Overwatch 2
164 Achievements
2,575
140.5-198.5h
Xbox One
Xbox Series
Armor Up!
Absorb 500 damage with Torbjörn's Overload without dying in Quick or Competitive Play.
15
4.44%
How to unlock the Armor Up! achievement in Overwatch 2 - Definitive Guide
Note: The solution has been slightly rewritten since the March 19. patch, where Torbs health and Overload numbers have been changed. The achievement is significantly harder to get now.
This achievement has changed a few patches ago since the character was reworked (and then changed again). Right now the Overload ability gives you 100 armor instantly on the top of your base health (200 + 50 armor) for 5 seconds. You get increased damage, speed and firing speed this way as well. The armor is TEMPORARY, it will disappear. Since it is impossible to get this in one go the suggested method is overloading in a safe corner (near the enemy) and poke at them. If you lose the armor then back off and wait for the ability to regenerate. Best to do this near a health pack because unlike most buffing abilities this extra armor won't heal you. So if you for example have 100HP when you overload, you will still have that much when it expires. Ideally, if you poke with 250 and 100 armor you can't be one shot by anyone except if they get damage buffs so it is relatively safe to pick on solo snipers (from afar of course) who guarantee losing the full 100 every time.
Why is it harder: Before the latest patch where you got 150 armor from the ability you only had to survive 4 overloads (600 armor overall) with a lot of leeway. Now you must survive at least 5 if you lose everything every single time which is a huge risk.
This achievement has changed a few patches ago since the character was reworked (and then changed again). Right now the Overload ability gives you 100 armor instantly on the top of your base health (200 + 50 armor) for 5 seconds. You get increased damage, speed and firing speed this way as well. The armor is TEMPORARY, it will disappear. Since it is impossible to get this in one go the suggested method is overloading in a safe corner (near the enemy) and poke at them. If you lose the armor then back off and wait for the ability to regenerate. Best to do this near a health pack because unlike most buffing abilities this extra armor won't heal you. So if you for example have 100HP when you overload, you will still have that much when it expires. Ideally, if you poke with 250 and 100 armor you can't be one shot by anyone except if they get damage buffs so it is relatively safe to pick on solo snipers (from afar of course) who guarantee losing the full 100 every time.
Why is it harder: Before the latest patch where you got 150 armor from the ability you only had to survive 4 overloads (600 armor overall) with a lot of leeway. Now you must survive at least 5 if you lose everything every single time which is a huge risk.
2 Comments
This achievement is actually glitched, not unlocking at the moment. I've got the spray and not the achievement...
By FxH Final on 22 Oct 2022 19:13
Update: fixed now, but you have do it again to get the achievement unlocked
By FxH Final on 03 Nov 2022 11:37
I suggest doing this on competitive with communication with your team as in quick play people like to spread out. You also want to be on defense and preferably a map like temple of Anubis/volskya industries/ horizon lunar colony/hanamura. When you have enough scrap for one person put it on yourself and hide and collect scrap without getting too damaged until you have 200 scrap. Because you have an armor pack it counts as 1 teammate and because each armor pack costs 50 scrap, 200 is enough for 4 other teammates. So if you still have armor wait for your team to successfully win a team fight on point B then give everyone's armor. If you can communicate with your team just throw armor in a pile in the middle of them And tell them to grab some.
This guide was translated automatically.
After the rework on October 10, 2018, Torbjorn no longer gives out armor. He now has the ability "Overload", which temporarily gives 150 armor only to him. So, a new condition for the trophy: you need to absorb 500 damage with armor in one life, i.e. This is a minimum of 4 uses of "Overload".
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