Metro: Last Light Redux
49 Achievements
25-30h
Saboteur
Complete the SNIPER TEAM level.
2.9%
How to unlock the Saboteur achievement in Metro: Last Light Redux - Definitive Guide
In this mission, you will assume the role of a Red Line solider with the objective of infiltrating a Reich-owned military base. This mission is broken down into five distinct sections: Sniper Post, Ruined Building, Bridge, Ruined Building, and Courtyard. Because this is an infiltration mission, you will automatically be thrown back to the last checkpoint if you are spotted and an alarm is raised. With that said, make sure to stick to the shadows, take down guards only when they are isolated, turn off any and all light sources, and loot dead bodies for air filters.
In the first section, adhere to your spotter's command and focus your attention on the lone guard stationed on the rooftop directly ahead of you, then the guards in the guard towers, then the five guards on patrolling the courtyard. After clearing these enemies out, take the zipline to the ruined building where you will find a duo of guards stationed. Take them out, then proceed downstairs and outside. Make your way down the dirt slope and underneath the bridge, where you will need to take care of one patrolling Nazi solider and another two guards who are stationed on the far left catwalks near a bright light source.
From here, climb the bridge and head into the ruined building on your left to avoid the gusts of the storm. Once inside the building, simply make your way upstairs, silently taking out any enemy guards who get in your way. Once on the roof, locate the zipline but do not take it just yet! You'll want to take out the guards in the three different guard towers and the six ground troops in the courtyard before ziplining down to the area. Once you touch down in the courtyard, make your way to the tunnel's entrance and when you open the door, you will reunite with your spotter as the mission ends, in turn unlocking the achievement.
In this mission, you will assume the role of a Red Line solider with the objective of infiltrating a Reich-owned military base. This mission is broken down into five distinct sections: Sniper Post, Ruined Building, Bridge, Ruined Building, and Courtyard. Because this is an infiltration mission, you will automatically be thrown back to the last checkpoint if you are spotted and an alarm is raised. With that said, make sure to stick to the shadows, take down guards only when they are isolated, turn off any and all light sources, and loot dead bodies for air filters.
In the first section, adhere to your spotter's command and focus your attention on the lone guard stationed on the rooftop directly ahead of you, then the guards in the guard towers, then the five guards on patrolling the courtyard. After clearing these enemies out, take the zipline to the ruined building where you will find a duo of guards stationed. Take them out, then proceed downstairs and outside. Make your way down the dirt slope and underneath the bridge, where you will need to take care of one patrolling Nazi solider and another two guards who are stationed on the far left catwalks near a bright light source.
From here, climb the bridge and head into the ruined building on your left to avoid the gusts of the storm. Once inside the building, simply make your way upstairs, silently taking out any enemy guards who get in your way. Once on the roof, locate the zipline but do not take it just yet! You'll want to take out the guards in the three different guard towers and the six ground troops in the courtyard before ziplining down to the area. Once you touch down in the courtyard, make your way to the tunnel's entrance and when you open the door, you will reunite with your spotter as the mission ends, in turn unlocking the achievement.
This is a short Chapter requiring you to play as a Red Line sniper team taking out targets in an exclusive stealth mission. If you raise the alarm, you automatically fail. Pick your shots carefully on the sniper parts. If you alert someone, then quickly kill them before they run to an alarm and activate it.
I can add on my own behalf, you can’t run at the last stage (wait until 2 out of 3 on the towers turn around, everything is easy at the bottom, start bottom left, move counterclockwise). GG