Magic: The Gathering - Duels of the Planeswalkers
21 Achievements
125-153h
PS3
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Planeswalker
Unlock 100%
2.3%
How to unlock the Planeswalker achievement in Magic: The Gathering - Duels of the Planeswalkers - Definitive Guide
This achievement requires you to completely finish this game. In order to do that, there are several things you have to do. They are:
1. Play through and complete the single player campaign.
2. Play through and complete the co-op player campaign.
3. Complete all the puzzles.
4. Unlock every add-on card for every deck.
Add on content, if you downloaded it, will add a couple more decks, along with a couple more cards for all the previous decks. It also will add a couple more puzzles for you to do, along with an addition to the single player campaign AND a second (4 matches) co-op campaign.
Most of the puzzles are fairly straight forward, but for detailed videos, go look at the solutions posted for the Puzzling Master and Magic: The Puzzling achievements.
Unlocking the cards for all the decks is as described before, you can have a friend quit out, or rig a custom game with the CPU and smash your way to victory. This portion is by far the most time consuming.
The single player campaign is fairly straight forward. In general, use the green deck to smash everything until you unlock the black deck, then use that to finish the single player.
The co-op campaign, however, is more frustrating. Generally, it would be best to have your friend come over and play with you, but not all of us have that luxury (friends that play, or even friends that come over). I honestly didn't even START this portion until a couple days ago, and of course it is easier to do when your deck is maxed out. This is the method I've been using to make slow yet steady progress:
I used a second account, which only had access to the solid green deck, and not maxed out. With my main account, I just have been trying to choose the best deck to counter the two decks I'm playing against. For example, when I'm versing the Black deck, I either go with the Blue (counter spells) or Artifact (prevents terror's and fear's from running the game). Playing against the Scales of fury deck, I would use the Elf (overpower with trample and numbers) or the Fire deck (haste and direct damage) to just blitz attack them. Using the green deck to augment my army, such as Blanchwood Armor and Giant Growth to help my creatures survive or rule. Best part about the co-op, you can share abilities (like putting blanchwood armor on the Flameblast Dragon, etc).
So far, up to the time I'm writing this, I am only missing 2 battles (expansion co-op) from obtaining this achievement (98% complete), which I plan on finishing tonight.
Also of note: If you have the expansion pack, and have NOT completed the co-op campaign, you will notice that the final match in the co-op campaign (the first one) changes. It is no longer between Tezzerete and Tezzerete, but between Tezzerete and the guy with the dragon deck (forget the name right now). But when you do defeat them, it still will pop the achievement for completing the co-op campaign, and when you check the achievement in your list, the text description will reflect the player swap.
Edit: It is now the next day, and I was able to manage to beat the final two battles, but some advice for the final battle: I gave up using other decks and went with my solid white deck. Reason? The computer has to be cheating. They will get EXACTLY what they need to defeat you almost every single time. Both decks you are versing have 3+ Terror's (by my count) in them, which they LOVE to use in BULK to destroy EVERYTHING on the field, they also have Terminates, they both have a Platinum Angel, the dragons, artifacts, and strong black and red spells make fighting these decks a pain in the behind.
Artifact deck loves to boost the Glaze Fiend, the other deck just screws you up. They have a creature that takes your creatures when they die unless you pay 3 life to prevent it. Serious pain in the @$$
My game of goof.. They have 9 life, I have 4, they only had 1 blocker (5/5 Flameblast Dragon), I had 3 creatures, 2/2 bears, 2/2 civic elf, 11/11 regenerating troll (blanchwood armor, holy strength), all their creatures are tapped (deathtouch owl, glaze fiend, and something else i forget) except the dragon they just summoned. Accidentally placed second blanchwood on troll instead of other creature. Of course i lost next turn.
Winning Game.. no white creatures on field (got terrorized to hell again) Regen troll with blanchwood, kept killing things on attack, out comes Platinum Angel, they have just ground walking creatures and no flying (well, the ones they had i pacified) played my +3/+3 +Flying until end of turn on troll, made them negative life, then reached into my white hand and pulled out my...
Mass Calcify FTW
Quite easily the hardest match up in the entire game.
Edit: 6/9/10
With the addition of an additional expansion pack (expansion 2), more cards (3) are added to each previous deck, and 3 more decks with 15 cards unlockable apiece dropped my completion percentage down into the 70%'s. More grinding out wins against a handicapped CPU or more time your friends need to quit games to boost you to full 100% completion.
Achievement suggestion: attain your "Plainswalker" achievement before downloading expansion content. Will reduce the amount of time you need to grind out wins. Of course, then you wouldn't have to unlock the additional cards, which would be sinful, as most are awesome.
1. Play through and complete the single player campaign.
2. Play through and complete the co-op player campaign.
3. Complete all the puzzles.
4. Unlock every add-on card for every deck.
Add on content, if you downloaded it, will add a couple more decks, along with a couple more cards for all the previous decks. It also will add a couple more puzzles for you to do, along with an addition to the single player campaign AND a second (4 matches) co-op campaign.
Most of the puzzles are fairly straight forward, but for detailed videos, go look at the solutions posted for the Puzzling Master and Magic: The Puzzling achievements.
Unlocking the cards for all the decks is as described before, you can have a friend quit out, or rig a custom game with the CPU and smash your way to victory. This portion is by far the most time consuming.
The single player campaign is fairly straight forward. In general, use the green deck to smash everything until you unlock the black deck, then use that to finish the single player.
The co-op campaign, however, is more frustrating. Generally, it would be best to have your friend come over and play with you, but not all of us have that luxury (friends that play, or even friends that come over). I honestly didn't even START this portion until a couple days ago, and of course it is easier to do when your deck is maxed out. This is the method I've been using to make slow yet steady progress:
I used a second account, which only had access to the solid green deck, and not maxed out. With my main account, I just have been trying to choose the best deck to counter the two decks I'm playing against. For example, when I'm versing the Black deck, I either go with the Blue (counter spells) or Artifact (prevents terror's and fear's from running the game). Playing against the Scales of fury deck, I would use the Elf (overpower with trample and numbers) or the Fire deck (haste and direct damage) to just blitz attack them. Using the green deck to augment my army, such as Blanchwood Armor and Giant Growth to help my creatures survive or rule. Best part about the co-op, you can share abilities (like putting blanchwood armor on the Flameblast Dragon, etc).
So far, up to the time I'm writing this, I am only missing 2 battles (expansion co-op) from obtaining this achievement (98% complete), which I plan on finishing tonight.
Also of note: If you have the expansion pack, and have NOT completed the co-op campaign, you will notice that the final match in the co-op campaign (the first one) changes. It is no longer between Tezzerete and Tezzerete, but between Tezzerete and the guy with the dragon deck (forget the name right now). But when you do defeat them, it still will pop the achievement for completing the co-op campaign, and when you check the achievement in your list, the text description will reflect the player swap.
Edit: It is now the next day, and I was able to manage to beat the final two battles, but some advice for the final battle: I gave up using other decks and went with my solid white deck. Reason? The computer has to be cheating. They will get EXACTLY what they need to defeat you almost every single time. Both decks you are versing have 3+ Terror's (by my count) in them, which they LOVE to use in BULK to destroy EVERYTHING on the field, they also have Terminates, they both have a Platinum Angel, the dragons, artifacts, and strong black and red spells make fighting these decks a pain in the behind.
Artifact deck loves to boost the Glaze Fiend, the other deck just screws you up. They have a creature that takes your creatures when they die unless you pay 3 life to prevent it. Serious pain in the @$$
My game of goof.. They have 9 life, I have 4, they only had 1 blocker (5/5 Flameblast Dragon), I had 3 creatures, 2/2 bears, 2/2 civic elf, 11/11 regenerating troll (blanchwood armor, holy strength), all their creatures are tapped (deathtouch owl, glaze fiend, and something else i forget) except the dragon they just summoned. Accidentally placed second blanchwood on troll instead of other creature. Of course i lost next turn.
Winning Game.. no white creatures on field (got terrorized to hell again) Regen troll with blanchwood, kept killing things on attack, out comes Platinum Angel, they have just ground walking creatures and no flying (well, the ones they had i pacified) played my +3/+3 +Flying until end of turn on troll, made them negative life, then reached into my white hand and pulled out my...
Mass Calcify FTW
Quite easily the hardest match up in the entire game.
Edit: 6/9/10
With the addition of an additional expansion pack (expansion 2), more cards (3) are added to each previous deck, and 3 more decks with 15 cards unlockable apiece dropped my completion percentage down into the 70%'s. More grinding out wins against a handicapped CPU or more time your friends need to quit games to boost you to full 100% completion.
Achievement suggestion: attain your "Plainswalker" achievement before downloading expansion content. Will reduce the amount of time you need to grind out wins. Of course, then you wouldn't have to unlock the additional cards, which would be sinful, as most are awesome.
15 Comments
I have confirmed as of 7/10/2012, that deleting the DLC does work.
By Ulfsang on 11 Jul 2012 01:43
Did anyone else delete their DLC, do the Co-op part last, and get their Planeswalker achievement early? I think it had something to do with me having DLC Cards unlocked in a couple decks so I got it early. I got it one Co-op game early before doing the last one. So I got the Co-op achievement last, and it is kind of annoying. Anyway deleting the DLC definitely worked for me as of 8/16/12.
By Hexa Fox on 17 Aug 2012 01:30
Most of the time to get this achievement will be spent unlocking cards. The fastest way to unlock cards is to do the following:
Go to "Custom Game". Change your starting life to 40 and the computer's starting life to 20. Change your starting cards to 9 and the computer's to 5.
Play against Garruk Wildspeaker (green deck). Play creatures/damage cards as faster as possible and ignore his creatures attacks. Just try to win as fast as possible. Make sure your starting hand has creatures you can play quickly (1 cost, 2 cost, 3 cost). If you get bad cards even after a few mulligans, restart. You can almost always win by turn 10, usually faster (I often won on turn 5). Each game this way should take ~5 min.
Go to "Custom Game". Change your starting life to 40 and the computer's starting life to 20. Change your starting cards to 9 and the computer's to 5.
Play against Garruk Wildspeaker (green deck). Play creatures/damage cards as faster as possible and ignore his creatures attacks. Just try to win as fast as possible. Make sure your starting hand has creatures you can play quickly (1 cost, 2 cost, 3 cost). If you get bad cards even after a few mulligans, restart. You can almost always win by turn 10, usually faster (I often won on turn 5). Each game this way should take ~5 min.
20 Comments
^^^
Do the above but you must also finish both single and co-op campaign. I also think you must get all the other achievements i.e. Spellslinger andthe online wins but this is unconfirmed from me.
Do the above but you must also finish both single and co-op campaign. I also think you must get all the other achievements i.e. Spellslinger andthe online wins but this is unconfirmed from me.
By xBruce Almighty on 24 Jun 2009 20:27
The option is called "Custom Duel", press X for Advanced Options and there you set your starting life at 40 and the Computer's starting hand at 5 ... if you dislike to discard cards don't put your starting hand at 9, try it at 8 maximum, since you'll not get always the chance to drop a land and play a spell of one mana cost
By Chino Skeleton on 07 Jul 2009 18:53
There is even a better way to do this achievement, if you have someone willing to do it with you.
Just create a player match and let your friend join you, then as soon as the game starts, simply let your friend quit the game and you win.
It shouldnt take more then 10 min to unlock all cards for one deck.
Just create a player match and let your friend join you, then as soon as the game starts, simply let your friend quit the game and you win.
It shouldnt take more then 10 min to unlock all cards for one deck.
1 Comment
It should be noted in this solution that the player who is to be winning must hit "A" before the other person concedes or it won't count.
By JMJimmy on 02 Dec 2010 16:37
If having to unlock this achievement with the expansion is driving you crazy, try deleting the expansion pack from your hard drive (after unlocking the achievements on it, of course). You have to unlock a lot fewer cards if you do this. You can also re download the expansion pack afterward.
Of course, you can also just get this before you download the expansion pack.
Of course, you can also just get this before you download the expansion pack.
Another way to get this achievement easy with the expansions, you have to complete the basis game though:
Create a ranked match and forbid the expansion cards and decks by pressing Y in the create-screen. Now you have to end (win or lose) this match without the enemy conceding (!). The game now just calculates the percentage of the basis game, so you have to complete at least that (decks and all cards, campaign, coop-campaign, puzzles). If you did this, the achievement should pop after the match.
Create a ranked match and forbid the expansion cards and decks by pressing Y in the create-screen. Now you have to end (win or lose) this match without the enemy conceding (!). The game now just calculates the percentage of the basis game, so you have to complete at least that (decks and all cards, campaign, coop-campaign, puzzles). If you did this, the achievement should pop after the match.
To unlock this achievement, you need to complete both the single player, and co-op campaign. You will unlock a lot of cards this way, but not all of them. You will need to either play custom games, or play with a friend online and have him quit. This way worked a while ago, not sure if they patched it yet, but its quicker than playing through a game and you still unlock cards
As the achievement description states, unlock everything 100% and you will get this achievement.
This includes: Single player campaign, online achievements, unlocking all the cards, getting the "Spellsinger" achievement, and getting all the new decks.
This includes: Single player campaign, online achievements, unlocking all the cards, getting the "Spellsinger" achievement, and getting all the new decks.
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