Gotham City Impostors
12 Achievements
200
40-50h
Weapon Specialist
Complete all feats related to a particular loadout weapon.
20
How to unlock the Weapon Specialist achievement in Gotham City Impostors - Definitive Guide
also i did mine with the jackhammer. but im going for gold with the falcon blade now and i am using this tactic and it is working very well.
also add the masochist psyche pofile so you can max your xp!!
if you dont want to use this method then just stick to one gun like i did. i unlocked my achievemet around level 70. well before reaching 100.
Whichever weapon you choose to do, then you are going to have to get 1000 kills and 500 head shots with it, so choose one you want to use for a while. The exceptions are the Motivator, the Deep Freezer, the shotguns, or the explosives weapons,
Most weapons feats are related to their weapon mods (getting kills with extended mags, killing armored enemies with Penetrator Ammo, ect.). Whatever weapon you choose to complete all feats with, you have to unlock all the weapon mods for that weapon.
I got this achievement with the Bear-Stalker bow since it only has one weapon mod for a feat, but if you don't like that weapon, another easy options would be one of the shotguns because they do not have head shot feats, but instead have close range kill feats. The Deep Freezer freeze gun doesn't have a head shot feat either, but you will have to knife a ton of frozen enemies, so I wouldn't recommend it. The Motivator is another easy choice, but I would only recommend it if you really like being the medic, cause you will be healing for a while before you finish all it's feats. I also do not recommend using any explosives weapon for this achievement, cause good luck getting hundreds of multi-kills with them.
Also, knife kills do not count towards this achievement.
For a shotgun, all the additional mod-related feats go down quickly; they are single-level feats with relatively low target numbers. I'll still be working on my Chaperone's primary kill feat and secondary close-kill feat long after I finish with all the attachments.
With that said, I almost finished the headshot pro feat before the kills feat.
The Bear-Stalker is also a good choice as posted before, I just didn't care for holding down the trigger to charge the arrows.
Firstly, the weapon: choose the Falcon Blade. I know it’s been said before but this is hands down the easiest weapon to complete if you have a group of people. The people working on this, usually 3 out of 6 at a time, should have the following load out:
Ready Weapon: Falcon Blade
Backup Weapon: Doesn’t matter
Support Item: Whatever you want but I’d suggest the motion sensor so you can work on that as well from level 18.
Gadget: Whatever you want
Character: Mighty body type
Fun Fact 1: Either Regenerative or Horse Healthy
Fun Fact 2: Kinda Bulletproof
Rampage: Doesn’t matter as you won’t be dying or dishing out damage
Psych Profile: Doesn’t matter
This will give you the most health and health regen so you don’t accidentally get killed.
For the person dishing out the damage use the following profile:
Ready Weapon: Desperado with muzzle break
Backup Weapon: Falcon Blade
Support Item: Doesn’t matter but again I’d recommend motion sensor to start working on it.
Gadget: Whatever you want
Character: Speedy (good for when it’s your turn to die)
Fun Fact 1: Fleet-Footed (again, not massively important)
Fun Fact 2: Doesn’t matter
Rampage: Doesn’t matter
Psych Profile: Doesn’t matter
This is geared up for generating the fastest rate of fire causing the least damage. The desperado SMG with the muzzle break mod has RoF 9 and damage 3!!
The most important unlocks are the the Falcon Blade, Mighty body type, the desperado and muzzle break. After this I’d grab Kinda Bulletproof and Regenerative/Horse Healthy. When this is done anything else you want; it all comes down to when you get the keys needed to unlock.
Now you have these set up head over to a Fumigation match (long timer and grab as many kills as you want), find a regen station (little green heart on the map), preferably near a wall to avoid knock back. The guys with the Falcon Blades will use these to regen lost health, the attackers will use them to refil ammo.
Split the time in half however you want, 1 match each or half your session time for example, and then go to town on the deflects. You are after 3750 for each person. To avoid taking too much damage I would assign 1 player on each team as a pair and always shoot the same person. If taking fire from multiple people it’s too easy to die.
When these are done have everyone choose their speedy load outs, so they have less health, and then get started on 750 kills. If you are in a group looking for all the achievements I’d potentially look at combining this with farming nemesis kills as well.
The final thing you need is just 1 triple kill; just get all 3 players to stand next to each other and slash away!
When this is done you will have 3750 deflects, 750 kills and a triple kill. And a new achievement :)
Happy hunting!
You gain access to the Feats of Prowess of Weapons at level 10.
Particular feats are different for each weapon and the game has several different types of weapons that cater to different play styles.
Rifles, Submachine Guns, Heavy Weapons and Sniper Rifles are good for people used to playing first person shooters as they usually have: X amount of kill, X amount of headshots and X amount of kills with each mod equipped; as their feats, although the (Heavy Weapon) Deep Freezer is different in that it has feats for inflicting damage with the weapon as well as shattering enemies with your knife after freezing them instead of kills and headshots.
If you have difficulty gaining headshots, you may prefer Shotguns as they need close kills instead; though you have to be more or less right next to the enemy when you gain the kill. Launchers are good for people that prefer ambush attacks and need muti-kills instead of headshots.
If enjoy playing Medic you may find that the Motivator is a good weapon to use for this as it doesn't require any kills (as you can't do damage with it) or mods (there are none), just healing. Although the feat to gain 1200 healing in 10 seconds will take teamwork, as you will more than likely need to heal 3 to 4 players using the Mighty body type while they are under constant fire.
You gain access to the Feats of Prowess of Weapons at level 10.
Particular feats are different for each weapon and the game has several different types of weapons that cater to different play styles.
Rifles, Submachine Guns, Heavy Weapons and Sniper Rifles are good for people used to playing first person shooters as they usually have: X amount of kill, X amount of headshots and X amount of kills with each mod equipped; as their feats, although the (Heavy Weapon) Deep Freezer is different in that it has feats for inflicting damage with the weapon as well as shattering enemies with your knife after freezing them instead of kills and headshots.
If you have difficulty gaining headshots, you may prefer Shotguns as they need close kills instead; though you have to be more or less right next to the enemy when you gain the kill. Launchers are good for people that prefer ambush attacks and need muti-kills instead of headshots.
If enjoy playing Medic you may find that the Motivator is a good weapon to use for this as it doesn't require any kills (as you can't do damage with it) or mods (there are none), just healing. Although the feat to gain 1200 healing in 10 seconds will take teamwork, as you will more than likely need to heal 3 to 4 players using the Mighty body type while they are under constant fire.
No longer possible due to server closure.
Choose the weapon you feel the most comfortable with and complete the following challenges:
1,000 kills
500 Headshots
25 B.O sniffer kills
45 Extended Magazine kills
20 Muzzle Break kills
30 kills with the Penetration ammo against enemies with armour
75 Red Dot kills
60 Reflex Sight kills
These are the challenges for all Light Machine Guns and Assault Rifles. Some weapons have fewer challenges such as the Bear-Stalker.