Neoverse
37 Achievements
1,000
60-80h
PC
Xbox One
Xbox Series
1000 stages cleared
Cleared 1000 battles!
50
0.25%
How to unlock the 1000 stages cleared achievement in Neoverse - Definitive Guide
Adventure Mode is not the only option! Personally, I grinded this out on Challenge mode as I could get through the 10 battles in an average of 4 and a half minutes. (My Shortest time was just under 4 minutes).
Character: Naya
Items: N/A on Challenge Mode
Required Cards:
-Thermodynamics (Evolved)
-Damage Conversion (Evolved)
-Mission Impossible (Evolved)
Required Skills:
-Transform
Recommended Cards:
-Overcome (Evolved)
-No cost or low-cost attack cards EG: Jab, Jab and Slash
Recommended Skills:
-Particle Accelerator or Organic compound (Evolved = +3 Mana at the start of the stage)
-Chance of reversal (Gain force when Hindrance cards are played)
The goal of this deck is to build a bunch of Force and then one shot each boss on the first turn.
How it works:
Damage Conversion turns incoming damage into Overheat and with Thermodynamics you gain +2 Force each time you gain an Overload card (1 card per 5 Overheat) when combined with the Mission Impossible card, which deals damage to the player, you will gain enough force (10ish without the x2 damage bonus, 20+ with) to chuck away at a bosses health.
Start of each turn:
On the first turn of every level, you need to play the Thermodynamics and Damage Conversion cards (any order) and then the Mission Impossible card. If all these cards are evolved then it will cost 5 Mana to do so. Ideally, you are also aiming to also get the x2 combo damage ready to increase the damage of Mission Impossible, but this will sometimes be impossible depending on the number of cards in your deck and the draw order. If you can't get the combo AND play Mission Impossible then ignore the combo. You will get less force but the Transform skill will provide you enough damage to win.
If you have the Overcome card then use it and if anything survives, start playing the Overload hindrance card. You will start gaining more force due to the damage and with the Transform Skill, you will get an attack card that costs 0 mana! Play that card and repeat until everything is dead.
Do note that there is a possible Boss in Stage 9 that has 2 stages, so that fight cannot be one-shot by using Overcome.
Summary of Card Priority:
Try for combo -> Damage Conversion & Thermodynamics -> Mission Impossible -> Overcome -> Overheat -> New attack card from the Transform skill -> Overheat -> etc...
I completed this with 9 cards in my deck but I can see it working with 7 or more cards.
Tips for Adventure Mode when building this deck:
-Start with the Hybrid Deck.
-The New Arrival (Cheaper store reset) and Titiumn Refractor (Cheaper cards from the Store) skills will also be helpful.
-Use A.I. White Candy to help with card removals and evolutions.
-The Scouter gear is handy for the large amounts of gold that are needed to refresh the store over and over.
-Remove your Defence cards.
Character: Naya
Items: N/A on Challenge Mode
Required Cards:
-Thermodynamics (Evolved)
-Damage Conversion (Evolved)
-Mission Impossible (Evolved)
Required Skills:
-Transform
Recommended Cards:
-Overcome (Evolved)
-No cost or low-cost attack cards EG: Jab, Jab and Slash
Recommended Skills:
-Particle Accelerator or Organic compound (Evolved = +3 Mana at the start of the stage)
-Chance of reversal (Gain force when Hindrance cards are played)
The goal of this deck is to build a bunch of Force and then one shot each boss on the first turn.
How it works:
Damage Conversion turns incoming damage into Overheat and with Thermodynamics you gain +2 Force each time you gain an Overload card (1 card per 5 Overheat) when combined with the Mission Impossible card, which deals damage to the player, you will gain enough force (10ish without the x2 damage bonus, 20+ with) to chuck away at a bosses health.
Start of each turn:
On the first turn of every level, you need to play the Thermodynamics and Damage Conversion cards (any order) and then the Mission Impossible card. If all these cards are evolved then it will cost 5 Mana to do so. Ideally, you are also aiming to also get the x2 combo damage ready to increase the damage of Mission Impossible, but this will sometimes be impossible depending on the number of cards in your deck and the draw order. If you can't get the combo AND play Mission Impossible then ignore the combo. You will get less force but the Transform skill will provide you enough damage to win.
If you have the Overcome card then use it and if anything survives, start playing the Overload hindrance card. You will start gaining more force due to the damage and with the Transform Skill, you will get an attack card that costs 0 mana! Play that card and repeat until everything is dead.
Do note that there is a possible Boss in Stage 9 that has 2 stages, so that fight cannot be one-shot by using Overcome.
Summary of Card Priority:
Try for combo -> Damage Conversion & Thermodynamics -> Mission Impossible -> Overcome -> Overheat -> New attack card from the Transform skill -> Overheat -> etc...
I completed this with 9 cards in my deck but I can see it working with 7 or more cards.
Tips for Adventure Mode when building this deck:
-Start with the Hybrid Deck.
-The New Arrival (Cheaper store reset) and Titiumn Refractor (Cheaper cards from the Store) skills will also be helpful.
-Use A.I. White Candy to help with card removals and evolutions.
-The Scouter gear is handy for the large amounts of gold that are needed to refresh the store over and over.
-Remove your Defence cards.
3 Comments
This is by far the best and fastest method to complete this achievement!
I followed the guide exactly as described and was able to complete most runs under 4 minutes and 30 seconds. And very rarely would I go over 5 minutes.
One thing to keep in mind when building the deck is to avoid getting any skills that give you armor for playing cards as I foolishly acquired this skill on my first time building the deck, and everything worked perfectly up until the last boss, where all of my buffs were removed at the end of the turn because I had armor, and it significantly slowed me down on defeating the final form of the boss. Because of that skill, my runs were coming up to about 11 minutes, which means that I was completing one run when I could've completed two.
I decided to rebuild the deck instead and was able to cut the time to less than 5 minutes per run.
Also, as was mentioned in a comment under a different guide:
Don't forget to turn on "Speed Mode" in the settings to make things go faster!
I followed the guide exactly as described and was able to complete most runs under 4 minutes and 30 seconds. And very rarely would I go over 5 minutes.
One thing to keep in mind when building the deck is to avoid getting any skills that give you armor for playing cards as I foolishly acquired this skill on my first time building the deck, and everything worked perfectly up until the last boss, where all of my buffs were removed at the end of the turn because I had armor, and it significantly slowed me down on defeating the final form of the boss. Because of that skill, my runs were coming up to about 11 minutes, which means that I was completing one run when I could've completed two.
I decided to rebuild the deck instead and was able to cut the time to less than 5 minutes per run.
Also, as was mentioned in a comment under a different guide:
Don't forget to turn on "Speed Mode" in the settings to make things go faster!
By DannyGamer21 on 02 Jan 2022 08:29
+1 to this guide and DannyGamer's comment!
Edit: Disregard the below. I just got the achievement and it is SO much faster to do the first 9 battles, pause and go back to main menu, then start a new journey. The 10th battle alone takes about as long as battles 1-9 combined. Be aware this will cost you 1 trophy each time, since you aren't getting back the 10th trophy you spend each time by beating the 10th battle. I had a lot of trophies because I bought a costume pack for a couple bucks so this wasn't an issue for me.
I'd also like to point out that, while shown in the video, there isn't text explaining how the 10th battle works. You play it the same as the rest, but it's 3 phases.
I recommend watching the video in the guide to see how this battle is handled.
The third phase gets stealth (unable to lose health) for 2 turns, so you want to play your hinderances and gain Force while you still can during your first turn, before ending turn twice and facetanking any damage, then finally finishing off the third phase when the Stealth buff runs out.
Edit: Disregard the below. I just got the achievement and it is SO much faster to do the first 9 battles, pause and go back to main menu, then start a new journey. The 10th battle alone takes about as long as battles 1-9 combined. Be aware this will cost you 1 trophy each time, since you aren't getting back the 10th trophy you spend each time by beating the 10th battle. I had a lot of trophies because I bought a costume pack for a couple bucks so this wasn't an issue for me.
I recommend watching the video in the guide to see how this battle is handled.
The third phase gets stealth (unable to lose health) for 2 turns, so you want to play your hinderances and gain Force while you still can during your first turn, before ending turn twice and facetanking any damage, then finally finishing off the third phase when the Stealth buff runs out.
By Yo Big Russ on 02 Sep 2022 15:30
This is the game's "grindy" achievement, as you can clear all the others and only be a little halfway done with this.
There might be more than one school of thought on this, but this is what I've found to be expedient for me.
Naya's Hybrid deck allows the lowest cost offense. We don't need to play on any transcendent level, we just want to rock out battles ASAP. Gear loadout, I run like this:
Bunny Ears: Lets your first item used be not used up (so basically a freebie)
Robotic Item Detector: Will fill your items up every round, use them or lose them. With the bunny ears, the best one gets doubled.
Speed Bot: Shuts off Parrying & Precision :( But will regen your entire HP each round. Also gives you a bit of a glass jaw at -15 HP.
The name of the game is find a bunch of 0 cost attacks; Shoots, Jab Jabs, Slices, what have you, and just roast your opponents before they can even attack. As we're not worrying about precision kills, you can just pepper people. It is routine for one of the items to increase your force or mana, so you can really juice your opening. (Two different items give 2 force, which with bunny ears, means 4 force)
Take your removal missions as a priority and dump your defensive cards. If you remove all 3, then they don't factor into combos anymore which means better hulk smash. You're getting your HP regen'd every match, so if you take 10-15-20 damage a round, whoopie. If you overload, eat the piercing damage and keep on truckin'. Many of the cards that work best with this will overload you (Hence why Naya is a good choice above the other 2 agents)
Just keep building your deck to front load as much damage as possible, next turn be damned. As you're playing on Transcendence 0 and not fighting the end bosses, most of your enemies will crumble immediately. You can jam through a 15 battle game in 15-20 minutes as you get more comfy with the cards to pick. I've been grinding 45 a day this way and it makes the grind somewhat less maddening.
Side note: Just completed this today, it does appear the counter is off a tad, not by a lot, but maybe like 10 battles. I utilized the above method for the last 200, and it flew by. Just focus on getting cards that add force, and the 0 cost cards will just overwhelm. I finished multiple games under 10 minutes on the game timer. There are abilities that give you benefits for playing your overloads, add to your force, and add to your opening mana, all of your crystals should go towards those.
There might be more than one school of thought on this, but this is what I've found to be expedient for me.
Naya's Hybrid deck allows the lowest cost offense. We don't need to play on any transcendent level, we just want to rock out battles ASAP. Gear loadout, I run like this:
Bunny Ears: Lets your first item used be not used up (so basically a freebie)
Robotic Item Detector: Will fill your items up every round, use them or lose them. With the bunny ears, the best one gets doubled.
Speed Bot: Shuts off Parrying & Precision :( But will regen your entire HP each round. Also gives you a bit of a glass jaw at -15 HP.
The name of the game is find a bunch of 0 cost attacks; Shoots, Jab Jabs, Slices, what have you, and just roast your opponents before they can even attack. As we're not worrying about precision kills, you can just pepper people. It is routine for one of the items to increase your force or mana, so you can really juice your opening. (Two different items give 2 force, which with bunny ears, means 4 force)
Take your removal missions as a priority and dump your defensive cards. If you remove all 3, then they don't factor into combos anymore which means better hulk smash. You're getting your HP regen'd every match, so if you take 10-15-20 damage a round, whoopie. If you overload, eat the piercing damage and keep on truckin'. Many of the cards that work best with this will overload you (Hence why Naya is a good choice above the other 2 agents)
Just keep building your deck to front load as much damage as possible, next turn be damned. As you're playing on Transcendence 0 and not fighting the end bosses, most of your enemies will crumble immediately. You can jam through a 15 battle game in 15-20 minutes as you get more comfy with the cards to pick. I've been grinding 45 a day this way and it makes the grind somewhat less maddening.
Side note: Just completed this today, it does appear the counter is off a tad, not by a lot, but maybe like 10 battles. I utilized the above method for the last 200, and it flew by. Just focus on getting cards that add force, and the 0 cost cards will just overwhelm. I finished multiple games under 10 minutes on the game timer. There are abilities that give you benefits for playing your overloads, add to your force, and add to your opening mana, all of your crystals should go towards those.
3 Comments
Great recommendations. I've been using this gear setup and just accidentally cleared Transcended 15 with it albeit a lot more slowly. (The reason it was doable was the really lucky +2 item skill slot.)
By talkstogod on 24 Jan 2021 14:45
I found this method to be really fast. My best time was 11 minutes (PC and good cards) but I was averaging around 15.
By LordMakanaki on 12 Mar 2021 06:38
I'm going to take a little bit of a different approach to this ridiculously grindy achievement. Remember to turn on speed mode in the settings.
First, understand what you're getting yourself into. I achieved all other achievements with about 560 battles played. This means there was roughly 10-14 more hours to go to get JUST this one achievement.
Math: One run is 15 battles [3 levels, 5 battles each] and takes roughly 20 minutes (using my method below). 440 battles / 15 = 29.3 runs x 20 minutes each equals about 10 hours...that's assuming you're fast.
Not scared away yet? Ok. Here we go...
Second, I decided that I would only go after this if I could do it in the background while watching a show. That way it gives me something to do but I can still enjoy life for those 11+ hours.
That means creating a build and playing the game in the most brainless way possible.
Here's how to grind without losing your mind...This is a character and deck that, at zero transcendence, is simple to play and way over-powered:
Choose Claire as your character.
Select the following gear:
- Oni Mask (+10 skill points)
- Backpack (+1 Mana)
- Sloth Turtle (+1 Mana, +10 armor, -Enemy starts first)
Select the Vampire deck
Make sure Transcendent is OFF.
Start game, go to skills and get Endless Challenge (if it exists, which isn't necessary). Then buy skills in this order: Vampire > Force > Mana > everything else. Avoid skills that give Faith (it just slows you down.) By the end of your run, odds are you'll be buying all sorts of semi-useless skills.
Play the game brainlessly, in this order: Constant > Vampire anything > Attack > Defend (if you have mana left over).
For rewards, get anything that says "Vampire" or "Force" and ignore pretty much anything else (a Constant card or two can't hurt if they had Consume tag, but be careful not get duplicate Constants with a buff that isn't stackable.)
For the Data store, buy in this order: Anything that says "Vampire" > "Force" > Skill Points > Reset. Repeat.
For missions, choose elite battle for the first two worlds (first 10 battles). If you can evolve your Vampire cards, great. If you can remove Defense cards, even better. But don't sweat the mission selection. For the last world (last five battles) choose the easiest ones. You won't need to upgrade or get rewards by this point.
Play brainlessly. Wash, rinse, repeat.
I found that if you follow this approach, you'll pretty much only lose if you try.
Watch your show or movie, keep clicking cards, and you'll make this terrible achievement more tolerable.
First, understand what you're getting yourself into. I achieved all other achievements with about 560 battles played. This means there was roughly 10-14 more hours to go to get JUST this one achievement.
Math: One run is 15 battles [3 levels, 5 battles each] and takes roughly 20 minutes (using my method below). 440 battles / 15 = 29.3 runs x 20 minutes each equals about 10 hours...that's assuming you're fast.
Not scared away yet? Ok. Here we go...
Second, I decided that I would only go after this if I could do it in the background while watching a show. That way it gives me something to do but I can still enjoy life for those 11+ hours.
That means creating a build and playing the game in the most brainless way possible.
Here's how to grind without losing your mind...This is a character and deck that, at zero transcendence, is simple to play and way over-powered:
Choose Claire as your character.
Select the following gear:
- Oni Mask (+10 skill points)
- Backpack (+1 Mana)
- Sloth Turtle (+1 Mana, +10 armor, -Enemy starts first)
Select the Vampire deck
Make sure Transcendent is OFF.
Start game, go to skills and get Endless Challenge (if it exists, which isn't necessary). Then buy skills in this order: Vampire > Force > Mana > everything else. Avoid skills that give Faith (it just slows you down.) By the end of your run, odds are you'll be buying all sorts of semi-useless skills.
Play the game brainlessly, in this order: Constant > Vampire anything > Attack > Defend (if you have mana left over).
For rewards, get anything that says "Vampire" or "Force" and ignore pretty much anything else (a Constant card or two can't hurt if they had Consume tag, but be careful not get duplicate Constants with a buff that isn't stackable.)
For the Data store, buy in this order: Anything that says "Vampire" > "Force" > Skill Points > Reset. Repeat.
For missions, choose elite battle for the first two worlds (first 10 battles). If you can evolve your Vampire cards, great. If you can remove Defense cards, even better. But don't sweat the mission selection. For the last world (last five battles) choose the easiest ones. You won't need to upgrade or get rewards by this point.
Play brainlessly. Wash, rinse, repeat.
I found that if you follow this approach, you'll pretty much only lose if you try.
Watch your show or movie, keep clicking cards, and you'll make this terrible achievement more tolerable.
1 Comment
Pro tip: use "Speed mode" in the settings :-) Saves yourself quite some time.
Quick question: isn't it quicker to just to all 5 battles from level 1, then give up and do again just level 1? Those battles are done in no time...
By the way: any chance to track this? Or you just gotta go through your archives and count the battles manually?
Quick question: isn't it quicker to just to all 5 battles from level 1, then give up and do again just level 1? Those battles are done in no time...
By the way: any chance to track this? Or you just gotta go through your archives and count the battles manually?
By sorininf on 14 Mar 2021 14:04