Hand of Fate
53 Achievements
1,330
71-90h
Xbox One
Xbox Series
Dungeon Conqueror
Defeat the Dealer as the Warlord.
15
0.11%
How to unlock the Dungeon Conqueror achievement in Hand of Fate - Definitive Guide
I did this achievement when I had essentially every card unlocked, so it will be written from that standpoint. The only encounter chains I hadn't finished were the Warlord's itself and the Dragon Relics.
This achievement is the only time I really tried to build my own deck instead of using the recommended. The recommended deck actually puts some really terrible cards in sometimes.
First we'll look at encounters.
Since you'll need to win the fight against the dealer (and all 12 Face cards), you'll need to be fairly good at combat. As such, the cards I chose for the deck mainly came in three forms.
1. Cards that are solely a benefit.
2. Cards that you can ignore (walk right over), essentially a free space.
3. Fights.
Beneficial Cards
- Soul Gem - By default can only raise your max health. Can pay 5 food to remove a random curse. Can apparently heal too, might have to be at a certain threshold.
- The Maiden - Food, supplies, or max health. Can give blessing but you'd need to get rid of the curse you start with.
- Metal Ore - Used for other encounters.
- Holy Forge - Uses the Metal Ore to make a weapon. Also kind of ignore spaces.
- The Elder Lizard - Also uses the ore. NOTE - I don't think either space actually 'uses up' the ore. I've used the ore for both spaces at least 2 times.
- Food Wagon - Gives a food card if you call out.
- Helpful Priest - Can sell potion or food if low on either.
- Merchant's Favor - Might lead you out of the way but can also be ignored.
- Hero's Remains - Same as Merchant's Favor
- Local Peasant - Pay to reveal squares. 5 food gives equipment. Can be ignored.
Free Spaces - Most have an 'ignore' option unless otherwise stated. Most also provide a benefit at a risk.
- Ghost of the Sea - Normally a benefit but won't help Warlords.
- Shop - I only put it here because you MIGHT have to fight people if you actually go in the shop.
- Help the Locals
- Cursed Treasure
- Sunken Treasure
- Twisted Canyon
- Soldiers on Leave
- Loan
- Maze of Traps
- Treasure Chest
- Secret Society
- Trading Post
- Desert of the Damned
- Noble Trader
- The Apprentice
- Marketplace
- Oracle
- Devil's Wager
- Mister Lionel
Combat
- Battle Practice - From the Apprentice unlocks. You get to choose what suit you fight and it's just one card from that suit.
- Goblins - Usually Goblins plus one other card. Need to kill or they take your stuff.
- Tavern Wager - If you ignore the bet you fight one card.
- Cave Rescue - Worst case is combat. Can negotiate. Two Human cards (Dust or Mage)
- Cave Shelter - Announcing yourself is two monsters for three gain. Worst case for hiding is two monsters for one gain.
- Kraken Unleashed - This one might seem weird but the mask is so good I felt it's worth it. You attack so fast on Warlord you can really screw over the Jack and King of Scales that spawn before they're even out of the ground.
- The Lizard Dome - Draw two monster, choose one.
- Dead King's Hall - Worst case is two monsters and one pain card.
- Deadman's Gorge - One or two monsters for three gain.
- A Wife's Fury - Jack/King of Dust + one other human.
- A Winding Trail - One or two monsters.
Now, you could have less combat cards, but most other cards are more luck based and I would frankly rather try my hand at the combat. There is still a bit of luck involved based on what monsters you draw.
For equipment, it's more personal preference. By the time I had won, I had a huge safety net.
- Ring of Justice - Fully heal on weapon ability. Breaks ring.
- Berserker Ring - 30 Health for every six kills in a single combat.
- Ring of Survival - 20 Health for every third combat.
- Emergency Ring - If you would die, you eat all your food and heal instead.
- King's Ring - If you would die, uses 10% gold instead. Not sure how this stacks with emergency ring.
I feel the best shield is the Skeleton King's since it can stun most enemies and can insta-kill non-boss skeletons.
Favorite weapon is the Skeleton King's Sword since keeping a high combo can heal. Can also keep running away and healing using the ability.
Armor preference - Mithril.
All the rest is really personal preference. This achievement does take quite a bit of luck no matter what happens. While the Warlord doesn't list it in it's description (it might be based on how far you are), the Dealer also adds 5 other curses to the deck, two terrible fortunes, and you start with the Cursed Luck curse. This makes the shuffling happen faster. Not sure if it actually adds more fails.
Please comment any questions/concerns/changes. Please comment if you downvote.
This achievement is the only time I really tried to build my own deck instead of using the recommended. The recommended deck actually puts some really terrible cards in sometimes.
First we'll look at encounters.
Since you'll need to win the fight against the dealer (and all 12 Face cards), you'll need to be fairly good at combat. As such, the cards I chose for the deck mainly came in three forms.
1. Cards that are solely a benefit.
2. Cards that you can ignore (walk right over), essentially a free space.
3. Fights.
Beneficial Cards
- Soul Gem - By default can only raise your max health. Can pay 5 food to remove a random curse. Can apparently heal too, might have to be at a certain threshold.
- The Maiden - Food, supplies, or max health. Can give blessing but you'd need to get rid of the curse you start with.
- Metal Ore - Used for other encounters.
- Holy Forge - Uses the Metal Ore to make a weapon. Also kind of ignore spaces.
- The Elder Lizard - Also uses the ore. NOTE - I don't think either space actually 'uses up' the ore. I've used the ore for both spaces at least 2 times.
- Food Wagon - Gives a food card if you call out.
- Helpful Priest - Can sell potion or food if low on either.
- Merchant's Favor - Might lead you out of the way but can also be ignored.
- Hero's Remains - Same as Merchant's Favor
- Local Peasant - Pay to reveal squares. 5 food gives equipment. Can be ignored.
Free Spaces - Most have an 'ignore' option unless otherwise stated. Most also provide a benefit at a risk.
- Ghost of the Sea - Normally a benefit but won't help Warlords.
- Shop - I only put it here because you MIGHT have to fight people if you actually go in the shop.
- Help the Locals
- Cursed Treasure
- Sunken Treasure
- Twisted Canyon
- Soldiers on Leave
- Loan
- Maze of Traps
- Treasure Chest
- Secret Society
- Trading Post
- Desert of the Damned
- Noble Trader
- The Apprentice
- Marketplace
- Oracle
- Devil's Wager
- Mister Lionel
Combat
- Battle Practice - From the Apprentice unlocks. You get to choose what suit you fight and it's just one card from that suit.
- Goblins - Usually Goblins plus one other card. Need to kill or they take your stuff.
- Tavern Wager - If you ignore the bet you fight one card.
- Cave Rescue - Worst case is combat. Can negotiate. Two Human cards (Dust or Mage)
- Cave Shelter - Announcing yourself is two monsters for three gain. Worst case for hiding is two monsters for one gain.
- Kraken Unleashed - This one might seem weird but the mask is so good I felt it's worth it. You attack so fast on Warlord you can really screw over the Jack and King of Scales that spawn before they're even out of the ground.
- The Lizard Dome - Draw two monster, choose one.
- Dead King's Hall - Worst case is two monsters and one pain card.
- Deadman's Gorge - One or two monsters for three gain.
- A Wife's Fury - Jack/King of Dust + one other human.
- A Winding Trail - One or two monsters.
Now, you could have less combat cards, but most other cards are more luck based and I would frankly rather try my hand at the combat. There is still a bit of luck involved based on what monsters you draw.
For equipment, it's more personal preference. By the time I had won, I had a huge safety net.
- Ring of Justice - Fully heal on weapon ability. Breaks ring.
- Berserker Ring - 30 Health for every six kills in a single combat.
- Ring of Survival - 20 Health for every third combat.
- Emergency Ring - If you would die, you eat all your food and heal instead.
- King's Ring - If you would die, uses 10% gold instead. Not sure how this stacks with emergency ring.
I feel the best shield is the Skeleton King's since it can stun most enemies and can insta-kill non-boss skeletons.
Favorite weapon is the Skeleton King's Sword since keeping a high combo can heal. Can also keep running away and healing using the ability.
Armor preference - Mithril.
All the rest is really personal preference. This achievement does take quite a bit of luck no matter what happens. While the Warlord doesn't list it in it's description (it might be based on how far you are), the Dealer also adds 5 other curses to the deck, two terrible fortunes, and you start with the Cursed Luck curse. This makes the shuffling happen faster. Not sure if it actually adds more fails.
Please comment any questions/concerns/changes. Please comment if you downvote.
8 Comments
Just completed this and it was extremely easy. If you get the curse from the dealer called Midas' appetite (sp) it will convert all your food to gold and use gold instead of food. The game still thinks you have food however, so if you have the emergency ring it will keep reviving you and not take all your gold. Also, Hags Wraps + Dragon Helm + Dragon Sword is very potent, extreme slow from the wraps and dragon helm makes enemies on fire take extra damage, and sword sets them on fire. I understand that the curse + ring is probably not as intended by the developers currently and will more than likely be patched out. I would agree with the posters statement, complete most the rest of the game, as the more cards you can choose from the smoother it will be for you reaching the dealer and mithril armor its very useful, light armor movement speed and heavy armor defence. Also dont be afraid to stop and spend the gold to remove a really bad curse, and if you can afford it early dropping cursed luck will help a lot.
Good luck to those work on this!
Good luck to those work on this!
By Steamboat Wi11y on 09 Mar 2016 05:30
Managed to get the Midas curse and Emergency Ring on my normal run, no luck on hard and the fight still wound up being easier. Went into the final fight with Dragon sword and armor, Herne's Antlers, Emergency Ring, King's Ring and a variety of other stuff that didn't matter. Most of the enemies died from the trail of fire left behind by the armor with a few quick hits to set them on fire with the sword. With the ring combo, King's takes priority and consumed gold until I ran out, on the next hit Emergency Ring kicked in and refilled life.
By Kez001 on 24 Jul 2016 16:15
A good guide by Elite for deck building but to add my own experience in to the mix.
There are 4 main objectives to fulfil as you play through to the Dealer.
1. Reduce/remove curses
2. Increase blessings/rings/equipment/health
3. Stay alive!
4. Use exploits.
Getting Soul Gem early on to remove one of the starting curses is important as they can quickly stack up and make life very difficult. Not all curses/equipment/rings etc are equal so pay attention to what you have.
Dashboard trick - if an encounter doesn't go your way, dashboard, select, quit and restart to go back to the previous card.
Exploit / gear combos - some combinations in this game can produce very useful results and the way I managed to beat the Dealer on hard relied heavily on this. I found myself with the Skeleton King sword and the ring which gives you gold whenever you're healed (name eludes me). This meant that every combat I would take damage, heal with the Skeleton King sword (LB) and get gold. I had the fleet gloves to run around quickly without being hit while waiting for the sword to charge. Doing this I could get up to 60 gold per battle. Add in a few other rings and it's getting close to 100 gold per battle.
GOLD IS KING. It allows you to remove curses, buy food, heal, get equipment etc so I would suggest make this a priority.
Now, when you go to some shops you get ambushed. I was able to keep moving backwards and forwards with shop cards to have battles to generate gold. Gold then used to buy food, equipment and rings.
My final set-up when facing the dealer was;
Skeleton King Sword
Skeleton King Shield
Fleet Gloves
Time Heals (VERY IMPORTANT!)
plus several rings and blessings which made no/little difference.
You may prefer different weapons for the final combat but Skeleton King Sword is great when combined with the ring for gold generation.
Good luck!
There are 4 main objectives to fulfil as you play through to the Dealer.
1. Reduce/remove curses
2. Increase blessings/rings/equipment/health
3. Stay alive!
4. Use exploits.
Getting Soul Gem early on to remove one of the starting curses is important as they can quickly stack up and make life very difficult. Not all curses/equipment/rings etc are equal so pay attention to what you have.
Dashboard trick - if an encounter doesn't go your way, dashboard, select, quit and restart to go back to the previous card.
Exploit / gear combos - some combinations in this game can produce very useful results and the way I managed to beat the Dealer on hard relied heavily on this. I found myself with the Skeleton King sword and the ring which gives you gold whenever you're healed (name eludes me). This meant that every combat I would take damage, heal with the Skeleton King sword (LB) and get gold. I had the fleet gloves to run around quickly without being hit while waiting for the sword to charge. Doing this I could get up to 60 gold per battle. Add in a few other rings and it's getting close to 100 gold per battle.
GOLD IS KING. It allows you to remove curses, buy food, heal, get equipment etc so I would suggest make this a priority.
Now, when you go to some shops you get ambushed. I was able to keep moving backwards and forwards with shop cards to have battles to generate gold. Gold then used to buy food, equipment and rings.
My final set-up when facing the dealer was;
Skeleton King Sword
Skeleton King Shield
Fleet Gloves
Time Heals (VERY IMPORTANT!)
plus several rings and blessings which made no/little difference.
You may prefer different weapons for the final combat but Skeleton King Sword is great when combined with the ring for gold generation.
Good luck!
4 Comments
Good tip on the gold exploit. Instead of Fleet Gloves you could use the Dragon Claws which reduce cooldown and maybe the Innocence Shield which also lowers cooldown.
Or just use Assassin's Greed for straight gold payout.
Or just use Assassin's Greed for straight gold payout.
By McGubbalo on 14 Mar 2016 23:33
I also had armour of might so I could chose opponents that would give more gold / be easier to defeat.
There are many options around the core Skeleton sword and ring of healing
There are many options around the core Skeleton sword and ring of healing
By DeviSlator on 15 Mar 2016 01:24
(Difficulty)
You get this trophy by playing on Warlord difficulty.
Defeat the dealer whilst playing the trial on Warlord difficulty. You can change the difficulty in the "Deck Edit" menu.
Check out the Dungeon Master details for tactics and a video.
This guide was translated automatically.
I think this is THE hardest achievement in the game. My tactics are:
Have a "Magic Crystal" card in the deck. For 5 units of food he can remove any curse. I reloaded the levels until I came across a crystal at the very first stage and it threw off the plot curse for me (each level announces another curse). This allowed me to avoid all the curses and survive to the final boss with such cool equipment.
Before your boss, I recommend wearing the following things:
Dragon armor
Dragon Helmet
Dragon Sword
Witchcraft armbands (bracers, with each blow they slow down and curse the enemy).
And, in fact, that’s all. Just run around the map and shoot fire from the armor of all your opponents. Sometimes use the sword ability and set fire to those who follow you. Yes, the battle can last a long time, because in the stage with lizards you must first kill the Lizard King. Long but surely you will come to victory.
Have a "Magic Crystal" card in the deck. For 5 units of food he can remove any curse. I reloaded the levels until I came across a crystal at the very first stage and it threw off the plot curse for me (each level announces another curse). This allowed me to avoid all the curses and survive to the final boss with such cool equipment.
Before your boss, I recommend wearing the following things:
Dragon armor
Dragon Helmet
Dragon Sword
Witchcraft armbands (bracers, with each blow they slow down and curse the enemy).
And, in fact, that’s all. Just run around the map and shoot fire from the armor of all your opponents. Sometimes use the sword ability and set fire to those who follow you. Yes, the battle can last a long time, because in the stage with lizards you must first kill the Lizard King. Long but surely you will come to victory.