Nobody Saves the World

Nobody Saves the World

41 Achievements

20-25h

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Master Fraudster

Master Fraudster

Earn the title of Master Fraudster in the Thieves Guild

6.9%

How to unlock the Master Fraudster achievement in Nobody Saves the World - Definitive Guide

So I struggled a little bit on this one for the knife-bro challenge 3 after trying loads of different ways.

I couldn't figure out how to do it so I did a little research and found a list of all the quests needed for this achievement and how to breeze through the challenges I take no credit for this but give it to the person who made this list.

https://www.godisageek.com/2022/01/nobody-saves-the-world-th...

No limit Adam mentioned this works for him if the link doesn't help all credit to Adam.

Not sure if this is the most efficient build, but this one worked for me for the third knife-bro challenge:

Form: Dragon, with level IV Fleet Footed Passive on
Sharp: Clawmbo (dragon's default attack)
Light: Monk's Holy Light
Dark: Slug's Slime Slide
Blunt: Bodybuilder's Flex

Clawbo the first dummys, then head left to use Flex on the next set, then immediately use Monk's Holy Light and Slime Slide the remaining dummys

Merylbrit mentioned this set up
Caltrops (Rogue) for first wave, Pummel (Bodybuilder) the second wave, Holy Light (Monk) cast immediately and the Boo the remainders. Fleet footed IV, quick cooldown IV for passives.
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20 Jan 2022 21:36

10 Comments
I'll add that to the guide nice to have more than one lol
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By WeighingBrute on 21 Jan 2022 20:04
I just did with Ghost form. My load out was Caltrops (Rogue) for first wave, Pummel (Bodybuilder) the second wave, Holy Light (Monk) cast immediately and the Boo the remainders. Fleet footed IV, quick cooldown IV for passives.
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By Merlybrit on 23 Jan 2022 06:03
Added to the guide
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By WeighingBrute on 23 Jan 2022 10:46
Blunt is easier with Robot's rockets
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By redphx on 25 Jan 2022 23:52
The Bullet Hell one was tricky until I realised I could just use ethereal
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By Calex dEUS on 30 Jan 2022 11:59
Merlybrits loadout is the way to go for challenge 3. Got it 2nd try
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By Cheezatino on 17 Nov 2022 21:57
Merlybrit has a good selection. I did the 2nd wave with Stomp (Guard).

My advice is to cast Caltrops (Rogue) BEFORE you talk to the person and start the challenge. They will remain on the ground long enough to immediately destroy the first wave. I also recommend to upgrade Caltrops once or twice, because the cool down of 15 seconds on level I may be annoying in case of multiple tries.
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By Greedy136 on 19 Dec 2022 07:53
I found it easiest with Ghost.

Passive: Fleet Footed IV
Sharp: Caltrops (dropped before talking to guy)
Blunt: Stomp
Light: Holy Light
Dark: Boo (Ghost default attack)
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By Lockie on 06 Jan 2023 10:25
The margin for error with the dragon build is minuscule, but it's definitely doable. If you're easily frustrated, I recommend maybe looking into one of the other builds. Thank you so much to WeighingBrute and No Limit Adam!
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By Garnitoro on 28 May 2023 12:11
Not sure if this is the most efficient build, but this one worked for me for the third knife-bro challenge:

Form: Dragon, with level IV Fleet Footed Passive on
Sharp: Clawmbo (dragon's default attack)
Light: Monk's Holy Light
Dark: Slug's Slime Slide
Blunt: Bodybuilder's Flex

Clawbo the first dummys, then head left to use Flex on the next set, then immediately use Monk's Holy Light and Slime Slide the remaining dummys
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By No Limit Adam on 21 Jan 2022 17:45
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This achievement requires you to reach the maximum rank in the Thieves Guild, Master Fraudster. This is achieved by completing every single side quests given by the members of the Thieves Guild. After joining the Guild, you'll be given a handful of quests, and after turning a few in, you'll be able to access more.

Here is a list of all the quests and any tips for completing them:
 
  1. Fox Collection - Find 4 sets of disguises in the Unidentified Fallen Object Dungeon: dungeons are randomized so you'll just have to look around and uncover your map on each floor. Once you get near one it'll be marked on your map. 
  2. Laser Maze - Complete Follower 1's challenge in the Amazing Wizard Warrior course: simply use the Ranger's dodge ability to roll past each laser and you'll have plenty of time to get through it
  3. Grand Heist - Purchase 4 Discount Daggers from the shopkeeper: you must be a human of some sort. Your options are Ranger, Guard, Monk, Magician, Bodybuilder. Use whichever four you have unlocked
  4. Ward Breaker I/II - Complete Knife Bro's first/second challenge at the Thieves Guild: the first challenge is pretty easy, but the second can be tough. I used Rat for Dark in the first and second rounds, with Gallop for Blunt and Water Spray for Light and Arrow Flurry for Sharp. The third round can be pretty tricky. I used the Ghost. Run right and use Arrow Fluffy for the Sharp targets, Gallop left and use if for the Blunt targets, then use your Aura for Dark so it stays around you, and meanwhile use Turtle Spray for the Light targets. 
  5. Bullet Hell - Find the crystals and reach the exit: this can be made trivial by using the Turtle (so you can swim) with the Ghost's Ethereal ability to phase through everything so you don't take damage
Once you've completed all of those, return to the Thieves Guild and talk to the leader. You'll get a new objective to meet them at Firepit Mountain. Do so, and you'll need to chase Follower 2. My recommendation is to use the Turtle equipped with Gallop since you'll need to swim, fit through small spaces, and move quickly. Ignore enemies and once you learn the path and where the switches are, you won't have problems. When you get to the end, I used Water Spray on Follower 2 until everyone arrived. After the scene, head back to the Thieves Guild and talk to the leader again to unlock this achievement. 
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The most difficult test is the last test for breakdown of protection.

I saw a solution on the Internet with a rat and a ghost. But quickly switching between characters rather complicates it and is only required if you want to get it early

I made a ghost with all active ability slots open, plus 31 mana fairies collected

I installed archer's dodge (sharp damage) and horse's gallop (dumb), signature Boo (dark damage) and monk's rain (light damage)
also passive character speed should be at least 130
You knock down the first line by dodging, then gallop to the second, and gallop the second line.
A snake of light and dark defenses appears. I apply rain on them and quickly run through all the dark ones with the help of the turned on Boo.
I tried a combination of Turtle Water Flow and Boo, but it seemed more difficult because the water flow had to be held down.
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02 Feb 2022 08:23

3 Comments
When I took the test, I didn’t know about the monk’s rain, so I passed the snake like this: before the test, I summoned a large number of hares/tigers and turned on a passive that makes them explode when their health is low; By the time the snake appeared, the health of the animals had dropped to the required level, they exploded and demolished the light shields, after which they finished off the remaining dark ones.
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By dbepcepk on 03 Feb 2022 10:11
To avoid problems with your mother, you can set the passive ability “magic life”. Purchased from a merchant.
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By Metalosensei on 07 Jan 2024 17:53
Passed by a thief:

1. Normal attack through when positioned correctly, it immediately shoots 5 targets on the right
2. Next, use the robot’s missile for blunt damage with 1 shot to destroy the targets on the left. You can shoot before the targets spawn, which will save us a whole second
3. As soon as the “snake” from the last targets begins to appear, immediately turn on the monk’s holy light
4. Turning on the holy light, we follow the snake and disperse the slug

I managed to do it with a margin of 1 second after a couple of attempts
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By GorbitGaming on 13 Feb 2024 01:13
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