Path of Exile

Path of Exile

82 Achievements

1,000

300-500h

Xbox One
Xbox Series
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Overcharged

Overcharged

Had 15 combined Endurance, Frenzy, and Power Charges active simultaneously.

10

0.16%

How to unlock the Overcharged achievement in Path of Exile - Definitive Guide

Update 5/6/2024: As of 3.24, Ralakesh's Impatience states that you count as having max charges, but they're gained separately. Legacy versions of the item that exist on Standard might still work, but new drops presumably will not help you unlock this achievement.

Update 8/3/2020: A recent update apparently included a rework of the passive tree. While it shouldn't have any effect on this achievement, it did break the links I used when I posted this solution several years ago. I haven't played this game in quite a long time, but I believe I've managed to properly rebuild the trees with fresh links. Please let me know if you find any issues with them.

Update 8/31/2020
: It has come to my attention that the 3.1.0 update added a pair of boots called Ralakesh's Impatience, which generate one random charge every second while you're standing still - but if you move, you lose them all. If you happen to come across a pair of these, once you've increased your max charges as necessary, you can simply equip them and stand still until your charges max out. Thanks to CerealP0rt for pointing this out.

This achievement is long and annoying, but don't worry - it's actually not very hard at all. Before we get started, there are a few things you need to know about charges:

1) You have a base maximum of 3 for each kind of charge. Each is counted separately, so we start with a maximum of 9 total charges.
2) You can increase your max charges with passives (3 for each charge, spread throughout the tree) as well as a handful of ascendancy skills and unique items.
3) Charges can be seen swirling around your character while active and as buffs beneath your mana bar. Endurance charges are red (strength-based), frenzy are green (dexterity-based), and power are blue (intelligence-based).
4) Charges have a base duration of 10 seconds (seen on the buff). Each charge type has its own timer independent of the other two. Gaining a new charge refreshes the stack, even if you're at the max for that type. If the timer runs out, you lose all charges of that type.
5) Some skills and items consume charges either when they're used or when you reach the maximum for a certain type. They're few and far between, so odds are you won't have to worry about it, but definitely avoid using these if you do have them.
6) There are several ways to gain charges, but for this guide, we'll be using three skills: Enduring Cry for endurance (grants charges based on the number of nearby enemies; unless there are no enemies, it always gives at least 1), Frenzy for frenzy (grants a charge on a successful hit), and Assassin's Mark for power (cursed enemies have a chance to grant a charge when you kill them); alternatively, you can use a wand and Power Siphon (grants power charge on kill). This eliminates the annoying RNG element of Assassin's Mark, and Frenzy still works with a wand. Credit goes to MushaConvoy for this tip.
7) This isn't relevant to the achievement, but in case you're wondering, each endurance charge gives you +4% to all resistances and 4% reduced physical damage taken, each frenzy charge gives you 4% increased attack speed and cast speed and 4% more damage, and each power charge gives you 40% increased critical strike chance.

Now, since we have a base of 9 max charges, if you're already running a build with a bonus of 4 or higher, you can easily get the last one or two from unique items. Specifically, you should be able to get Kaom's Sign (Coral Ring) for +1 max endurance charges and The Aylardex (Agate Amulet) for +1 max power charges. Alternatively, if you're close to passive nodes that grant more charges, you could spec into those and respec those points after you get the achievement (select the passive you want to get rid of and hit Y, then X to accept the changes). If that's not an option for you, don't worry - it's not required at all (although I do highly recommend picking up one of the two as it will save you a lot of time). If you are using an existing character, you can skip to the end of the guide.



Once your passive tree is complete, socket your gems, putting on the intelligence gear you saved if needed. Take the waypoint to The Riverways in Act 2 (The Southern Forest would work, too) and turn on Assassin's Mark if you've linked it to Blasphemy Support. Huge groups of monkeys come down the trees here. Get as many as possible since Assassin's Mark is a 21% chance for a power charge per kill. Spam Enduring Cry until you're maxed out on endurance charges (6 or 7, depending on whether you have Kaom's Sign), then cast Assassin's Mark (unless it's activated by Blasphemy). It only lasts 6 seconds, so make sure it doesn't fall off before you kill your targets. Landing a few hits with Frenzy and kills with Assassin's Mark will max out your frenzy charges easily (4 if you got a unique, 5 if you used 10 skill points instead) and your power charges with a little luck (4 or 5, depending on whether you have The Aylardex). If you're using Power Siphon, you probably shouldn't need to worry about charges falling off, but if your first pack doesn't give you enough, don't forget to refresh!

If you don't max out your power charges immediately, don't worry. There are plenty of monsters and you can use Leap Slam to get across the river if needed. Make sure you refresh your endurance charges and eventually you'll get there.

EDIT: It's probably worth noting that if you build a Duelist for this, you'll path right past Blood Magic. If you still need the Invested in Blood achievement -
Path of ExileInvested with BloodThe Invested with Blood achievement in Path of Exile worth 72 pointsReserve 95% or more of your Life.
- it'll only cost you one more passive point. For reference, here's the tree with just Blood Magic so you can find it easily:

https://www.pathofexile.com/fullscreen-passive-skill-tree/3....
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03 Sep 2017 13:45

13 Comments
Thank your for posting a build along with explaining how to get the achievement. A lot of guides just tell you how to get the achievement, but not a good build to get there.
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By Frankies Back on 04 Sep 2017 06:44
No problem, glad it helps! :)
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By Senyth on 04 Sep 2017 12:46
Oh, nice tip on Power Siphon! I saw that it required a wand and immediately ignored it, but that makes a lot of sense. I'll make a note of it in the guide.

I think, regardless of the character you choose, it takes 33 points to get to 14 charges. I'm not sure if they've changed monster levels in 3.0, but that should take you into Act 3 even if you kill all the bandits, as that's a minimum character level of 29 (28 points from levels, 1 from Dweller, 1 from Mariner, 1 from Way Forward, 2 from Bandits) at that point. That's pretty high for Act 2!

Hopefully the economy settles down soon. People want dozens of Chaos or multiple Exalts for everything, it seems. I might've gotten lucky snagging Kaom's Sign for only one Chaos, even though that's an absurd price for a relatively common unique. @_@
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By Senyth on 06 Sep 2017 14:29
Yep, 33 points for 14 charges (one item), or if you can get two items (two Kaom's Sign rings, or one ring and a Storm Prison wand.. pretty cheap on PC so maybe 1c on Xb1?) then you only need 29 points... with the 5 passive points from the 4 quests you mentioned, thats only level 24........ or if you're lucky/crazy enough to get all 3 items, thats only level 20 you need to be.........
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By MushaConvoy on 07 Sep 2017 02:05
Oooh, my bad, I see what you mean. I'm betting that'll be more feasible in a few weeks, especially once Harbinger League ends. I'm assuming demand in Standard will plummet as most players move into the next league, although judging by poe.trade, items are actually more expensive in Standard. But PC players have had several years to accumulate wealth, so maybe it'll be different for us after only one season.

Only time will tell, I suppose. :P
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By Senyth on 07 Sep 2017 12:21
Got the achievement today and i can say that all 3 items are kind of cheap.
Was lucky and got 2 of them early on (the wand and one ring) but i could get the last ring for 1 chaos on Standard. I saw the wand going for around 7 jeweller orb to 2 chaos. So if you have 5-6 chaos to spare you can get the full set.
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By Meiphora on 18 Oct 2017 05:50
Perfect and concise outline, ty!
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By TESC0VEE on 11 Jan 2018 05:34
Is there an updated build that is close to what this one was? The build links don’t load anymore.

Edit - Didn’t find one but starting a new Duelist I got the two straight down from the start for +1 Frenzy and +1 Endurance and then sent up the bottom left side past Blood Magic and got 2 more Endurance and 1 more Power up the left side. Had to get to minimum level 34 to go that route plus found a Kaom’s Ring. Once I had the 15 max the first time I ran into a pile of monkeys I got it to pop. Good guide :)
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By erod550 on 30 Jul 2020 02:47
Thanks for letting me know, I added them to the guide.
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By Senyth on 31 Aug 2020 06:17
As of Feb. 20, 2023, this achievement can be done with a level 17 Shadow equipped with:
The Aylardex = 1c
2x Kaom's Sign = 2x 1c
(Legacy) Ralakesh's Impatience = 1c
Total cost of gear in Standard is 4c.

https://poeplanner.com/builds/657685
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By Master Zoen on 20 Feb 2023 22:59
I'll look into updating the build links at some point in the next few days. I guess there was some overhaul of the passive tree at some point in the past couple of years and now old links are getting stuck at 100% when loading? I'm glad the guide still worked for you!

EDIT: Done; hopefully they don't break again. Thanks for letting me know!
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By Senyth on 02 Aug 2020 22:53
There is a pair of unique boots, that gives 1 charge per second if you are stationary. So after raising your max charges via passives or uniques just put them on and wait for 15 seconds.
The boots are Ralakesh's Impatience
https://pathofexile.gamepedia.com/Ralakesh%27s_Impatience
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By CerealP0rt on 28 Aug 2020 14:01
Exceptional description, not to try and steal your thunder or anything... I made a guide for this a few years back for the PC version and still holds up. My build went for a Ranger. If you pick up the side missions you can have your tree built before you leave Act 2. This build will give you 14 charges without the use of items:
https://poeplanner.com/AAkAAEkACQIAACGbjc6oAbzveu4Oo4r5Y1T-v...

If you pick up two Kaom's Sign (+1 Endurance each) you'll also get the achievement for equipping two of the same unique. In this instance, forget the Power Charge at the top of the tree. 13 charges total, plus two from Uniques.

For generating the charges, its super easy. All you need is Enduring Cry, Power Syphon, Frenzy gems... and a Wand. Round up a decent group of low level enemies, cast Enduring Cry and max your charges there. Cast Power Syphon on 3 enemies then let loose with your Frenzy on the rest. Yep - Frenzy works on a wand. You'll have all charges in no time, and using this method there is no element for chance.

The only reason I've not got it yet is I'm trying for Orb of Chance on Coral Rings for the unique instead of paying the exorbitant prices on the trade board :(
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By MushaConvoy on 06 Sep 2017 02:44
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