Nobody Saves the World

Nobody Saves the World

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A world so nice I saved it twice

A world so nice I saved it twice

Defeat the Calamity in NG+

0.9%

How to unlock the A world so nice I saved it twice achievement in Nobody Saves the World - Definitive Guide

Why fight and deal with difficult dungeon conditions when you can just run through and beat NG+ in under 4 hours?

Assuming you have every form S-ranked already, you can run through every dungeon and skip most of the enemies using this build:

Form: Ghost
Passive:
Spooky (locked)
Scavenge, switch to Hardened Shell for 9999 Damage dungeons
Horsepower, switch to either Magic Life or Mermaid's Resolve for Signature Hits Don't Regenerate Mana dungeons
Zomnomnom, switch to Poison Dampener on Status Duration dungeons
Active:
cn_A: Boo (locked)
cn_X: Ethereal
cn_Y: Gallop (for Impact) or Holy Light (for Light mobs)
cn_B: Dodge (for Sharp) or Water Spray (for Light single enemies)

The goal is to run through dungeons as quickly as you can with Boo activated (to keep generating mana) while holding down cn_X to keep Ethereal up. This allows you to run to staircases and clear floors or double back and and grab keys if necessary. Change your passives as described above based on the dungeon modifiers. Use Hardened Shell on the x9999 dungeons just in case you take a random hit, but even if you do it's not a big deal since each dungeon takes 5 minutes or less using this method.

There are only a few instances where you will need to fight enemies:

1. Rooms where spikes come up from the floor and you're locked into a fight
2. Floors where you have to kill x number of enemies to unlock a gate
3. Dungeons where you have to break wards to regenerate mana
4. The boss room of each dungeon.

For those above instances, if the enemies are weak to Dark, you're already going to hurt them with Ethereal. If they're weak to Impact or Sharp, using Gallop or Dodge lets you quickly knock out their ward while barely leaving yourself vulnerable, and then you can go back to Ethereal and finish them off. Holy Light works great for enemies weak to Light, but there were a couple instances where I was low on mana and found Water Spray was more efficient to use. Either way the strategy is the same--keep your mana up, knock down wards quickly, and keep using Ethereal to kill everything.

EDIT 3/28/22: In the comments, GrowShah recommends using Mana Shield and Melee Mitigation in the All Healing x0 dungeons if you're unable to run through and avoid damage using my suggestions above.
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30 Jan 2022 21:35

25 Comments
LostNoAnswer, I suggest messaging Shadowless Edge.
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By Frankie DrumsNY on 19 Jan 2023 04:04
Perfect build, +1
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By Funky Monkee on 05 Feb 2022 11:40
Thanks for sharing. Great strategy!
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By nothingHz on 05 Mar 2022 21:08
For the "All Healing x0" dungeon. You can't heal at all even with Monk's "Bless Me" ability. What I highly recommend is when you're low on health, put on the "Mana Shield" and "Melee Mitigation" passive abilities. If you have both of those tiered IV, you will receive 80% less damage to your mana and receive 30% less melee damage from enemies.
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By GrowShah on 16 Mar 2022 20:35
GrowShah, for that dungeon, you can just stay ethereal the whole time and not get hit, correct? Or is there a mana drain I don't remember?
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By Frankie DrumsNY on 17 Mar 2022 13:13
GrowShah I'll add your recommendation to the solution and give you credit. Can you please tell me what skill should be swapped out for mana shield?
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By Frankie DrumsNY on 17 Mar 2022 23:58
FrankieDrumsNY, I think I switched out "Scavenge" for the "Mana Shield".

Another tip for Mana, is using the bodybuilder to destroy objects/hit enemies; he can get 20+ mana from each object/enemy he hits.
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By GrowShah on 18 Mar 2022 00:21
I have no clue what dungeon I’m missing but I seem to be stuck at 50/55 stars for the final calamity dungeon. I’ve skipped almost all quests since it stated they won’t award stars, are there any quests that award 5 stars or dungeons that are unlocked through a quest line?
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By N7 Reyes on 15 Apr 2022 12:19
N7 Reyes You should be able to hover over any dungeon and see how many stars they're worth. There's probably one on a path you haven't cleared yet.
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By Frankie DrumsNY on 15 Apr 2022 12:37
Thanks man! Turns out I was missing Dark Nest on the top left. My map showed the area was explored but when I approached it on foot it appeared 👍🏻
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By N7 Reyes on 15 Apr 2022 16:45
Do you mean "Dodge" instead of "Evade"?
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By MoneyShot360 on 23 Jun 2022 16:52
MoneyShot360 yes, thank you, I corrected the guide.
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By Frankie DrumsNY on 27 Jun 2022 17:17
This Ghost build is definitely the way to go. For enemies that I was forced to fight, the majority of the time I kept Ethereal going only until the Boo fear affected them then finished them off some other way to conserve mana.
Even if some dungeon configurations look brutal, there's an optimal build to get through. One was No Health Pickups, No Mana from Signature Moves, and Damage x9999. Level IV Hardened Shell, Zomnomnom, Mermaid's Resolve, and spamming Boo and the occasional ward breaker made it not too bad.
And to be clear you need to complete all 19 demi-dungeons to collect enough stars to access the legendary ones although the NG+ version of Big Gnarly is pretty amusing.
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By Gilbert Prime on 10 Nov 2022 20:04
Happy it worked for you Gilbert Prime & thanks for your additional input!
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By Frankie DrumsNY on 14 Nov 2022 13:42
Just leaving this here that I have a save for NG+ that I'm happy to run people through this achievement on before it leaves Game Pass on the 15th of Jan 2023. Just DM me.
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By ShadowlessAU on 08 Jan 2023 03:29
@Shadowless Edge, if you could run me though on the your NG+ save that would be amazing.
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By Luke Spook on 11 Jan 2023 01:28
Luke Spook to tag someone you have to copy/paste their tag (just right-click on their name and copy link address). Here you go: Shadowless Edge, Luke Spook would like your help! Luke, also DM Shadowless as per his request, just to make sure you guys connect. Good luck!
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By Frankie DrumsNY on 11 Jan 2023 02:16
I've helped Luke with the achievement already. Was no issue.

Griff I've helped 65+ people already and I don't appreciate rude messages.

If anyone still needs the achievement feel free to hit me up until when it leaves Game Pass.
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By ShadowlessAU on 14 Jan 2023 05:27
Just commenting to say that Shadowless Edge took time out of studying to help me pop this cheevo. And, by the looks of his Discord channel, he's helped at least 2 other people get it in the last few hours alone.
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By fatally cool on 15 Jan 2023 01:17
Can confirm Shadowless Edge took time out to lend a hand, no questions asked. Saved me a bunch of time and grind. Was much appreciated.
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By GhinnReborn on 15 Jan 2023 11:25
Just wondering if anyone can help with NG+? Thanks.
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By LostNoAnswer on 18 Jan 2023 22:05
Happy everything worked out for you Garnitoro!
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By Frankie DrumsNY on 04 Jul 2023 02:36
I have a save for the game, just message me on xbox
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By Lelouch Vi 5 on 12 Dec 2023 23:35
Frankie DrumsNY, I think the handicaps for that dungeon was the "no signature mana", "no healing", and something with the enemies attack I think. All the dungeons are very similar, so they're just meshing together, but I think I used ethereal and gallop the entire time.

I forgot to add to my previous comment. The "Mana Shield" makes it when you get hit, instead of attacking your health first, it'll attack the mana first then your health.
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By GrowShah on 17 Mar 2022 19:56
Thank you so much for the great build, Frankie! Can also confirm that even with a slightly ponderous playstyle, a few deaths, and a bit of faffing about trying to find the dungeon I was missing towards the very end, it took me – as advertised – under 4 hours to finish NG+.
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By Garnitoro on 01 Jul 2023 05:38
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According to user GreyQuotient649, it is absolutely possible to join someone else's NG+ and have them beat Calamity for it to count for you as well. Thanks for the heads up!

Keeping the builds below if anyone would like to go through it legit and added spoiler tags to make the scrolling less tedious

I'd recommend maxing out the following things before starting NG+, it made the run easy enough without much trouble apart from the dungeons with healing modifiers. To get the required abilities and passives would mean levelling up the other forms to at least B which should be done already if you're going for the max rank on all forms achievement.

Dragon Form build:



-----------------------------------

Ghost form build suggested by user redphx;


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Robot form build suggested by user LxVaiN;


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Necromancer form build suggested by user ZER0P1;
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23 Jan 2022 07:16

35 Comments
Just 100% and would recommend:

Necromancer (Highest HP and 2nd Highest MP)
Passives: Blood Pact (default), Magic Life (HP is used as MP when none), Zomnomnom (HP steal) Steel Plated (Dmg reduction & thorn)
Abilities: Necrotic Lightning (default), Ethereal (Invincible & Dmg), Hat Trick (Familiar), Holy Light (AOE)

On 9999x dmg dungeons, switch Steel plated to Harden Shell (1/6th from single hit just in case). Hold ethereal all the way to the boss battle then holy light and ethereal again until safe. Your 7k+ HP should last long enough with Magic Life, but you can hit pots on the way or send Familiars if you need MP or HP. You should kill the boss instantly while staying invincible. If the dungeon forces you to kill enemies to open gates, Familiars can do sharp damage, ethereal can do dark, holy light can do light, and you can switch to Ravager Rocker for Blunt dmg.

Strategy for the whole game including NG+ was spam familiars to do all the damage and take all the hits while I hit and run to regain mp and hp from regular attack while occasionally using Holy Light. If I was in any trouble which I was never in, I can ethereal through them to give myself space to hit them or pots to regain my hp/mp to repeat the whole process again.
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By ZER0P1 on 25 Jan 2022 09:28
I used Ghost form with Ranger's Dodge to quickly travel through the map & dungeons. Took me 4 hours to complete NG+.
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By redphx on 23 Jan 2022 13:50
Any other abilities or passives you would say are required along with those?
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By ComicKaze23 on 23 Jan 2022 14:05
My build is:
- Form: Ghost
- Ability: Zombite, Consume, Dodge
- Passive: anything to reduce damage taken
Just do regular attack with Ghost and hold the Dodge button to dash through the dungeon (unless it requires kills). Only takes 2-3 mins to complete a dungegon.

It's recommend to send all your money buying upgrade coins + max out Form levels before doing NG+.
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By redphx on 24 Jan 2022 02:50
Does anyone have any specific build advice for the 9999 damage dungeons? I've enjoyed everything about the game except these, and my New Game Plus has come to a halt on the Grand Castle dungeon.
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By Samphis on 24 Jan 2022 11:45
Hardened Shell will allow you to live for a few hits depending on how much total health you have for the form you're using. I don't think those dungeons have healing modifiers so using the Rocket Barrage or Fireball from a distance usually got the job done for me. As redphx also pointed out, you could use the Ghost form with Dodge (Ethereal could also help) and just breeze past everyone without a fight until the end.
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By ComicKaze23 on 24 Jan 2022 12:15
@Samphis: As ComicKaze23 said you need Hardened Shell. Additionally i recommend the Rogueform. You can spam A to cover the floor with knives that kills everything in seconds. Just add any damage type you need to break wards.
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By LxVaiN on 24 Jan 2022 19:13
How to open the door infront of "New Crystal Mines"? I'm on NG+, this is the only dungeon left. But I can't find out how to open this door.
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By AutoOrange on 25 Jan 2022 10:10
Never mind, just clear all the enemy in front the door, to unlock "New Crystal Mines"
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By AutoOrange on 25 Jan 2022 10:20
Does anyone know if someone can simply join a co op game that either has or had not unlocked NG+ and have the co op partner kill the calamity as to avoid the whole NG+ play through?
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By GreyQuotient649 on 25 Jan 2022 12:35
Thanks to @ZER0P1 for the Necromancer build! Made the run extremely simple and managed to whip through it in just a couple hours.
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By ATCS on 25 Jan 2022 16:40
Also curious if I could do a co-op game and pop the achievement.
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By the nmac on 27 Jan 2022 03:33
I rushed this skipping everything I could with ethereal and it took just above 3 hours.
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By Magic Skoo1 Bus on 28 Jan 2022 21:34
Thanks for the Necromancer-hint for the 9999x dmg dungeon! Finally managed to clear that one.
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By Gigatoreador on 31 Jan 2022 15:01
How do you start NG+? I have nothing indicating my save file is NG+. Also, does any of your progress for the forms carry over?
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By CracklyKlover on 01 Feb 2022 22:50
FYI and this could be added to the guide but I can confirm that YES if you join someone else’s game who has competed NG+ and they kill the Calamity on their save it will unlock the achievement. I did this last night with help from a friend who completed it.

Thanks for saving me 4-5 hours 🥰
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By GreyQuotient649 on 02 Feb 2022 09:55
looking for help with this who has already completed it, if possible would like to join there world and kill the calamity on NG+ to get this achievement. message me on XBL if you can help. thanks.
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By xNSHD on 02 Feb 2022 13:28
Looking for help on killing calamity the second time message me if you don't mind helping thanks
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By xINEXORDIUMx on 12 Feb 2022 13:33
Looking to kill calamity in NG+ if anyone can invite? Maybe best to message via XBL
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By MJMaskrey on 13 Feb 2022 17:19
I will be tackling the Calamity boss next, I will be up for joining somebody in NG+ for this achievement.
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By Ringo071987 on 17 Feb 2022 12:09
Rogue please?
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By Neosadcal on 17 Feb 2022 19:27
anyone willing to let me join there game please don't really wanna run through the hole game again cheers
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By CAT OF HELLFIRE on 20 Feb 2022 19:37
Would really appreciate someone letting me hop on to their NG+ at the end boss. Please message me if you will help a follow gamer out 🙂🙂👍
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By II RedDwarf II on 28 Feb 2022 21:50
Anyone willing to sherpa me for ng plus? I can be flexible with timing.
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By Shen 117 on 01 Mar 2022 20:03
Anyone willing to sherpa me for ng plus? I can be flexible with timing.
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By Shen 117 on 01 Mar 2022 20:07
I’ll certainly add myself to this list if there’s anyone willing!
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By CriminalOrca988 on 02 Mar 2022 17:32
I would be grateful to tag along for anyone who is at end boss
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By Geezy Heat on 29 Apr 2022 04:57
If anyone is at the last boss on new game plus Iwould love to come in and save me having to go through the whole game again. I enjoyed the game but inxebthrough is enough for me.
GT - Fingers871505
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By Fingers87 on 07 May 2022 05:54
Can anyone help me with the NG+ achievement? I would be very grateful
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By Balusker on 16 May 2022 10:55
I would be so grateful if anyone help me with the NG+ achievement...
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By Passatempo1 on 22 Jun 2022 03:38
Would anyone who's at the calamity on ng+ be able to invite me please?
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By JamieChesterton on 10 Nov 2022 18:51
Is there someone, who is ready to help with that achievement?
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By Drogi03 on 25 Feb 2023 22:49
I used the same build for almost every dungeon except 9999x damage ones.
Robot Form
Passives: Steel Plated, Fleet Footed, Zomnomnom, Smite
Abilities: Lightning Drill, Zombite, Stomp, Dodge
(All maxed out)
With this build you have every damage type if you need it and your are pretty much invincible because of the insane amount of healing you get from drilling enemies. Just hold A and run forward through most dungeons.
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By LxVaiN on 23 Jan 2022 20:20
Anyone that already has this achievement, would they mind helping me with it as I dont want to run through entire game again, willing to help others after that
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By weedboy 09 on 17 Feb 2022 12:44
Shout-out to ZER0P1 and their Necromamcer build. Made every dungeon a breeze. Thank you!
NG+ doesn't take as long as you think, the hardest part was that your map gets wiped so you have to find all the dungeons again.
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By defrag dana on 28 Feb 2022 05:38
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Note: you can skip the entirety of your NG+ playthrough by finding someone who has already completed it and join their game. You can then just defeat the final boss again in their game and you'll unlock this achievement, eliminating the need for a full second playthrough. 

Before starting your New Game+ playthrough, you should do the following on your normal playthrough:
 
  • Collect all 35 mana fairies to maximize your mana (Fairy Conservationist (90G))
  • Level up all Forms to S rank (Super Wiz (100G)) so they're all free to use four passives and you have all of their abilities available
  • Unlock One of Everything, Please! (15G), because the shop doesn't sell Stars in NG+
  • Reach max rank in all three Guilds be completing all of their quests, because enemies will all scale to your level in NG+
While you could take care of all miscellaneous achievements too (and probably should), it won't help your NG+ playthrough at all, so it's not a huge deal. 

NG+ has three major changes:
 
  1. ​​​​​​All enemies always scale to your level. This isn't a huge deal since you're fully upgraded by this point. 
  2. Dungeon modifiers have been rerolled. More on that shortly
  3. Stars are no longer awarded for completing challenges and quests, nor can you buy them. The only way to earn stars is to complete dungeons, and you'll need to complete every dungeon in the game to complete the story
If you've done everything on your first playthrough, NG+ can focus solely on going dungeon to dungeon to complete each one, allowing you to access each Legendary Dungeon to progress the story. You'll quickly notice that the modifiers are a bit more extreme in NG+, but it's really just a matter of choosing the proper ability to counteract the modifier. Below is a list of some common/intimidating modifiers and how to easily counter them. 
 
  • Damage x9999 - equip Hardened Shell so you can take six hits (fully upgraded) before dying. Also equip Zomnomnom to regain tons of health when you kill enemies
  • No health drops - equip Zomnomnom so you have a way to regain health. Using Bless Me (Monk ability) is also a good way to get health if mana is plentiful
  • Exploding corpses - equip Ranged Resistance to help negate damage from all of the bones flying at you from exploding corpses
  • Status effects x5 and Status effects last forever - equip Poison Dampener to negate poison entirely. Otherwise, you'll have to just be careful if there are fire breathers
  • Increased baddie damage of any sort - use either Melee Mitigation or Ranged Resistance as applicable
There are a lot more, but it usually pretty obvious what to use to combat the modifiers. Your passives will be geared entirely towards counteracting the modifiers and to take advantage of what's allowed. And that's the entirely of the NG+ playthrough. Just run from dungeon to dungeon. There's no point in leveling up since enemies just scale to your level anyway. You should easily have fully upgraded all of the abilities you're using by now with upgrade tokens, but continue to do so if you have more that aren't at level IV. Since your uncovered map doesn't carry over, here is a screenshot of all of the dungeons in the game, in case you aren't sure where to go next.



As far as general builds, this will vary based on playstyle, but here is what I used for almost the entirely of my NG+ playthrough:

Primary Build
 
  • Necromancer (huge health amount, decent range on attack, and nonstop regular attack)
  • Hat Trick to spawn Familiars nonstop, also for Sharp wards
  • Gallop for Blunt wards
  • Water Spray for Light wards
While there are obviously stronger abilities to do Light and Blunt attacks with, I prefer ones that have no recharge delay and use barely any mana, since that came in handy often. It's kind of pointless to list my passives since they changed for every dungeon, but my preferred ones were always:
 
  • Blood Pact (can't be changed)
  • Poison Tipped
  • Slug's Secret
  • Zomnomnom
When I didn't use the Necromancer, ​​​​​​I used the Slug. The main times I used the Slug were for dungeons where the main ward was Light damage, or if there was no melee damage allowed. My Slug build was virtually identical to my Necromancer build, except with different preferred passives.

Secondary Build
 
  • Slug
  • Magician's Hat to spawn Familiars and for Sharp wards
  • Slime Slide for Dark wards
  • Gallop for Blunt wards​​​
My passives were a bit different though:
 
  • Slug's Secret (can't be changed)
  • Poison Tipped
  • Crit King
  • Crit Cleric
With those passives I was virtually invicible with the Slug. I would crit nonstop on enemies, and it would refill so much health each time that I could literally stand still shooting and not die.
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You don't have to go through the game again: you can join someone who has already reached the final boss on NG+ and get a trophy in co-op
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15 Jan 2024 10:41

1 Comment
The main difference between NG+ is the auto-leveling of opponents.
If the opponents in NG are much lower in level than you, then the progress of the tasks will not be counted.
So looking for the lobby at the end of NG+ may help with this particular achievement, but may slow down everyone else.
In general, leveling up characters on S takes about two playthroughs, so additional manipulations may be unnecessary.
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By GorbitGaming on 13 Feb 2024 01:09