ModNation Racers: Road Trip
47 Achievements
7-9h
PSVITA
Trigger Happy
Use all the weapons in the game
16.6%
How to unlock the Trigger Happy achievement in ModNation Racers: Road Trip - Definitive Guide
This guide was translated automatically.
To get the trophy you need to use each type of weapon and its 2 improved versions (weapons in the game are spheres that float on the track). Types of weapons (spheres):
-red: rocket. Shoots forward. At level 3, several homing missiles are launched.
- light green: acceleration. At level 3, acceleration and teleport are given. If you are close to your opponent while teleporting, you will also move, but without acceleration.
-yellow: plutonium. Shoots backwards.
-orange: Shoots forward, at level 3 fires a fragmentation rocket, scatters fragments along the track, acting as spikes.
-blue: the bomb and its enhancement create a “shield” around the card that kills opponents. At level 3, it throws a projectile forward that creates several blue “arches” that destroy cards when passing through them.
-green: stones. Shoot forward. At level 3, a rockfall is created.
-violet: lightning. Shoots forward, at the 3rd level from the sky, each kart that rides in front of you is struck by lightning (in the tunnels the enemy will not reach). The sky darkens before impact.
-bluish: ice weapons. Shoots forward. At level 3, your kart becomes a snowball and “swallows” your opponent’s cards when it hits them. In the form of sn. the coma must be driven very carefully.
-red: rocket. Shoots forward. At level 3, several homing missiles are launched.
- light green: acceleration. At level 3, acceleration and teleport are given. If you are close to your opponent while teleporting, you will also move, but without acceleration.
-yellow: plutonium. Shoots backwards.
-orange: Shoots forward, at level 3 fires a fragmentation rocket, scatters fragments along the track, acting as spikes.
-blue: the bomb and its enhancement create a “shield” around the card that kills opponents. At level 3, it throws a projectile forward that creates several blue “arches” that destroy cards when passing through them.
-green: stones. Shoot forward. At level 3, a rockfall is created.
-violet: lightning. Shoots forward, at the 3rd level from the sky, each kart that rides in front of you is struck by lightning (in the tunnels the enemy will not reach). The sky darkens before impact.
-bluish: ice weapons. Shoots forward. At level 3, your kart becomes a snowball and “swallows” your opponent’s cards when it hits them. In the form of sn. the coma must be driven very carefully.
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