Mutant Year Zero: Road to Eden
54 Achievements
1,470
28.5-36h
PC
Xbox One
Xbox Series
Take out the Zone trash!
Kill 40 Ghouls.
10
21.58%
How to unlock the Take out the Zone trash! achievement in Mutant Year Zero: Road to Eden - Definitive Guide
These are the main enemies of the game. Robots and Zone Dogs don’t count, pretty much everything else does (note, not in the Seeds of Evil DLC, but in the main game). 40 isn’t too big of a number, you’ll have picked off about this amount early in the game. Probably before you acquire your fourth companion.
Some particularly dangerous Ghouls are:
Pyros (throw Molotovs, sets your team on fire, note, Smoke Grenades put out fire and there are two fire immunity armors available fairly early game).
“Brain Dudes” (sorry, forget the name, the first one you meet is when you’ll hear a voice in your mind). These can Mind Control and cast Chain Lightning. Stun or otherwise burn these guys down fast.
Hunter Ghouls are ranged and deal massive damage on higher difficulties, take cover and don’t neglect getting the high ground defensive bonuses.
Tanks, you’ll probably get this before you have to kill any tanks. Tanks are Charge immune and can Hog Rush on a very short cool down. Make sure you have elevation on Tanks and root them if you can. Note their weapons can destroy cover and destructible high ground, but has a short range before it loses accuracy. There are multiple armors that grant Charge Immune to your team, learn to bait the Tank into charging a character wearing it, they’re super dumb and will do it multiple times. Due to their high armor and hit points you will often want to deal with Tanks last so long as you can keep them from being able to Hog Rush or gain any accuracy on you.
Some particularly dangerous Ghouls are:
Pyros (throw Molotovs, sets your team on fire, note, Smoke Grenades put out fire and there are two fire immunity armors available fairly early game).
“Brain Dudes” (sorry, forget the name, the first one you meet is when you’ll hear a voice in your mind). These can Mind Control and cast Chain Lightning. Stun or otherwise burn these guys down fast.
Hunter Ghouls are ranged and deal massive damage on higher difficulties, take cover and don’t neglect getting the high ground defensive bonuses.
Tanks, you’ll probably get this before you have to kill any tanks. Tanks are Charge immune and can Hog Rush on a very short cool down. Make sure you have elevation on Tanks and root them if you can. Note their weapons can destroy cover and destructible high ground, but has a short range before it loses accuracy. There are multiple armors that grant Charge Immune to your team, learn to bait the Tank into charging a character wearing it, they’re super dumb and will do it multiple times. Due to their high armor and hit points you will often want to deal with Tanks last so long as you can keep them from being able to Hog Rush or gain any accuracy on you.
Simply kill 40 ghouls, got this while cleaning out the ferry zone, I don't think you can miss this and I wouldn't be surprised if you can kill the same ghoul 40 times and just reload in between, that however is wasteful because you will end up killing a lot more than 40 ghouls before completing the campaign.