Horizon Forbidden West
80 Achievements
90-117h
PS5
Completed Arena Challenge Set
Completed 1 Arena challenge set. Details for this achievement will be revealed once unlocked
17.6%
How to unlock the Completed Arena Challenge Set achievement in Horizon Forbidden West - Definitive Guide
The Arena is located near the middle of the map. You will need to speak with Kalla to start the quest to open the Arena. Once completed, select the Amateur challenges and work your way through the first 4. Take some time at the start of each match to scan the machines looking for weak points and potential heavy weapons. Additionally, check the environment for traps to help level the playing field. Once the Slitherfang is defeated the trophy will pop.
GLITCH NOTE: The trophy itself is not glitched, but some players who have either preordered the game and/or purchased the digital deluxe edition are receiving a black screen upon either starting or finishing an Arena challenge. To fix this, you must place all items you received from those bonuses (i.e. Nora Legacy Spear and Outfit, as well as the Apex Strike piece) in your Stash before starting the Arena.
To get access to the Arena, you need to finish the Aether questline. Once that is done, you’ll find Kalla in the encampment next to the Memorial Grove. When you’re ready to tackle the Arena, and more importantly, unlock the Arena shop, where you’ll find some of the game’s best weapons and some fantastic Legendary outfits, you’ll need to talk to and do a few jobs for Kalla and Dukkah. Once you’ve done some fairly simple fetch quests, the Arena will be open, and then the real challenge starts.
First things first, the Arena can be tricky, whatever the difficulty (well, normal upwards, anyway), and in order to unlock this trophy you need to finish a Challenge Set. Challenge Sets come in varying difficulties: Amateur, Intermediate, Skilled, Expert and Legendary.
You need a good bow for this. The Marshall Hunter Bow can be purchased from Dukkah for 84 Hunting Medals, which you receive from Hunting Grounds and their trials. Hopefully by now you’ll have more than enough to get that bow. Once you get it, spend a short amount of time levelling it up at a workbench (you might need to go hunting for some resources for that one). Once you’ve maxed it out - and if you have the Oseram Artificer outfit, it’ll be worth levelling up that too you’re ready to go - and by go, I mean tackle the Amateur league.
In the Amateur league there are 4 challenges, and all you need to do to get the rewards and move one step closer to this trophy is beat the timer. The timer won’t start until you drop in, so before you drop in, on every one, scan your enemies, tag them (so you know where they are at all times)
Here are some tips for each:
To get access to the Arena, you need to finish the Aether questline. Once that is done, you’ll find Kalla in the encampment next to the Memorial Grove. When you’re ready to tackle the Arena, and more importantly, unlock the Arena shop, where you’ll find some of the game’s best weapons and some fantastic Legendary outfits, you’ll need to talk to and do a few jobs for Kalla and Dukkah. Once you’ve done some fairly simple fetch quests, the Arena will be open, and then the real challenge starts.
First things first, the Arena can be tricky, whatever the difficulty (well, normal upwards, anyway), and in order to unlock this trophy you need to finish a Challenge Set. Challenge Sets come in varying difficulties: Amateur, Intermediate, Skilled, Expert and Legendary.
You need a good bow for this. The Marshall Hunter Bow can be purchased from Dukkah for 84 Hunting Medals, which you receive from Hunting Grounds and their trials. Hopefully by now you’ll have more than enough to get that bow. Once you get it, spend a short amount of time levelling it up at a workbench (you might need to go hunting for some resources for that one). Once you’ve maxed it out - and if you have the Oseram Artificer outfit, it’ll be worth levelling up that too you’re ready to go - and by go, I mean tackle the Amateur league.
In the Amateur league there are 4 challenges, and all you need to do to get the rewards and move one step closer to this trophy is beat the timer. The timer won’t start until you drop in, so before you drop in, on every one, scan your enemies, tag them (so you know where they are at all times)
Here are some tips for each:
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Pack Hunters - You’ll be first up against 2 Clawstriders and 3 Scrappers, with a max time of 2.30. This should be a cake walk (especially if you’ve maxed out the Hunter Skill Tree) as there’s a ton of assist in the environment you can use if you want (like a log stockpile, a few braced platforms and a few shock drums), but the truth is, you shouldn’t need that. The Scrappers should go down quickly if you take out their Radar and their Plasma Cell, while the Clawstriders are fairly tame opponents too. Just Tear off their Sparker and their Resource Container and you’ll make quick work of them.
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Machine Reinforcements - This is a little trickier, against 1 Longleg and 1 Ravager, but you get 3m30 this time around, so again, it should be fairly easy. All you need to do is ping them with fully charged arrows, targeting their weak points. Do that and you’re golden.
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Boost Battle - Slightly trickier this time, but still should be relatively easy. This time you’re going up against 1 Rollerback and 3 Spikesnouts, the latter of which will boost one another. You have 3 minutes this time. So, take out the Spikesnouts first, aiming mainly for their tails. And then, when they’re done and dusted, you should be have plenty of time to take out the Rollerback. It can be annoying taking out the Spikesnouts with the Rollerback whizzing around the arena, but it’ll be worth it.
- Rematch - Okay, I’ve been saying how tough this is, but the three so far have been a breeze. You are correct if you’ve been thinking that. The problem is, with the fourth challenge of every set, you don’t actually use your weapons, you get a set to use, as well as a specific outfit to use, which, admittedly, is annoying. This means that you can’t just power your way through! This time you’ll have 5-minutes to take out a Slitherfang… which can be tricky unless you play to your weapon sets’ strengths. It’s worth bearing in mind that you only get a certain amount of resources too, so you can’t keep crafting new ammo forever (you can craft some new ammo though)! So, the strategy, which might take a few times to get used to it, depends on your affinity with the weapon set. So, first things first, Slitherfangs are weak to Fire, Ice and Plasma. You have Plasma Boltblaster, a Prototype Spike Thrower and a Frostbite Warrior Bow. You can also use the Beamwire Tripcaster if you get time to place them. But the basic strategy is this: drop down, pelt with the Plasma Boltblaster until they enter a Plasma state; then, switch to the Prototype Spike Thrower and keep throwing fully charged Spikes at him until the Plasma timer expires and explodes. Now, you have two ways to go here: continue that strategy, but the problem is, it takes an absolute age to reload it (but if you can reload, do it, as this is the best strategy, 100%) so I used it until it ran out of the current rounds of ammo. At that point I switched to the Frost Bow, and pelted him until he entered the Brittle state, at which point I flicked over to the Spikes again. That should be enough to see him off with a comfortable amount of time to spare. Good luck!
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