METAL SLUG ANTHOLOGY
29 Achievements
12-15h
PS4
Metal Slug Master
Unlock all trophies.
0.6%
How to unlock the Metal Slug Master achievement in METAL SLUG ANTHOLOGY - Definitive Guide
Just obtain the other 28 trophies and the shiny platinum is yours!
This guide was translated automatically.
- Trophy difficulty level : 8/10.
- Offline trophies : 29 (20 , 1 , 7 , 1 ).
- Online Trophies : None.
- Estimated time to obtain platinum : 6-12+ hours.
- Minimum number of completions to reach platinum : 7.
- Glitched Trophies : None.
- Number of trophies you can miss : None.
- Does difficulty level affect trophies? : No.
- Do cheats disable trophies? : No.
3 Comments
There is a small bug in the game that makes it much easier to complete. All we need is a second gamepad and as soon as you die, immediately press start on the second one. The system thinks that the first player has died, but we calmly move on. This way you can get an achievement much faster for completing 5 or fewer repetitions. By the end of each part my counter was at 0.
By KitsynE on 30 Jul 2020 18:03
After each failure, click continue on another gamepad, and so alternate them one after another. Die on player 1, continue on player 2, die on player 2, continue on player 1.
Video guide (en).
And an important addition regarding the start button. On a PS4/PS5 gamepad, this is the RIGHT side of the TOUCHPAD.
Video guide (en).
And an important addition regarding the start button. On a PS4/PS5 gamepad, this is the RIGHT side of the TOUCHPAD.
By fessi4 on 08 Nov 2022 19:41
This guide was translated automatically.
The method of completing games with two gamepads is relevant for all parts except Metal Slug 6. In my case, Continue was not pressed on the second gamepad and, therefore, it was impossible to continue the game without dying. As a result, they did it with a friend - when the first character has 0UP, the second player gets ready and presses the right side of the touchpad exactly at the moment of the death of the first one. Then we change roles. To be even more convincing, one of the players must choose a character with respawn after death (the guy in the red bandana), otherwise sometimes it turned out that at the last levels the second one died instantly, and the first one still had no time to revive or count.