Injustice: Gods Among Us

Injustice: Gods Among Us

50 Achievements

1,000

150-200h

Xbox 360
Xbox One
Xbox Series
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Feel the Burn!

Feel the Burn!

Perform every Meter Burn special move of every character

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How to unlock the Feel the Burn! achievement in Injustice: Gods Among Us - Definitive Guide

This achievement can be done in Practice Mode. If you don't think you'll be overwhelmed, you can go for 'Superhuman' and 'Metahuman' at the same time.

Go to practice mode and choose a character. Work your way through each character in order, to help you keep track.

Once in game, go to PRACTICE OPTIONS and set METER GAIN to REFILL. Next, go to MOVES LIST and scroll over to SPECIAL MOVES. Observe which specials have a Meter Burn variation (it should say Meter Burn underneath it) and tag these using Y.

Meter Burn specials are done by holding the Meter Burn button (RT by default) immediately after inputting a special move. You'll know you've done a Meter Burn special correctly if you see a section of your super meter used (this is why we use REFILL instead of FULL meter gain).

Some meter specials will only activate under certain conditions. There are quite a few meter burns that only activate on hit, meaning the attack has to hit your opponent before the meter burn variation can be activated.

There are also some meter specials that will require you to record the AI doing things like duck, jump, or attack. This is because some specials only hit crouching characters, airborne characters, or are counters which require being attacked to activate. If a move isn't connecting, use the description of the special move in the special moves list to determine what you need to do.

Once you've done all the meter burn specials on a character, return to player select and repeat with the rest of the cast. Once you've done every meter burn special, the achievement will unlock once you leave practice mode.

If it didn’t unlock for you, these are the things that are easily missed to check for first:
Raven’s Demon Stance:
Her demon stance character power has a very limited amount of time before you go back to normal. Keep an eye on this while performing her demon stance specials, and wait for it to recharge after it runs out.

Raven’s Empty Void Meter Burn:
Empty void is a projectile counter. You need to record the practice dummy firing a projectile. Then you need to perform empty void to absorb it and meter burn it. Done correctly, it will fire a projectile back at your opponent.

Shazam’s Achilles’ Clutch:
This move only hits ducking opponents. The throw has to be performed in order for the meter burn version to come out. Set the dummy to duck.

Lex Luthor’s Gravity Mines:
Aim for the feet. It disappears if it hits the opponents body. Time the meter burn version with when the mine activates and hits the opponent.

Killer Frost’s Frostbite:
This is a counter move. The meter burn version requires you to get hit to activate. Record the dummy doing attacks.

Deathstroke’s Low Sword Spin:
His sword spin has two meter burn variations. The low spin version can be easily overlooked. Hold down after performing the meter burn sword spin normally.

Doomsday’s Air Snatch:
This move requires an airbourne opponent. Set the dummy to jump to do the meter burn variation.

If you think there's something you may have overlooked, or not sure if you're doing a move right, here is a series of videos for every special move, meter burn, and super:

http://www.youtube.com/playlist?list=PLSvi5kfsxQY0XTpcSVKs_v...
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17 Apr 2013 15:31

25 Comments
Do the air moves have to connect?
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By on 18 Apr 2013 06:38
The achievement says meter burn specials, so no, I'm fairly positive you don't need to do meter burns on basic moves.
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By bs000 on 18 Apr 2013 08:01
I'm having trouble understanding the difference between cat women's feline evade and feline evade low I think I'm doing it but it looks the same. Also the ones that have a move and say close or far and adds a direction. Any help???
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By ALWAYSLEGENDARY on 18 Apr 2013 14:37
Feline evade low is when she does a little hop.

For moves that add a direction, do the input normally and wait a moment to let the animation start before holding the direction.

Cat scratches don't have to appear when using her counter.
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By bs000 on 18 Apr 2013 23:04
Does the opponent have to be attacking you to do the hop? Or can it just be done at any time.
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By ALWAYSLEGENDARY on 18 Apr 2013 23:57
thanks homie
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By PRODIGY N I C on 19 Apr 2013 00:04
The hop can be done any time.
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By bs000 on 21 Apr 2013 01:04
I've gone through the full roster twice doing each move one at a time and haven't gotten this or the special moves achievement, have no clue what I'm doing wrong.
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By Sanada on 21 Apr 2013 01:54
thanks, raven's counter was the one that i was missing

this and metahuman were more time consuming than it should be. would be nice if a check mark or move name appeared when you did a move correctly in training if it is starred by you.
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By SedateRial on 24 Apr 2013 01:53
Great guide. Youtube helped a lot. The one that I missed was Deathstroke's low sword spin meter burn.
down-back-a + meter burn and down.
He does the sword spin and then chops the legs. You need to do the RT and Down at the same time, not with a pause like the move list says.
With Catwoman's little hop one I found was just a mater of speed. Took a few tries but got it in the end.
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By LazTurn on 24 Apr 2013 14:36
I was also missing Grundy's swamp hands, thanks for the tip.
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By Snamwiches on 16 Jun 2013 01:11
The one I was missing actually turned out to be Grundy's burn enhanced Swamp Hands move. Not sure how I missed that one, but just in case anyone out there is wondering if they have correctly triggered it or not, the burn enhanced Swamp Hands holds the enemy in place, rather than knocking them over.
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By SledgeHammer jr on 03 May 2013 15:28
Did you do the meter burn variants for the basic moves? Such as Superman's away+A w/meter burn that gives 1 hit power armor.
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By Healtti on 18 Apr 2013 06:56
im having the same problem with cat women but I do a small hop to avoid a low hit but no cat scratches appear to show it is done correctly?? anyone else got solutions for that one? please and thank yousmile
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By PRODIGY N I C on 18 Apr 2013 22:20
I've got the metahuman cheevo, but I just can't get this one.

I'm almost positive that the problem is The Flash's far ground pound burn move (down forward a, forward + RT). I've obviously done it at least once as a regular move, and I can do the other two ground pound variations easy enough, but for some reason I just can't seem to replicate that far ground pound move again, let alone the burn enhanced version of it.

Am I missing something as far as timing, distance or whatever goes?
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By SledgeHammer jr on 30 Apr 2013 03:48
went through once and popped it on the second go around, just gonna throw this out there for anyone stuck, when using lex you hit RT after the mine has grabbed them. that was the last one I needed so hopefully this helps someone out. also when doing ravens void counter you can set AI joker to counter with a gunshot, so its really simple you just shoot him with a projectile then hit the void counter. cheers all
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By EaseAndInspire on 30 Apr 2013 16:13
Went through this nearly twice before catching Shazam's Achilles Grab for the achievement.
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By Motosyko21 on 19 Jun 2013 14:25
Does the meter burn have to hit them?
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By A Batwoman on 02 Jul 2013 11:52
Ones that are easily "overlooked" (cause it's very hard to tell when you've actually done them) are Flash's Close Sonic Pain! and Far Sonic Pain! as they are almost the same as Sonic Pain!

Sonic Pain! = down, forward, A + RT
Close Sonic Pain = down, forward, A, forward + RT
Far Sonic Pain = down, forward, A, back + RT

Doing the first one may make it seem like you've done one of the latter two.
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By JMJimmy on 16 Sep 2013 05:08
Thanks, I was missing different ones for both this and the one without meter burn. Got them both while doing the ones you listed here as easy to miss.
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By Coulrophobiac on 29 Jun 2015 19:24
Question:

I'm trying to do Ares' 4 different "Warp Transmission" powers with their Meter Burn. I can't for the life of me get the Brun power to work, and I don't see these in YouTube videos for this achievement. Are these not needed?

Also, Killer Frost's parry Burn power is working, but not depleting a bar (definitely getting the effect though). Kind of off.
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By Ahayzo on 31 May 2016 02:08
do the attacks have to connect or can they just be preformed?
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By Staffinho80 on 18 May 2020 06:25
Pretty sure this achievement is glitched for me. I’ve tried this years ago and it never worked. Just tried it again and still nothing. Went through multiple characters over and over and not sure what I’m missing. I’m giving up for now
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By Clutch Rino on 17 Aug 2023 06:01
final one for me was for ARES, either one of the 3 jump attacks, or the one after that, which I might have forgot
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By servus99 on 13 Jun 2024 22:02
For anyone who is absllutely sure they've done all the moves but the achievements hasn't popped:
Back out of practice and complete 1 offline match. Whether it's a single fight, a fight in the battle mode, whatever.
That's what got the achievement to pop for me.
I suppose it's a way for the game register you've done it because there isn't a trigger for it in Practice mode.
So do all of the moves in practice, back out, complete one offline match and it should pop.
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By AlteredScotsman on 28 Jun 2021 17:16
View all 25 comments Show less comments
This is pretty much the same as the Metahuman trophy, the only difference is that you have to press the :r2: button after every move. Please note that at least 1 bar is required to perform this attack. Once you perform any Meter Burn special move you will see how the bar reduces so this means you perform it correctly, if the bar remains then you need to try it again.
 
See the links below for a list of all moves with all fighters for more reference. Keep track of the fighters and moves to make it in order.
 
According to immikeulate you can unlock it on Practice Mode so it's strongly recommended to try for this trophy here because you have unlimited time to make all the moves.
 
Remember to select "Burn Meter Option Filled" located in Practice, Options Menu so you will have automatically filled your Burn Meter to perform this moves; this is another great reason to select practice mode for this trophy. All Moves can be found HERE (credit to trav.lane for link).
 
If you need help to learn more about this moves go to Single Player, Training, Tutorial and replay Special Moves tutorial. You can download the Complete Moves Checklist to keep track of your progress.

See here for a video walkthrough: Complete Moves Video Walktrough (Credit to cakechieveables for Playlist).
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Can be combined with the Metahuman trophy
We go into training, select a character, perform all available special techniques with the scale burning down (combination + .
To do this, click Start => List of techniques => Special techniques.
After you have completed all the special techniques with the scale burning, press the start button, select a character and do the same. (:
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03 Jul 2014 21:39