Outer Wilds

Outer Wilds

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Hotshot

Hotshot

Manually fly to the Sun Station.

90

0.89%

How to unlock the Hotshot achievement in Outer Wilds - Definitive Guide

You can take a direct approach to fly to the Sun Station, which I found faster and easier to get consistently right.


Notes that accompany the video clip:
1. Head up to your ship, suit up, buckle in and take off towards the Sun. You want to stay fast and low otherwise you risk the Moon interfering with your flight path. Once you spot the Sun, lock onto it, aim for the centre and continue full thrust straight towards it.

2. After the Sun Station is in full view rounding the horizon of the Sun, you want to roll to the right (cn_LB (hold) + cn_RSr). You want Dark Bramble planet in the top centre of your view, and the lateral movement vector of the Sun visible on the left of screen and fairly steady. You also need to maintain full forward thrust while you do this.

3. You should now be aiming towards the top quarter of the Sun and you accelerate until your approach velocity reaches about 400-450 m/s, then release thrust. When you release thrust, you may notice your approach velocity will decrease - that is ok, you don't need to maintain it.

4. Now wait 1-2 seconds, you should spot the Sun Station coming into view below you. Once the Station and you are passing over the top point of the Sun you can then begin your descent into orbit.

5. Descend by using down thrust (cn_LT). When you start getting close, release the down thrust momentarily, to avoid crashing into the Sun. Your forward velocity will be slightly fast so that you can catch up to the Station and this should also take you higher off the surface, but you can also up thrust a bit if you need to. You'll need to reverse thrust a bit to slow down, and then continue the down thrust to bring you into low orbit with the Station.

6. Once you're close to the Station you want to position the ship just above the doorway on the left. You need to match the speed and orbit of the Station as close as you can. The autopilot 'match velocity' does not really work for this, so it's better to do it manually. You can take your time at this point, since you should remain in reasonably close orbit with the Station.

7. When you feel confident the movement is matched, unbuckle and open the hatch. You need to do this quickly because it is unlikely that your ship will stay in perfect orbit by itself, and you risk getting stuck in your ship, or flung too far from the Station.

8. Once you've exited the ship, spot the Station doorway and fly yourself into it. The achievement will unlock once you set foot inside.
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03 Jun 2019 10:19

13 Comments
That was FkN intense! 😂 took me quite awhile but right when I was about to break my controller I made it in the ship! Appreciate it! Couldn’t imagine trying the other method. What really helped was just playing the game and getting the flight controls down and learning how the gravity pulls and reacts to your ships movements and it’s speed. Incredibly frustrating but seriously satisfying once inside! toast
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By zDrUnKeNMoNkEyz on 05 Jun 2019 09:49
Ugh, got closer than I've gotten only to be constantly thrown around the ships interior and into space. angry
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By Leo Ascendent on 03 Jun 2019 22:11
Thank you thank you thank you. I tried my own stuff for hours with no luck. This gave me a baseline to go off of and I eventually got lucky. I was so scared my spaceman was going to float away but I finally got in there!
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By HawkeyeBarry20 on 04 Jun 2019 02:42
This method has helped me get to the station but not sure what is going on. I can't get out of my ship as the hatch is not showing properly. And when i'm able to get out of the ship i have floated to far to even get into the station.
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By DigiTekh on 05 Jun 2019 21:29
DigiTekh, same, try ejecting, it is a lot smoother than using the hatch. Just place yourself a little past the door to the station.
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By Leo Ascendent on 05 Jun 2019 21:50
Leo, thanks that helped, once i used the Pod eject and realized how to maneuver out of it I was able to get my footing (floating) and get in there for the achievement.

This was tricky but such a relief it is over.
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By DigiTekh on 06 Jun 2019 00:27
Nice, glad that worked for ya!!
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By Leo Ascendent on 06 Jun 2019 01:55
Okay, ONE of these solutions needs to explain how to deal with getting slammed about the inside of the ship when trying to actually board the Sun Station. I can get into orbit with the thing just fine but when I unbuckle I'm instantly slammed against one wall or another and am LUCKY if I can get back into the cockpit in time to prevent going entirely off-track, let alone manage to open the hatch or activate the eject. NONE of the clips here or other videos even seem to have a HINT of this.
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By MetaGame on 10 Jun 2019 08:43
Wow! That was tricky. I started off thinking that I was never going to get this but persistence helped. I found this solution the best at helping to get lined up with the sun station. Once I was comfortable doing that it was a case of doing so over and over until I could get in the right spot opposite the opening. I then used the eject method which seemed to come easier to me. Thanks for the guide!
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By bennjjee on 01 Aug 2019 16:47
The best solution. Did it in 5 tries after I watched the video. I wasted hours on trying to eject as others said, only to find myself in space or in the sun by the time I left my cabin. My personal suggestion is to put the ship way below the top of the station because if the cabin is higher than the shielded part of the station gravity will affect you. Needless to say the ship will drift a bit by the time you open the hatch.
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By HUN playmore on 15 Apr 2022 10:25
This is absolutely the best solution. 30 mins of trying the top solution without videos or short clips got me nowhere.

After this video and explanation I probably had another 5-6 goes and got it. The difference was that with this one I was in the space station orbit within 3 tries and I’d never managed that before.

Using the ejector seat worked best for me. Seemed the easiest way to get out of the ship pointed at the door.
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By Phil the Bear on 28 Jan 2023 12:52
Watched the video and amazed at how the description fit it exactly.

Can't wait to try -- looks Sooooo much less frustrating than Tubular and probably more satisfying since I won't be half crazy by the time I get it.
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By ACESandElGHTS on 02 May 2024 12:34
Funny, I actually tried this stunt just for the fun of it, decided it was too hard to make it into the game, abandoned it, and then found out there’s an achievement for it... Yikes.

Good guide, but I think it’s worth mentioning that the entire point of this is to end up in the sun’s field of orbit. One might think that it would be strong, but it basically only affects you from around the point the sun station is at. Once you’re at that height from the sun, you will have little trouble staying there. But above the station there will be basically no gravitational pull, and below it the pull will be strong. Makes some logical sense since the station stays in perfect orbit by itself, but anyways worth mentioning.

This also means that once you’re within the two towers of the station you can leave your ship, and will have a lot less trouble making it inside the station. The tricky part is ending up in orbit near the station.

So once you’re in a reasonable orbit, doesn’t need to be perfectly aligned, just abandon the ship and then you can take your time to adjust to the opening. It’s basically the same as being in a weightless state from there.
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By WhyattThrash on 11 Jun 2019 18:26
View all 13 comments Show less comments
Manually land at Sun Station

The Sun Station can be found orbiting the Sun at fairly high speed, making the landing very difficult. After looking at the comments/videos posted by fallouthirteen below, I've unlocked this achievement with some skill and a whole lot of patience haha

As per the comment by fallouthirteen
You just have to board it not really "land" on it. Just orbit in front of it and make sure the floor of the ship is pointed at the station so that you don't get flung to the side of the ship. Then get out and jetpack to it. It's actually pretty easy once you know how to.
Very helpful! (The videos are also especially helpful) But here is my advice. As you approach the Sun, you're going to want to have the Sun Station orbiting HORIZONTALLY (I did mine with it orbiting clockwise or left around the Sun). Get yourself into a nice orbit at around 2700m like suggested below and make sure your horizontal movement is pretty significant but your up and down movement is minimal.

As the Sun Station approaches you, start to match speed with it, if you're in a good orbit you should only have to mainly worry about speed matching the station, and very mildly keeping yourself from getting sucked into the sun.

Once you're lined up and are able to maneuver your ship right near the Sun Station, you should look into the open doorway and click the Left Stick so you can Match Velocity with that entryway.

Once you think you've got everything lined up nicely and you're moving at the same pace, go ahead and unbuckle and try to open the hatch, if you pop out and can manage to jetpack your way to the door way, the achievement will be yours!

Here is a video of my approach to the Sun Station and matching speed with the doorway: https://gamerdvr.com/gamer/ch1ps/video/85105675

Extra thanks again to fallouthirteen for the awesome videos found in the comments to this solution (they were wiped, see above edit), definitely give them a look if you're struggling!
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31 May 2019 05:06

50 Comments
Just did it again to get some clips. You can even see about the inputs I use to adjust thanks to thrust indicator on the ship.

Approach - https://xboxclips.com/fallouthirteen/22ce0e28-689b-4eff-95cc...

Another approach I did earlier (when I thought you had to land on it) - https://xboxclips.com/fallouthirteen/f343e2fa-467e-45e8-be84...

Boarding (even botched it a bit by hitting something) - for some reason this isn't appearing on clips yet.

Escape (not needed but still fun) - https://xboxclips.com/fallouthirteen/ea0faab4-9ed3-4e04-bc49...

But yeah, really trick is to get into low orbit first (about 2700 m). Then adjust to orbit in roughly the same area as the station. Then either speed up or slow down to "catch" it. Then you just ease yourself in front, spin a bit to make escape easy, and jump out. If you did that well you should be able to jetpack straight to the hatch.

Another strategy I think might work (haven't tested it) is to get in front and eject into it. I just tried that and it worked but that clip isn't appearing either. I'll comment again when they finally show up.
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By fallouthirteen on 31 May 2019 06:23
Ive try for 4 hours yesterday and never was able to land. the control for the spaceship on this game are broken.
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By King Dom rbc on 31 May 2019 05:28
Nope. You just have to board it not really "land" on it. Just orbit in front of it and make sure the floor of the ship is pointed at the station so that you don't get flung to the side of the ship. Then get out and jetpack to it. It's actually pretty easy once you know how to.
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By fallouthirteen on 31 May 2019 05:31
Thanks for the advice! I'll add it to the solution and credit you!
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By Ch1ps on 31 May 2019 05:32
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By fallouthirteen on 31 May 2019 07:07
Thanks for the videos. They helped immensely.
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By Virtual Boy on 31 May 2019 07:54
Agreed, the videos helped me figure out the orbiting situation immediately. Horizontal Orbit is WAY easier than vertical orbit haha
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By Ch1ps on 31 May 2019 07:55
How would you even do vertical orbit? Or do you mean orienting yourself so "up" is with the station?
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By fallouthirteen on 31 May 2019 08:23
Exactly that, I was trying for way too long to chase it by pushing the stick forward and using RT instead of getting a nice perfectly horizontal orbit setup and then approaching the station. Your videos definitely helped in that regard.
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By Ch1ps on 31 May 2019 08:33
I land perfectly on the Sun Station but when I unbuckle I just get flung around the cockpit, I can’t move at all. Is that normal?
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By LifeSuxPlayHALO on 01 Jun 2019 02:55
Yes, do not land ON the orbiting ship, you'll struggle to move. Instead match velocity with it as best you can and then exit, if your ship is moving the same speed, your body leaving the ship will be too so you can easily just jet pack to the doorway.
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By Ch1ps on 01 Jun 2019 02:56
Maybe I need to see a full approach because I can tip toe to the sun but once I hit 3200 I’m almost in no mans, any closer and I get pulled it.
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By HawkeyeBarry20 on 01 Jun 2019 05:44
i'll see if I can whip one up soon for you! Until then, keep trying! You'll get it down eventually
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By Ch1ps on 01 Jun 2019 05:48
^ Try rotating around the sun faster as you get to 2700, almost as fast as the station. The gravity will be less intense.
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By Chrono Reign on 01 Jun 2019 06:57
^ that tip helped me a TON. Still took me another hour of trying but I finally got it!
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By Schinderdiv on 01 Jun 2019 08:56
I try rotating around the sun faster when I get to round 2700, but somehow I always tend to be flung out into space eventually.

I try to keep my velocity at 0 (the speed I'm going towards or away from the sun) as much as possible but still can't get the hang of it.

A full video from launch to landing might help immensely. This might be the hardest achievement so far this year, lol.
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By DarqStalker on 01 Jun 2019 14:48
^ If your loosing orbit, then your rotating around the sun to fast. If you can get the right rotation speed, the suns gravity will help you stay in orbit and you only have to make small adjustments, Don't rotate faster then the station.

I was unable to get out of my ship, so I tried the eject pod method and got it on my first try. my pod hit one of the pieces of bridge floating in the center giving me a clear path to the station.
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By Chrono Reign on 01 Jun 2019 16:01
Oof, this is gonna be a pain. I get close but can't lock on to the station and then go flying.
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By Leo Ascendent on 03 Jun 2019 08:08
@fallouthirteen thanks for the eject video, I will be trying that method. I kept getting tossed around the cabin right when I stood up, so I could never make it to the hatch. I've seen a few eject runs and they seem pretty easy with that.
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By Leo Ascendent on 04 Jun 2019 03:51
I struggled a bit to get out of my ship once I was locked on as well... I guess one of my runs I got lucky and opened the hatch and got sucked out like you're supposed to and from there it was easy but if you keep getting shoved around the interior I can understand wanting to try the eject method.
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By Ch1ps on 04 Jun 2019 04:51
With several attempts it came out with the help of a catapult, through the hatch I did not succeed.
https://xboxclips.com/Kamikadze%20Cyber/23eaf3c4-b897-43fd-8...
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By Kamikadze Cyber on 04 Jun 2019 21:46
Yeah it sucks bad lol, but thanks to your guide I'm actually able to get close, so +1 for that alone lol
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By Leo Ascendent on 04 Jun 2019 22:47
Finally got this after stalling about 6km away from the sun, waiting for the station to appear around the righthand side then start making my approach using the same horizontal method in your video. It allowed to me to chase the station and match its speed more easily. I just could not maintain the orbit that you had shown your video, so it was time for a different approach. Disembarking was a different problem entirely, after so many attempts I managed to lodge my ship in the debris floating in the middle of the station (lucky me) which stopped it from moving too much as I exited the hatch. Thanks for the video it certainly helped a lot.
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By unco ordin8or on 06 Jun 2019 12:03
I cant find the sun station late in the loop. What happens to it??
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By SPΛΙΝΤΞRCΞΛΛ on 09 Jun 2019 15:29
Okay, ONE of these solutions needs to explain how to deal with the in-ship velocity when trying to actually board the Sun Station. I can get into orbit with the thing just fine but when I unbuckle I'm instantly slammed against one wall or another and am LUCKY if I can get back into the cockpit in time to prevent going entirely off-track, let alone manage to open the hatch or activate the eject. NONE of the clips here or other videos even seem to have a HINT of this.
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By MetaGame on 10 Jun 2019 08:36
@Nick, it eventually falls into the sun.
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By Leo Ascendent on 11 Jun 2019 08:44
@Leo Thanks! I won the achievement with a bug. I landed on the rocks in the middle but couldnt get a nice orentation with the orbit so I ejected myself randomly in the opposite building with the teleporter. Then the building glitched (its collider disappeared) and I passed through its walls and found myself on the gravity floor! Then I opened the door and jetpacked in the main building where the achievement unlocked lol. It took me about 50 tries and I managed to land on the station about 5-6 times.
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By SPΛΙΝΤΞRCΞΛΛ on 11 Jun 2019 09:31
I can't get to the hatch or pull the eject button. It just flings me to the back every time and I get stuck
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By Funky Monkee on 11 Jun 2019 09:45
Well, posting that comment was my lucky charm! Got it immediately. The only way I could manage it was facing the open doorway, using down on D pad to look to the right, ejecting WHILE still buckled in, then IMMEDIATELY unbuckling. The nose hit the doorway before I could move back out of the ship, but it bounced off the station and flew away leaving me free to thrust heavily towards the doorway and it was very easy to manouvre inside from there. So an alternate way for people struggling like @MetaGame above
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By Funky Monkee on 11 Jun 2019 09:51
Try ejecting, seems a lot more effective.
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By Leo Ascendent on 17 Jun 2019 16:39
Yay, I did it! I tried ejecting the first time and it just flung me into space. Exiting the cockpit normally then jet packing over to the entrance worked perfectly for me. Phew glad that's over with. smile
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By Lockie on 28 Jun 2019 15:09
Ah, looks like they scrubbed all Outer Wilds clips from even that "xboxclips" site now. Don't know why they're so aggressive about "no recording this game".
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By fallouthirteen on 08 Jul 2019 19:53
Videos are now appearing on the xboxdvr (oh right, MS contacted them to ask them not to use the Xbox name, now gamerdvr.com) site. So if you took clips they might be up there now.

https://gamerdvr.com/gamer/fallouthirteen/videos/outer-wilds
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By fallouthirteen on 01 Aug 2019 06:45
Wow! That was tricky. I started off thinking that I was never going to get this but persistence helped. I found this solution the best at helping to get lined up with the sun station. Once I was comfortable doing that it was a case of doing so over and over until I could get in the right spot opposite the opening. I then used the eject method which seemed to come easier to me. Thanks for the guide!
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By bennjjee on 01 Aug 2019 12:57
Glad it helped and glad you were able to nab this tough achievement!
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By Ch1ps on 01 Aug 2019 14:50
everyone says 2500 to 2700, anytime I get within 3800 it pulls me straight into the sun no matter how much I'm boosting away from it.
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By darkmikasonfire on 13 Jan 2020 12:53
If you attempt to approach the sun straight on and get into orbit that way, you will get sucked in. You have to approach to the right or left of it so you can enter it's orbit and then it's just minor adjustments to keep yourself there and start to match the Sun Station. Takes a lot of practice, but just keep at it!
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By Ch1ps on 13 Jan 2020 16:20
4hrs over 2 days of trying and failing miserably, I think it's time to stop going for this achievement. Even after watching & reading the guides, I can't maintain orbit with the station, I get slingshotted everytime!
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By Inspector Adam on 15 Feb 2020 20:06
If you have warped to the sun station earlier, you can set a waypoint to it in the ship log. This helped me a lot, when trying to get close to the station without being able to see it all the time. Also, I found it much easier to approach it vertically instead of sideways. Got it on the second or third try with this method.
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By Hieronimus on 04 Mar 2020 15:28
Wow that was a task. Landing is easy enough, it’s ejecting and getting inside which is the tricky part!
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By notoriousJMZ on 09 Jun 2020 21:03
@oaksprout thanks for that video, that was exactly what I needed
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By Darthchewee on 21 Aug 2020 22:21
@Darthchewee No problem man
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By oaksprout on 22 Aug 2020 05:42
Stupid gravity
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By MaraJadeSkywlkr on 07 Jul 2021 05:05
playing
Damn it
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By Wyyvern on 29 Dec 2022 23:36
So I just noticed the debris the game had in the middle of the Sun Station is not there for me in 2023. Did they literally patch it out to make this harder?

Nope my mistake the debris is still there, it just literally doesn't appear until you're just meters away from the Sun Station. Ended up getting it following it vertically. Trying to catch up and match its speed. Took about 2 hours, tough!
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By EarthboundX on 16 Jan 2023 13:28
Getting there by teleport doesn't give you the achievement, you need to manually get there. I teleported there via the Sun Station teleport on the Ash Twin and did not get the achievement.
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By Ch1ps on 01 Jun 2019 03:30
^ I'm having a similar problem too. I'm having a ton of trouble controlling the ship once I get close enough to the sun, and as soon as I am orbiting at about 2700 and waiting for the satellite to come back around I'm either being swallowed by the sun or somehow completely missing the sattelite.

In 2 hours I had 2 instances where I managed to at least touch the sattelite, in 1 I even managed to almost land on it (my ship was then eaten by the sun after I unbuckled and made a break for the hatch). I'm not even going to try and touch the ejector seat method, I tried that twice and it's definitely not for me haha.
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By Schinderdiv on 01 Jun 2019 05:51
God DAMN this is hard.

I manage to get close to the station with good speed, but I can’t get out of the fucking ship because of the sun’s gravity pulling me to the edges
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By thatNoseyParker on 17 Jun 2019 15:22
I can vouch for the eject method. Can't tell you how many times in an hour I'd make it to the station, line up, unbuckle, only to get thrown around the inside of the ship and take too long to open the hatch, where I'd have to struggle to get back to the controls and line back up.

Took me a good 5 or so minutes of lining up and making sure I was confident (and like 13 presses of the eject button. I kept forgetting you had to double click on it) before I ejected. A few jet pack thrusts later, I landed inside on my first attempt.
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By A ZombieTwinkie on 22 Jun 2019 06:28
I was having a lot of difficulty trying to do it the way people were advising in this thread so I looked elsewhere and with the video I'll link below I got it within 3 tries and had gotten my ship in orbit between the two parts of the Sun Station on 2 of the 3 tries. Obviously different things will work for different people but this made a huge difference for me.

https://www.youtube.com/watch?v=kKHHusADMBo

Here's the video of me failing to line it up and then waiting for the station to come back around, getting my ship in orbit with the station, locking onto the station entrance, ejecting while buckled, unbuckling and then going for the entrance.

https://gamerdvr.com/gamer/oaksprout/video/93882942

Hope this helps people who are stuggling.

Edit: Apparently my clip got deleted by Microsoft even though I viewed it myself multiple times and it had hundreds of views on gamerdvr, sorry guys.
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By oaksprout on 15 Apr 2020 07:28
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Couple of things that helped me get it:

I found that approaching the sun with a vertical rotation instead of a horizontal one is much easier. Your brain is probably more accustomed to the flight controls this way, whereas doing it horizontally means you have to adjust your perspective on the controls in addition to the crazy hard orbit.

After taking off from timber hearth, roll the ship clockwise until the bramble is above the sun. This will get you aligned with a near-perfect vertical orbit for the station. Its about a 110 degree rotation clockwise.

Getting the orbit right just takes practice. With the vertical orbit, lock on to the sun, generally keep your crosshair pointed at the horizon line, get up to ~375m/s, then drop acceleration. 375 is roughly the orbital speed of the station from what I could tell. Use the up/down trigger thrusters to maintain your orbit; just like in real life, orbiting is just falling, so that's what it will feel like. Using the downward thrusters feels very weird, like you're trying to crash into the sun, but they're necessary to counteract your forward thrusters.

You'll want to apply small pulses of forward thrust to catch up with the station (and backward if you're approaching too fast, of course). But don't do this until you feel like your altitude is stable and you have control with the up/down thrusters. Any time you apply forward thrust, combine it with a downward thrust. Vice-versa for backward; combine it with an upward thrust. This will help avoid the orbit slingshotting you into space (or straight into the sun). It just takes practice.

You can lock on to the main building of the station once you're close enough (left side if you approach from behind). Do this. As soon as you do, you can of course match velocity. Every time you match velocity, hit that button again, because the velocity of the station is constantly changing. Orbits, space physics, etc. Mash the match velocity button every few seconds.

Position the ship in-between the two structures, facing the interior door/hallway of the large structure. There are two big chevron arrows on it. If you need to, just ram straight into the hallway to help stabilize yourself (you can't actually get the ship into it, but its a nice little hole that helps maintain your stability). Keep the thrusters engaged pushing you against the structure until you feel confident enough to back off a bit. Continue matching velocity non-stop, especially once you back off.

There's some debris between the two stations, so don't back off too far. Like, just back off a wee little bit. This debris tends to move and rotate, so just because you're safe right now doesn't mean you will be in 10 seconds. Because of this, after you back off, continue matching velocity and just wait a few seconds to make sure your distance is stable. Don't worry about rolling. You want your crosshairs pointed down the hallway, maybe biased a little to the "bottom" of the door.

Once the distance feels stable, you can wait until the station is "upright" (relative to your ship). Then, unbuckle, and immediately hit that eject button. If you're lucky and you positioned it right, you'll go flying straight down the hallway and earn the achievement.

Its not easy. I've seen videos of people do it without the eject button, but from my experience its just way way too difficult; the eject button is much easier. You can't reliably "land" the ship anywhere outside of the station. The moment you let off the thrust keeping you pinned to the station your ship is going to float away, so it becomes a race to get to the hatch before you're too far out of orbit. Moreover, the player velocity inheritance after you leave the ship doesn't feel "right", like you aren't totally matched up with the ship velocity. So, better to just not worry about that and eject straight down the hallway.
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18 Jun 2019 02:25

4 Comments
This is the solution that helped the most, however I accidentally ejected my cockpit so it was wedged in the entrance, blocking my way into the station. To shift it loose I had to leave the cockpit section, put my back to it on the outside and used the counter propulsion of a scout launch to apply force, which managed to shift it free. I love that this actually worked, the physics in this game are such a joy
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By I0thOfTheTenth on 10 Apr 2021 13:07
Thanks for the tips. I got this in the end ejecting in. Great game.
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By Noble Royale on 23 Jun 2019 22:53
The ramming into the little hole really helped here. Top tip. Let me stabilise enough to then back out, eject and then match velocity.
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By tehcrow7 on 13 Aug 2019 10:45
This solution worked the best but one thing is DO NOT unbuckle! You will be thrown around the cockpit! When you are all lined up with the entrance, QUICKLY push down on the dpad and find the eject button and after you are ejected THEN unbuckle! That way you don’t get thrown around the cockpit :) hope this helps and happy hunting y’all 👍
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By MadMikeForever on 06 Sep 2019 13:57
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Having tried several methods to get out the ship and reach the door, I was pretty much pulling my hair out. I couldn't eject in time without getting stuck in my ship due to G-Force. Or by the time I ejected my ship had left the space station and I was drifting off into a Solar Demise
With a lot of good practise you can get quite good at matching the stations orbit path by rolling with 'LB' and getting with the trajectory of the station.
After gently following the station and waiting for it to come back around to me from the rear I then found that it is possible to wedge your ship in the Wrought iron off-shoots of the debris floating there, giving you plenty of time to unbuckle and wait to be in the right spot to leave your ship normally, lock on to the only door, match velocity with 'A' and make your way over. Like the other methods it may take some practise. But I hope this might help for gamers that were stuck like me. Here is the video of my success.


Good Luck.
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15 Jan 2020 20:25

NO SPOILERS

This is one of the harder achievements to earn in this game. I would recommend doing this after getting significant practice with flying the ship.

Tips:

-Practice flying in low orbit around the sun without crashing into it. (description below)
-Don't forget to use the "roll" mechanic on your ship to better orient yourself.
-Have patience and expect to take multiple attempts at this.
-I used a game pad to achieve this.
-Try to do this quickly as you will have limited time after starting a run.

Guide to Hotshot Achievement:

-Spawn and climb up the elevator to the ship. Take off and start heading towards the sun.

-Take a look at the sun and when you spot the sun station, "Roll" your ship so that the station is orbiting from the bottom of your screen to the top.

-Approach the sun at a medium speed, aiming for the top horizon. The sun's gravity will pull you both forward and downward, so in order to increase and change your speed, you really just need to use you upward and downward thrusters. getting close the the sun increases your speed, so just let that happen and start thrusting away so that you "miss" the sun and carry your speed forward.

-Keep doing this until the sun station makes a full orbit while heading away from you. You can quickly pan your vision down to see if it is coming.

-When the sun station starts to come underneath you, do your best to try and match it's velocity. This is a very tricky thing to do but just keep letting the sun pull you forward. If you use your forward boosters too much you may lose control and be unable to slow down and be ejected from the sun's orbit. If you miss it, just wait for another orbit and try again.

-When you get close the sun station's velocity (that is, the same speed and the same direction of travel) try and land on the bright orange teleportation symbol. Use your downward boosters to hold yourself against it.

-Carefully adjust your ship so that it is pointing across the station at the nearby open door. You must enter this door while outside of the ship in order to get the achievement. You can actually lock onto the door while in the ship and this will make it easier to enter.

-Take off and try to start approaching the door. When you can, lock onto the door and use the "match speed" utility to stay with it. Constantly try to move and match speed as you get closer and closer. It can sometimes help to also use the "Roll" mechanic to maintain your orientation. When you are in front of the door, try to orient so that the ship's bottom is facing the door and use your downward booster to hold yourself against it.

-When you are ready, try to exit the ship. do it quickly because sometimes you will not have gravity anymore while in your ship and the centrifugal forces will shove you to the ceiling. When you exit the hatch, be sure to still be locked on to the door. Match speed with the door outside the ship and gently float your way inside. Once you are in the achievement should pop.

Congratulations on earning the Hotshot Achievement!
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12 Jun 2021 00:00

Location: Orbit around the Sun, Sun Station
Time: early in the game, before the Sun Station collapse
Special note: hard trophy. To unlock this, you must land at the sun station and then go inside by foot.

This is the hardest trophy of the game. The sun station is very small and is too near to the sun, so you have to find the perfect orbit and speed trying to avoid being sucked in by the gravity of the Sun. Also, the sun station can't be locked on, so it's quite hard to understand the correct speed to have in order to be able to land on it.

The best way to land on it, is by following this steps:
  • Try to get yourself in a parallel orbit with the station first, by using l1.png and ls.png.
  • Target the sun and try to stay at a distance of between 3100mt and 2500mt.
  • For the speed, try to correct it by matching the speed of the Station. It is all trial and error
  • Once you manage to land on the orange circular platform, keep pressing l2.png for downward thrust and try to line the cockpit of the ship with the door entrance (it is in the opposite structure, under a big dome).
  • Exit the ship and navigate through the space to reach the entrance. This can be harder than landing the ship
This video by Shadow Gandalf shows well this method:

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The achievement is really difficult; I never managed to get into the station through the hatch. Either I didn’t have time to get out at all and I started to be thrown against the walls, or I got out and flew into outer space almost immediately. In the end, I decided to try to eject.
Here's a video.
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05 Jun 2019 02:35

3 Comments
You can eject without leaving the saddle. Hold down the down arrow on the joystick and aim at the ejection button.
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By abramonromka on 15 Jul 2023 09:49
I did it as in the video from Kamikadze, BUT I selected the speed and flight path like this:
1. Focus on the sun
2. We approach slowly, turning the board so that it is parallel to the solar station
3. We move to the left gradually approaching the Sun.

The point here is to catch the rhythm. The sun attracts you and all you need to do is enter the solar orbit. Those. Moving only to the left, you need to set the speed of the board so that when you release the sticks, your board rotates around the Sun almost independently. I was flying at about 3000 meters from the sun. When you can enter orbit, all that remains is to adjust the board with movements to the left and right, thereby you will either approach or move away from the sun due to your orbital speed. Thanks to the range and speed of approaching the Sun, you can easily adjust your speed. The main thing is to do everything smoothly and slowly. If you over-throttle a little, you won’t have time to roll back. Work by numbers and not by feelings! Thus, flying the next circle, adjust the board up and down to exit parallel to the orbit of the solar station. As soon as you see it in front of you, gradually (a little in advance) move forward. It is very important not to move sideways, otherwise you will exceed or drop too much speed and burn out.

As soon as you are near the solar station, I understand the game helps and it becomes easier there.
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By abramonromka on 13 Jul 2023 22:06
1) We fly up to the star.
2) We look at the flight path of the solar station
3) We fly along the SS trajectory in advance, slowly picking up speed.
4) When you see the SS, pick up speed and try to catch up with it. Mainly holding the flight button down.
5) It is more convenient to sit on the golden lines, but do not release the flight button down, because otherwise you can simply fly into space.
6) As soon as you are hiding, get out of the ship as soon as possible (If it flies away after you get out, then it’s okay)
7) Fly in the spacesuit to the entrance and stand on the magnetized surface
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By Stankevich7 on 22 Apr 2023 20:35
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The most important thing is to move in orbit (the physics of space objects in the game is cool), do not try to land the ship vertically, this is not possible.
When approaching the station, there is an unobvious target at the very entrance. You can (and even need to) take it and “match the speeds”, this will make landing very much easier.
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15 May 2020 05:48

1 Comment
Video hint
First, fly to the Hour of Ash and teleport from there to the solar station, study it, which will allow you to mark the station through the logbook on your next attempts. This will help you navigate better.
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By EduardoElrick on 03 Aug 2021 14:50