Lovers in a Dangerous Spacetime

Lovers in a Dangerous Spacetime

28 Achievements

1,000

8-10h

Xbox One
Xbox Series
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All Creatures Great and Small

All Creatures Great and Small

Rescue every captured friend.

100

1.18%

How to unlock the All Creatures Great and Small achievement in Lovers in a Dangerous Spacetime - Definitive Guide

This entire guide was written playing single player with an AI partner. Nothing here should really be affected by playing with a partner and it could possibly make the tricky section below easier... possibly.

In every level (apart from the boss levels) there are 10 caged animals. 5 must be rescued in order to advance to the next level. However if you want this achievement you'll want to ignore that and instead release the full 10 before moving on.

There isn't actually any harm in not releasing the 10 on your first run through. This game has a level select feature so every level can be replayed without consequence again later, however you'll need to release the full 10 again (you can't release 5 on run one and another 5 on run two. All 10 must be rescued in one run) which makes this method less time effective

In total there are 160 animals which must be freed.

For the most part this achievement is very easy. As long as you use the in-game map you'll be able to find the animals in time. Just aim for any spots of the map you have yet to uncover and you'll eventually find all the animals. Any animals not covered by the fog of war will be revealed on the mini map.

Maps seem to be randomised each time which means you'll have to do the discovering yourself. Watch out as restarting will alter the layout and animal placement, but that can be used to your advantage later...

13 of the 16 levels can be played like this. It typically took me 15-30 minutes to hunt down the animals on most levels.

2 levels (1-3 and 3-3) are Wormhole levels where you must defeat waves of enemies. During these waves cages with the 5 additional animals will spawn and must be destroyed quickly before they leave the screen. It can be easy to miss a animal on your first run through but these levels only take around 5 minutes and can quickly replayed later.

Really 15/16 levels are a breeze and don't really warrant a guide. So what's remaining?

The final level I'm gonna talk about is 4-2, Stellar Collapse, the real reason for this guide.

In this level there is no fog of war and all the animal's positions are labelled on the map. However you only have 5 minutes to get them all before the white dwarf starts to expand, engulfing the stage.

Forget the slow style you can use for the other levels, this is a race against time. You're going to need to throw caution to the wind and get all of those animals ASAP before bolting to the exit. Depending on map layout you'll probably have around 6 minutes to do this.

If need be reset the level until you get a better map. You'll want to take note of the red and blue portals which can be used to teleport across the space to save time, and you'll want to avoid the smaller white dwarfs which can trap you and cost you.

I'd highly recommend having a power gem or two in your engine for the speed boost (you're gonna need it). Fly in as quick as you can, use your companion to blow open the cage to free the animal then head to the next ASAP. If you avoid fighting, white dwarfs and get a nice route you should be able to beat the timer. Even if it goes off, as long as you can to the finish before the supernova whittles down your health it'll count.

Ships I'd recommend are the Gumball P (for the instant Power Gem engine) or the Jelly Roll which I used. If you can get used to the rotation put the shield on top, your companion in the upper turret and get moving.

Overall this achievement is easier than it sounds without any knowledge of the game, with only one level which might cause any issue. This is very manageable in one playthrough and can be polished off within ten hours.

ICE Faux Pirate confirms that this achievement can be completed on casual mode. A big thank you to him for testing this and ironing out some of my mistakes in this guide!

Now happy hunting!
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09 Feb 2017 16:21

10 Comments
I was hoping to see maps so I didn't have to search the entirety of each map. This guide is only useful for a single level....
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By ICE Faux Pirate on 17 Feb 2017 16:57
Thanks for updating and informing us of the randomized layout as I had no idea. I'll make sure to change my vote. Cheers.
Also, I'm playing through the full game on Casual so I'll let you know if everything unlocks OK when I finish up.
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By ICE Faux Pirate on 18 Feb 2017 17:47
The levels are randomised so sadly maps are useless. There might be some set ones in the game but layout and rabbit placement for most are randomised at least which means this is all the info I can give. I'll add this to the guide to make it clearer.

Luckily it doesn't take too long to clear each map as the mini maps make it clear where you haven't explored and makes the rabbits hard to miss. Watch out for restarting a level though as it means the layout will change (but this can be used to your advantage in 4-2 for a better path.)
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By Messiah Muffin on 18 Feb 2017 19:29
I just completed the game. Finished all the achievements while playing on Casual so difficulty makes no difference.

Also, just an FYI, they're not all Rabbits, lol. Each campaign is a different animal. It's like rabbits, then frogs, then foxes, and something else I forgot.
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By ICE Faux Pirate on 19 Feb 2017 05:56
I could have sworn it was rabbits for me each time. I was wondering why this achievement had different animal pictures when they were all just rabbits!

Anyway thank you for all the help. I'll update the guide with all this info.
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By Messiah Muffin on 19 Feb 2017 11:32
Ah that level was a pain!

Thought I'd just add for those still having trouble that I found using a POWER gem and BEAM gem in your engine gave you a permanent speed boost (rather than needing to press A for a short little bursts of speed).

Additionally, the rocket flame coming out your engine could then also be used to hit white dwarfs (if you got stuck in them for a quick escape) and cages.

I used the Gumball P (power gem version) with the P+B gem combo in the engine (and with lucky map generation) beat the level with 6 seconds to spare.
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By GHOST INS1DE on 18 Jun 2017 08:34
10 hours? The campaign is easily finished in 5 hours while finding all friends. Then just mop up the "defeat boss a certain way" achievements that you forgot to read before starting the game and the specific weapon kills, then do a level without taking damage.

I ended up playing 1 and a half campaigns before I was done and only took about 7 and half hours.

Anywho... thumbs up.
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By Ibanez V7 on 13 Apr 2018 10:56
So, I was given the notification for the achievement but it still shows it as locked in the achievement list. What should I do?
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By ikilledbecka on 14 Jul 2018 23:09
Has anyone done this with a co-op partner? If I do this with a co-op partner, will we both get the achievement?
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By KinectKid333 on 23 Oct 2018 17:00
I was really struggling on level 4-2 until I found that tapping the X button is a boost with the power gems on the engine. I had just held the X button the whole game.
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By LausDomini on 28 Jan 2022 00:55
View all 10 comments Show less comments
Achievements and trophies guide - 100% Part 5-5
Series in 5 videos all Achievements and trophies.

- Rocket science
- Entrapment
- Exposed
- All creatures great and small
- Love has prevailed
- Token of affection


Guia de Conquista em Português do Brasil.

Inscription in English.

Obrigado. Thanks.
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24 Jun 2017 12:24

(Collectible)

This is a collectible trophy and you must rescue every friend on every stage there is. It should be really easy to do as it can be done on casual mode.

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There are 100 captured friends throughout the game. Each level (except Boss fights) has 10 friends that could be rescued. You only need five in order for the portal to open to the next level. It is recommended you stay and search for the other five all at once to avoid having to replay the level. Replaying a level resets friends recused so you cannot go back hoping it remembers the others you saved. No matter what you have to rescue 10 friends each level. Also collecting a lot of friends early helps unlock ship upgrades faster.

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We need to save all the space babies (160/160)
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05 Nov 2018 13:00