Minecraft Dungeons
104 Achievements
3,000
77.5-104h
Xbox One
Xbox Series
Indomitable
Complete a tower run on Apocalypse difficulty.
50
2.01%
How to unlock the Indomitable achievement in Minecraft Dungeons - Definitive Guide
Just to let everyone know that you can save scum the tower as much as you want to make this very easy.
For people that do not know how to do it:
- Play the tower until a point you wanna save (every level, except the 3 merchant ones work).
- Use the statue to go back to camp.
- Go back to the main menu and close the game to the dashboard.
- Wait a few seconds to a minute so the save syncs to the cloud.
- Go back to the game, enter the tower again and continue your run.
If you ever get killed and wanna go back to the save:
- DO NOT QUIT THE GAME, just press the on the controller.
- Select the game, press the and select manage game.
- Go to your saves, select your save and DELETE LOCAL ONLY.
ALWAYS BE VERY CAREFUL WHEN DOING THAT, IF YOU DELETE LOCAL AND CLOUD SAVES, YOU WILL LOSE ALL YOUR PROGRESS IN THE GAME.
- The game will close, open it again, you will get your save back from the cloud and can continue the tower from where you left, with all 3 lives again.
This is specially useful before bosses and levels 22, 23, 24 and 25.
To compliment, here's a guide with a build for the first tower that is currently active:
For people that do not know how to do it:
- Play the tower until a point you wanna save (every level, except the 3 merchant ones work).
- Use the statue to go back to camp.
- Go back to the main menu and close the game to the dashboard.
- Wait a few seconds to a minute so the save syncs to the cloud.
- Go back to the game, enter the tower again and continue your run.
If you ever get killed and wanna go back to the save:
- DO NOT QUIT THE GAME, just press the on the controller.
- Select the game, press the and select manage game.
- Go to your saves, select your save and DELETE LOCAL ONLY.
ALWAYS BE VERY CAREFUL WHEN DOING THAT, IF YOU DELETE LOCAL AND CLOUD SAVES, YOU WILL LOSE ALL YOUR PROGRESS IN THE GAME.
- The game will close, open it again, you will get your save back from the cloud and can continue the tower from where you left, with all 3 lives again.
This is specially useful before bosses and levels 22, 23, 24 and 25.
To compliment, here's a guide with a build for the first tower that is currently active:
77 Comments
You don't even need to do all that. You can just force quit the game on the death screen before the game resets the floor. This will return you to the last time you returned to camp. I made a habit of returning to camp between every floor. This worked for me numerous times on Floor 25 when fighting the Ghast.
Edited because I left out returning to camp.
Edited because I left out returning to camp.
By Trombonafide on 16 Dec 2021 16:00
Cool, that's even better! I didn't try it
By SiegfriedX on 16 Dec 2021 16:09
EDIT October 19th 2022: This glitch has been patched as of the latest update and no longer works.
There is currently a glitch that allows you to access the Tower with your regular game equipment, making this achievement very easy if you're kitted up. Here are the steps:
1. In the camp, open the map and select the Tower. Make sure you are on Apocalypse Difficulty . If you have a run in progress, abandon it so you have a fresh start. Close the map and reopen it, it should stay on the tower meaning if you hit twice it would start. Close the map for now.
2. Kill yourself with fall damage. There's a drop just south of the map table that you can climb back up and repeat quickly.
3. When you die, you need to open the map and launch the tower at a specific moment when the respawn timer is almost done. The timing is tricky so it may take a few attempts. I found it best to open the map right away and count 3 seconds or so in my head, then open the map and spam to load the tower. Another method is to wait until it says 1, wait another half second or so, then open the map and spam . In my successful attempt below you can actually hear the respawn sound in between transitions.
4. If it worked, you'll be in the tower with all your gear. I have no idea how the towers mechanics affect gear - whether using the merchants or swapping out gear would mean you glitch or lose items somehow - so I didn't risk it and just used my gear as is. My stuff is around level 145 and I finished Apocalypse with little issue.
Here is a video of me performing the glitch.
There is currently a glitch that allows you to access the Tower with your regular game equipment, making this achievement very easy if you're kitted up. Here are the steps:
1. In the camp, open the map and select the Tower. Make sure you are on Apocalypse Difficulty . If you have a run in progress, abandon it so you have a fresh start. Close the map and reopen it, it should stay on the tower meaning if you hit twice it would start. Close the map for now.
2. Kill yourself with fall damage. There's a drop just south of the map table that you can climb back up and repeat quickly.
3. When you die, you need to open the map and launch the tower at a specific moment when the respawn timer is almost done. The timing is tricky so it may take a few attempts. I found it best to open the map right away and count 3 seconds or so in my head, then open the map and spam to load the tower. Another method is to wait until it says 1, wait another half second or so, then open the map and spam . In my successful attempt below you can actually hear the respawn sound in between transitions.
4. If it worked, you'll be in the tower with all your gear. I have no idea how the towers mechanics affect gear - whether using the merchants or swapping out gear would mean you glitch or lose items somehow - so I didn't risk it and just used my gear as is. My stuff is around level 145 and I finished Apocalypse with little issue.
Here is a video of me performing the glitch.
8 Comments
I don't normally comment but this worked amazingly well; almost too easy. The waiting until 1 second left then just spamming A worked for me.
By Charlong 666 on 16 Jul 2022 04:04
Still working as of August 1. If it wasn't for this, I wouldn't have even tried it
By DJB Hustlin on 01 Aug 2022 15:43
Save scumming aside (the other guide has a good example on what to do there), I thought I'd mention some tips on how to actually beat this legit. I've done Apocalypse a few times now farming items.
Avoid taking damage! That's a lot easier if you have companions. Golem > Bees > Wolf > Llama.
Slow the enemies down. The snowball enchantment on armor is fantastic. So is frost/slow.
Limit your exposure. Walk on the outside of the map to prefer smaller battles and avoid being swarmed.
Artifact choices. I always had at least 1 pet companion (usually 2), and then a love medallion. On my first apocalypse run I went 2 pets + 1 love medallion until after floor 22 or so, at which point I went for 2 love medallions. Pet upgrades can significantly strengthen your team and you should replace weaker ones.
Post-level rewards. Get companions before upgrading your armor or weapons. Worst case, you can just kite around while your companion artifacts cooldown if they die, but meleeing an enemy is a fast way to die. If you don't have a good upgrade option, extra enchantment points are not a waste. You likely want weapons/armor that fit your play style, but I haven't had many issues choosing armor with -% damage or % negate damage. Roll for bees is also a good distraction.
First merchant. I usually upgrade my golem unless I have a great weapon or armor drop already.
Second merchant. It's usually better to uniquify your weapon.
Third merchant. Likewise to the above. If you care enough you could look up what your gilded armor does, but more often than not the effects are not as good as your weapon.
Avoid taking damage! That's a lot easier if you have companions. Golem > Bees > Wolf > Llama.
Slow the enemies down. The snowball enchantment on armor is fantastic. So is frost/slow.
Limit your exposure. Walk on the outside of the map to prefer smaller battles and avoid being swarmed.
Artifact choices. I always had at least 1 pet companion (usually 2), and then a love medallion. On my first apocalypse run I went 2 pets + 1 love medallion until after floor 22 or so, at which point I went for 2 love medallions. Pet upgrades can significantly strengthen your team and you should replace weaker ones.
Post-level rewards. Get companions before upgrading your armor or weapons. Worst case, you can just kite around while your companion artifacts cooldown if they die, but meleeing an enemy is a fast way to die. If you don't have a good upgrade option, extra enchantment points are not a waste. You likely want weapons/armor that fit your play style, but I haven't had many issues choosing armor with -% damage or % negate damage. Roll for bees is also a good distraction.
First merchant. I usually upgrade my golem unless I have a great weapon or armor drop already.
Second merchant. It's usually better to uniquify your weapon.
Third merchant. Likewise to the above. If you care enough you could look up what your gilded armor does, but more often than not the effects are not as good as your weapon.
For those of you who are trying to get this without having to do anything like save scrumming, I highly recommend following DcSk's guides for completing the towers. As of 14th Nov 2022 we are on The Tower 3 and he has a great video showing you exactly what items to buy and what enchantments to use.
I tried multiple times by myself but kept failing around the midway mark and I think that was mainly to do with bad choices for gear. Followed his video for each level and managed to get it on my first attempt.
I tried multiple times by myself but kept failing around the midway mark and I think that was mainly to do with bad choices for gear. Followed his video for each level and managed to get it on my first attempt.
The tower can be played at any difficulty, but you will earn Tower Power (10G) for completing all 30 floors on Adventure difficulty and this achievement for completing all 30 floors on Apocalypse difficulty. It can only be played solo, although this may change as the tower's challenge changes weekly. No matter the difficulty, the floors will get more populated and more challenging as you advance. You are given three lives, so dying on a floor does not immediately end your tower run; however, that floor will be reset with any enemies you defeated previously respawning. Losing all three of your lives will end your tower run and there is no way to replenish lives in a run.
The tower's rewards, layout, and enemies will change each week. So you have a limited time to learn the layout of the tower before it changes to something completely different. You start each run with a base loadout of level 1 gear and no artifacts. Completing a floor will offer you with six rewards, of which you only get to choose one. What your build looks like in a run is up to your play-style, preference, and the RNG of the rewards offered. But, essentially, whatever is good in the base game and other DLCs is good to build here. So, focus more on getting leveled gear with good enchantments and artifacts that buff your abilities with those enchantments.
The floor layout is also a pattern that you should be aware of. Normal floors are called combat floors, where a wave/waves of enemies will spawn, and you need to defeat them all to advance. These make up the bulk of any tower run. Vendor floors occur prior to any boss floor and can be used to upgrade your current loadout (see Meet and Greet (10G) for more information on vendors). And Boss floors will be your biggest challenge as you will be put up against a random boss from the game. Again, RNG matters a lot here as some loadouts work better against some bosses compared to others.
Finally, if you ever find yourself needing a break from a run, but don’t want to lose your progress, the game allows you to save your progress. At the end of any cleared floor, a statue will spawn that allows you to return to camp. In the meantime, you can go complete other levels or anything else, but when returning to the tower you will only be able to pick up where you left off as starting a new run will wipe your current progress.
The tower's rewards, layout, and enemies will change each week. So you have a limited time to learn the layout of the tower before it changes to something completely different. You start each run with a base loadout of level 1 gear and no artifacts. Completing a floor will offer you with six rewards, of which you only get to choose one. What your build looks like in a run is up to your play-style, preference, and the RNG of the rewards offered. But, essentially, whatever is good in the base game and other DLCs is good to build here. So, focus more on getting leveled gear with good enchantments and artifacts that buff your abilities with those enchantments.
The floor layout is also a pattern that you should be aware of. Normal floors are called combat floors, where a wave/waves of enemies will spawn, and you need to defeat them all to advance. These make up the bulk of any tower run. Vendor floors occur prior to any boss floor and can be used to upgrade your current loadout (see Meet and Greet (10G) for more information on vendors). And Boss floors will be your biggest challenge as you will be put up against a random boss from the game. Again, RNG matters a lot here as some loadouts work better against some bosses compared to others.
Finally, if you ever find yourself needing a break from a run, but don’t want to lose your progress, the game allows you to save your progress. At the end of any cleared floor, a statue will spawn that allows you to return to camp. In the meantime, you can go complete other levels or anything else, but when returning to the tower you will only be able to pick up where you left off as starting a new run will wipe your current progress.
This guide was translated automatically.
Sometimes a bug happens and you cannot change the difficulty of the Tower. To fix this:
1) change the difficulty of the world on the map to normal.
2) we go into the tower and leave it.
3) when the Tower starts, click surrender again.
4) on the map we change the difficulty to another and now the tower will work on a different difficulty.
1) change the difficulty of the world on the map to normal.
2) we go into the tower and leave it.
3) when the Tower starts, click surrender again.
4) on the map we change the difficulty to another and now the tower will work on a different difficulty.