Mad Max
48 Achievements
50-60h
The Constructionist
Build all projects in all strongholds
9.4%
How to unlock the The Constructionist achievement in Mad Max - Definitive Guide
There are a total of 11 Projects that must be completed at each of the four stronghold locations (Jeet, Gutgash, Pink Eye and Deep Friah) in the game. Each of these projects (except for the Scrap Stockpile) offer benefits to Max and are worth completing as soon as possible. The available projects are as follows:
Water Storage - refills your canteen when you enter the stronghold
Maggot Farm - refills your health when you enter the stronghold
Armory - refills your ammo when you enter the stronghold
Oil Well - refills your fuel when you enter the stronghold
Cleanup Crew - automatically retrieves scrap from any vehicles destroyed by Max
Scrap Crew - provides the player with periodic scrap collection, including while offline, provided the console has an Internet connection
Survey Crew - reveals all Scavenging locations in the territory controlled by the stronghold
Dog and Buggy - allows the use of Chum's Buggy and Dog to search for minefields
Scrap Stockpile - No benefit, but required for Platinum. Leave this to your cleanup stage.
Note that after completing the Dinki Di Wasteland Mission early in the game, you will automatically have the Dog & Buggy project finished at all strongholds, however the others must be done individually. You can easily track the parts required for any project by approaching the project location in the stronghold and holding when prompted to have the locations of required parts displayed on the map.
There are four strongholds (Jeet, Gutgash, Pink Eye, and Deep Friah) that have projects to complete, and the projects are identical at each stronghold.
The first project you'll likely complete is the Dog and Buggy project. When you first arrive at Jeet's stronghold, you'll be able to accept the Dinki-Di wasteland mission. Completing it completes the Dog and Buggy project in not only Jeet's stronghold but all four strongholds.
The other unique project at each stronghold is the scrap stockpile project. This project requires you to donate scrap to the stronghold and offers no reward for doing so. Therefore, this project should be saved for the very end of the game after you've done virtually everything else, because you're going to need all the scrap you can get for the vast majority of your playthrough. To complete the scrap stockpile project at a single stronghold, you'll need to donate 500 scrap for the small stockpile, 1000 scrap for the medium stockpile, and 1500 scrap for the large stockpile. This means you'll need 3000 scrap per stronghold, and with a total of four strongholds, you'll need 12,000 scrap to complete all these projects. This will seem like a huge amount during your playthrough, but as you mop up scavenging locations at the end of the completion, you'll amass enough scrap for this, especially if you follow the steps in the roadmap.
All of the other projects at the strongholds are the same (Maggot Farm, Water Storage, Armory, etc.) and are completed the same way. A few are only able to be built after completing certain wasteland missions, which you'll be doing for the "Stop and Smell the Roses" achievement. All of the rest of the projects need project parts to complete. These are set lootable items in set locations around the map. Inside each stronghold, you can go up to the light outline of a project and hold to track its parts on the map to see where they are, if you want to prioritize any projects. However, as you complete all optional objectives for all camps (see "Explosions Are Not Enough") and complete all scavenging locations (see "Looked Everywhere") you will unavoidably collect all project parts to be able to build all of the projects at all strongholds.