Hitman HD Pack
50 Achievements
1,000
25-30h
Xbox 360
Xbox One
Xbox Series
All firearms collected
Contracts: All firearms collected and displayed in the training room
45
How to unlock the All firearms collected achievement in Hitman HD Pack - Definitive Guide
This achievement is gained for completing and viewing all firearms in the tool shed. A couple tips would be to collect firearms at the end of each mission so that you have them all in the tool shed. Also do not take weapons available into missions that you will discard them or lose them in; because then they won't be in your the shed when you return. What I did was make a list and collect them as I went finishing the mission and then moving on to the next weapon needed (seeing as you can only finish each level with one long weapon). On chapters where you don't return to the church before the next chapter starts (and say you completed the prior level with a rifle) you can drop that weapon and go for a new one. The first level Anathema was the only level I had to replay to gather them all in a good order. Here's my list in order of how I gathered all of the weapons to help you know what to take with you:
01 - blank unknown melee item above the fiber wire/knives does not need to be displayed
02 - Fiber Wire - is a default and though it is blank does not need to be displayed
03 - Kitchen Knife - default after parcel is retrieved at Gontranno
04 - Anaesthetic - default and is always replenished
05 - Ballers (unsilenced) - default weapon
*06 - Ballers SD (silenced) - gained for your first Silent Assassin award
*07 - Sawed Off Shotgun - Gained from achieving 2 Silent Assassin awards
*08 - M4 Carbine - Gained from achieving 5 Silent Assassins awards *IN A ROW (credit to BLAZE VII for pointing that out. And credit to IVIr IVIeNsA for explaining that you cannot simply complete the same level with a SA rank five times, it must be consecutive levels played, i.e. 1-5.) If you don't feel like doing this it is possible to retrieve an M4 from one of the UN officer's in The Motorcade Interception... however you'll have to plan on them killing each other with friendly fire from the jeep's machine gunner, otherwise if you kill them you would fail the mission.)
09 - 9mm Pistol - collected in almost ever level, the first guards in Anathema have them
10 - D.Eagle - collected in Anathema, from the room marked with a "!" a couple of the guards
11 - Revolver - collected from your target in Anathema (the Don)
12 - Golf Club - collected from the Boss' bedroom in Anathema
13 - Shotgun - collected from the front door guard or the attorney in Anathema
14 - R93 Sniper - collected from the garage in Anathema (beside the red escape vehicle)
15 - SVD Dragunov - collected from the metro station locker #137 in St. Petersburg Stakeout
16 - 9mm Pistol SD - collected from Hitman drop-off locations as well as numerous enemies
17 - AK74 - collected in Tubeway Torpedo
18 - Combat Knife - collected from your target in the interrogation room in Tubeway Torpedo
19 - .54 Pistol - collected from your target holding the ambassador at gunpoint in Invitation To A Party.
20 - SMG - collected from Invitation To A Party carried by guards and becomes very common
21 - Crossbow - collected at drop-off point in Hidden Valley (at the start by a half-back truck)
22 - SMG-SD6 - collected from ninja commandos in At The Gates (long rifle SMG version with silencer)
23 - Katana Sword - collected from ninjas in Shogun Showdown
24 - .22 Pistol SD - collected in Shogun Showdown from the basement museum on display
25 - Fire Axe - collected from the fire station in Basement Killing
26 - M195 Sniper - collected from your contact in Motorcade Interception
27 - M60 MMG - collected from Tunnel Rat carried by some guards and also left in the sleeping quarters
28 - SP12 Shotgun - collected from the first contact in Temple City Ambush
29 - Uzi - collected in Terminal Hospitality cultists/guards
30 - Scalpel - collected from basement room in Terminal Hospitality (marked with a "!")
31 - W2000 Sniper - collected from Mr.17 in St. Petersburg Revisited
32 - Custom Sniper - collected from snipers inside church in Redemption at Gonntaro Sanctuary
At the completion of the game the achievement will not unlock; so perform a mission select and quickly finish the first level Anathema and any missing weapon achievements will unlock after the save screen.
01 - blank unknown melee item above the fiber wire/knives does not need to be displayed
02 - Fiber Wire - is a default and though it is blank does not need to be displayed
03 - Kitchen Knife - default after parcel is retrieved at Gontranno
04 - Anaesthetic - default and is always replenished
05 - Ballers (unsilenced) - default weapon
*06 - Ballers SD (silenced) - gained for your first Silent Assassin award
*07 - Sawed Off Shotgun - Gained from achieving 2 Silent Assassin awards
*08 - M4 Carbine - Gained from achieving 5 Silent Assassins awards *IN A ROW (credit to BLAZE VII for pointing that out. And credit to IVIr IVIeNsA for explaining that you cannot simply complete the same level with a SA rank five times, it must be consecutive levels played, i.e. 1-5.) If you don't feel like doing this it is possible to retrieve an M4 from one of the UN officer's in The Motorcade Interception... however you'll have to plan on them killing each other with friendly fire from the jeep's machine gunner, otherwise if you kill them you would fail the mission.)
09 - 9mm Pistol - collected in almost ever level, the first guards in Anathema have them
10 - D.Eagle - collected in Anathema, from the room marked with a "!" a couple of the guards
11 - Revolver - collected from your target in Anathema (the Don)
12 - Golf Club - collected from the Boss' bedroom in Anathema
13 - Shotgun - collected from the front door guard or the attorney in Anathema
14 - R93 Sniper - collected from the garage in Anathema (beside the red escape vehicle)
15 - SVD Dragunov - collected from the metro station locker #137 in St. Petersburg Stakeout
16 - 9mm Pistol SD - collected from Hitman drop-off locations as well as numerous enemies
17 - AK74 - collected in Tubeway Torpedo
18 - Combat Knife - collected from your target in the interrogation room in Tubeway Torpedo
19 - .54 Pistol - collected from your target holding the ambassador at gunpoint in Invitation To A Party.
20 - SMG - collected from Invitation To A Party carried by guards and becomes very common
21 - Crossbow - collected at drop-off point in Hidden Valley (at the start by a half-back truck)
22 - SMG-SD6 - collected from ninja commandos in At The Gates (long rifle SMG version with silencer)
23 - Katana Sword - collected from ninjas in Shogun Showdown
24 - .22 Pistol SD - collected in Shogun Showdown from the basement museum on display
25 - Fire Axe - collected from the fire station in Basement Killing
26 - M195 Sniper - collected from your contact in Motorcade Interception
27 - M60 MMG - collected from Tunnel Rat carried by some guards and also left in the sleeping quarters
28 - SP12 Shotgun - collected from the first contact in Temple City Ambush
29 - Uzi - collected in Terminal Hospitality cultists/guards
30 - Scalpel - collected from basement room in Terminal Hospitality (marked with a "!")
31 - W2000 Sniper - collected from Mr.17 in St. Petersburg Revisited
32 - Custom Sniper - collected from snipers inside church in Redemption at Gonntaro Sanctuary
At the completion of the game the achievement will not unlock; so perform a mission select and quickly finish the first level Anathema and any missing weapon achievements will unlock after the save screen.
40 Comments
That's an excellent point to take note of...I lost my m4 because I dropped it in a mission and the next time I went to my shed it was gone. I even got the achievement for having all assault rifles but there's no m4 in my shed now. I'll have to go for this on my normal playthrough now cuz I really don't wanna get 5 more silent assassins on pro. Also I'm not sure how you got the m4 and double barrel sawn off but I thought it was for getting 2 and 5 silent assassin ranks in a row. I'm pretty sure it has to be in consecutive order to unlock . That's how I remember it from ps2 anyway and that's also how I unlocked it. Also if your in a super hurry for this achievement you can get the w2000 from an outside 2nd floor balcony in "invitation to a party" and provided your comfortable with killing your way outta there you can get this sniper early.
By ResDogsMrPink on 01 Feb 2013 14:23
The first 5 missions are the only ones I did with an SA rating, the rest I just did a run and gun. I think the game unlocks the M4 and sawed off shotguns if you get SA ratings, and keeps the tally if you still lose those guns. If you need an M4 the UN guards from Motorcade Interception have them... but collecting certain guns in Pro is a pain. I got really lucky I found the Custom Sniper dropped in Redemption (I was thinking I was going to have to return to At the Gates).
By Spyforhire on 01 Feb 2013 21:03
Weapons that need to be recovered from missions or awarded for receiving Silent Assassin ranks are listed below (35 detailed below). I did not include certain weapons that are duplicates or automatically started in your inventory.
After completing the mission with the firearm you have save and start he next level. You can quit to the title screen and select Continue on the menu to receive a full list of selectable missions. Just remember to complete it on your most current save as not to get shorted any firearms. Also DO NOT take weapons into levels and leave them, otherwise they are GONE. Then you'll have to recover them or be rewarded them again.
For the most part once your gain and finish the mission with the missing weapon, the achievement will pop right as your saving and changing to the next level. This saves you from having to go into the training room just to verify. Here is my list currently and I'm also providing levels where certain firearms can be found:
<-<-<-<-<- Silent Assassin rank awarded weapons ->->->->->
01 - Mission 1 - CZ 2000 Dual Pistols
02 - Mission 2 - Micro Uzi Dual Submachine Guns
03 - Mission 3 - Silverballer Silenced Dual Pistols
04 - Mission 4 - Magnum 500 Dual Pistols
05 - Mission 5 - Sawed-Off Shotgun Dual
06 - Mission 6 - M4 Carbine Silenced Assault Rifle
07 - Mission 7 - SG220 .S Dual Pistols
08 - Mission 8 - MP5 Silenced Submachine Gun
09 - Mission 9 - AK 74 Silenced Assault Rifle
10 - Mission 10- GK 17 Dual Pistols
11 - Mission 11- Micro Uzi Silenced Dual Submachine Guns
12 - Mission 12- PGM Silenced Sniper Rifle
<-<-<-<-<- Handguns ->->->->->
13 - CZ2000
*Asylum Aftermath
*The Meat King's Party
*The Bjarkhov Bomb
*Rendevouz in Rotterdam
*Deadly Cargo
*The Seafood Massacre
14 - SG220 .S
*Asylum Aftermath
*The Bjarkhov Bomb
*Traditions of the Trade
*The Seafood Massacre
*Hunter and Hunted
15 - GK17
*Beldingford Manor
*Deadly Cargo
*Traditions of the Trade
*Slaying a Dragon
*The Seafood Massacre
*Hunter and Hunted
16 - Magnum 500
*Rendevouz in Rotterdam
*Deadly Cargo
*Traditions of the Trade
*Slaying a Dragon
*The Seafood Massacre
17 - Gold Desert Eagle
*Beldingford Manor
*Rendevouz in Rotterdam
*Lee Hong Assassination
18 - Desert Eagles
*Asylum Aftermath (In "The Wang Fou Incident" you must find your way
to Lee Hong's office (2nd floor mansion not on the map) and find Ort Meyer's keycard on his desk. Beat
the level with it and it will be in your inventory when you start
"Asylum Aftermath", allowing you to open the door to get this weapon.)
<-<-<-<-<- Sub Machine Guns ->->->->->
19 - AUG SMG
*Asylum Aftermath
*The Bjarkhov Bomb
*Rendevouz in Rotterdam
20 - MP9 SMG
*The Meat King's Party
21 - Micro Uzi
*Slaying a Dragon
*The Wang Fou Incident
*The Seafood Massacre
*Lee Hong Assassination
22 - Micro Uzi .S
*The Wang Fou Incident
*Lee Hong Assassination
23 - MP5 SMG
*Hunter and Hunted
<-<-<-<-<- Shotguns ->->->->->
24 - Shotgun
*Beldingford Manor
25 - Sawn Off
*Beldingford Manor
*Rendevouz in Rotterdam
*Deadly Cargo
*Traditions of the Trade
*The Seafood Massacre
*Lee Hong Assassination
26 - SPAS 12
*Asylum Aftermath
*Traditions of the Trade
*Hunter and Hunted
<-<-<-<-<- Assault Rifles ->->->->->
27 - AK74
*The Bjarkhov Bomb
*Rendevouz in Rotterdam
*Deadly Cargo
*Slaying a Dragon
*The Wang Fou Incident
*The Seafood Massacre
*Lee Hong Assassination
28 - M4 Carbine
*Deadly Cargo
<-<-<-<-<- Heavy Machine Guns ->->->->->
29 - M60
*Deadly Cargo
*Slaying a Dragon
*Lee Hong Assassination
30 - Mini Gun
*Asylum Aftermath (In "The Wang Fou Incident" you must find your way
to Lee Hong's office (2nd floor mansion not on the map) and find Ort Meyer's keycard on his desk. Beat
the level with it and it will be in your inventory when you start
"Asylum Aftermath", allowing you to open the door to get this weapon.)
<-<-<-<-<- Sniper Rifles ->->->->->
31 - Enforcer Sniper
*Asylum Aftermath
*Beldingford Manor
*Lee Hong Assassination
32 - Dragunov Sniper
*Asylum Aftermath
*The Meat King's Party
*The Bjarkhov Bomb
*Rendevouz in Rotterdam
*Slaying a Dragon
33 - R93 Sniper
*Deadly Cargo
*The Seafood Massacre
34 - W2000 Sniper
*Traditions of the Trade
*Slaying a Dragon
*The Wang Fou Incident
*The Seafood Massacre
*Lee Hong Assassination
*Hunter and Hunted
35 - PGM Sniper
*Hunter and Hunted
After completing the mission with the firearm you have save and start he next level. You can quit to the title screen and select Continue on the menu to receive a full list of selectable missions. Just remember to complete it on your most current save as not to get shorted any firearms. Also DO NOT take weapons into levels and leave them, otherwise they are GONE. Then you'll have to recover them or be rewarded them again.
For the most part once your gain and finish the mission with the missing weapon, the achievement will pop right as your saving and changing to the next level. This saves you from having to go into the training room just to verify. Here is my list currently and I'm also providing levels where certain firearms can be found:
<-<-<-<-<- Silent Assassin rank awarded weapons ->->->->->
01 - Mission 1 - CZ 2000 Dual Pistols
02 - Mission 2 - Micro Uzi Dual Submachine Guns
03 - Mission 3 - Silverballer Silenced Dual Pistols
04 - Mission 4 - Magnum 500 Dual Pistols
05 - Mission 5 - Sawed-Off Shotgun Dual
06 - Mission 6 - M4 Carbine Silenced Assault Rifle
07 - Mission 7 - SG220 .S Dual Pistols
08 - Mission 8 - MP5 Silenced Submachine Gun
09 - Mission 9 - AK 74 Silenced Assault Rifle
10 - Mission 10- GK 17 Dual Pistols
11 - Mission 11- Micro Uzi Silenced Dual Submachine Guns
12 - Mission 12- PGM Silenced Sniper Rifle
<-<-<-<-<- Handguns ->->->->->
13 - CZ2000
*Asylum Aftermath
*The Meat King's Party
*The Bjarkhov Bomb
*Rendevouz in Rotterdam
*Deadly Cargo
*The Seafood Massacre
14 - SG220 .S
*Asylum Aftermath
*The Bjarkhov Bomb
*Traditions of the Trade
*The Seafood Massacre
*Hunter and Hunted
15 - GK17
*Beldingford Manor
*Deadly Cargo
*Traditions of the Trade
*Slaying a Dragon
*The Seafood Massacre
*Hunter and Hunted
16 - Magnum 500
*Rendevouz in Rotterdam
*Deadly Cargo
*Traditions of the Trade
*Slaying a Dragon
*The Seafood Massacre
17 - Gold Desert Eagle
*Beldingford Manor
*Rendevouz in Rotterdam
*Lee Hong Assassination
18 - Desert Eagles
*Asylum Aftermath (In "The Wang Fou Incident" you must find your way
to Lee Hong's office (2nd floor mansion not on the map) and find Ort Meyer's keycard on his desk. Beat
the level with it and it will be in your inventory when you start
"Asylum Aftermath", allowing you to open the door to get this weapon.)
<-<-<-<-<- Sub Machine Guns ->->->->->
19 - AUG SMG
*Asylum Aftermath
*The Bjarkhov Bomb
*Rendevouz in Rotterdam
20 - MP9 SMG
*The Meat King's Party
21 - Micro Uzi
*Slaying a Dragon
*The Wang Fou Incident
*The Seafood Massacre
*Lee Hong Assassination
22 - Micro Uzi .S
*The Wang Fou Incident
*Lee Hong Assassination
23 - MP5 SMG
*Hunter and Hunted
<-<-<-<-<- Shotguns ->->->->->
24 - Shotgun
*Beldingford Manor
25 - Sawn Off
*Beldingford Manor
*Rendevouz in Rotterdam
*Deadly Cargo
*Traditions of the Trade
*The Seafood Massacre
*Lee Hong Assassination
26 - SPAS 12
*Asylum Aftermath
*Traditions of the Trade
*Hunter and Hunted
<-<-<-<-<- Assault Rifles ->->->->->
27 - AK74
*The Bjarkhov Bomb
*Rendevouz in Rotterdam
*Deadly Cargo
*Slaying a Dragon
*The Wang Fou Incident
*The Seafood Massacre
*Lee Hong Assassination
28 - M4 Carbine
*Deadly Cargo
<-<-<-<-<- Heavy Machine Guns ->->->->->
29 - M60
*Deadly Cargo
*Slaying a Dragon
*Lee Hong Assassination
30 - Mini Gun
*Asylum Aftermath (In "The Wang Fou Incident" you must find your way
to Lee Hong's office (2nd floor mansion not on the map) and find Ort Meyer's keycard on his desk. Beat
the level with it and it will be in your inventory when you start
"Asylum Aftermath", allowing you to open the door to get this weapon.)
<-<-<-<-<- Sniper Rifles ->->->->->
31 - Enforcer Sniper
*Asylum Aftermath
*Beldingford Manor
*Lee Hong Assassination
32 - Dragunov Sniper
*Asylum Aftermath
*The Meat King's Party
*The Bjarkhov Bomb
*Rendevouz in Rotterdam
*Slaying a Dragon
33 - R93 Sniper
*Deadly Cargo
*The Seafood Massacre
34 - W2000 Sniper
*Traditions of the Trade
*Slaying a Dragon
*The Wang Fou Incident
*The Seafood Massacre
*Lee Hong Assassination
*Hunter and Hunted
35 - PGM Sniper
*Hunter and Hunted
19 Comments
For some reason I missed the Micro Uzi S (not the dual) and had to go back to get one from one of the inside Lotus gang members in The Wang Fou Incident.
By Spyforhire on 04 Feb 2013 05:56
Thanks for the list, it's really a shame that you can't take any rifles with you. The M60 would really help out.
By BLAZE VII on 04 Feb 2013 09:22
Done a video guide on where to find the weapons, like to clear up that after you beat a level with Lets say a crowbow you dont need to carry it anywhere, just drop it and leave it it will count
Part 1
Part 2
Part 1
Part 2
4 Comments
Since I completed the game on professional once, can I just replay each mission to get the weapons, or should I start a new game on an easier difficulty?
By Tha Docta on 02 Jun 2013 20:11
Start over
By Plasma SKX on 04 Jun 2013 09:47
While Spy for Hire's guide is great list of where you can find weapons. But i always like a Visual aid on where to find weapons.
Also i did a Professional only run so i struggled with some levels such as getting the MiniGun out of level 1, or getting the PGM sniper and mp5 out of mission 12 . Luckily i stumbled upon James Hunt's Guides on youtube where he shows you how to do SA run as well as getting weapon and Misc achievement during certain missions. He has 17 walkthrough videos for all the missions/achievements (He first starts off with a SA walkthrough and then goes into how to take the weapons out.)
Ill just post the Hunter and Hunted Clip because that was the hardest one for me to get the weapons out of and with this guide i did it pretty easily.
and if you like his guide
The full playlist can be found here https://www.youtube.com/playlist?list=PLOyZn2CkUClmFUlDEvIJ5...
Also i did a Professional only run so i struggled with some levels such as getting the MiniGun out of level 1, or getting the PGM sniper and mp5 out of mission 12 . Luckily i stumbled upon James Hunt's Guides on youtube where he shows you how to do SA run as well as getting weapon and Misc achievement during certain missions. He has 17 walkthrough videos for all the missions/achievements (He first starts off with a SA walkthrough and then goes into how to take the weapons out.)
Ill just post the Hunter and Hunted Clip because that was the hardest one for me to get the weapons out of and with this guide i did it pretty easily.
and if you like his guide
The full playlist can be found here https://www.youtube.com/playlist?list=PLOyZn2CkUClmFUlDEvIJ5...
4 Comments
Thanks for posting the solution. Extremely helpful youtube channel - Plus 1
By Lord Terentius on 09 Jan 2014 16:58
+1
By LRD SOTH on 12 Feb 2015 01:30