METAL GEAR RISING: REVENGEANCE
60 Achievements
60-80h
GOG
The Politics of Silencing Foes
Defeat Sen. Armstrong without taking any damage on Hard difficulty or above.
0.5%
How to unlock the The Politics of Silencing Foes achievement in METAL GEAR RISING: REVENGEANCE - Definitive Guide
"The Politics of Silencing Foes"
Defeat the last boss without taking damage Hard +
Spoilers
Defeat Armstrong without taking damage Hard +
For this achievement, I just want to point out that you CANNOT BE HIT DURING ALL THREE STAGES (against Armstrong not MGE); on MGE w/ sword, on MGE w/o sword, and the 1v1 with Sam's sword.
For stage 1 (easiest imo) bring him down to i believe it was 90% then he will break your sword
For Stage 2 I just ran around dodging his moves for 2-3 mins after that time hell charge at you, dodge it (or hell stomp if he misses) and stage 3 will start, IF YOU TAKE DAMAGE FROM CHARGE IT COUNTS AS TAKING DAMAGE
Stage 3 is very RNG and luck based you need to be able to dodge and it is better to run and get small hits over time than go all out and hope you get out of his range
A trick I used for this (since I am not too confident with my blade mode capabilities) for stage 3 is I just ran under the projectiles he threw at me
Make sure when he is GREEN you get BEHIND HIM and use blade mode to hit his "left shoulder area" (you'll be able to see the box)
Also a nice note for this if you are having trouble avoiding damage, if you press A + X you do a jump back sword slash, abuse this if he is going to attack, it helps you get out of range
Other than those tips, its really luck based
Good Luck
Defeat the last boss without taking damage Hard +
Spoilers
Defeat Armstrong without taking damage Hard +
For this achievement, I just want to point out that you CANNOT BE HIT DURING ALL THREE STAGES (against Armstrong not MGE); on MGE w/ sword, on MGE w/o sword, and the 1v1 with Sam's sword.
For stage 1 (easiest imo) bring him down to i believe it was 90% then he will break your sword
For Stage 2 I just ran around dodging his moves for 2-3 mins after that time hell charge at you, dodge it (or hell stomp if he misses) and stage 3 will start, IF YOU TAKE DAMAGE FROM CHARGE IT COUNTS AS TAKING DAMAGE
Stage 3 is very RNG and luck based you need to be able to dodge and it is better to run and get small hits over time than go all out and hope you get out of his range
A trick I used for this (since I am not too confident with my blade mode capabilities) for stage 3 is I just ran under the projectiles he threw at me
Make sure when he is GREEN you get BEHIND HIM and use blade mode to hit his "left shoulder area" (you'll be able to see the box)
Also a nice note for this if you are having trouble avoiding damage, if you press A + X you do a jump back sword slash, abuse this if he is going to attack, it helps you get out of range
Other than those tips, its really luck based
Good Luck
16 Comments
So, if I get hit in stage 3 and restart from checkpoint, I´m no longer able to get this achievement without resetting the chapter? Good guide btw
By SalmonSnake on 27 Feb 2013 03:33
You can restart from a checkpoint and still get the achievement. The only thing you need to look out for is that you don't get hit by armstrong's last attack at the end of stage 2 because you won't be able to get the achievement if you get hit by that one.
By Hypron on 27 Feb 2013 03:40
I recommend doing it on New Game + with Infinite Wig B equipped that you get after getting 20 left hands and beating the game.
Infinite Wig B gives you infinite supply of fuel-cell energy, meaning you can have Ripper Mode turned on forever. But that also mean that you can turn on and off the Ripper Mode as many times as you want. Now here's the deal. When you turn Ripper Mode on the time slows for a half a second. The time also slows whenever you are in Blade Mode. Because 1+1=2, as soon as you turn the Ripper Mode on press the Blade Mode button. Time will flow even slower. And because of Infinite Wig B you can stay in that state as long as you want and enable it as many times as you want.
For Armstrong you still have to survive Stage 2 for 2:30 min because you have no sword, so you can't enable Blade Mode. A+X to Dodge is your friend.
For Stage 1 however run straight to him and enable Ripper Mode and Blade Mode. Now slice him until you see him doing one of his attacks. Don't be scared, slice some more and when attack is 1-2 seconds from hitting you press A+X to dodge it, don't parry or counter-parry. Then repeat.
For Stage 3 do the same except for first flaming ground attack. When his health drops to 120% (it should take about 2 Ripper Mode and Blade Mode attacks) he may cast his green healing buff. As you would do normally stop him from healing and get in front of him. Because of super slow motion you can hit him for over 125% damage when he is staggered. It will take a lot of time and the song will probably make a loop. That's how long can you slice. If you attack him from behind or side he will slowly walk away from you reducing the time you can slash him.
As always quit to Title after every checkpoint to save in case of getting hit. Also do not go to customize screen during the fight because if you get hit it will save it and even though you have full health and No Damage screen you will not get an achievement.
This Ripper Mode and Blade Mode trick works on every boss except for Monsoon because you are in permanent Ripper Mode during that fight.
Infinite Wig B gives you infinite supply of fuel-cell energy, meaning you can have Ripper Mode turned on forever. But that also mean that you can turn on and off the Ripper Mode as many times as you want. Now here's the deal. When you turn Ripper Mode on the time slows for a half a second. The time also slows whenever you are in Blade Mode. Because 1+1=2, as soon as you turn the Ripper Mode on press the Blade Mode button. Time will flow even slower. And because of Infinite Wig B you can stay in that state as long as you want and enable it as many times as you want.
For Armstrong you still have to survive Stage 2 for 2:30 min because you have no sword, so you can't enable Blade Mode. A+X to Dodge is your friend.
For Stage 1 however run straight to him and enable Ripper Mode and Blade Mode. Now slice him until you see him doing one of his attacks. Don't be scared, slice some more and when attack is 1-2 seconds from hitting you press A+X to dodge it, don't parry or counter-parry. Then repeat.
For Stage 3 do the same except for first flaming ground attack. When his health drops to 120% (it should take about 2 Ripper Mode and Blade Mode attacks) he may cast his green healing buff. As you would do normally stop him from healing and get in front of him. Because of super slow motion you can hit him for over 125% damage when he is staggered. It will take a lot of time and the song will probably make a loop. That's how long can you slice. If you attack him from behind or side he will slowly walk away from you reducing the time you can slash him.
As always quit to Title after every checkpoint to save in case of getting hit. Also do not go to customize screen during the fight because if you get hit it will save it and even though you have full health and No Damage screen you will not get an achievement.
This Ripper Mode and Blade Mode trick works on every boss except for Monsoon because you are in permanent Ripper Mode during that fight.
Back to basics, no additional weapons here so it doesn't matter which playthrough you do this on as you'll have the same equipment, this battle has 3 Checkpoints however the first 2 are really simple short sections.
Phase 1 (first checkpoint): This part is really simple, all moves are easily telegraphed and Parried, if he glows yellow he will do an unblockable attack which you can avoid by running away and jumping, this part doesn't take too long, while you don't do much damage you only need to get him down to around 97-95% or so, I cannot remember exactly but it's not much.
Phase 2 (second checkpoint): This part can be a pain because after a while any damage you take will force the next checkpoint and thus making it impossible to just "restart checkpoint" if you took damage, he fights the same in this Phase except you cannot Parry else you take chip damage, this means you will have to spend all your time dodging his moves, you can fight back but it isn't needed and Punching/Kicking is slow. You only need to avoid attacks for about 2-3 Minutes depending on difficulty, the best way to avoid them is to go back to a corner as typically that will make him take a few minutes walking around before he attacks you, and when he comes at you just jump out the corner and into the opposite corner, the advantage to this is you will be evading less attacks and thus less chance of being hit.
Phase 3 (third checkpoint): This part is fairly easy if you know what you're doing, He will start off by charging up before hitting the ground and making fire trails, you can run up to him and deal considerable damage (with Ripper Mode) before he strikes the ground, run away immediately and avoid these attacks. The other moves he will do afterwards include a web which covers the ground, you will need to stand somewhere where the web is not in order to not get hit when it explodes, usually during this move he will charge at you once it explodes so be ready to Parry (unless he is glowing yellow, which he does sometimes in order to try grabbing you, which you instead need to avoid that), this is pretty much all he will do (in addition to the moves from Phase 1/2) so wait for those openings and unleash hell.
Phase "3.5": Sometimes he will charge at you with his fist on fire, when this happens face him and attack (you don't have to but this version of the Quick Time event deals more damage to him than if you aren't facing him), you'll be dragged into a Quick Time event to deal damage to him.
Phase 4 (kind of): This is a fairly random scripted event that can happen once the entire battle, or perhaps 2 or 3 times. He will jump up high and start throwing stuff at you, take this part fairly slow you have plenty of time for it (but not unlimited!) you need to enter Blade Mode and line up the slashes so you hit every square, after this you'll end up hitting his head and he will take a chunk of damage in a short scene. Afterwards the battle may resume as normal or it may push on to Phase 5.
Phase 5: He will start healing while glowing green, go up to his back and us Blade Mode to stop him from healing, he will then be open to a barrage of attacks so smack his health down as low as you can, after this (if he is above 0.1% health) he may continue with Phase 3 or Phase 4 until he is weak enough for the final Quick Time event.
Phase 1 (first checkpoint): This part is really simple, all moves are easily telegraphed and Parried, if he glows yellow he will do an unblockable attack which you can avoid by running away and jumping, this part doesn't take too long, while you don't do much damage you only need to get him down to around 97-95% or so, I cannot remember exactly but it's not much.
Phase 2 (second checkpoint): This part can be a pain because after a while any damage you take will force the next checkpoint and thus making it impossible to just "restart checkpoint" if you took damage, he fights the same in this Phase except you cannot Parry else you take chip damage, this means you will have to spend all your time dodging his moves, you can fight back but it isn't needed and Punching/Kicking is slow. You only need to avoid attacks for about 2-3 Minutes depending on difficulty, the best way to avoid them is to go back to a corner as typically that will make him take a few minutes walking around before he attacks you, and when he comes at you just jump out the corner and into the opposite corner, the advantage to this is you will be evading less attacks and thus less chance of being hit.
Phase 3 (third checkpoint): This part is fairly easy if you know what you're doing, He will start off by charging up before hitting the ground and making fire trails, you can run up to him and deal considerable damage (with Ripper Mode) before he strikes the ground, run away immediately and avoid these attacks. The other moves he will do afterwards include a web which covers the ground, you will need to stand somewhere where the web is not in order to not get hit when it explodes, usually during this move he will charge at you once it explodes so be ready to Parry (unless he is glowing yellow, which he does sometimes in order to try grabbing you, which you instead need to avoid that), this is pretty much all he will do (in addition to the moves from Phase 1/2) so wait for those openings and unleash hell.
Phase "3.5": Sometimes he will charge at you with his fist on fire, when this happens face him and attack (you don't have to but this version of the Quick Time event deals more damage to him than if you aren't facing him), you'll be dragged into a Quick Time event to deal damage to him.
Phase 4 (kind of): This is a fairly random scripted event that can happen once the entire battle, or perhaps 2 or 3 times. He will jump up high and start throwing stuff at you, take this part fairly slow you have plenty of time for it (but not unlimited!) you need to enter Blade Mode and line up the slashes so you hit every square, after this you'll end up hitting his head and he will take a chunk of damage in a short scene. Afterwards the battle may resume as normal or it may push on to Phase 5.
Phase 5: He will start healing while glowing green, go up to his back and us Blade Mode to stop him from healing, he will then be open to a barrage of attacks so smack his health down as low as you can, after this (if he is above 0.1% health) he may continue with Phase 3 or Phase 4 until he is weak enough for the final Quick Time event.
Senator Armstrong is right up there with Monsoon in difficulty, however he can be more manageable. You must be playing on Hard, Very Hard, or Revengeance, and defeat Senator Armstrong without taking any damage. If he lands a hit on you, use the Restart Checkpoint option to try again. Senator Armstrong has 2 checkpoints in his fight, however due to how the fight goes you must be very careful on the second phase. Unless you're impatient, you should leave this trophy for your Stormbringer playthrough, as earning a no damage bonus helps you achieve an S-Rank.
See Boss Data for additional details.
See Boss Data for additional details.
If you're trying to attempt these achievements, you should probably be pretty good at blocking/parrying. Practice and memorize enemy attack patterns, after a few tries you should be able to make it through. In the event that you get hit, simply reload the checkpoint and start from square one. If you get hit in a multi-segmented boss battle, you don't need to start the mission over; simply restart from the checkpoint like you would any other battle and resume.
We cannot show the content due to copyright protection. Please click the link below to view the guide.