Mass Effect: Andromeda
55 Achievements
Friendly Fire
Direct your Remnant VI to attack each type of Remnant enemy. (Single-Player)
How to unlock the Friendly Fire achievement in Mass Effect: Andromeda - Definitive Guide
When starting the game, the Remnant VI ability will be locked and unavailable to you. In order to unlock the skill, you must complete the first few steps in Peebee's loyalty quest line which should start shortly after meeting her if you speak to her on-board the Tempest. You will not be able to complete this before gaining access to the second major open world, Voeld. When unlocked, the skill will show up in the Tech skill tree with 1 free skill point already assigned to it.
Controlling the VI is rather straightforward. Tap whatever button it is assigned to with weapons drawn (does not have to be in combat) to summon the VI. Once summoned, tapping the button again will cause the VI to target whatever enemy you are pointed at. Holding the button will cause the VI to self destruct. The VI will follow you around, even with weapons put away, until destroyed, entering the Nomad, or entering the Tempest.
Note: To earn progress on this achievement, make sure to remember and use the targeting input and then allow the VI to attack each Remnant type. The VI getting a killing blow is unnecessary, but it must actually deliver an actual attack.
List of Remnant types that must be targeted:
* Assembler
* Breacher
* Observer
* Nullifier
* Destroyer (both body and turret)
* Architect (increasingly sounding like only the leg needs to be targeted)
Notes:
* For the Architect, these are in limited supply. These are gigantic Remnant who function as large boss battles. I have currently encountered 4 of them, one on Eos, Voeld, Kadara, and Eladeen. Each is related to a quest gained after settling an outpost, with Eos also needing the radiation to completely clear. I am rather certain that Havarl doesn't have one.
*
The respawning Destroyer I was thinking of is actually in an unmarked vault area on the far eastern edge of the Eos map. It is the endpoint for the quest Task: The Ghost of Promise, for those that managed to complete that quest.
https://screenshotscontent-t2001.xboxlive.com/xuid-271422298...
* There is actually a small bug-like Remnant (Creeper) that I am uncertain if it counts towards this achievement. I have doubts that it does as it doesn't appear in the codex. They spawn frequently around larger Remnant locations, in particular those on the surface of Eos, though I have encountered them in other locations. If you are having trouble and tried everything else, try getting the VI to target one of them.
* I cannot personally confirm that you need to target both parts of the destroyer
Enough people have been saying they didn't need to target the architects head I'm beginning to believe this isn't necessary. You may want to target the head when you get the chance just to make sure anyway.
* It has been suggested that the stand-alone Remnant turrets count the same as the Destroyer turrets.
* I can't confirm the above because I can confirm this, the VI MUST attack the target after you tell it to for it to register towards the achievement and the Nullifiers' shield WILL interfere with this. I was certain I had my VI attack them all but the achievement didn't unlock. What finally allowed it to unlock was to have my VI target a nullifier while I distracted it allowing the VI an unobstructed view of the back of the nullifier.
After obtaining the v1 you need select it as an ability in the tech tree.
There are a total of 6 different kinds of remnant
- observer
-nullifier
- Breacher
- Assembler
- destroyer
- architect
The architect is the only remnant that isn't a common type,
It is a hidden boss located on the planet eos. After activating the vault on the planet of eos allow some time to pass and soon return to eos and the atmosphere should have cleared up allowing you to travel on foot and not die of radiation
There will be a side quest about the colonist complaining about quakes and the water Persue this quest to unearth the architect
My progress tracker never once moved and I thought I would never get the achievement. However it popped once hit a destroyer.
There's a simple way to tell if your order has registered, once you tap the order button look at the bottom right corner of the screen, the save symbol occurs whenever you order your remnant.
So if like me your tracker is not working just make sure that save symbol appears.
Also don't worry about kills this is purely for ordering the remnant. To make it easier set the button either Lb or Rb rather than the middle.
The best way to get this is with the 'Making an Impression' side quest on Eos. It is given to you by Hainly Abrams. The stages of the questline will make Remnant spawn for your VI to target. Set the VI to a main skill button [I used R1] spawn him before the fight and once it recharges use the skill again while targeted on a Remnant and it will attack. Be sure to move your squadmates away from the fight: I made sure to see the VI attack just in case.
If you miss any during the initial stages, you will fight a massive Remnant Architect and during the stages of the fight he will spawn waves of Remnant [be sure to target it and it is also required]. The one 'missable' is a Destroyer, as it isn't spawned during this questline. You can find one on Eos by exploring or by the 'Ghost of Promise' quest in a vault. It is located straight east from the vault on the lake. When you use the control panel it will open the door on the far end and it will appear. It's not a pushover with both Shields and Armor so be prepared for a fight.
These are the ones required:
1. Breacher
2. Assembler
3. Observer
4. Nullifier *Edit: Be sure the shield is down!*
5. Destroyer
6. Architect
This trophy can only be earned in single player.
This is a highly missable trophy, and requires you to advance Peebee's side missions. Once you finish the quest Peebee: Secret Project, you will have the ability to buy the Remnant VI Drone in the Tech skill tree. This mission occurs in Voeld, and can be accessed during or after the Main Priority Ops Mission: A Trail of Hope.
With this drone you will need to target 6 different Remnant enemies, and have the Remnant VI attack them at least once. To target enemies, press the Remnant VI skill button while aiming at the enemy after the drone is already summoned.
The 6 different Remnants are:
1. Breacher
2. Assembler
3. Observer
4. Nullifier
5. Destroyer
6. Architect
You can check how each enemy looks like using your Codex, which can be accessed by pressing the button. These enemies can be found under the Remnants section in Andromeda Species heading. Most of these Remnant enemies are found in Remnant vaults and in story mission. The only enemy that you will not fight during the main campaign is the Architect. There are only 4 Architects in the game, and can only be fought in side missions on the planets Eos, Voeld, Kadara, and Elaaden. Since there are only 4 Architect, you need to be careful and make sure you get this trophy before trying to kill all the Architects.
You will need the "Remnant VI" (Tech) skill to unlock this achievement. You will gain this ability by completing the "Secret Project" side-quest for Peebee, which shows up during the "A Trail of Hope" main story quest. Once you have unlocked the skill, you must summon the construct and then command it to attack the following enemy types at least once:
- Architect
- Assembler
- Breacher
- Destroyer
- Nullifier
- Observer
To command the Remnant VI, press the same button you used to summon it while aiming at any enemy. There are only four Architect enemies in the game (making this technically missable), but they are huge boss enemies, and you'll know when they're coming so you don't miss them. The Remnant only has to land a hit on each enemy type, not kill them. Make sure the Remnant attacks the enemy after its shields have been removed for it to count. Must be done in SP.
If you would like to watch a short video guide, that can be found here.
NOTE: This achievement is not tracked by the console's Achievements app, and there is no place to view it in your Statistics in-game either. You'll need to keep track by hand.
There is no need to kill the creeper.