Oddworld: Soulstorm

Oddworld: Soulstorm

33 Achievements

32-39h

PS5
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Too Pure For This World

Too Pure For This World

Beat the game without killing more than 100 Sligs

0.1%

How to unlock the Too Pure For This World achievement in Oddworld: Soulstorm - Definitive Guide

Missable!

What was once the bane of trophy hunters for the first couple of weeks after release has now been patched and is working as expected. Although this trophy can still be a pain and is probably the most difficult trophy in the game. This trophy must be earned in your Good playthrough as the last two levels are required for the trophy to be earned. The trophy will pop once you have completed the game with the Good ending.

You can track how many kills you have on each individual level in the pause menu but you'll need to make a note of it as you go as there's no overall tracker. The game gives you plenty of options to get past or subdue Sligs without killing them, but here are some tips:
  • Hold l1.png to sneak. Sneaking is a great way to walk behind a Slig or past a sleeping Slig unnoticed.
  • When possessing a Slig press l2.png to depossess them, knocking them out. Do not hold l2.png as this will kill them! Depossessing Sligs to knock them out is required 100 times for It's A Knockout!.
  • When playing on Easy you can approach a Slig from behind and slap them by pressing square.png. Doing so will knock them out for a short time.
  • Items you can pick up or craft can be used to knock out Sligs. IED Stun Mines, Bouncy Candy, Bouncy Binding Candy and Fizzy Pop can all be used safely. Be careful not to use any item that could kill a Slig, such as Brewnade, Fizzy Pow or the Flamethrower (of course).
  • Bouncy Binding Candy is your best non-lethal item. Save as much of it as you can in Level 17: Eye of the Storm and you will have more than enough to deal with the numerous Sligs that attack you at the final checkpoint. Use this instead of the Shrykull power, which you should use to destroy the floating mines that will head towards you once the Sligs have been dealt with.
During my platinum run I started working towards this trophy in Level Select, even though it may not work. So in Level 14 or so I gave up. I am certain I was over 100 kills, yet the trophy popped anyway! So that's great for me, but not great when trying to write a guide. With that in mind, written below is a guide posted by KristophDJHero on PSNProfiles. Their total was 82 kills so thought this would be a good guide as it's quite high yet still leaves some room for error:

Level 1: 0 kills
Level 2: 1 kill
Level 3: 0 kills
Level 4: 0 kills
Level 5: 4 kills
Level 6: 0 kills
Level 7: 2 kills
Level 8: 0 kills
Level 9: 4 kills
Level 10: 6 kills
Level 11: 3 kills
Level 12: 0 kills
Level 13: 6 kills
Level 14: 3 kills
Level 15: 4 kills
Level 16: 24 kills
Level 17: 25 kills
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0
To get the trophy you need to kill no more than 100 sligs in the entire game. In the current version 1.08, replaying (a level, a checkpoint) does not reset the counter of killed sligs, so you can complete the level in one go. How I got (kills by level):

  • Level 1 (Skirmish in Monsaic): 0
  • Level 2 (Ruins): 0 (Use water as a stun - 8 water and knockout. When you collect mines, do not use them, hide in the silos, or hit them from behind with your fist on easy difficulty. At the end, on the first wave, use the left character's grab and 6 mines for each level on the right. On the last wave, use 2 mines on the top left, and 1 on the bottom left. Take the two on the right and throw them down, then the bottom left one too.)
  • Level 3 (Airship): 0
  • Level 4 (Airship): 0
  • Level 5 (Funicular): 8 (you need to kill all the snipers and shooters at the end to run across the 7 + 1 vertoslig bridge)
  • Level 6 (Station fat): 0
  • Level 7 (Robbery): 0
  • Level 8 (Reunion at Old Trellis): 0
  • Level 9 (Slig Barracks): 1 (Rocketman dies after destroying the bridge when we release him)
  • Level 10 (Nekrum): 3 (Inevitable Kills)
  • Level 11 (Mines): 1
  • Level 12 (Sanctuary): 0
  • Level 13 (Escape): 3 (These 3 sligs are killed after using the first snail to break through the door. Vertosligs do not kill Mudokons, they are also knocked out by 1 candy.)
  • Level 14 (Fico Case): 0 (To kill dogs, all 5, throw a Molotov Cocktail directly at the entrance)
  • Level 15 (Shunting Yard): 3 + 9 = 12 (When you reach the path where the slig stairs are, some will leave their minds and die, this is inevitable. At the very end, some pass by running from the sligs, but this is difficult. I passed by killing The remaining 9 sligs were either caught or stunned.)
  • Level 16 (Factory): 10 (At the very beginning there are 10 sligs. Cutscene and ultimate. Advice on waves 1 -2 -2 -1. Stun the first and tie, stun the second and tie, simply stun the rest (preferably with a can, he lies longer) We also stun the Vertosligs (with candies) and run. So, 2 scotch tapes are spent on one run.)
  • Level 17 (Eye of the Storm): 7 + 18 = 25 (At the very beginning, capture the rocketeer and completely clear the right side, and then clear the 2 top ones. Go down to the central part and knock out the remaining three with your mind so that the scene goes further. Discard these three to the very bottom in the elevator area so that you can collect all the 18 sligs at the end from the ult.)



In total I got 63 slig

It is important that the trophy does not fall out at the bad ending, so you need to complete all 17 levels!!!
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29 Apr 2021 01:50

4 Comments
At the second level, it is easier to use the arson of the soulstorm cocktail.
Sligs will not go through it, they will not die. And you will have no problem protecting the Mudokons.
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By fessi4 on 02 May 2021 14:55
darkresident is wrong, Sligs are counted, I killed only 81 and the trophy did not drop.
Exkest rights should be passed in one breath.

When replaying a level, the game simply freezes and does not allow you to watch the last cutscene
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By carrneggi on 18 Nov 2023 13:21
On the latest patch 1.08, the trophy works without errors. When replaying from a control point, previously killed sligs are not taken into account. Specifically, at the end of the last level, I killed flying sligs until the kill counter at the level reached 101 (to be sure), after which I rolled back to the control point and reached the end of the level with a minimum of kills. After the final boss the trophy dropped.
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By darkresident on 29 Apr 2021 19:22
Sligs in the level 16 cutscene are not counted in the slig death counter, I specially made a screen where the cutscene took place and sligs 0/107

I came up with a formula for murders (which can be completed without straining) 15 levels:
  • 2lvl - 3 killed sligs
  • 5lvl - 8 killed sligs
  • 10lvl - 7 killed sligs
  • 11lvl - 1 killed slig
  • 13lvl - 5 killed sligs
  • 15lvl - 12 killed sligs
    Try not to kill sligs if possible and watch the “walkthrough without killing” videos.

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By carrneggi on 16 Nov 2023 06:30
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