Hollow Knight: Voidheart Edition

Hollow Knight: Voidheart Edition

63 Achievements

1,000

60-80h

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Ritual

Ritual

Defeat the Nightmare King and complete the Ritual

10

2.46%

How to unlock the Ritual achievement in Hollow Knight: Voidheart Edition - Definitive Guide

This is the optional final step in the Grimm Troupe questline, with the other option being to talk to an NPC and banish the troupe, earning the Banishment achievement. You cannot get both Ritual and Banishment on the same save file.

First, head to this location behind a breakable wall in Howling Cliffs:
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Use your Dream Nail on a large dead bug at the end of the cave path:
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Then go back a screen and attack a fireplace several times to summon the Grimm troupe to Dirtmouth. You'll see their tents to the left of the bench. Go inside and talk to Troupe Master Grimm to receive the Grimmchild charm. Seek out and kill three enemies that are marked with flames on your map while having the charm equipped, then return to Grimm. The familiar granted by the charm will be upgraded and you'll be tasked with defeating three more enemies marked by three new flames on the map. Do so and return to Grimm once more, which will start a battle with him. Defeat Troupe Master Grimm to unlock an achievement:
Hollow Knight: Voidheart EditionSecret AchievementThe Secret Achievement achievement in Hollow Knight: Voidheart Edition worth 23 pointsContinue playing to unlock this secret achievement


The familiar will be upgraded and three more flames will appear on the map (four, actually, but you can ignore the flame in Distant Village area as that marks the NPC that leads to the Banishment achievement)). After defeating these three enemies, return to the Grimm tent in Dirtmouth and you will find Troupe Master Grimm hanging upside down asleep. Hit him with the Dreamnail (hold cn_Y to use) to start the battle with Nightmare King Grimm, a more difficult version of Troupe Leader Grimm with similar attacks.

He has five basic attacks that you'll need to know how to avoid as everything does two masks of damage to you:
Diving dash: Just jump over him to avoid taking damage
Charge to uppercut: dash away to avoid him, then avoid the falling projectiles
Cape Spikes: get in between two to avoid damage
Firebats: jump and dash towards him and attack when within range
Fire pillars: attack him a few times while avoiding the fire

At certain health increments, he will take position in the center of the screen and release a torrent of fireballs that must be avoided. Also, after taking enough damage he will stagger (turn into bats and then reappear), which is really the only time you can heal.

I opted to instead maximize health with charms and never bothered healing.

After defeating Nightmare King Grimm, your familiar will receive the final upgrade and this achievement will unlock.

Here is my successful battle for reference:
Good luck.
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01 Oct 2018 11:09

4 Comments
Holy crap that was hard. I used thorns and sharp shadow. Once you can def tell what move hes gonna do, this fight gets alot easier. Just keep practicing.
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By xShtanky on 02 Oct 2018 21:14
Unbreakable Strength, Sharp Shadow, Mark of Pride, Shaman Stone

Uppercut: Dash through him exactly when he attacks, then dodge the falling fire, try to not move much or it's harder. Don't dash through him too early or he'll step back and hit you.

Dive: As soon as you see him, dash and you'll usually dash through him, hitting him. Then immediately jump, double jump over him and downstrike him once when he's under you. It seems hard at first, but once you get good at it this move is almost always a free two hits.

Bats: Wait for a second, jump forward and dash over the second low bat. Hit him 1-3 times.

Spikes. Stand between them, duh.

Fire pillars: Inch your way towards Grimm, then either hit him a few times as you pass under him, or if you have soul, make sure the fourth pillar is close to him but won't hit you, then use Abyss Shriek for loads of damage.

Bullet Hell: Stand as far away as possible and make your jumps as low as you can. Bit of RNG with this but usually doable. You can also pogo on his head for this attack (it doesn't do damage to him), but it's hard to get up there without taking a hit.

Only heal when he's knocked into his little bat form, and even then twice at the very max.

Seems hard at first but he's really pretty easy once you get the basic movements down.
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By Awoo on 13 Oct 2018 00:14
Also if you banish the troupe and then fight NKG in the hall of gods, it does not unlock this achievement. It has to be the actual main game boss fight.
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By Awoo on 13 Oct 2018 00:15
Came back to finish this finally, and the tips above are pretty useful. I had a very hard time consistently hitting the second leg of the dive attack from above though. He pops up pretty high at the very end of the animation and if you are directly above him it is super difficult to consistently not get hit, and every hit counts in this fight.

I would recommend using unbreakable strength + sharp shadow, not sure much else makes much of a difference. If you are good enough to beat him, you won't need too much healing as if he is consistently hitting you, you are gonna die anyway. Sharp shadow allows you to hit him on every dive and upper cut and move away to safety, playing these moves safely and then maxing damage on the bat move and the flame column move worked best for me.

One note on healing, if you recognize the flame column move quickly, you can get two hits in on him and as soon as the fourth column ignites you can easily heal for one heart, potentially two if you time it perfectly.

I also had some issue not getting hit by the flame on the uppercut. Your shadow won't be recharged in time to avoid the flame with it if you hit him on the upswing. I found that if you stay still for half a second or so after the first dodge through him and allow the flame to track you, you can dash away from him and generally avoid it entirely. It's alternatively tough but doable to react fast enough to walk into the right spot; if you dash early you will likely get hit.

Expect to get your ass handed to you QUICKLY the first couple of times, even if you have come right from troupe leader grimm as NKG is so much faster. But once you can recognize every move and internalize the response (especially the bat pattern, which is super key for getting a lot of damage in) he'll go down in no time!
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By Anatana on 18 Aug 2022 05:17
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I'm Brazilian, and it's the first time I'm going to contribute a achievment guide, so forgive me for the weak English.
I read in the comments here that it would not be possible to release the two Grim DLC-related achievements. I can confirm that it's possible, yes.
Just see the order in which I freed both achievements. First, I defeated the Grim Nightmare, and as soon as I defeated it the achievment released. Without leaving the game, or closing the menu, just enter some other game. I did that, and when I got back the Game did not recognize that I had defeated him. However, the achievment had already been released.
Shortly after, I did the procedure to banish the Grim troupe. When I returned to Dirtmouth, the NPC that plays the accordion was next to the bank. He handed me the Amulet and the achievment was released.
Saving time in the second play!
6
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31 Jul 2019 11:03

1 Comment
Thank you for the guide. I was wondering what exactly are the steps for ensuring that the game does not save the progress of defeating NKG once the achievement has popped?

I previously tried to get both achievements for leaving Zote to die and defeating him in the Colosseum on the same playthrough by deleting local save then reverting to the cloud save but I deleted all my progress accidently *face palm*
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By AmINotMerciful4 on 12 Aug 2022 12:06