Mars: War Logs

Mars: War Logs

14 Achievements

20-25h

GOG
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Mentor

Mentor

Influence Innocence's personality during your conversations

28.3%

How to unlock the Mentor achievement in Mars: War Logs - Definitive Guide

This is a long and tricky achievement with little hand holding along the way. What you have to do is either treat your first companion, Innocence, bad or good through conversations or responses to events unfolding. To not make this too long a complicated, know that being a bad guy in Mars War Logs will put you at a serious disadvantage. The following is the good-guy path to unlocking Mentor.

You will usually get three responses to choose from, and for the most part. A good, a bad, and a neutral response. Seldom do they mix it up a little bit and give you only two responses, or two neutral. Note that this will contain some spoilers.

Chapter 1

Opening sequence, right after the intro
Good: I couldn’t just stand there and do nothing
Good: It’s nothing. Let’s get out of here.

After beating up Fatso
Good: Let’s go to the Mess Hall. We need to talk.

Mess hall first conversation
Good: Yeah, but it’s not going to be easy.
Good: Want me to go with you to recruitment?

Optional conversation in Camp 19 (Talk with Innocence, Y, after the Mess scene)
“Where do you come from?” Good: Nothing exeptional.
“What battles did you fight in?” Good: I kept my head down.

After you come back up from the Mole Caves and go to the Mess again
Good?: Alright
Good: That’ll do. You’re coming with me now.

When asking Jey about the picture during the Another Face side quest.
Good: Don’t worry.I’ll be there.

Chapter 2

Talking with Innocence after opening scene.
“You know Shadowlair Well?” Good: I’ll have to show you the slums.

After you reach Innocence's parents shop for the scene, talk to him again.
“You said your parents were in the militia?” Good: A noble intention…

Talk to Innocence again right after the above.
“You holding up?” Good: “You know you can count on me.”

There are plenty other conversations, but they don't lead to you making a response. After the above, you have influenced him as much as you can do, and the achievement will unlock when Chapter 2 ends by you picking a side.

From my site The Role Playing Grind: http://ellusion-no.blogspot.no/2013/08/gamehelp-mars-war-log...
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23 Aug 2013 13:21

1 Comment
I messed up one of the responses, can I still get the achievement? Does chapter 3 have dialogues?
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By RAVIOLICAPONI on 07 Feb 2014 03:16

Missable!

Trophy unlocks at the end of Chapter 2. Regularly press next to Innocence and see if you get option to talk to him. Some of the missions like "The Coin Killer" might have effect on this trophy.

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All of your secondary companions in the game have some things you can talk to them about while you're out running around with them. In chapters 1 and 2, press near Innocence to talk with him. Do this frequently to make sure you go through all possible discussions with him, and try to pick a side during the discussions (support him, or go against him) to influence him. This will pop alongside Aurora Execution at the end of Chapter 2.

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In most dialogs, select the first line.
At the end of the second chapter, after talking to F..., in the video insert In... is executed and the achievement will unlock.
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08 Aug 2016 17:09