Mass Effect Legendary Edition

Mass Effect Legendary Edition

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The One and Only

The One and Only

ME3: Defeat a group of Spectre-level opponents on Normal, Hardcore, or Insanity.

How to unlock the The One and Only achievement in Mass Effect Legendary Edition - Definitive Guide

Once you have access to the Silversun Strip area of the Citadel, you can access the Armax Arsenal Arena. What you need to do is defeat the Mirror Match enemy set, which is basically just a bunch of Shepherd clones with very high combat stats.

To do this the quick and dirty way:

1) Turn the game difficulty down to narrative and start playing arena matches. I personally found the geth to be easier than Cerberus. Play several rounds, aiming for a silver score. With three or four silver medals, you can unlock combat multipliers and more advanced enemies.

2) Fight the elite geth set with several multipliers active (I chose weak shields, no medkits, and no ammo crates--remember, we're still on narrative difficulty here.) This should get you a gold medal.

3) Gold medal in hand, trade it in for the Mirror Match enemy set. Now turn off any combat multipliers and start the match.

4) Once you've beaten the first two waves, thin out the third. When there are one or two Shepherd clones left, pause and raise the difficultly back to normal. Finish the round and the achievement should pop.
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25 May 2021 22:02

42 Comments
Where is this silversun strip area
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By ZIBBIE 17 on 05 Oct 2023 23:27
You can skip the negative modifiers and go straight for the elite geth if you're confident in being able to quickly one shot all the enemies and get the bonuses. I used the N7 Valiant as an Infiltrator.

Worked like a charm, thank you. +1
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By Pink Freud PhD on 26 May 2021 02:40
ME3 is so weird. Army of Reapers at Earth and you can screw around playing in Arenas on the citadel lol
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By SonnieSlim on 30 May 2021 03:09
^ Yep, this DLC is the worst, cringiest piece of content they've ever put out. The writing/dialogue comes straight out of Borderlands, and the story is uninspired and uninteresting, especially compared to something like Leviathan or Omega.

Now, regarding this achievement, OP is right, it's imperative to wait until there's only one or 2 enemies left before cranking the difficulty up, because the damage is insane, and the worst part is how you get staggered and stun locked by every single attack. Plus, enemies rush you like crazy and when they have skills like Tech Armor or Barrier, they're very hard to kill.
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By Asturgis on 31 May 2021 17:26
Wow thank you so much! I followed what you out to a T and voila it worked!! Thanks again!
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By HS HaZard v2 on 02 Jun 2021 21:41
beautiful. worked perfectly thank you
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By SonnieSlim on 03 Jun 2021 18:25
Worked a treat.
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By USS Prometheus on 05 Jun 2021 12:34
This is a perfect guide. Thanks.toast
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By Broon43 on 28 Aug 2022 01:11
Worked perfectly, nice and easy guide!
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By TheHolySammich on 11 Feb 2023 00:54
Very well written guide, worked great in Legendary Edition too!
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By Tuxie Duck on 10 Jun 2021 15:38
worked like a treat, thanks for the write up
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By luhosenpai on 10 Jun 2021 22:51
There is always the "legit" way, which can be a great test of your skills (especially now that we're sans multiplayer,) but by this point I was 140 hours in to the trilogy and just wanted to finish the achievos.
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By Tozi Tiberius on 17 Jun 2021 12:58
Worked perfectly
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By karabiner42 on 18 Jun 2021 22:44
Worked like a charm! Many thanks!
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By jpv1962 on 22 Jun 2021 20:48
Lowering and re-raising the difficulty worked for the Spectre match. Also there's a modifier you can purchase to give yourself more damage if you want - reduces your match score but that's not important for the final match.
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By Jodmeister on 26 Jun 2021 11:13
Can you do this with the insanity achievement or do I need to make a save because it tells you not to change the difficulty?
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By TheReaper2693 on 02 Jul 2021 01:35
I wouldn't try this on the insanity play through unless you want to fight them at insanity level. You'll ruin the insanity run by changing difficulty at any time for any reason.
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By TheNamelessOne on 02 Jul 2021 03:16
Actually, the difficulty maxes out at normal for the arena. Playing on hard or insanity does not up the difficulty any more.

However, if you are going for a completionist insanity run, make a separate save file before attempting this. Pop the achievement then revert to your old save. Or just finish your insane run and then return to the Citadel to mop this one up (as I did.)
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By Tozi Tiberius on 02 Jul 2021 16:39
Who gave two 👎? People must of missed.
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By lee1987xz on 09 Jul 2021 21:36
Felt a bit dirty lowering the difficulty but I had to. laugh That last wave was brutal even on normal difficulty, I was just being bombarded with explosions from every angle.
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By TheCraig1981 on 24 Jul 2021 20:21
To think people wanted PvP in ME3...
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By iago on 04 Aug 2021 20:55
This achievement is complete trash to do on Insanity because your squad mates are utterly useless.
Yeah sure, send fucking 30 enemies at me at once with 0 help, easy peasy…
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By White Lama on 26 Aug 2021 15:47
I would add that if you want to do this legit on Insanity, what helped me was to pick the correct map. I spent about 2 hours trying to do it on the pain train map and, literally, my first try on the SpinZone map I beat them. Also, I used Ashley/James. I never used James the rest of the game but his Tanking was instrumental in drawing fire.
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By Steagles209 on 29 Sep 2021 02:06
Excellent Guide
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By Y2Joolz on 13 Oct 2021 17:42
Can confirm this still works
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By TMONEYRKO619 on 02 Nov 2021 23:00
Still locked. Not Happy...
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By IamKamakura on 07 Dec 2021 16:00
Still locked. Not Happy...
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By IamKamakura on 07 Dec 2021 19:08
Still works!
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By kopojk on 06 Jan 2022 09:46
Hello. I've tried the cheese method several times without the achievement popping. I am switching combat difficulty to normal with 2 or 3 enemies minimum. Maybe I'm bad but trying the whole thing on normal is frustrating. Any help would be appreciated. 😀
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By DeFi CyaNide on 20 Jan 2022 22:42
Did it on insanity, as a sentinel with Ashley and Garrus, both equipped with N7 Typhoons with upgrades/skills/outfits focusing on weapon damage. All I did was pretty much overload the Shepards' shields and let my two squadmates tear them apart. Even if you're a different class, this setup should work well on normal at least. Problem is, that weapon costs 150k, or 135k with store discount bonuses.
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By Matthz8 on 24 Jan 2022 01:03
Just did the changing difficulty trick and it worked like a charm!
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By pezboyben on 16 Feb 2022 03:14
Difficulty switch in march 2022 with 1 clone left worked great, thanks!
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By Tropan on 05 Mar 2022 02:48
Yeah changed difficulty with the last enemy of the 3rd wave and it popped. Thank god i was struggling when i had a couple of trys on normal
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By Fingers87 on 20 Apr 2022 07:06
Great solution! Just unlocked it using this method. Thank you!
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By BiggDope on 15 May 2022 02:13
I have beaten it twice and still haven't unlocked the achievement.
What do I do now?
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By Joker369 xD on 22 May 2022 06:03
Excellent guide, worked like a charm.
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By dunners76 on 12 May 2023 22:23
Wow, won the match on the first try on insanity with Garrus and Vega both with N7 Typhoon Vs and me with Lancer. Had to keep away from the vanguards but it wasn’t too bad.

Of course I turned the player damage increase mod and none of the negative ones but what’s the point of that when you just have to win?
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By Khan Garth on 01 Mar 2024 07:32
Still works after the patch earlier this week. Thanks!
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By JKSullivan on 10 Jun 2021 11:38
+1 Nice guide.
Alternatively of you want to earn this without mucking with the difficulty upgrade and use the silenced pistol you got with the Citadel DLC mission. (It's amazing) Boost your headshot damage with armor and if you're a soldier spam that slow-mo and headshots take em down pretty quick.If your not a soldier take EDI to burn armor and short out shields and a biotic to knock em airborn.
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By Aura of Heroism on 17 Jun 2021 07:43
I play as a soldier. Figured I'd give this a shot during my Insanity (and hopefully, only) run, instead of coming back to it after completing the campaign. I run a Incendiary Blast/Concussive Shot build usually using a pistol or smg for the power bonus mod and Energy Drain as my bonus ability. With that set up, Garrus with an N7 Typhoon/AP ammo, and Kaidan with Cryo ammo (squad version from me) on another N7 Typhoon.

Energy Drain & 2 Overloads for the shields, AP ammo & Incendiary Concussive for everything else. Got it on 2nd attempt (got caught out of cover & kept rolling instead of getting back into cover on the first attempt).

Hope that helps any Soldiers going for a straight playthrough on Insanity.
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By Naberios on 18 Jul 2021 04:47
I think the guide is missing the fact that this is part of the Citadel DLC - so is part of the branch of visiting Anderson’s apartment, not the main Citadel
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By metallicafan459 on 08 Dec 2023 14:03
For anyone who needs more details in the Normandy check ur emails u should get an email from someone about shore leave, meet joker in the restaurant (this was a dlc mission in the 360 version) then comple the whole of the storyline untill you throw a party then leave the apartment and there is a combat arena just outside the door past the shop on the right.
Keep in mind you can beat the majority of the mirror match on casual then switch to normal when you are about to win
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By CobbleCombat VI on 10 Jan 2024 23:46
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The above guide is perfectly sufficient to unlocking this achievement. However, if you are going for the Insanity achievement and don’t want to risk using different save files, then I suggest using the method @AuraofHeroism in the comments of the above guide used, as well as my own strategy, to win this achievement. This is the exact method I used, and I won in fewer than three attempts: The M-11 (the pistol Shepard acquires at the beginning of the Citadel DLC) is sufficient in and of itself to take out all the clones, without changing the difficulty. For armor mods I used a scope for distance and cranial trauma (the headshot modifier). I equipped no other weapons, so my cool down was +200%. I took EDI and Miranda with me because both have overload and incinerate. If Miranda isn’t available, Garrus and Kaidan are useful as well. If neither of them is available, then I would go with James for his Carnage ability or Liara for her Warp and Stasis. I used Wingman as my stage and turned on the damage bonus in the Armax menu. The only downside is the lack of ammo, but there are plenty of ammo boxes. This can be used by any class, simply due to the overpowered damage the M-11 provides. Each of the three waves spawns a total of 6 clones, regardless of the classes you’ve previously taken out. This contradicts what I’ve read in the Mass Effect Wiki, which stated that two of each class spawned in the first two rounds, with one of each spawning in the final round. The first round consists of the Engineer, Adept, and Soldier classes. I personally found the Engineer to be the most threatening, since it was the most aggressive. The Adept and Engineer both have the N7 Hurricane, which can obliterate your health in a short amount of time. The clones also spam like no other, with the biggest threats being the Engineer’s Incinerate, the Adept’s Warp (which can hit you while in cover), and the Soldier’s Carnage. The next round is filled with the hybrid classes: Infiltrator, Vanguard, and Sentinel. The Vanguard is absolutely the biggest threat, as it is easily the most aggressive and has both Charge and Nova. Charge gets the clone in close range, and Nova is an area-of-effect ground pound, both of which stagger you. The infiltrator is also tricky, since it has the tactical cloak and might be difficult to track down. The final round utilizes all character classes, of which the Vanguard is still the deadliest. Once three of any clone are taken out, no more clones will spawn. One last note: the clones almost exclusively target you, so squad survivability is a low priority. Good luck everyone.

*Edit: Changed gun to which I was referring to the M-11 (previously written as M-22)
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17 Jul 2021 15:20

3 Comments
The M-22 is a shotgun do you me the M-11 Suppressor?
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By Sigma Lykos on 19 Oct 2022 12:02
My apologizes you are right. I've made the appropriate edit.
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By Sigma 3815 on 16 Dec 2022 22:25
Pretty easy on insane with the M-11. I took a warden with cryo beam and overcharge on max. My gear is set completely on weapon demage and headshot demage. Only choose the M-11 for max cooldown. Overcharge on a shepherd clone and aim for the head. Change the positions as often you can and dodge the grenades
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By N8 Vision on 30 Aug 2023 17:46
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This achievement can be quite difficult, but thankfully there is a cheese method you can use. First thing you'll need to do is wait until you have access to the combat sim in the Silversun Strip. Then you need to unlock Spectre opponents. Complete Arena matches on Narrative difficulty until you earn a few silver medals. Now purchase some combat multipliers (weak shields, no medkits, and no ammo crates are great) and Geth enemies to fight. Do a match with those settings and aim for a gold score, which will allow you to purchase Spectre enemies.
 
Turn off all the multipliers (we don't care about our score at this point) and start a match against Spectre opponents, but leave the difficulty on Narrative for now. Defeat the first two waves and all but one enemy in the third wave, then pause your game and up the difficulty to Normal. Defeat the last enemy to unlock the achievement.
 
Warning: Be sure to do this on a different save file than the one you're using to get the Insanity achievements!
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