Mafia III: Definitive Edition
85 Achievements
Live Another Day
Recruited 15 Racket Informants
14.1%
How to unlock the Live Another Day achievement in Mafia III: Definitive Edition - Definitive Guide
Please note that you will not be able to interact with all the informants shown on the list. As I played through the game I noticed the following; In some districts you need to interact with 2 of the available 3/4 informants, the other informants in the district will disappear from the map.
When you interact with one of these informants, you have the option to kill or spare them. For this achievement you need to SPARE them by pressing !
District
Name of informant - Mission - Racket boss
Delray Hollow
Natty - Smack racket - Charlie Kincaid.
Big Al - Smack racket - Charlie Kincaid.
River Row
Shitload - Contraband racket - Roy Thibideaux.
Pointe Verdun
Natali Balbo - Moonshine racket - Carl Bevers.
Rudolpho Conte - Moonshine racket - Carl Bevers.
Leo Ruggeri - Protection racket - Sonny Blue.
"Red" Gallo - Protection racket - Sonny Blue.
Downtown
Max Ardizzi - Construction racket - Jimmy Cavar.
Willy Jovino - Extortion racket - Frankie Bernard.
Tanzi "Dimples" - Extortion racket - Frankie Bernard.
Gianni Amici - Extortion racket - Frankie Bernard.
Manny Forcella - Extortion racket - Frankie Bernard.
French Ward
Pietro Iovine - Sex racket - Handsome Harry.
Marco Vinci - Sex racket - Handsome Harry.
Billy - Sex racket - Handsome Harry.
"Buster" Nunez - Drugs racket - Doc Gaston.
Franza Nero - Drugs racket - Doc Gaston.
Tickfaw Harbor
Radio Operator - Smuggling racket - Pablo Duarte
Frisco Fields
Bobby's dealer - PCP racket - Bear Donnelly
Member of the Southern Union - Racist organization racket - Jackie Grimaldi
Another member of the Southern Union - Racist organization racket - Jackie Grimaldi
Southdowns
Leto Tieri - Black Market racket - Grant Purdue
Henri "The Chink" - Black Market racket - Grant Purdue
"Monk" O'Halloran - Gambling - "Sweet" Danny Little
Nuncio Lombardi - Gambling - "Sweet" Danny Little
Joey Finch - Gambling - "Sweet" Danny Little
Louie Zucco - Gambling - "Sweet" Danny Little
After you interrogate someone and it gives you the option to either kill or spare them for extra income in the district you must spare them. I got this achievement when I was on my last district so make sure you are sparing everyone in your playthrough.
Happy Hunting.
Missable!
There are 18 Rackets in total in the game with 19 informants. After speaking with your contact for each racket, a series of objectives will be available to you and any informants will be marked on the map. Head to the markers on your map and find the Informants, who are usually accompanied by enemy goons. It is far easier to injure the Informant first and make him kneel on the ground to prevent him from running, then deal with his mates. Confront the informant by holding to subdue him then pressing again to recruit them for your "Flip" playthrough, or to kill them on your "Kill playthrough" for Can't Trust a Rat.
In the event the informant escapes, there are two ways to capture him. Either you reach him in time before he speeds away where you manage to hijack his car, or you chase him in another vehicle and disable his vehicle. If you hijack the car, you'll need to drive like a madman (doing near misses are the best) to scare him into talking, by filling up the gauge at the top of the screen. Failing to fill the gauge after some time will result in the informant throwing himself out of the car. You can still chase him on foot and beat him up to recruit or kill at this point. If you were chasing him in another vehicle, the same applies where you disable his vehicle and he gets out of the car and is open to a solid beating followed by the same recruit/kill options.
Be careful that you do not miss out any Informants because unlike Racket Bosses, confronting Informants are optional objectives not essential to story progression. When you've done enough damage to a racket and attempt to confront the Racket Boss, the game will prompt you for confirmation because all incomplete objectives will be removed once you choose to go after the Racket Boss, so check that you've dealt with all Informants beforehand.
Districts - Informants for each racket
- Delray Hollows – Smack(2)
- River Row - Contraband(1)
- Tickfaw Harbor - Smuggling(1)
- Pointe Verdun – Moonshine(1) and Protection(1)
- Barclay Mills – Guns(1) and Garbage(1)
- Downtown - Construction(1) and Blackmail(2)
- Southdowns - Black Market(1) and Gambling(1)
- Frisco Field - Southern Union(2) and PCP(1)
- French Ward - Sex(2) and Drugs(1)