Max Payne 3
67 Achievements
PC
You Play, You Pay, You Bastard
100 Kills With Melee .
How to unlock the You Play, You Pay, You Bastard achievement in Max Payne 3 - Definitive Guide
**IMPORTANT**
You must use the Y button to initiate a melee beat down, using the RT will not count towards the achievement, although it will in the grinds section.
Meleeing is done by pressing the Y button when close to an enemy. You will enter a mini cutscene where you grab the enemy, steal their weapon and shoot them in the face by clicking the Right Trigger
Best area to get melee kills
Make sure you are playing on easy
In Chapter 4 Checkpoint 5 run straight ahead and melee all of the enemies in this area and press start and reload checkpoint. Yes stats do count if you reload checkpoints. Hope this helped.
This can also be earned in Multiplayer
**Note**
This achievement is apparently not unlocking for everyone directly at 100 kills, so keep getting kills and it will eventually unlock not too long after.
You must use the Y button to initiate a melee beat down, using the RT will not count towards the achievement, although it will in the grinds section.
Meleeing is done by pressing the Y button when close to an enemy. You will enter a mini cutscene where you grab the enemy, steal their weapon and shoot them in the face by clicking the Right Trigger
Best area to get melee kills
Make sure you are playing on easy
In Chapter 4 Checkpoint 5 run straight ahead and melee all of the enemies in this area and press start and reload checkpoint. Yes stats do count if you reload checkpoints. Hope this helped.
This can also be earned in Multiplayer
**Note**
This achievement is apparently not unlocking for everyone directly at 100 kills, so keep getting kills and it will eventually unlock not too long after.
51 Comments
102 as well
By Poopdog M60Riot on 14 Sep 2013 08:35
It is worth mentioning that this can also be done in Multiplayer. I have only played the MP so far and I have this achievement. All you need to do is press Y when close to an enemy and you'll do a melee, most of the time it is an insta-kill.
By LegendaryMarvel on 17 May 2012 17:35
Chapter XIII - Checkpoint 2
Just keep meleeing all three of the guards. To mix things up, melee the first guy, take cover at the door, blindfire the sap in the back, and then run around the corner and melee the closer guard in the office. This can get you so many different grinds, I maxed out the melee because of this. Hope this helps!
Edit: The achievement will not unlock at the 100 mark, for clarification. However, it's not a big deal at all, for you just keep doing it until you get it. I put it at around 110. If you get the platinum grind for 150 melee kills before this, I am lost on what to do for you.
Just keep meleeing all three of the guards. To mix things up, melee the first guy, take cover at the door, blindfire the sap in the back, and then run around the corner and melee the closer guard in the office. This can get you so many different grinds, I maxed out the melee because of this. Hope this helps!
Edit: The achievement will not unlock at the 100 mark, for clarification. However, it's not a big deal at all, for you just keep doing it until you get it. I put it at around 110. If you get the platinum grind for 150 melee kills before this, I am lost on what to do for you.
10 Comments
i like this method better, the other one i kept dying, mine unlocked on 107.
By JPG30 on 23 May 2012 21:46
i popped it at 104
By Rheinadler on 29 May 2012 12:06
An easy and quick way to achieve this, is loading Chapter 1, Checkpoint 2. There will be 3 enemies right in front of you and 2 more at the room in front of you. Just run to them and press Y or RT. I did pressing RT and it worked. Pause and reload the checkpoint.
You will have 4 Painkillers, so use them when need it.
Keep in mind that this achievement is a little glitched. For instance, I unlocked it with 131 melee.
PS: You can use this same method while completing the grind. It's quick and very simple.
You will have 4 Painkillers, so use them when need it.
Keep in mind that this achievement is a little glitched. For instance, I unlocked it with 131 melee.
PS: You can use this same method while completing the grind. It's quick and very simple.
1 Comment
Wrong!
By Deeskool on 12 Dec 2012 03:18
I discovered a way to save a lot of time when going for this achievement.
Load up Chapter XIII - Checkpoint 2 (credit to MaurickShepherd for the checkpoint location), and be sure you are playing on Easy. There will be 3 guards, one who walks towards you in the same room (don't worry, you start behind cover and he doesn't know you're there), and 2 in the room to the back left. Wait until the first guard gets right up next to your cover then come out and melee him immediately (be sure to use , and not as it won't count toward this achievement - credit to ICECLIMBERS). Here's the trick...don't kill him immediately. Instead, let the slow-mo scene play out, and just stand there pointing your gun at him. When the melee cutscene stops immediately press again, and let the melee cutscene play out again. By this time the other guards will be alerted and starting to come out of the other room, but I have found that I could usually get 3 melees out of the first guard before killing him without being shot by the others. Now repeat with guard 2, but be aware of guard 3's location. Lastly, take care of guard 3 the same way. Afterward pause and reload checkpoint. Melee animations seem to be random, but if you get the one where the guard ends up on the ground looking up at you, be sure to tap repeatedly when the cutscene ends and you'll be able kick him 3-4 times before he dies...ALL OF THESE KICKS COUNT AS MELEES, so be sure to get as many kicks in as possible on the downed guard.
Every time you melee (or kick) a guard, it counts so you should be able to rack up at least 6-9 melees consistently before reloading. As a general rule, I tried to melee each guard at least twice, depending on health and enemy locations.
Things to keep in mind:
~Its been reported that this achievement is a bit buggy and may not unlock right at 100 kills, so just keep at it until it unlocks. If you haven't finished the single player melee grind, all of this will count toward that.
~There is a stash of 2 painkillers in the room with guards 2 and 3 but you may not bother with them as there's only 3 guards and you can reload the checkpoint at any time. This is also why accidental deaths aren't a huge deal, just reload and try again.
~You are vulnerable after the melee animation ends, so be sure to start tapping near the end of the cutscene so you can melee again and reduce your chances of being shot.
~I found that it is possible to shoot a guard in the leg/shin and have him drop, which will give you an opportunity to kick him repeatedly to rack up melees, but I couldn't do this consistently. You could try this option to mix things up a bit, but remember that guards die faster on Easy.
Load up Chapter XIII - Checkpoint 2 (credit to MaurickShepherd for the checkpoint location), and be sure you are playing on Easy. There will be 3 guards, one who walks towards you in the same room (don't worry, you start behind cover and he doesn't know you're there), and 2 in the room to the back left. Wait until the first guard gets right up next to your cover then come out and melee him immediately (be sure to use , and not as it won't count toward this achievement - credit to ICECLIMBERS). Here's the trick...don't kill him immediately. Instead, let the slow-mo scene play out, and just stand there pointing your gun at him. When the melee cutscene stops immediately press again, and let the melee cutscene play out again. By this time the other guards will be alerted and starting to come out of the other room, but I have found that I could usually get 3 melees out of the first guard before killing him without being shot by the others. Now repeat with guard 2, but be aware of guard 3's location. Lastly, take care of guard 3 the same way. Afterward pause and reload checkpoint. Melee animations seem to be random, but if you get the one where the guard ends up on the ground looking up at you, be sure to tap repeatedly when the cutscene ends and you'll be able kick him 3-4 times before he dies...ALL OF THESE KICKS COUNT AS MELEES, so be sure to get as many kicks in as possible on the downed guard.
Every time you melee (or kick) a guard, it counts so you should be able to rack up at least 6-9 melees consistently before reloading. As a general rule, I tried to melee each guard at least twice, depending on health and enemy locations.
Things to keep in mind:
~Its been reported that this achievement is a bit buggy and may not unlock right at 100 kills, so just keep at it until it unlocks. If you haven't finished the single player melee grind, all of this will count toward that.
~There is a stash of 2 painkillers in the room with guards 2 and 3 but you may not bother with them as there's only 3 guards and you can reload the checkpoint at any time. This is also why accidental deaths aren't a huge deal, just reload and try again.
~You are vulnerable after the melee animation ends, so be sure to start tapping near the end of the cutscene so you can melee again and reduce your chances of being shot.
~I found that it is possible to shoot a guard in the leg/shin and have him drop, which will give you an opportunity to kick him repeatedly to rack up melees, but I couldn't do this consistently. You could try this option to mix things up a bit, but remember that guards die faster on Easy.
*Note* This solution was carried over from the one I posted on TA for the XBox 360 version. It has been modified slightly for the PS3 version.
I discovered a way to save a lot of time when going for this trophy. Load up Chapter XIII - Checkpoint 2 (credit to MaurickShepherd on TA for the checkpoint location), and be sure you are playing on Easy. There will be 3 guards, one who walks towards you in the same room (don't worry, you start behind cover and he doesn't know you're there), and 2 in the room to the back left. Wait until the first guard gets right up next to your cover then come out and melee him immediately (be sure to use Triangle, and not R2 as it won't count toward this trophy - credit to ICECLIMBERS on TA). Here's the trick...don't kill him immediately. Instead, let the slow-mo scene play out, and just stand there pointing your gun at him. When the melee cutscene stops immediately press Triangle again, and let the melee cutscene play out again. By this time the other guards will be alerted and starting to come out of the other room, but I have found that I could usually get 3 melees out of the first guard before killing him without being shot by the others. Now repeat with guard 2, but be aware of guard 3's location. Lastly, take care of guard 3 the same way. Afterward pause and reload checkpoint. Melee animations seem to be random, but if you get the one where the guard ends up on the ground looking up at you, be sure to tap Triangle repeatedly when the cutscene ends and you'll be able kick him 3-4 times before he dies...ALL OF THESE KICKS COUNT AS MELEES, so be sure to get as many kicks in as possible on the downed guard.
Every time you melee (or kick) a guard, it counts so you should be able to rack up at least 6-9 melees consistently before reloading. As a general rule, I tried to melee each guard at least twice, depending on health and enemy locations.
Things to keep in mind:
~Its been reported that this trophy is a bit buggy and may not unlock right at 100 kills, so just keep at it until it unlocks. If you haven't finished the single player melee grind, all of this will count toward that.
~There is a stash of 2 painkillers in the room with guards 2 and 3 but you may not bother with them as there's only 3 guards and you can reload the checkpoint at any time. This is also why accidental deaths aren't a huge deal, just reload and try again.
~You are vulnerable after the melee animation ends, so be sure to start tapping Triangle near the end of the cutscene so you can melee again and reduce your chances of being shot.
~I found that it is possible to shoot a guard in the leg/shin and have him drop, which will give you an opportunity to kick him repeatedly to rack up melees, but I couldn't do this consistently. You could try this option to mix things up a bit, but remember that guards die faster on Easy.
I discovered a way to save a lot of time when going for this trophy. Load up Chapter XIII - Checkpoint 2 (credit to MaurickShepherd on TA for the checkpoint location), and be sure you are playing on Easy. There will be 3 guards, one who walks towards you in the same room (don't worry, you start behind cover and he doesn't know you're there), and 2 in the room to the back left. Wait until the first guard gets right up next to your cover then come out and melee him immediately (be sure to use Triangle, and not R2 as it won't count toward this trophy - credit to ICECLIMBERS on TA). Here's the trick...don't kill him immediately. Instead, let the slow-mo scene play out, and just stand there pointing your gun at him. When the melee cutscene stops immediately press Triangle again, and let the melee cutscene play out again. By this time the other guards will be alerted and starting to come out of the other room, but I have found that I could usually get 3 melees out of the first guard before killing him without being shot by the others. Now repeat with guard 2, but be aware of guard 3's location. Lastly, take care of guard 3 the same way. Afterward pause and reload checkpoint. Melee animations seem to be random, but if you get the one where the guard ends up on the ground looking up at you, be sure to tap Triangle repeatedly when the cutscene ends and you'll be able kick him 3-4 times before he dies...ALL OF THESE KICKS COUNT AS MELEES, so be sure to get as many kicks in as possible on the downed guard.
Every time you melee (or kick) a guard, it counts so you should be able to rack up at least 6-9 melees consistently before reloading. As a general rule, I tried to melee each guard at least twice, depending on health and enemy locations.
Things to keep in mind:
~Its been reported that this trophy is a bit buggy and may not unlock right at 100 kills, so just keep at it until it unlocks. If you haven't finished the single player melee grind, all of this will count toward that.
~There is a stash of 2 painkillers in the room with guards 2 and 3 but you may not bother with them as there's only 3 guards and you can reload the checkpoint at any time. This is also why accidental deaths aren't a huge deal, just reload and try again.
~You are vulnerable after the melee animation ends, so be sure to start tapping Triangle near the end of the cutscene so you can melee again and reduce your chances of being shot.
~I found that it is possible to shoot a guard in the leg/shin and have him drop, which will give you an opportunity to kick him repeatedly to rack up melees, but I couldn't do this consistently. You could try this option to mix things up a bit, but remember that guards die faster on Easy.
This is an accumulative achievement. To Melee an enemy while close press , you can use chapter select to go back for this one. Online Melee kills count toward this achievement.
* Seems to be glitched, unlocks at random Melee counts.
This trophy is glitched and will require more than 100 melee kills, usually 150+.
You melee enemies by pressing triangle when close by, you'll trigger an animation where Max beats them with his gun until you finish them off by pressing R2, this counts as a melee kill.
Finishing off wounded enemies by pressing triangle when close to them on the ground also finishes them off via a swift kick.
You melee enemies by pressing triangle when close by, you'll trigger an animation where Max beats them with his gun until you finish them off by pressing R2, this counts as a melee kill.
Finishing off wounded enemies by pressing triangle when close to them on the ground also finishes them off via a swift kick.
This guide was translated automatically.
Click (hit) later (They shoot)...Repeat 100-120 times and the Trophy is yours!!!
You can easily do it here!!! CHAPTER V - CHECKPOINT 5
You can easily do it here!!! CHAPTER V - CHECKPOINT 5
6 Comments
I don't agree with the clue above me. It's better to score hits with a checkpoint restart. For example, you can do it like I did in the first chapter, checkpoint 1. There are just 5 enemies there and on an easy level you can handle it in about fifteen minutes. Simple arithmetic... 100+ kills divided by 5 and you get 20 reboots. In addition, if you start boosting after the company, then of course there will be more people killed in hand-to-hand combat. And this trophy also does not drop when exactly 100 enemies are killed. Kill it a little more and it will fall out.
By jumperman-killer on 14 Jun 2012 03:55
I didn't play the single, I got this trophy online.
By Vano__ on 30 May 2012 01:07
This guide was translated automatically.
CHAPTER 8 CHECKPOINT 5. We just stupidly run up point-blank to the bandit. and press R2 several times (default shooting), DO NOT PRESS ANY TRIANGLES, and even if you have no cartridges, Mach himself will take the weapon away from your opponent and finish him off with it. And when there are two bandits left, we let ourselves be killed and start over, and so on until you get the trophy. It took me exactly 120 times to get it. On average, I killed five people with this weapon at one time. Just try to quickly run up to the bandits and DO NOT SPARE THE MEDICINE! As soon as the damage scale becomes more than half, we immediately heal. otherwise you will be shot and you will move to a horizontal position This is, of course, convenient for leveling up KILLS while lying on your back and KILLS FROM A PROVEN POSITION, but you don’t get trophies for this!