Moonlighter

Moonlighter

57 Achievements

1,000

25-30h

PC
Xbox One
Xbox Series
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Weapon Master

Weapon Master

Craft all weapons

30

0.5%

How to unlock the Weapon Master achievement in Moonlighter - Definitive Guide

Here's is a Total of all the materials and gold you'll need to make one of every weapon.

8,370,000 Gold

Base Weapons
32 Foundry Rests
52 Iron Bars
56 Teethstone
10 Broken Sword
20 Root

Top Trees
5 Rune Tool
25 Hardened Steel
15 Ancient Log
10 Old Bulb
10 Desert Steel Ingot
15 Thermo Magnetic Engine
10 Copper Reel
15 Welding Gun

Bottom Trees
50 Whetstone
20 Golem Chisel
20 Ancient Log
25 Pure Acid
20 Fire Gem
15 Thermo Magnetic Engine
10 Triple Cell Battery
20 Conductor Metal
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06 Oct 2018 00:21

4 Comments
I just wanted to comment something weird that happened to me in relation to this achievement in the event that it could help someone else.

I knocked out most of the weapon crafting near the end of the game over the period of about 2 days (real-time) across a couple of different consoles. I don't know if this is what triggered the issue or not.

I focused on one category at a time and started crafting the weapons. Once the achievement for the specific category popped I would move on to the next. When I finished my last category, spears, the achievement for it popped - but NOT the one for crafting all weapons. I looked over my achievement list and I had all of the individual weapon category achievements.

After fretting for a little bit I opened the in-game notebook and noticed that I was missing some entries on the merchant tab relating to some bows. I went back an "re-crafted" them and the all weapons achievement popped, despite having the bow achievement days prior.

So, in short, if anyone can't get this to pop even though it should have maybe try consulting your in-game notebook for missing entries.
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By eohjay on 15 Apr 2019 13:58
Thanks for the list, very useful! If you are short on cash, you can get some weapons to the last stage and then sell them for profit and use it for other weapons :)
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By Jayowski on 08 Jan 2019 19:54
Do we know if the items have to all be explicitly crafted, or does finding them on a skeleton count?

Edit: Finding stuff counts towards this achievement. If you find a weapon, you do not have to craft that same weapon again.
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By Failure Online on 28 Jul 2019 19:06
Make sure they're not lying on the ground near the forge from having too many items.
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By Edward Antonym on 13 Sep 2023 05:00
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I can confirm that you must have all weapon entries in your notebook at the one time, either obtaining them as loot from exploring the dungeons or from the forge. Unlocking the five other achievements that lead up to this (one for obtaining all available weapons from each category) alone won't unlock this (believe me, I've tried).
This may seem hard at first, given the amount of gold needed for final form of all ten different weapons. But by then, you should've worked out your preferred playing style, and unlocked all the necessary upgrades for your shop. So, with the all the decor that gives a tip in place and a fully upgraded cash register, you could sell a fully upgraded weapon you feel you won't be using, for about the same price for its final forge (512,000) and receive a 100%+ tip on top of that, more than enough to fully upgrade the next weapon and so forth.
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27 Jan 2023 12:27

This is more of a list of all items needed to fully upgrade ALL armor and weapons. Check the list to see if any items you have will be needed.

The list below is the items needed to upgrade all weapons and armor, numbers in parenthesis only apply to the Switch version (since they have the Hero's Sword and Bow). You will also need to make 2 of each training weapon to craft the raw damage and elemental branches. These materials have been accounted for,

* **Golem Culture**
Fabric - 20 (Armor only, except Switch (23))

Water Sphere - 12 (Armor only)

Foundry Rests - 55

Hardened Steel - 43 (53)

Iron Bar - 102

Teethstone - 78

Whetstone - 50

Golem Chistle - 20

Rune Tool - 5 (7)

Vine - 30

Broken Sword - 10 (15)

Root - 10
* **Forest Culture**
Ancient Wood - 45 (51)

Magic Wood - 34 (Armor only)

Preserved Root - 6 (Armor only)

Straw - 9 (Armor only)

Strong Leaves - 12 (Armor only)

Pure Acid - 25

Old Bulb - 10 (14)
* **Desert Culture**
Desert Rope - 20 (Armor only)

Desert Steel Ingot - 13 (17)

Fireproof Cloth - 15 (Armor only)

Flammable Dust - 8 (Armor only)

Insulating Dust - 6 (Armor only)

Magnetite - 12 (Armor only)

Thermo Magnetic Engine - 30 (36)

Fire Gem - 20
* **Tech Culture**
Copper Reel - 16 (20)

Gold Strands - 6

Treated Wood - 6

Wires - 6

Wolfram Rock - 12

Welding Gun - 15 (21)

Triple Cell Battery - 10

Conductor Metal - 20
If you notice something is off, please comment, my mild dyslexia was running rampant while I was making this list. XD
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27 Jun 2019 23:11

You will need to purchase Vulvan's Forge from the town board for 500 gold to begin crafting items. From there, you'll want to work through each of the weapon sections as you work through the four dungeons. You'll need two of each base weapon since one each is needed for the two different weapon trees in each section. From there, just keep upgrading the existing weapon to the next tier. You can press to put an item on your Wish List and then anytime you get a crafting material for an item on that list, it will be marked with a star in your inventory to remind you not to sell it. When you return to town, put starred items in your chests in the shop so you don't lose them. Once you get enough gold to craft something, it will pull materials from the chests to use.

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There are 9 different weapons to craft in each of the 5 categories. Fortunately, if you get one of the weapons to drop in a dungeon, it will count and you will not need to craft it. You can add items to your wish list, which will then mark the materials required to craft the weapon with a star, so you won't sell it by accident and know to keep it when you pick it up.

If you have already found the materials before, you can purchase them at Le Ratailer, though it is not suggested as he sells things overpriced. Plus, it will benefit you going out to the dungeons and collecting it yourself, as it will add to the kill trophies needed for each dungeon and overall for the 10,000 kills.

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Glitched trophy. I advise you to mark already created weapons, because... From time to time you will find it in dungeons, which can confuse you. In addition to this, sometimes the trophy simply does not drop out. Personally, I created a separate copy of the save and sold all the things there, and with the proceeds (13 million is needed for all the weapons) I bought components from Le Torgash and crafted the weapons in order. And then, I received the trophy only after a complete restart of the game.
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03 Feb 2020 10:48