Painkiller Hell  Damnation

Painkiller Hell Damnation

58 Achievements

1,500

25-30h

Xbox 360
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Angel's Soul

Angel's Soul

Finished Atrium Complex level in under 7:00 (Solo Campaign)

5

How to unlock the Angel's Soul achievement in Painkiller Hell Damnation - Definitive Guide

A few tips to get this under 7 minutes:

it's all down to the speed of your kills so play on Daydream and use the following:

Gold tarot - Time Bonus (extra 10 seconds), Rage (x4 damage) & either Speed or Iron Will
Silver tarot - Mercy (3x Gold use) & Replenish (Double ammo)

Use once in the 2nd courtyard, then in the main hall, and in the final room.

Shotgun is great with x4 damage but abusing the Soul Catcher can be just as, if not more, effective. Hold LT to start sucking souls and then fire with RT, then straight back on to LT and fire again. Do it right and you can rapid fire rather than suffer the slow reload speed. I also found the alt fire on Painkiller particularly useful in close quarters.

Learn the spawn points and choke points - in the 2nd courtyard the enemies spawn in a room that opens with 4 barrels in - stand in this room and 80% of the enemies will come to you.

You need to be UNDER 7 minutes - twice I hit 7.00 dead and no achievement.

EDIT - Dexterity (2x reload) could be used in place of Speed or Iron Will to speed up kills.
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10 Jul 2013 17:10

5 Comments
Followed Naberios to the T and did it at 6:28. Every other way I was getting 7:10-7:30. Thanks man!
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By Harbringernight on 25 Oct 2014 18:41
Thanks,this one was hard.6:58
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By AirNath on 21 Aug 2014 08:02
I struggled using this "loadout", so I experimented a bit.

I used the following:
Gold cards: Rage (4x Damage), Double Time Bonus (Gold cards last 20 seconds longer), & Time Bonus (Gold Cards last 10 seconds longer)

Silver Cards: 666 Ammo (all weapons start at 666 ammo) & Mercy (Use Gold cards 3x per level)

My strategy was set on using the shotgun almost exclusively. The key was the additional time at 4x damage and the use of grenades. My "B" button is mapped to the grenade launcher (stake gun secondary fire), I don't know how to remap these but it was already like that thankfully. Anyway, I still waited to use my gold cards for the 3 areas mentioned. Once I got to those areas I would take out the initial bit of enemies and once there started to be more of a group attack going on, I would hit the "X" button to activate the gold card and go to town. Regardless of whether I was in gold card mode or not I would mix in the grenades to help speed up the kills. This was particularly effective once it got to where 2 or more enemies were side by side. The key there is to actually hit the enemy with the grenade so it explodes right away.

Once I got to the last room I had a little more trouble because of the guys that slow you down and drain your health with that green cloud. I circled the room in a counter-clockwise manner taking out what I could. Once there were 3 or so enemies that I missed, I'd turn around and go backwards and try to get a grenade hit in. With 4x damage on it would take out the whole group as they bunched together chasing me.

I didn't write down my exact times for each checkpoint, but I'll try to provide an idea of where you should be at some of them. With this method I finished the level in 6:35. Which I think is pretty decent.

These are all rough times:
1st checkpoint: 0:35
2nd checkpoint: 1:09
3rd checkpoint: 1:47
4th checkpoint: 3:35
5th checkpoint: 5:40ish

I hope that helps out.
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By Naberios on 23 Aug 2014 23:30
Congrats! Glad it helped.
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By Naberios on 25 Oct 2014 20:18
+1
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By LRD SOTH on 26 Nov 2014 23:20
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