Ori and the Will of the Wisps
37 Achievements
1,000
20-25h
PC
Xbox One
Xbox Series
Look at the Time
Completed the Game in Under 4 Hours
40
0.2%
How to unlock the Look at the Time achievement in Ori and the Will of the Wisps - Definitive Guide
If you ignore exploration and just rush through the main game it is easy to finish in 3 hours or so.
The patch to fix achievements has been released. However, it disables fast travel from the map without purchasing the ability, which *could* impact trying to combine lightless, shardless, and look at the time (speedrun). However, a TA user already did a 3h 20min run without buying the fast travel upgrade, so it is still entirely possible to do lightless/shardless/immortal/look at the time all in one run on Easy. We have confirmed that all of them WILL unlock on easy as well.
After the first Act when you can go to a few different areas I advise doing them in this order: Bauer's Reach, Mouldwood Depths, then Luma Pools. After that it is just windswept wastes, the temple escape, and the final area with Shriek. Maybe do 1 or 2 combat shrines for extra shard slots and upgrade resilience and reckless to use on Bosses, but thats about it. Save up your money from the start of the game until you can buy triple jump. It helps a lot with the speedrun (although the entire game is easily doable without any shards or upgrades or triple jump in under 4 hours on Easy).
Order to clear economically:
1. Act 1 up until you reach the village
2. In act 2 do Bauer's Reach, then Mouldwood Depths, and finally Luma Pools.
3. Finish by clearing Windswept Wastes and the temple, then the final dungeon with the final fight against Shriek.
If you wanna shave time off your run, make a backup of your save at the start of each area and run it once or twice to memorize the route, then reload your backup and blast through them. This one is easily doable at the same time as Immortal if you're save scumming it like I did. Follow this route and you should have no problems, even if combining lightless and shardless with your speedrun.
Timestamps:
4:22 - Howl defeated
4:58 - Spirit edge
7:10 - Double Jump
11:00 - Regenerate
14:00 - Spirit Arc
20:40 - Dash
24:40 - Horned beetle defeated
25:10 - Bash
28:30 - Entered Wellspring Glade
30:55 - Entering Wellspring after cutscene
34:53 - Grapple
43:00 - Wellspring done
53:55 - Act 1 finished
56:36 - Entering Bauer's Reach
1:01:25 - Light Burst
1:09:16 - Bauer's Reach complete
1:11:10 - Mouldwood Depths entry
1:19:18 - Flash
1:25:18 - Mouldwood complete
1:29:00 - Luma Pools entry
1:35:35 - Swim Dash
1:40:30 - Luma Pools complete
1:42:25 - Shriek chase
1:43:15 - Windswept Wastes
1:45:20 - Burrow
1:50:15 - Windtorn Ruins
1:55:40 - Seir
1:59:05 - Launch
2:01:00 - Willow's End
2:09:00 - Willow Stone fight
2:16:40 - Shriek
2:20:43 - Completion time via in-game clock on file at title screen
The patch to fix achievements has been released. However, it disables fast travel from the map without purchasing the ability, which *could* impact trying to combine lightless, shardless, and look at the time (speedrun). However, a TA user already did a 3h 20min run without buying the fast travel upgrade, so it is still entirely possible to do lightless/shardless/immortal/look at the time all in one run on Easy. We have confirmed that all of them WILL unlock on easy as well.
After the first Act when you can go to a few different areas I advise doing them in this order: Bauer's Reach, Mouldwood Depths, then Luma Pools. After that it is just windswept wastes, the temple escape, and the final area with Shriek. Maybe do 1 or 2 combat shrines for extra shard slots and upgrade resilience and reckless to use on Bosses, but thats about it. Save up your money from the start of the game until you can buy triple jump. It helps a lot with the speedrun (although the entire game is easily doable without any shards or upgrades or triple jump in under 4 hours on Easy).
Order to clear economically:
1. Act 1 up until you reach the village
2. In act 2 do Bauer's Reach, then Mouldwood Depths, and finally Luma Pools.
3. Finish by clearing Windswept Wastes and the temple, then the final dungeon with the final fight against Shriek.
If you wanna shave time off your run, make a backup of your save at the start of each area and run it once or twice to memorize the route, then reload your backup and blast through them. This one is easily doable at the same time as Immortal if you're save scumming it like I did. Follow this route and you should have no problems, even if combining lightless and shardless with your speedrun.
Timestamps:
4:22 - Howl defeated
4:58 - Spirit edge
7:10 - Double Jump
11:00 - Regenerate
14:00 - Spirit Arc
20:40 - Dash
24:40 - Horned beetle defeated
25:10 - Bash
28:30 - Entered Wellspring Glade
30:55 - Entering Wellspring after cutscene
34:53 - Grapple
43:00 - Wellspring done
53:55 - Act 1 finished
56:36 - Entering Bauer's Reach
1:01:25 - Light Burst
1:09:16 - Bauer's Reach complete
1:11:10 - Mouldwood Depths entry
1:19:18 - Flash
1:25:18 - Mouldwood complete
1:29:00 - Luma Pools entry
1:35:35 - Swim Dash
1:40:30 - Luma Pools complete
1:42:25 - Shriek chase
1:43:15 - Windswept Wastes
1:45:20 - Burrow
1:50:15 - Windtorn Ruins
1:55:40 - Seir
1:59:05 - Launch
2:01:00 - Willow's End
2:09:00 - Willow Stone fight
2:16:40 - Shriek
2:20:43 - Completion time via in-game clock on file at title screen
43 Comments
Time is recorded, no matter what. I tested it right now.
What I tried: MENU-Menu, View-Menu, ejected batteries of Xbox One Controller, Xbox Guide Button, running another application in foreground.
If you accumulated time by disregarding something of that, then you are advised to revert status back from the most recent Backup Save. Select Save/Backup Saves.
Backup Saves: Note that by doing so, that Backup Save itself will not be updated upon next Save, but the Save (master) for the Save file will be updated then. Subsequent Save updates, can utilize the Backup Saves system by applying the status of the Save before the recent Save to a certain Backup Save slot. The Backup Saves' slots will be utilized/updated mostly by replacing its oldest files, that is if certain unknown circumstances are met. I took about 4h of testing, to figure out the full system of the Backup files' management, and sadly there was no conclusive logic discovered. Likely just a glitch is involved. Up to Ten Backup Saves are stored.
Skip scenes: Non-interactive video scenes are advised to be skipped via MENU/SKIP CUTSCENE.
Time saved by doing so may accumulate to around 30min or so, according to my memory. I played it through on Hard.
Yes, maybe it is sometimes a good approach to copy a Save (master) file, and then to play/practice a good portion for your continued adventuring, from just there. I do think so.
The details are from extensive and completed testing of the Xbox One version of Ori And The Will Of Wisps.
Contributor: Thank you kindly for your great solution. I watched it a bit. It is definitely to recommend. Yes, it is one lovely piece of a video game!
Others: Good luck! There should be enough time for you.
What I tried: MENU-Menu, View-Menu, ejected batteries of Xbox One Controller, Xbox Guide Button, running another application in foreground.
If you accumulated time by disregarding something of that, then you are advised to revert status back from the most recent Backup Save. Select Save/Backup Saves.
Backup Saves: Note that by doing so, that Backup Save itself will not be updated upon next Save, but the Save (master) for the Save file will be updated then. Subsequent Save updates, can utilize the Backup Saves system by applying the status of the Save before the recent Save to a certain Backup Save slot. The Backup Saves' slots will be utilized/updated mostly by replacing its oldest files, that is if certain unknown circumstances are met. I took about 4h of testing, to figure out the full system of the Backup files' management, and sadly there was no conclusive logic discovered. Likely just a glitch is involved. Up to Ten Backup Saves are stored.
Skip scenes: Non-interactive video scenes are advised to be skipped via MENU/SKIP CUTSCENE.
Time saved by doing so may accumulate to around 30min or so, according to my memory. I played it through on Hard.
Yes, maybe it is sometimes a good approach to copy a Save (master) file, and then to play/practice a good portion for your continued adventuring, from just there. I do think so.
The details are from extensive and completed testing of the Xbox One version of Ori And The Will Of Wisps.
Contributor: Thank you kindly for your great solution. I watched it a bit. It is definitely to recommend. Yes, it is one lovely piece of a video game!
Others: Good luck! There should be enough time for you.
By CyberneticHFX on 05 Apr 2020 22:46
do you know if you pause the game it counts time?
thanks a lot
thanks a lot
By atunate on 12 Mar 2020 07:17
This can be done on Easy difficulty and four hours is extremely lenient. This basic path through the game shouldn't take you much more than three hours and if time is really a concern, you can play through an area, reload a backup save, and then play through again when you know exactly what to do, but that shouldn't be necessary.
LifeExpectency's video is great in showing the route but I prefer written instructions with images so I put together an Imgur album with images and brief directions to guide you through the game efficiently. I was going to embed all of the images here (I still may) but I think it's easier to just link to the album.
https://imgur.com/a/mE5L6Kl
I may have overdone it in terms of detailing each step along the way so your best bet may be to look through what I do over several steps, get there yourself, then quit to menu (since time counts while you are paused) and look through what I do next.
The game should be a breeze on easy and you can likely combine the no shard/no spirit light and maybe even the no death achievements if you care to.
LifeExpectency's video is great in showing the route but I prefer written instructions with images so I put together an Imgur album with images and brief directions to guide you through the game efficiently. I was going to embed all of the images here (I still may) but I think it's easier to just link to the album.
https://imgur.com/a/mE5L6Kl
I may have overdone it in terms of detailing each step along the way so your best bet may be to look through what I do over several steps, get there yourself, then quit to menu (since time counts while you are paused) and look through what I do next.
The game should be a breeze on easy and you can likely combine the no shard/no spirit light and maybe even the no death achievements if you care to.
1 Comment
Actually got 3 hours and 10 minutes
By Manazer on 06 May 2021 18:36
*MISSABLE*
If only the story-progression route is taken and playing on Easy difficulty, the game can be completed between 2.5 to 3 hours. However, pausing does NOT stop the timer, and there are some crazily fast speed-run videos but they are only possible due to the use of in-game glitches.
Please refer to the following video, which does not use such glitches, should you have any trouble. All credit goes to its maker, KorbeK Gaming.
This guide was translated automatically.
I would like to add one interesting trick to the tip that will save you a lot of time, attention!! when they received the feather (and they need to wake up the bear) The first thing you need to do is go there, in the winter location there is a race with the spirit, but to open it you need to collect 4 keys (pebbles) so these stones need to be collected, but do not open the door to the race ,
the arrow is where you need to go according to the plot, the stones are very close, just float down and collect them, then what are they for?! in the location where there are caves (the darkness kills where) there are doors that we can immediately open and you don’t have to run around in the dark wasting time like this long and more difficult than taking 4 keys at once, there will also be doors in the sand, you will have 2 more keys left and you won’t have to run there, I completed the game in 3.20 minutes, played according to the video in the hint above! I hope it helps someone))
the arrow is where you need to go according to the plot, the stones are very close, just float down and collect them, then what are they for?! in the location where there are caves (the darkness kills where) there are doors that we can immediately open and you don’t have to run around in the dark wasting time like this long and more difficult than taking 4 keys at once, there will also be doors in the sand, you will have 2 more keys left and you won’t have to run there, I completed the game in 3.20 minutes, played according to the video in the hint above! I hope it helps someone))
This guide was translated automatically.
Video guide , where, without rushing at all, without glitches, making mistakes and collecting a lot of things along the way, you beat the game in three and a half hours.
On my own behalf, I would advise you to additionally complete the quest with a withered branch (01:02:37 you can see a plant that you can grab onto and climb up, there will be a branch on the left, a well on the right through which you can get to the gardener Tal. Literally drive back and forth a couple of times, which It will take two minutes, but you will get +25% damage permanently). Everything is described in more detail in Untouchable / Invulnerability
I also advise you to take another +25% permanent damage, if on the approach to the sublunar holes, play the melody in reverse (02:51:05). The correct combination is: left, middle, left, right, right, middle, left. After this, a passage to a tree will open on the right, where you will receive the ability to perform additional abilities. damage. Moreover, I advise you to take it in advance, immediately after passing the spring (since by this moment you will already receive an impulse), it will be easier to take out the bosses.
And also, in the video they download a power blow - don’t download it, you don’t need it, buy a Spike and download it. It also breaks barriers in the ground, but it’s just a fairy tale for them to take out bosses (I took out the final one with literally three hits, it didn’t even reach the third and fourth stages).
Also, go through a couple of battle arenas that are closer to the wells of movement, after which your life and strength will increase, and additional slots will appear for fragments.
From the seller, buy and upgrade a fragment that adds three additional power cells, along the way collect balls with strength and life, but only along the way or not far, it’s not worth running three to five screens just for the sake of one ball. A detailed map of all items can be found in Lost and Found / Lost and Found .
Well, buy the ability to breathe underwater from a monkey - it costs little, but it will save a lot of nerves and time.
On my own behalf, I would advise you to additionally complete the quest with a withered branch (01:02:37 you can see a plant that you can grab onto and climb up, there will be a branch on the left, a well on the right through which you can get to the gardener Tal. Literally drive back and forth a couple of times, which It will take two minutes, but you will get +25% damage permanently). Everything is described in more detail in Untouchable / Invulnerability
I also advise you to take another +25% permanent damage, if on the approach to the sublunar holes, play the melody in reverse (02:51:05). The correct combination is: left, middle, left, right, right, middle, left. After this, a passage to a tree will open on the right, where you will receive the ability to perform additional abilities. damage. Moreover, I advise you to take it in advance, immediately after passing the spring (since by this moment you will already receive an impulse), it will be easier to take out the bosses.
And also, in the video they download a power blow - don’t download it, you don’t need it, buy a Spike and download it. It also breaks barriers in the ground, but it’s just a fairy tale for them to take out bosses (I took out the final one with literally three hits, it didn’t even reach the third and fourth stages).
Also, go through a couple of battle arenas that are closer to the wells of movement, after which your life and strength will increase, and additional slots will appear for fragments.
From the seller, buy and upgrade a fragment that adds three additional power cells, along the way collect balls with strength and life, but only along the way or not far, it’s not worth running three to five screens just for the sake of one ball. A detailed map of all items can be found in Lost and Found / Lost and Found .
Well, buy the ability to breathe underwater from a monkey - it costs little, but it will save a lot of nerves and time.