Hand of Fate 2

Hand of Fate 2

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Opportunist

Opportunist

Completed an Endless run with 10000 or more Endless Points.

0.3%

How to unlock the Opportunist achievement in Hand of Fate 2 - Definitive Guide

I hit 10,000 Endless Points after completing my 17th straight adventure.

This one is going to be grindy, so buckle up and get ready to put in many hours of trial and error. Although, this achievement is more a test of endurance than skill. You will also be making progress toward the other 2 Endless achievements in the course of your run.

Dashboard Trick (AKA Switch User Trick):

I recommend making liberal use of the dashboard trick to affect outcomes to your maximum benefit throughout the run. To do this, simply press the cn_start button on your controller to pause the game and choose the "Switch user" option. As long as your last encounter or combat was still in progress (even if you died momentarily) you will return to your most recent position on the game board before you made your last move. This is infinitely useful in manipulating everything to your advantage - but it can be very time-consuming depending on how much you rely on it. Thanks to Rickr304 for pointing out this as the most efficient way of reloading the game (more so than actually "Dashboarding"). Note that if you die in combat, you must perform a hard dashboard by exiting and re-launching the game to resume from where you left off.

General Strategies:

There are several ways to gain Endless Points. Completing adventures, fulfilling optional trials which resolve at the conclusion of an adventure, sacrificing blessings and equipment, and taking on curses are the most common ways. (Note: Sacrificing a platinum card yields 200 Endless Points - even if the defence rating deteriorates fully!) ForbiddenJobu points out the Fickle Fate blessing boosts your point total with every trial completed. A valuable card if you manage to pull it!

I do not recommend taking on every trial. This method yields more points, but you will be more likely to miss one and face a serious penalty for failing. Weigh the risks carefully, and take on trials you feel comfortable you can accomplish. I almost always accepted gambit-related trials, because my equipment gave me buffs when undertaking gambits. But I never once accepted a "deliver food" task, because food sources were too unreliable. Revealing the entire map was simple enough early on, but many waves later it can lead to a lot of unwanted combats and I personally avoided it late in the run.

Boss battles are generally not bad until you start facing a lot of brimstone enemies. Often times, if you find yourself failing, changing equipment to something that counters your opponent can make all the difference.

At the beginning of each new adventure, you will be given an opportunity to select your choice of encounters and equipment. You will notice when hovering over an equipment card there will be a glowing box if it has a trait which is effective against your primary foes. For example, if you choose an adventure which ends in combat against Northerners, cards such as Suit of Ice and Kubarak's Gaze will have glowing traits because they provide powerful buffs against Northerners. Take careful consideration when selecting these cards, because as soon as you press cn_A your selection is locked for good.

If curses are getting you down, always look out for the Healer card. I had over 100 fame and was able to remove 3 curses, including 1 specific curse that was draining my gold constantly. Little Devil and Cunning Man cards can remove curses as well, so don't pass on these if you get the choice. The Blacksmith card was a huge boon for me, as somehow my Platinum Suit got upgraded to a defence rating of 70! I'm honestly not sure why it went so high, but even with equipment deteriorating slowly after combat, this card shielded me from harm's way right through until the end.

If you wish to pop the achievement while keeping your run intact, accumulate 10,000 or more Endless Points, then simply press cn_start to bring up the menu and choose to Forfeit. Quickly perform the dashboard trick, and the achievement should pop right away. You will also be able to load right back into your Endless run. For me, this was helpful because I could continue working on the other Endless achievements with the benefit of all the equipment and blessings I had gained so far.

Remember: If you're stuck on an encounter you can always use the dashboard trick and either attempt a different route, or change your equipment to turn the tide in combat. If you need further tips, feel free to send me a message. Go grab this one while the ratio is high! Happy Hunting!
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27 Jul 2018 02:16

4 Comments
Here's a tip to save time:

You dont need to dashboard. Instead, press start and choose "Switch User." It will take you back to the title screen.

It works just as well as the dashboard trick, but saves you half the time, since you are only at the title screen - you dont have to load the entire game back up.
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By Rickr304 on 27 Jul 2018 16:03
Good call! I will update the solution and credit you for the tip.
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By Beijingy on 28 Jul 2018 02:01
Some more hint from me:
1) If you have multiple helmets and the "gladiator's Visage", you can sometimes change helmets immediately after the fight to get additional rewards. Like if your fight was successfull but you had e.g. antoher helmet equpied to get better stats, equip the "gladiator's visage" after a fight with less than 15 damage to get also a blessing on the map. May work for other equipment too.
2) If you have Hubie join you as a Quest giver to deliver artifacts, remember that he can recharge your bomb artifact three times without him being sent away. So make good use of it.
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By on 13 Apr 2019 08:39
A few things that have been helping my current Endless run:

1) Fickle Fate blessing: it gives +20% Endless points for each completed Trial. You lose it (and gain potentially many curses) if you fail a dice gambit, but considering that most folks will probably be doing the Switch User trick to avoid failures, that shouldn't be an issue.

2) Armor of Gluttony: guaranteed defense even after its base defense becomes zero, since you'll be running around with 60 to 100 or more food most of the time.

3) Trials: you can change your inventory in between each Trial at the end of an Adventure, so you can switch your gear around to help with whatever gambit(s) you might be facing.

4) When equipment hits 0 damage/armor, get rid of it (sell, trade, whatever). It'll go back in the equipment pool and you can get a fully renewed version of it - it'll even keep whatever shard/token progress you may have made.
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By ForbiddenJobu on 06 Aug 2018 17:43
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