Overwatch 2
164 Achievements
2,575
140.5-198.5h
Xbox One
Xbox Series
Frenzied Stampede
Complete the Frenzied Stampede Junkenstein challenge mission.
15
0.86%
How to unlock the Frenzied Stampede achievement in Overwatch 2 - Definitive Guide
This mode features sped up zomnics and can quickly go downhill if your team gets in a bind. It's still the standard mode, so nothing else has changed.
I'd say Torbjorn is an absolute must for this mode, as his turret will help clear things out and more guns on your side is always a good thing. I think you can be pretty liberal with your use of his ultimate, as with the turret going strong, the meter will build fast. Throwing it down in front of the door is an okay tactic if a big mob is coming.
For healer, that will be personal choice, as they all have pros & cons. Zenyatta is probably the best & will save your team from death with his ultimate, but in this mode where speed is key, not being able to deal damage during the ult for a few seconds could be bad. Baptiste has good healing, but for maximum use of his alt, you basically have to be all collapsed back near the door. Ana works well with a good player.
For DPS, Soldier 76 & Ashe are pretty good picks. Soldiers ultimate is great for clearing out zomics if they're getting out of hand. A well placed BOB can cover & defend the door in a hairy situation. Hanzo has good crowd control with his ult, but you'll have to be pretty quick to pull off his headshots on the quicker zomnics. Mcree is useful for deadeye to clear out a crowd, but the player picking him will have to be pretty solid with hitting headshots. The zomnics are too fast for him to manage the stair route if he's only doing body shots.
Personally for me, I'd avoid Widowmaker, unless you're a total beast with headshots. Her ultimate is totally useless in this mode & venom mine isn't gonna do much damage & has a long cooldown.
As for bosses, try to take them down quick, but don't let the zomnic mob build up while going in 100% on the bosses, cause they will take the door down quick. For Symmetra part, I'd suggest everyone collapse back to the door, cause the zomnics will quickly get past her shield wall & any players behind it will be useless.
I'd say Torbjorn is an absolute must for this mode, as his turret will help clear things out and more guns on your side is always a good thing. I think you can be pretty liberal with your use of his ultimate, as with the turret going strong, the meter will build fast. Throwing it down in front of the door is an okay tactic if a big mob is coming.
For healer, that will be personal choice, as they all have pros & cons. Zenyatta is probably the best & will save your team from death with his ultimate, but in this mode where speed is key, not being able to deal damage during the ult for a few seconds could be bad. Baptiste has good healing, but for maximum use of his alt, you basically have to be all collapsed back near the door. Ana works well with a good player.
For DPS, Soldier 76 & Ashe are pretty good picks. Soldiers ultimate is great for clearing out zomics if they're getting out of hand. A well placed BOB can cover & defend the door in a hairy situation. Hanzo has good crowd control with his ult, but you'll have to be pretty quick to pull off his headshots on the quicker zomnics. Mcree is useful for deadeye to clear out a crowd, but the player picking him will have to be pretty solid with hitting headshots. The zomnics are too fast for him to manage the stair route if he's only doing body shots.
Personally for me, I'd avoid Widowmaker, unless you're a total beast with headshots. Her ultimate is totally useless in this mode & venom mine isn't gonna do much damage & has a long cooldown.
As for bosses, try to take them down quick, but don't let the zomnic mob build up while going in 100% on the bosses, cause they will take the door down quick. For Symmetra part, I'd suggest everyone collapse back to the door, cause the zomnics will quickly get past her shield wall & any players behind it will be useless.
5 Comments
Deadeye through Baptiste’s ult just standing near the door was effective at the end point for my group. Bap can also use lamp to keep mcree alive so as long as he doesn’t get hooked you should be set. Anyone else can face tank hog’s hook to keep mcree safe if needed.
By AdTheNad on 15 Oct 2020 00:21
Torbjorn is an absolutely must for this achievement. IMPORTANT: if you're using him don't hesitate to use your ult when you are going to be overflooded with enemies. Rather than throwing lava where the enemy is, throw it in the front and around the gate.
By MangaPowerZero on 15 Oct 2020 01:32
Posting a solution with the complete Spawn Timers for Junkenstein's Revenge. The other solutions have good strategies to follow.
The base spawns and difficulty for the Halloween Terror Challenge Missions are identical to an Expert Junkenstein's Revenge run.
The only difference is the variant for the particular challenge which in this case is:
Zomnics move towards the door at a faster than normal pace.
Your standard Junkenstein's Revenge strat will be sufficient for this run.
This is likely one of the two easiest of the 6 challenges.
Here are the current spawn timers:
8:00 Mission Start
6:51 Tire (Random)
6:33 Tire (Random)
5:48 The Reaper
4:54 Tire (Random)
4:39 Tire (Random)
4:25 Tire (Random)
3:53 Junkenstein's Monster
3:24 Tire (Random)
2:52 The Summoner
2:36 Tire (Right)
1:52 Dr. Junkenstein
1:36 The Reaper
0:49 Tire (Left)
0:47 Tire (Right)
0:33 The Reaper
0:25 Tire (Center)
0:00 The Witch, Dr. Junkenstein, Junkenstein's Monster
Last Boss Dies -> Victory
Things to note:
McReeCassidy, Torbjorn, Brigitte, Zenyatta
Soldier: 76 could be substituted for Brigitte if the player is more comfortable with the DPS character. Along with Torb, either should be able to manage the Zombie horde while Cassidy maintains the flank.
This achievement stacks with and will unlock the following achievements if not previously earned:
Upon completion, the hero you played will count as one of the heroes needed for progress toward this achievement:
The base spawns and difficulty for the Halloween Terror Challenge Missions are identical to an Expert Junkenstein's Revenge run.
The only difference is the variant for the particular challenge which in this case is:
Zomnics move towards the door at a faster than normal pace.
Your standard Junkenstein's Revenge strat will be sufficient for this run.
This is likely one of the two easiest of the 6 challenges.
Here are the current spawn timers:
8:00 Mission Start
6:51 Tire (Random)
6:33 Tire (Random)
5:48 The Reaper
4:54 Tire (Random)
4:39 Tire (Random)
4:25 Tire (Random)
3:53 Junkenstein's Monster
3:24 Tire (Random)
2:52 The Summoner
2:36 Tire (Right)
1:52 Dr. Junkenstein
1:36 The Reaper
0:49 Tire (Left)
0:47 Tire (Right)
0:33 The Reaper
0:25 Tire (Center)
0:00 The Witch, Dr. Junkenstein, Junkenstein's Monster
Last Boss Dies -> Victory
Things to note:
- The time given is when the audio cue is initiated. There may be a few seconds before the enemy is fully spawned and able to be damaged.
- For the random tire spawns, listen for the call-outs by the heroes. They will say "ramparts" or "left" for a left spawn, "center" or "bridge" for a center spawn, or "right" for the right spawn.
Soldier: 76 could be substituted for Brigitte if the player is more comfortable with the DPS character. Along with Torb, either should be able to manage the Zombie horde while Cassidy maintains the flank.
This achievement stacks with and will unlock the following achievements if not previously earned:
The Dawn Breaks achievement in Overwatch 2 worth 47 pointsWin Junkenstein's Revenge on Expert difficulty.
The Survived the Night achievement in Overwatch 2 worth 34 pointsWin Junkenstein's Revenge on Hard difficulty.
Upon completion, the hero you played will count as one of the heroes needed for progress toward this achievement:
The Four They Were achievement in Overwatch 2 worth 41 pointsWin Junkenstein's Revenge with 4 different heroes.
Posting a solution with the complete Spawn Timers for Junkenstein's Revenge. The other solutions have good strategies to follow.
The base spawns and difficulty for the Halloween Terror Challenge Missions are identical to an Expert Junkenstein's Revenge run.
The only difference is the variant for the particular challenge which in this case is:
Zomnics move towards the door at a faster than normal pace.
Your standard Junkenstein's Revenge strat will be sufficient for this run.
This is likely one of the two easiest of the 6 challenges.
Here are the current spawn timers:
8:00 Mission Start
6:51 Tire (Random)
6:33 Tire (Random)
5:48 The Reaper
4:54 Tire (Random)
4:39 Tire (Random)
4:25 Tire (Random)
3:53 Junkenstein's Monster
3:24 Tire (Random)
2:52 The Summoner
2:36 Tire (Right)
1:52 Dr. Junkenstein
1:36 The Reaper
0:49 Tire (Left)
0:47 Tire (Right)
0:33 The Reaper
0:25 Tire (Center)
0:00 The Witch, Dr. Junkenstein, Junkenstein's Monster
Last Boss Dies -> Victory
Things to note:
McReeCassidy, Torbjorn, Brigitte, Zenyatta
Soldier: 76 could be substituted for Brigitte if the player is more comfortable with the DPS character. Along with Torb, either should be able to manage the Zombie horde while Cassidy maintains the flank.
This achievement stacks with and will unlock the following achievements if not previously earned:
Upon completion, the hero you played will count as one of the heroes needed for progress toward this achievement:
The base spawns and difficulty for the Halloween Terror Challenge Missions are identical to an Expert Junkenstein's Revenge run.
The only difference is the variant for the particular challenge which in this case is:
Zomnics move towards the door at a faster than normal pace.
Your standard Junkenstein's Revenge strat will be sufficient for this run.
This is likely one of the two easiest of the 6 challenges.
Here are the current spawn timers:
8:00 Mission Start
6:51 Tire (Random)
6:33 Tire (Random)
5:48 The Reaper
4:54 Tire (Random)
4:39 Tire (Random)
4:25 Tire (Random)
3:53 Junkenstein's Monster
3:24 Tire (Random)
2:52 The Summoner
2:36 Tire (Right)
1:52 Dr. Junkenstein
1:36 The Reaper
0:49 Tire (Left)
0:47 Tire (Right)
0:33 The Reaper
0:25 Tire (Center)
0:00 The Witch, Dr. Junkenstein, Junkenstein's Monster
Last Boss Dies -> Victory
Things to note:
- The time given is when the audio cue is initiated. There may be a few seconds before the enemy is fully spawned and able to be damaged.
- For the random tire spawns, listen for the call-outs by the heroes. They will say "ramparts" or "left" for a left spawn, "center" or "bridge" for a center spawn, or "right" for the right spawn.
Soldier: 76 could be substituted for Brigitte if the player is more comfortable with the DPS character. Along with Torb, either should be able to manage the Zombie horde while Cassidy maintains the flank.
This achievement stacks with and will unlock the following achievements if not previously earned:
The Dawn Breaks achievement in Overwatch 2 worth 47 pointsWin Junkenstein's Revenge on Expert difficulty.
The Survived the Night achievement in Overwatch 2 worth 34 pointsWin Junkenstein's Revenge on Hard difficulty.
Upon completion, the hero you played will count as one of the heroes needed for progress toward this achievement:
The Four They Were achievement in Overwatch 2 worth 41 pointsWin Junkenstein's Revenge with 4 different heroes.