Hand of Fate
53 Achievements
1,330
71-90h
Xbox One
Xbox Series
Metal Mogul
Possess 300 or more Ore.
15
0.04%
How to unlock the Metal Mogul achievement in Hand of Fate - Definitive Guide
To unlock this achievement, you need 300 or more Ore. This is only possible by choosing the Iron Hunger fate when you're building your deck.
One way of getting this, is by playing the Queen of Skulls level. Compared to Endless, you have a finite number of floors, but there's a certain advantage to that: if you didn't get it that time, just try again. A single run takes one, maybe one and a half hours, tops and you'll never really have to finish the final floor anyway.
Getting gear and smelting momentum is easier, too, since you can control the cards that appear.
Prerequisites
Make sure that you have most, if not all, of the gear from the base game, including the Dragon Relics: except for the Artifact, these items smelt for 8+ ore a piece. The helms from the Wildcard Fates are not necessary for this achievement, though if you can replace a base game helm with DLC one that gives more Ore when smelted, then by all means, do so. You'll only be using your base equipment: you'll be smelting the rest.
The only Encounter you'll really need, is the Soul Gem. This can be gotten from the Fire In The Deep encounter. You can get Fire In The Deep after defeating the Queen of Plague. The quest line is as follows:
Fire In The Deep: Choose 'Attack the creatures immediately!' and beat the golems for the token
Golem Hunting Party: have these three in your deck and beat all three parties to unlock the token
Summoned: If I remember right, you'll have to fight here to protect the summoner. Do so, and you'll get the token
Dark Crystal: I don't remember doing anything special here, either. If you have to make a choice, agree to go searching for the Dark Crystal
Dark Crystal, Pt 2: Choose to defeat the five Lava Golems
You now have the Soul Gem encounter.
Last, but not least: defeat the King of Scales. This will place small piles of gold on the map, and give you some upgrades for you to smelt at the start of the session. It also gives you the Fine Sword and shield. While not the best gear, the sword's speed will make up for the lack of special abilities.
Deck suggestion - Equipment
Weapons
01. Scorching Zeal
02. Life's Limb
03. Desperate Measures
04. Undead's Bane
05. Mortal Whimsy
06. Skeleton King's Sword
07. Thunderstrike
08. Blood Crescent
09. Dragon Tongue
10. Kraken Claw
11. Huge Hammer
Shields
12. Emperor's Jewel
13. Dragon Shield
Armours
14. Mithril
15. Dragon Armour
16. Occult Reflection
17. Wilderness Armour
18. Forbidden Armour
19. Depth of Night
20. Armour of Cold
21. Chains of Rage
Helms
22. Dragon Helm
23. Clairvoyant Helm
24. Fate's Folly
25. Helm of Reflection
26. Oracle's Diadem
Artefacts
27. Mercenary Contract
28. Consuming Shame
29. Lightning Crash
30. Folded Steel
31. Spirit Walk
32. War Cry
Don't put in any rings: you can't smelt rings and they take up precious space. Every single piece of equipment listed should give you 7 or more Ore when smelted.
Deck Suggestion - Encounters
01. Soul Gem: Required! Removes a random curse for 5 food
02. Battle Practice: usually gives gold upon completion
03. Desert Cult: You could combat for Gain cards
04. Noble Trader: you could sell an item that gives a low amount of ore for decent gold
05. Field of Poppies: only useful if Metal Ore and Field of Poppies are on the same level. Allows you pick up Metal Ore twice for 150 ore
06. Marketplace: sometimes, you can sell your food.
07. Treasure Chest
08. Summoned: the combat usually gives a few gain cards
09. The Maiden: ask for gold
10. Metal Ore
11. Desert of the Damned: sell the coffin
12. Trading Post: you could trade food for some gear
13. Loan: Usually gives you more than you put in
14. Shop: Gives goodies when you land on it. Do not buy from this shop
15. Devil's Choice: usually an easy combat, gives Gain cards
16. Tavern Wager: bet for gold, hope for more gold
17. The Kraken Unleashed: smelt the mask
18. Cave Rescue: kill the pirates for Gain cards
19. Cave Shelter: charge in there and kill the bad guys for goodies
20. A Winding Trail
21. Angry Guild Master: steal from him
22. The tavern: help him find the ship: you might get some good stuff. Don't kill him, but share the treasure to prevent getting 3 curses / pain cards
23. Stranger in the Shadows: try to get as much gold out of this as you can. There's a 25% chance of failing so you have excellent odds for 10 gold per bite
24. Sunken Treasure: can net you ore or gold, but it's a bit of a gamble. You have five attempts, more if you find mermaids
25. Dead King's Hall
26. Maze of Traps
27. Battle at Brooktop
28. Deadman's Gorge
29. A Merchant's Favour. You can go either way: gear to smelt or 100 gold at the cost of 50% max health.
30. Ghost of the Sea: use the dashboard trick until she gives 25 Ore
31. The Crucible: might give you some cash *
32: Wife's Fury: gives gear
* If you have the Royal Treasury card (obtainable from the Warlord Fate), you can use that one instead of the Crucible. There's a 25% chance for 100 gold and two pieces of equipment, which is better than the results of the Crucible. If you fail, you can always use the dashboard trick. Thanks to BOLD GAMER for the suggestion!
As I mentioned: you'll be playing the Queen of Skulls. This level has two curses:
1. Haunted: every time you buy an item, you'll get a curse
2. Merchant's Guild: all shops offer items at a cheaper price
Basic strategy
The basic idea here is to amass as much gold as you can and to buy out the dealer's shops every chance you get. The curse does NOT count for the Shop you put in the deck: this shop offers the items at the usual price. Only shop at the dark blue tinted shops because only these shops have reduced prices.
To prevent getting thoroughly cursed, you have to encounter the Soul Gem and use food to remove a random curse. Use the dashboard trick until it removes the Haunted curse. You can now buy items freely at reduced prices. Smelt everything you buy and you'll get a lot of Ore, quickly. Prices are around $20 per piece of equipment.
Additional tips
When you find Metal Ore you'll get 75 Ore. If you're really lucky, you'll have a Field of Poppies on the same floor, which will allow you get Metal Ore twice, netting you 150 Ore.
If you're lucky, you might be able to buy the Mercenary Contract artifact. If you do buy it, use it four times in crowded combat to gather some extra gold. I managed to collect an extra 100 gold in a single battle this way.
If you encounter Loan and he requests 10 or 20 Gold, give it to him. With such low numbers, the returns are always good.
Most of the cards in the encounter deck either give you Gain or Equipment cards immediately, or give you combat situations which, in turn, give you Equipment or Gain cards. More gear means you'll need less gold. There are some cards in there that are gambles, such as Sunken Treasure. It might work out, it might cost you gold.
Also, use the dashboard trick liberally to cross the map cheap as you can. For instance, when you get the + shaped map, you can, theorically, reach the next floor in a single step. It'd be a shame if you needed all seven steps just to reach the exit.
Also, the Ring of Hindsight allows you to see the entire map when you find the exit, so if the game reveals an interesting encounter upon reaching the exit, you can dashboard out, quit, reload and do that encounter before you move to the next floor, saving you some ore.
On larger maps, you'll have to make a decision: is the detour worth the Ore cost and the potential Gold / Ore gain? Metal Ore is always worth the detour, but for every other situation, you'll have to make a decision.
Same goes for the maps which force you to make a choice because the exit could be down or left, or up or right. I tend to pick the shortest path first, unless I know the exit isn't there (e.g.: there's a shop there). If the last encounter is not the exit and it's not helpful, then I dashboard out and start going in the other direction. This saves two steps.
Other maps have a single encounter left and down, but the path continues to the right. In that case, check the left encounter. Does it give you gold or gear? Great, grab it and check the bottom encounter. Is it useless? Then dashboard out and check the bottom encounter and skip the left one. Do the same with the bottom encounter, then continue your path.
Don't fight the Queen of Skulls, as that will end your run.
Last, but not least: you can attempt this without the Soul Gem, but there's a chance you'll get the Midas Curse. This will immediately turn all your Food or Iron Ore into gold. You might also get Haunted a second time, which will give you two curses per item, which in turn increases your chance to get the Midas Curse.
Good luck!
One way of getting this, is by playing the Queen of Skulls level. Compared to Endless, you have a finite number of floors, but there's a certain advantage to that: if you didn't get it that time, just try again. A single run takes one, maybe one and a half hours, tops and you'll never really have to finish the final floor anyway.
Getting gear and smelting momentum is easier, too, since you can control the cards that appear.
Prerequisites
Make sure that you have most, if not all, of the gear from the base game, including the Dragon Relics: except for the Artifact, these items smelt for 8+ ore a piece. The helms from the Wildcard Fates are not necessary for this achievement, though if you can replace a base game helm with DLC one that gives more Ore when smelted, then by all means, do so. You'll only be using your base equipment: you'll be smelting the rest.
The only Encounter you'll really need, is the Soul Gem. This can be gotten from the Fire In The Deep encounter. You can get Fire In The Deep after defeating the Queen of Plague. The quest line is as follows:
Fire In The Deep: Choose 'Attack the creatures immediately!' and beat the golems for the token
Golem Hunting Party: have these three in your deck and beat all three parties to unlock the token
Summoned: If I remember right, you'll have to fight here to protect the summoner. Do so, and you'll get the token
Dark Crystal: I don't remember doing anything special here, either. If you have to make a choice, agree to go searching for the Dark Crystal
Dark Crystal, Pt 2: Choose to defeat the five Lava Golems
You now have the Soul Gem encounter.
Last, but not least: defeat the King of Scales. This will place small piles of gold on the map, and give you some upgrades for you to smelt at the start of the session. It also gives you the Fine Sword and shield. While not the best gear, the sword's speed will make up for the lack of special abilities.
Deck suggestion - Equipment
Weapons
01. Scorching Zeal
02. Life's Limb
03. Desperate Measures
04. Undead's Bane
05. Mortal Whimsy
06. Skeleton King's Sword
07. Thunderstrike
08. Blood Crescent
09. Dragon Tongue
10. Kraken Claw
11. Huge Hammer
Shields
12. Emperor's Jewel
13. Dragon Shield
Armours
14. Mithril
15. Dragon Armour
16. Occult Reflection
17. Wilderness Armour
18. Forbidden Armour
19. Depth of Night
20. Armour of Cold
21. Chains of Rage
Helms
22. Dragon Helm
23. Clairvoyant Helm
24. Fate's Folly
25. Helm of Reflection
26. Oracle's Diadem
Artefacts
27. Mercenary Contract
28. Consuming Shame
29. Lightning Crash
30. Folded Steel
31. Spirit Walk
32. War Cry
Don't put in any rings: you can't smelt rings and they take up precious space. Every single piece of equipment listed should give you 7 or more Ore when smelted.
Deck Suggestion - Encounters
01. Soul Gem: Required! Removes a random curse for 5 food
02. Battle Practice: usually gives gold upon completion
03. Desert Cult: You could combat for Gain cards
04. Noble Trader: you could sell an item that gives a low amount of ore for decent gold
05. Field of Poppies: only useful if Metal Ore and Field of Poppies are on the same level. Allows you pick up Metal Ore twice for 150 ore
06. Marketplace: sometimes, you can sell your food.
07. Treasure Chest
08. Summoned: the combat usually gives a few gain cards
09. The Maiden: ask for gold
10. Metal Ore
11. Desert of the Damned: sell the coffin
12. Trading Post: you could trade food for some gear
13. Loan: Usually gives you more than you put in
14. Shop: Gives goodies when you land on it. Do not buy from this shop
15. Devil's Choice: usually an easy combat, gives Gain cards
16. Tavern Wager: bet for gold, hope for more gold
17. The Kraken Unleashed: smelt the mask
18. Cave Rescue: kill the pirates for Gain cards
19. Cave Shelter: charge in there and kill the bad guys for goodies
20. A Winding Trail
21. Angry Guild Master: steal from him
22. The tavern: help him find the ship: you might get some good stuff. Don't kill him, but share the treasure to prevent getting 3 curses / pain cards
23. Stranger in the Shadows: try to get as much gold out of this as you can. There's a 25% chance of failing so you have excellent odds for 10 gold per bite
24. Sunken Treasure: can net you ore or gold, but it's a bit of a gamble. You have five attempts, more if you find mermaids
25. Dead King's Hall
26. Maze of Traps
27. Battle at Brooktop
28. Deadman's Gorge
29. A Merchant's Favour. You can go either way: gear to smelt or 100 gold at the cost of 50% max health.
30. Ghost of the Sea: use the dashboard trick until she gives 25 Ore
31. The Crucible: might give you some cash *
32: Wife's Fury: gives gear
* If you have the Royal Treasury card (obtainable from the Warlord Fate), you can use that one instead of the Crucible. There's a 25% chance for 100 gold and two pieces of equipment, which is better than the results of the Crucible. If you fail, you can always use the dashboard trick. Thanks to BOLD GAMER for the suggestion!
As I mentioned: you'll be playing the Queen of Skulls. This level has two curses:
1. Haunted: every time you buy an item, you'll get a curse
2. Merchant's Guild: all shops offer items at a cheaper price
Basic strategy
The basic idea here is to amass as much gold as you can and to buy out the dealer's shops every chance you get. The curse does NOT count for the Shop you put in the deck: this shop offers the items at the usual price. Only shop at the dark blue tinted shops because only these shops have reduced prices.
To prevent getting thoroughly cursed, you have to encounter the Soul Gem and use food to remove a random curse. Use the dashboard trick until it removes the Haunted curse. You can now buy items freely at reduced prices. Smelt everything you buy and you'll get a lot of Ore, quickly. Prices are around $20 per piece of equipment.
Additional tips
When you find Metal Ore you'll get 75 Ore. If you're really lucky, you'll have a Field of Poppies on the same floor, which will allow you get Metal Ore twice, netting you 150 Ore.
If you're lucky, you might be able to buy the Mercenary Contract artifact. If you do buy it, use it four times in crowded combat to gather some extra gold. I managed to collect an extra 100 gold in a single battle this way.
If you encounter Loan and he requests 10 or 20 Gold, give it to him. With such low numbers, the returns are always good.
Most of the cards in the encounter deck either give you Gain or Equipment cards immediately, or give you combat situations which, in turn, give you Equipment or Gain cards. More gear means you'll need less gold. There are some cards in there that are gambles, such as Sunken Treasure. It might work out, it might cost you gold.
Also, use the dashboard trick liberally to cross the map cheap as you can. For instance, when you get the + shaped map, you can, theorically, reach the next floor in a single step. It'd be a shame if you needed all seven steps just to reach the exit.
Also, the Ring of Hindsight allows you to see the entire map when you find the exit, so if the game reveals an interesting encounter upon reaching the exit, you can dashboard out, quit, reload and do that encounter before you move to the next floor, saving you some ore.
On larger maps, you'll have to make a decision: is the detour worth the Ore cost and the potential Gold / Ore gain? Metal Ore is always worth the detour, but for every other situation, you'll have to make a decision.
Same goes for the maps which force you to make a choice because the exit could be down or left, or up or right. I tend to pick the shortest path first, unless I know the exit isn't there (e.g.: there's a shop there). If the last encounter is not the exit and it's not helpful, then I dashboard out and start going in the other direction. This saves two steps.
Other maps have a single encounter left and down, but the path continues to the right. In that case, check the left encounter. Does it give you gold or gear? Great, grab it and check the bottom encounter. Is it useless? Then dashboard out and check the bottom encounter and skip the left one. Do the same with the bottom encounter, then continue your path.
Don't fight the Queen of Skulls, as that will end your run.
Last, but not least: you can attempt this without the Soul Gem, but there's a chance you'll get the Midas Curse. This will immediately turn all your Food or Iron Ore into gold. You might also get Haunted a second time, which will give you two curses per item, which in turn increases your chance to get the Midas Curse.
Good luck!
15 Comments
Fortunately, this only took maybe 6 or 7 attempts before I finally got this one. I had to dashboard a lot on the chance encounters, which was a pain.
I did add the Ring of Reward and the Guild Ring, so I could obtain them with The Lovers encounter, but I ended up not getting that. I did, however, pick up the Guild Ring when buying from the shop at the end.
Due to encountering Sunken Treasure, Ghost of the Sea and Metal Ore in that run, I had about 115 in Iron Ore from that alone. I also managed to get a lot of equipment, so by the time I came to the final floor, I had over 200 ore and over 600 gold. Unfortunately, I didn’t encounter Soul Gem yet again. In all my previous attempts, I also didn’t encounter it. This meant I had to put up with curses when buying equipment and I always ended up getting Midas Appetite, which not only turns all your food into gold, but also your Iron Ore. I got so close so many times too.
However, this time, I got lucky. I managed to buy equipment and reach 300 iron ore without drawing it. I bought a couple more items after to see when I would and then drew it. Even after all that, I still had 480 gold left over...so that’s cool.
I had to avoid my Iron Hunger encounters a couple of times, as they would consume iron ore. Wasn’t a big problem though, as now I can focus on them. Not the hardest achievement in the achievement game (as others have made it out to be), but still tough.
Thanks for the guide. I also used the Iron Hunger table on the Hand of Fate wiki to see which items were the most valuable. If I hadn’t got lucky in not drawing Midas appetite, I think I would have gone back to the Jack of Scales.
I did add the Ring of Reward and the Guild Ring, so I could obtain them with The Lovers encounter, but I ended up not getting that. I did, however, pick up the Guild Ring when buying from the shop at the end.
Due to encountering Sunken Treasure, Ghost of the Sea and Metal Ore in that run, I had about 115 in Iron Ore from that alone. I also managed to get a lot of equipment, so by the time I came to the final floor, I had over 200 ore and over 600 gold. Unfortunately, I didn’t encounter Soul Gem yet again. In all my previous attempts, I also didn’t encounter it. This meant I had to put up with curses when buying equipment and I always ended up getting Midas Appetite, which not only turns all your food into gold, but also your Iron Ore. I got so close so many times too.
However, this time, I got lucky. I managed to buy equipment and reach 300 iron ore without drawing it. I bought a couple more items after to see when I would and then drew it. Even after all that, I still had 480 gold left over...so that’s cool.
I had to avoid my Iron Hunger encounters a couple of times, as they would consume iron ore. Wasn’t a big problem though, as now I can focus on them. Not the hardest achievement in the achievement game (as others have made it out to be), but still tough.
Thanks for the guide. I also used the Iron Hunger table on the Hand of Fate wiki to see which items were the most valuable. If I hadn’t got lucky in not drawing Midas appetite, I think I would have gone back to the Jack of Scales.
By TheCMHammond on 04 Mar 2019 07:12
Thankyou for this alternate solution! Much easier than the main solution! This, hands down, is the hardest achievement in the game. I prefer this solution to the other because this solution is calculated the best for success! The other one took lots of luck to be successful. I think I may have gotten a little lucky pulling clairvoyant helm at the beginning along with guardians blessing. Those two helped me take advantage of the sunken treasure card. The only change I would make would be to swap out the crucible (normally only gives you 1 gain card for fighting 3 waves of enemies) for Royal Treasury (2 equipment + 100 gold for huge success). If you do fail Royal Treasury, can always do the dashboard trick.
By BOLD GAMER on 09 Mar 2016 07:30
This is best attempted in endless mode, Also you must choose the iron hunger ruleset.
The Main idea is to stay alive long enough to get a ton of rings for massive gold generation after which you can buy out shops 3-4 times every time you run across one. In total getting this took me about 3 hrs, you can quit out and resume. it is possible to attain 300 ore by level 12 or so (which is when i popped it by getting very lucky w ore/field of poppy combo) but in previous attempts ive gone as deep as level 30ish.
I recommend doing this after the main game is completed , this will ensure you have the best possible understanding of which selections during encounters are worthwhile and which are not.
The advatage to using the list below is mainly to help get maximum benefit from the early stages of the endless game as well as when you have a chance to choose between items as a reward.
item name / ore awarded from smelting
Weapons
Skeleton king sword 10
Axe 1
Rusty axe 1
Undead bane 8
scorching zeal 8
lifes limb 7
Mace 1
Sword 1
Deperate measures 8
Frost fang 5
Shieldbreaker 7
Rat cleaver 7
Kraken claw 9
Blood crescent 10
Thunderstrike 12
Huge hammer 9
Viking blade 8
Battle hammer 9
Mortal whimsy 10
Undead bane 8
Dragon tongue 11
Lion prince sword ?
White Minotaur mace 8*
Hellblade 1
Shields
Shield 1
Innocence 4
Dragon shield 7
Fortitudes breath 5
Emperors jewel 8
Skeleton king shield 5
Enormous shield 7
Pain 7
Armor
mithril 11
depth of night 9
chains of rage 7
Medium armor 2
Berserker armor 9
Light armor 1
Dragon armor 8
Wilderness armor 8
Forbidden armor 11
Invisible hand 9
armor of the watcher 6
armor of cold 8
Immovable object 6
Heavy armor 5
Occult reflection 9
Gloves
Mage gloves 5
Assassins greed 5
Fleet cuffs 4
Crushing grips 4
Dragon claws 5
Hag's wraps 5
Helms
Dragon helm 9
Skeleton king helm 4
Golden mask 4
explorers helmet 3
oracles diadum 7
kraken wrath mask 9
mages mask 4
Hernes antlers 3
Plunderers cap 7
Nomadic helm 5
Healing cap 6
Skullcap of prophecy 4
Angels wing 4
Mask of extortion 6
Soldiers furore 4
Scavengers cap 4
Clairvoyent helm 9
Fates folly 8
Helm of reflection 8
Mages scorn 4
Iron hunger helm 5
fools gold 2
shadow agent helm 5
Great helm of reinforcement 4
Lion prince helm 9
Merchants guard helm 4
Hoarders desire helm 4
Monk helm 6
Goblin king crown 3
Artifacts
Consuming shame 7
damocles 6
alchemical silver 6
arrow cutter 5
spirit walk 7
Folded steel 7
Detonator 6
Mercenary contract 7
Chain bomb 9
War cry 9
Time heals 4
Dragons breath 6
Lightning crash 8
Feathered ice 6
Eye of the storm 7
Inferno potion 6
Mage Strike 7
Ore formula
Regular Item shop cost/5 - 1 = ore generated
Example:desperate measures costs 48 gold/5 = 9.6-1 = 8.6 (8 ore is generated)
-For this reason if you were given the choice in a shop between desperate measures which costs 48 or scorching zeal which costs 45 the better pick would be scorching zeal as it saves you 3 gold and yields the same amount of ore.
Tips section
Gold is king! Rings are queen! Curses are the bastard child that the king had with that wench the queen can not stand!
Early on the golden mask can be fantastic but by the time you get around the 10th floor or so it may be more prudent to switch it out for a more survival based helm.
Buy mercenary contract asap.
Get rid of the troublesome curses. Specifically any that involve gold, rings or your ability to fight in combat. Do not bother removing the 300 gold curses, they are not worth the cost usually.
Do not ever buy the ring of engorging which reduces gold income by half. food is of little value in this mode beyond paying for certain encounters.
Be aware that having the ring of fulfillment can be bad,with this ring equipped. If you have 0 food and then draw a lose food card it will remove max health.
Dragon tongue/kraken sword, kraken mask, hag wraps and immovable object help make you nearly invincible during combat, this is the optimum gear combo in my opinion. For actual combat the skeleton kings shield is best while outside of combat fortitudes breath is preferred.
Kraken sword is the best weapon in the game on its own. It ignores lizardmens shields, does double damage to lizardmen and against all enemy types once you reach about 10 on the combo meter it does a conical Area of effect attack everytime you do a heavy strike , this can cause INSANE amounts of gold generation when coupled with mercenary contact. I have generated around 200 gold in one fight doing this.After the kraken sword i recommend flame tongue or scorching zeal. Blood crescent is great as well but does not have the gold generating ability the others possess.
For armor strive for mithril or immovable object. Immovable is the best.
Fortitudes breath is the best shield for this mode because even though it says 'food' it also applies to saving you one ore every 4th encounter. Skeleton king shield and enormous shield are very solid choices as well , both have combat advantages. Skeleton king can stun all enemies and straight up kill most skeletons while enormous shield improves your armor rating which is good if you find yourself taking too much damage.
Items which increase the rating of your armor (great helm of reinforcement and enormous shield) will be beneficial even if youre already at heavy rating.
Another advantage to Having a massive amount of rings is that it greatly reduces your chances of losing a key item upon drawing a lose equipment card.
DO NOT give the metal ore card to the elder lizard , you will lose 75 ore as a result. The holy temple encounter seems to be glitched and does not reduce your ore by 75 , the battle hammer will give 9 ore when smelted.
A partially used artifact produces just as much ore as a fully charged one, best to use it down to one charge then replace it, however know that if you purchase it in a shop later on it will have the same charge count as when sold. Always use all charges on a great artifact like mercenary contract.
Always Try to avoid encounters which could possibly curse you unless its very early in the game and you're willing to risk it.
No matter how invincible you feel inside combat it is always possible the RNG gods will not favor you at some point. A specific string of curses can spell doom for any hero. I had over 300+ hp at level 30 , I was taking hardly any damage during combat and was generating gold like crazy. I pulled starvation (doubles food requirement) , a couple reduce % max health cards , skin rash (pull from the pain deck every 4th step) and then pulled the dreaded infected rings card (does 5 damage for every ring you have).All this in combination with no priest or healer for 2 floors spelled my doom. I mention this because if this happens to you try not to get discouraged and immediately start a new game, it happens to everyone.
WARNING:::::: if you wish to attempt the dashboarding trick it is possible it could corrupt your data causing you to start over completely in the story mode. However doing so will almost ensure you wil get this on your first attempt. The dashboard trick is simply returning to dashboard and closing the game if you get a chance encounter you do not win, then when you return to the game it will return you to the moment before you moved to that encounter card thereby giving you unlimited attemps.however effective this method is it also is very time consuming and imo not fun so i advise against it.:::::WARNING
EDIT:thanks to the allslayer , I argonaut I and remeki for some additional information.
The Main idea is to stay alive long enough to get a ton of rings for massive gold generation after which you can buy out shops 3-4 times every time you run across one. In total getting this took me about 3 hrs, you can quit out and resume. it is possible to attain 300 ore by level 12 or so (which is when i popped it by getting very lucky w ore/field of poppy combo) but in previous attempts ive gone as deep as level 30ish.
I recommend doing this after the main game is completed , this will ensure you have the best possible understanding of which selections during encounters are worthwhile and which are not.
The advatage to using the list below is mainly to help get maximum benefit from the early stages of the endless game as well as when you have a chance to choose between items as a reward.
item name / ore awarded from smelting
Weapons
Skeleton king sword 10
Axe 1
Rusty axe 1
Undead bane 8
scorching zeal 8
lifes limb 7
Mace 1
Sword 1
Deperate measures 8
Frost fang 5
Shieldbreaker 7
Rat cleaver 7
Kraken claw 9
Blood crescent 10
Thunderstrike 12
Huge hammer 9
Viking blade 8
Battle hammer 9
Mortal whimsy 10
Undead bane 8
Dragon tongue 11
Lion prince sword ?
White Minotaur mace 8*
Hellblade 1
Shields
Shield 1
Innocence 4
Dragon shield 7
Fortitudes breath 5
Emperors jewel 8
Skeleton king shield 5
Enormous shield 7
Pain 7
Armor
mithril 11
depth of night 9
chains of rage 7
Medium armor 2
Berserker armor 9
Light armor 1
Dragon armor 8
Wilderness armor 8
Forbidden armor 11
Invisible hand 9
armor of the watcher 6
armor of cold 8
Immovable object 6
Heavy armor 5
Occult reflection 9
Gloves
Mage gloves 5
Assassins greed 5
Fleet cuffs 4
Crushing grips 4
Dragon claws 5
Hag's wraps 5
Helms
Dragon helm 9
Skeleton king helm 4
Golden mask 4
explorers helmet 3
oracles diadum 7
kraken wrath mask 9
mages mask 4
Hernes antlers 3
Plunderers cap 7
Nomadic helm 5
Healing cap 6
Skullcap of prophecy 4
Angels wing 4
Mask of extortion 6
Soldiers furore 4
Scavengers cap 4
Clairvoyent helm 9
Fates folly 8
Helm of reflection 8
Mages scorn 4
Iron hunger helm 5
fools gold 2
shadow agent helm 5
Great helm of reinforcement 4
Lion prince helm 9
Merchants guard helm 4
Hoarders desire helm 4
Monk helm 6
Goblin king crown 3
Artifacts
Consuming shame 7
damocles 6
alchemical silver 6
arrow cutter 5
spirit walk 7
Folded steel 7
Detonator 6
Mercenary contract 7
Chain bomb 9
War cry 9
Time heals 4
Dragons breath 6
Lightning crash 8
Feathered ice 6
Eye of the storm 7
Inferno potion 6
Mage Strike 7
Ore formula
Regular Item shop cost/5 - 1 = ore generated
Example:desperate measures costs 48 gold/5 = 9.6-1 = 8.6 (8 ore is generated)
-For this reason if you were given the choice in a shop between desperate measures which costs 48 or scorching zeal which costs 45 the better pick would be scorching zeal as it saves you 3 gold and yields the same amount of ore.
Tips section
Gold is king! Rings are queen! Curses are the bastard child that the king had with that wench the queen can not stand!
Early on the golden mask can be fantastic but by the time you get around the 10th floor or so it may be more prudent to switch it out for a more survival based helm.
Buy mercenary contract asap.
Get rid of the troublesome curses. Specifically any that involve gold, rings or your ability to fight in combat. Do not bother removing the 300 gold curses, they are not worth the cost usually.
Do not ever buy the ring of engorging which reduces gold income by half. food is of little value in this mode beyond paying for certain encounters.
Be aware that having the ring of fulfillment can be bad,with this ring equipped. If you have 0 food and then draw a lose food card it will remove max health.
Dragon tongue/kraken sword, kraken mask, hag wraps and immovable object help make you nearly invincible during combat, this is the optimum gear combo in my opinion. For actual combat the skeleton kings shield is best while outside of combat fortitudes breath is preferred.
Kraken sword is the best weapon in the game on its own. It ignores lizardmens shields, does double damage to lizardmen and against all enemy types once you reach about 10 on the combo meter it does a conical Area of effect attack everytime you do a heavy strike , this can cause INSANE amounts of gold generation when coupled with mercenary contact. I have generated around 200 gold in one fight doing this.After the kraken sword i recommend flame tongue or scorching zeal. Blood crescent is great as well but does not have the gold generating ability the others possess.
For armor strive for mithril or immovable object. Immovable is the best.
Fortitudes breath is the best shield for this mode because even though it says 'food' it also applies to saving you one ore every 4th encounter. Skeleton king shield and enormous shield are very solid choices as well , both have combat advantages. Skeleton king can stun all enemies and straight up kill most skeletons while enormous shield improves your armor rating which is good if you find yourself taking too much damage.
Items which increase the rating of your armor (great helm of reinforcement and enormous shield) will be beneficial even if youre already at heavy rating.
Another advantage to Having a massive amount of rings is that it greatly reduces your chances of losing a key item upon drawing a lose equipment card.
DO NOT give the metal ore card to the elder lizard , you will lose 75 ore as a result. The holy temple encounter seems to be glitched and does not reduce your ore by 75 , the battle hammer will give 9 ore when smelted.
A partially used artifact produces just as much ore as a fully charged one, best to use it down to one charge then replace it, however know that if you purchase it in a shop later on it will have the same charge count as when sold. Always use all charges on a great artifact like mercenary contract.
Always Try to avoid encounters which could possibly curse you unless its very early in the game and you're willing to risk it.
No matter how invincible you feel inside combat it is always possible the RNG gods will not favor you at some point. A specific string of curses can spell doom for any hero. I had over 300+ hp at level 30 , I was taking hardly any damage during combat and was generating gold like crazy. I pulled starvation (doubles food requirement) , a couple reduce % max health cards , skin rash (pull from the pain deck every 4th step) and then pulled the dreaded infected rings card (does 5 damage for every ring you have).All this in combination with no priest or healer for 2 floors spelled my doom. I mention this because if this happens to you try not to get discouraged and immediately start a new game, it happens to everyone.
WARNING:::::: if you wish to attempt the dashboarding trick it is possible it could corrupt your data causing you to start over completely in the story mode. However doing so will almost ensure you wil get this on your first attempt. The dashboard trick is simply returning to dashboard and closing the game if you get a chance encounter you do not win, then when you return to the game it will return you to the moment before you moved to that encounter card thereby giving you unlimited attemps.however effective this method is it also is very time consuming and imo not fun so i advise against it.:::::WARNING
EDIT:thanks to the allslayer , I argonaut I and remeki for some additional information.
19 Comments
@fear catalyst
im pretty sure that the wiki was updated after i made this list (possibly using my data) because prior to making it i checked the wiki and nothing was there. The wiki was also last updated not long ago and was missing the exact items i had not listed yet... Coincidence?
As far as the ring of fulfillment i recommend NOT getting it as per the reason i state in my solution. getting that ring is a net loss eventually.
@bold gamer
There really is no luck involved except the first two floors and above floor 25 or so. While polecats requires luck in finding the gem since it is required. Also His solution is only possible Due to heavy use of dashboarding and replaying levels to find the quickest path through a floor. Of course applying these techniques to my solution pretty much guarantees you will unlock it as all my attempts were straight up playing. Either way though, spend 3 hrs doing it my way once or multiple 1+ hr runs (depending on luck) using polecats method is up to the user.
WARNING:to those who decide to dashboard liberally, some have reported doing so corrupts their data as such erasing all their progress in the game so use at your own risk.
im pretty sure that the wiki was updated after i made this list (possibly using my data) because prior to making it i checked the wiki and nothing was there. The wiki was also last updated not long ago and was missing the exact items i had not listed yet... Coincidence?
As far as the ring of fulfillment i recommend NOT getting it as per the reason i state in my solution. getting that ring is a net loss eventually.
@bold gamer
There really is no luck involved except the first two floors and above floor 25 or so. While polecats requires luck in finding the gem since it is required. Also His solution is only possible Due to heavy use of dashboarding and replaying levels to find the quickest path through a floor. Of course applying these techniques to my solution pretty much guarantees you will unlock it as all my attempts were straight up playing. Either way though, spend 3 hrs doing it my way once or multiple 1+ hr runs (depending on luck) using polecats method is up to the user.
WARNING:to those who decide to dashboard liberally, some have reported doing so corrupts their data as such erasing all their progress in the game so use at your own risk.
By NINja277 on 19 Mar 2016 14:34
Are you just assuming you lose the ore if you give metal ore to the elder lizard or holy forge or did you test it? I didn't lose any when I did it.
By The Allslayer on 15 Feb 2016 00:20