Hades
49 Achievements
1000 XP
80-100h
Epic
Champion of Elysium
Clear Elysium with the 'Extreme Measures' Condition
30 XP
13.0%
How to unlock the Champion of Elysium achievement in Hades - Definitive Guide
Oh boy, this fight is arguably the hardest in the game, even more so than
. If you had trouble with the Theseus fight before, this one will be tricky.
In order to fight Extreme Measures Theseus, you’ll have to set EM in the pact of punishment to level 3 (I believe this sets the heat to 6 by itself, if you’re looking to find an Erebus gate, or claim skellys first prize).
This also means that not only do you have to clear the new elysium fight, but to even get there you’ll have to clear the remixed bosses of Tartarus and asphodel as well.
The Tartarus fight
and the asphodel fight
Like all the other extreme measure boss fights, it remixes the boss in a new challenging way. When you first enter this fight, you’ll notice Theseus
. His move set until you get him to half health has been completely changed, and he will not only shoot more ranged attacks at you, but charge around the room and keep up with your dodging more. Asterius has updated armor too, but his move set more or less is the same. Theseus only has his new move set until you get him to half health, in which he behaves as he normally would without EM3 for the rest of the match
The best advice for beating these two is to upgrade yourself as much as you can through the mirror, keepsakes, chthonic companions, weapon aspects, and even by using the olympians keepsakes to build a boon run that suits you. For gameplay during the actual fight, I would recommend focusing Theseus as much as you can. Allowing him to run around with his alternate move set, while also juggling Asterius rushing you down is a death sentence. The quicker you can take him to half, the better your chances of victory are.
Other than that, never stop spamming the dodge button and use every ounce of damage output you can to take these two down. Good luck, may the gods bless you!
Again, DO NOT feel discouraged if you’re getting to this fight and losing, it’s genuinely one of the hardest fights in the entire game.
In order to fight Extreme Measures Theseus, you’ll have to set EM in the pact of punishment to level 3 (I believe this sets the heat to 6 by itself, if you’re looking to find an Erebus gate, or claim skellys first prize).
This also means that not only do you have to clear the new elysium fight, but to even get there you’ll have to clear the remixed bosses of Tartarus and asphodel as well.
The Tartarus fight
Like all the other extreme measure boss fights, it remixes the boss in a new challenging way. When you first enter this fight, you’ll notice Theseus
The best advice for beating these two is to upgrade yourself as much as you can through the mirror, keepsakes, chthonic companions, weapon aspects, and even by using the olympians keepsakes to build a boon run that suits you. For gameplay during the actual fight, I would recommend focusing Theseus as much as you can. Allowing him to run around with his alternate move set, while also juggling Asterius rushing you down is a death sentence. The quicker you can take him to half, the better your chances of victory are.
Other than that, never stop spamming the dodge button and use every ounce of damage output you can to take these two down. Good luck, may the gods bless you!
Again, DO NOT feel discouraged if you’re getting to this fight and losing, it’s genuinely one of the hardest fights in the entire game.
15 Comments
Does God Mode work with this achievement?
By Foxy Gray on 17 Aug 2021 00:56
@Foxy Gray AFAIK it does, haven’t been doing my run with it but from what I’ve heard others saying god mode doesn’t disable anything
By ThePuffyPenguin on 17 Aug 2021 01:52
After you after completed your first escape attempt the Pact of Punishment will be revealed where you can add things to make your run more difficult. One of these is "Extreme Measures". Essentially it changes up the boss fights, makes them harder. You need to turn this on and it has to be the 3rd level of it and then go through the run and defeat Theseus and Asterious. After leaving their battle arena it will unlock. Make sure you're prepared for it as it won't be easy.
How to unlock this
To unlock this particular achievement, we need to set Extreme Measures to level 3, which gives us 6 heat [1+2+3].How to unlock this "effectively"
However, there is a method to unlock this in one run with something else, to do this "effectively" and get 4 achievements at once, we need to have less than 10 walkthroughs.A tip on how to do 4 achievements at once:
- We have passed successfully only 9 runes - you can check in administration.
- We set Extreme Measures to level 4 which gives us 10 heats in total.
- We add additional 6 heats to have level 16 - what we give, I leave for personal decision. It is worth to try few times.
- We pass and...
During this run we should get two achievements. First after defeating Theseus & Asterius in Elysium, second after fight with Hades.
The Champion of Elysium achievement in Hades worth 79 pointsClear Elysium with the 'Extreme Measures' Condition
When we return, we go to the room with Skelly and receive 2 rewards:
The Skelly's Last Lamentations achievement in Hades worth 251 pointsEarn the second of Skelly's prizes
Also, you can meet Erebus, which need 5/10/15 to enter, so there is chance, you also unlock this:
After beating the game you unlock the Pact of Punishment. You will be able to add modifiers for each run. Turn on Extreme Measures and complete a run. This adds 1 new technique to the boss for each level.
1 Comment
You actually need the 3 "Extreme measures" levels for it to unlock
By imerg on 11 May 2023 20:18
Requirements: This cannot be done until you've completed at least 1 full clear and have unlocked the Pact of Punishment.
When you beat the final boss once, you'll unlock the Pact of Punishment. This is a list of modifiers or conditions that you can activate for each run, and each has its own level of difficulty added on, represented by "Heat" levels. Some conditions are harder than others, and each one gives you between 1-3 Heat. In addition, you can add multiple levels of each condition, increasing its potency. As the Heat gauge increases, you'll need to combine more and more modifiers to reach the next level. At each new Heat gauge level, new "Bounties" unlock, which essentially just resets the first-time completion rewards for the boss fights (for each weapon), giving you a new way of earning more Titan Bloods, Diamonds, and Ambrosias.
For this trophy, you'll need to complete one full successful clear with 3 levels of the Extreme Measures condition active. This condition changes the boss fight in its respective biome by giving the boss new attacks/techniques. Because this trophy is specifically for completing Elysium with it, 1 level of it will not suffice, as each level is only for 1 of the Underworld biomes. The first level affects Tartarus, the second affects Asphodel, and the third level of it affects Elysium.
TIP: Even though the Pact unlocks after just 1 clear, I would really suggest waiting to do this until you're further in your game, because this is not an easy boss fight.
See below for more details on the altered boss fights [SPOILER WARNING]:
Megaera, Alecto, and Tisiphone:
Rather than just 1, when using Extreme Measures you will have to fight all 3 Fury sisters simultaneously. 1 will be considered the 'main' boss, while the other two support. The support sisters do not take damage, they're just there to make things harder on you by damaging you from all sides! Whoever is the 'main' has the same attacks as normal, while the 2 support sisters will have additional attacks.
Here are the different attacks for each sister when they're the support (credit to the wiki site for the definitions):
Meg Support:
Lennie, the Bone Hydra:
There are a few big differences in this fight. Firstly, the boss is now in a completely different chamber. It will be a smaller island, split by magma. Rather than being tethered in place at the top, the main boss will be in the center, and when the support heads spawn, they'll spawn on all sides instead. Another big difference is that the boss is no longer stuck in one place for the entirety of the fight. Once he reaches 66% health, the head will break off and now be able to chase you around, trying to lunge at you and slam the ground three times in a row. It will remain this way for the rest of the fight.
Theseus and Asterius:
This fight changes quite a bit, rather than just a few extra attacks or tweaks. It's one of the hardest boss fights in the game, so be warned.
Theseus:
Theseus now appears on a chariot, which does a lot of damage if you run into, and has a much higher health. He will no longer have any of his normal attacks. Instead, he now has 2 new attacks. First, he has a new Cluster Bomb attack where he'll drop bombs all around the arena, both along his own path and throwing them at you. Second, he has a Bullet Lunge attack, where he charges through the center of the arena towards you, spraying bullets in a cone in front of him along the way. Once Theseus reaches 33% Health, the chariot breaks and he regains his normal attacks, beginning in Phase 2 where he calls for his Olympian Aid, summoning a god to help, just like he does in the normal boss fight against him.
Asterius:
For the most part, Asterius keeps his normal moves, but with a few changes. He can now chain Axe combos in quick succession, and same goes for his Leap combos. When he uses a Leap combo or does the overhead axe slam, a shockwave bursts from around him outwards as he lands, similar to his shockwaves in his normal Phase 2, but now in a circular fashion rather than the original line. Lastly, the Bull Rush remains the same, but he runs much faster now.
He does gain 1 new attack, though, in which he rapidly spins his axe around him several times, and has a rather long reach.
When you beat the final boss once, you'll unlock the Pact of Punishment. This is a list of modifiers or conditions that you can activate for each run, and each has its own level of difficulty added on, represented by "Heat" levels. Some conditions are harder than others, and each one gives you between 1-3 Heat. In addition, you can add multiple levels of each condition, increasing its potency. As the Heat gauge increases, you'll need to combine more and more modifiers to reach the next level. At each new Heat gauge level, new "Bounties" unlock, which essentially just resets the first-time completion rewards for the boss fights (for each weapon), giving you a new way of earning more Titan Bloods, Diamonds, and Ambrosias.
For this trophy, you'll need to complete one full successful clear with 3 levels of the Extreme Measures condition active. This condition changes the boss fight in its respective biome by giving the boss new attacks/techniques. Because this trophy is specifically for completing Elysium with it, 1 level of it will not suffice, as each level is only for 1 of the Underworld biomes. The first level affects Tartarus, the second affects Asphodel, and the third level of it affects Elysium.
TIP: Even though the Pact unlocks after just 1 clear, I would really suggest waiting to do this until you're further in your game, because this is not an easy boss fight.
See below for more details on the altered boss fights [SPOILER WARNING]:
Megaera, Alecto, and Tisiphone:
Rather than just 1, when using Extreme Measures you will have to fight all 3 Fury sisters simultaneously. 1 will be considered the 'main' boss, while the other two support. The support sisters do not take damage, they're just there to make things harder on you by damaging you from all sides! Whoever is the 'main' has the same attacks as normal, while the 2 support sisters will have additional attacks.
Here are the different attacks for each sister when they're the support (credit to the wiki site for the definitions):
Meg Support:
- Support Flame: Megaera summons a large flame circle near Zagreus' current position, dealing 8 damage when it activates if he is inside it.
- Support Volley: Megaera summons a flame pillar which fires a volley of rapid shots around the arena, dealing 4 damage on impact. This ability is only able to be used if the main fury is under 50% max HP.
- Support Whip Shot: Alecto summons a Whip Shot which acts the same as it does in her fight, bouncing off walls and doing 7 damage a hit to Zagreus.
- Support Lightning Chase: Alecto repeatedly summons a circle on Zagreus' current position, dealing damage if he stands in one when it activates. This ability is only able to be used if the main fury is under 50% max HP.
- Support Bombing Run: Tisiphone places lengthy rows of damaging circles along a direction of the arena, which detonate after each other in a row. They deal damage if Zagreus stands in one when it detonates.
- Support Fog: Tisiphone covers parts of the arena with clouds of dark green fog, making it difficult to see enemies or Zagreus in that location for a limited time.
Lennie, the Bone Hydra:
There are a few big differences in this fight. Firstly, the boss is now in a completely different chamber. It will be a smaller island, split by magma. Rather than being tethered in place at the top, the main boss will be in the center, and when the support heads spawn, they'll spawn on all sides instead. Another big difference is that the boss is no longer stuck in one place for the entirety of the fight. Once he reaches 66% health, the head will break off and now be able to chase you around, trying to lunge at you and slam the ground three times in a row. It will remain this way for the rest of the fight.
Theseus and Asterius:
This fight changes quite a bit, rather than just a few extra attacks or tweaks. It's one of the hardest boss fights in the game, so be warned.
Theseus:
Theseus now appears on a chariot, which does a lot of damage if you run into, and has a much higher health. He will no longer have any of his normal attacks. Instead, he now has 2 new attacks. First, he has a new Cluster Bomb attack where he'll drop bombs all around the arena, both along his own path and throwing them at you. Second, he has a Bullet Lunge attack, where he charges through the center of the arena towards you, spraying bullets in a cone in front of him along the way. Once Theseus reaches 33% Health, the chariot breaks and he regains his normal attacks, beginning in Phase 2 where he calls for his Olympian Aid, summoning a god to help, just like he does in the normal boss fight against him.
Asterius:
For the most part, Asterius keeps his normal moves, but with a few changes. He can now chain Axe combos in quick succession, and same goes for his Leap combos. When he uses a Leap combo or does the overhead axe slam, a shockwave bursts from around him outwards as he lands, similar to his shockwaves in his normal Phase 2, but now in a circular fashion rather than the original line. Lastly, the Bull Rush remains the same, but he runs much faster now.
He does gain 1 new attack, though, in which he rapidly spins his axe around him several times, and has a rather long reach.