Kingdoms of Amalur: Reckoning

Kingdoms of Amalur: Reckoning

61 Achievements

1,300

60-80h

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Some of This, Some of That

Some of This, Some of That

Unlocked a two-class hybrid destiny.

10

How to unlock the Some of This, Some of That achievement in Kingdoms of Amalur: Reckoning - Definitive Guide

The minimum talent requirements to unlock this is:
6 Might 6 Sorcery - Guardian Destiny
or
6 Might 6 Finesse - Duelist Destiny
or
6 Finesse 6 Sorcery - Disciple Destiny


Once you have finalized your selections (skill, talents, destiny) the achievement will unlock. You do not have to select/use the destiny card, just unlock it by meeting the minimum requirements.

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As noted by WestsideSxE:
If you meet the requirements* for 'Jack of All Trades' at the same time you meet them for SoT/SoT then it will also unlock upon finalizing your selections.
*Requirements being a minimum investment of 2 Might 2 Finesse 2 Sorcery
Kingdoms of Amalur: ReckoningJack of All TradesThe Jack of All Trades achievement in Kingdoms of Amalur: Reckoning worth 13 pointsUnlock a Jack of All Trades destiny.
15
0

09 Feb 2012 05:13

1 Comment
I just wanted to point out that for me, the achievement unlocked after I finished the "Level Up" stuff. Like you said, you don't have to choose the hybrid destiny, just unlock it AND finish leveling up.
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By Zatosan on 10 May 2012 19:11
Select any destiny that requires two classes as your destiny. You have to have the required number of stat points for each class. You get 3 stat points to upgrade individual abilities within the classes every time you level up.

I unlocked the Disciple destiny at level 4. It requires 6 Finesse points and 6 Sorcery points to use. I don't know if the destinies you unlock differ depending upon what classes you spend your points on or not. If anyone can confirm or deny this, please comment.
3
1

07 Feb 2012 21:16

The minimum number of points you need for this to unlock is 12 split into two different talents so either:
6 Might 6 Sorcery - Guardian Destiny
or
6 Might 6 Finesse - Duelist Destiny
or
6 Finesse 6 Sorcery - Disciple Destiny.

Once you have completed all your skill points, talent points, etc and finished the leveling up process, this trophy should unlock.

It is also possible to unlock the "Jack Of All Trades" trophy at the same time, assuming you have a minimum of 2 points in all 3 tracks (Might, Finesse and Sorcery). Also note that you do not need to select the Destiny, just having it unlocked as an option nets the trophy.

Kingdoms of Amalur: ReckoningJack of All TradesThe Jack of All Trades trophy in Kingdoms of Amalur: Reckoning worth 21 pointsUnlocked a Jack of All Trades destiny.
3
0

11 Aug 2013 20:24

See "Jack of all Trades" for more info.

0
0
The first two-class hybrid destinies unlock at Tier 2, which requires 6 points in 2 of the 3 ability trees. The soonest you can unlock one of these is at level 4.
  • Might-Sorcery: ‘Guardian’ - 6 Sorcery/Might.
  • Might-Finesse: ‘Duelist’ - 6 Might/Finesse.
  • Finesse-Sorcery: ‘Disciple’ - 6 Finesse/Sorcery.
 
If you’re playing as a different destiny class, make a new save file of your current character. Go see a Fate Weaver, reset your destiny and reassign your ability points. Once you’ve obtained the trophy, reload your save.
0
0
To get it, you just need to invest 6 talents in any two branches.
1
0

17 May 2012 00:08

1 Comment
Another option is to level up to level 20-25, then reset your skills and redistribute them for two branches, the trophy is yours
0
0
By Barak on 18 Nov 2021 01:51