PAYDAY 2: CRIMEWAVE EDITION
110 Achievements
2,510
150-200h
All Cloakers Eve
Prison Nightmare - Finish the heist on DW or above.
10
0.08%
How to unlock the All Cloakers Eve achievement in PAYDAY 2: CRIMEWAVE EDITION - Definitive Guide
Thankfully you can get this and Salem Asylum (getting to the traincar in less than 4 minutes and 44 seconds) with ease using the method shown in the video. As a note, if you teleport in the traincar, wait for the explosives bag to be placed in there to blow down the door and make a run for it to the escape and hope the snipers don't take you out! Credit goes to Therealone147 on YouTube.
For this trophy you must survive and complete the heist on Death Wish or Death Sentence difficulty. All participating members of the heist will receive this trophy at the heist completion screen.
This is one of the heists in the game where you can stay indefinitely to earn xp. However, for the purpose of this trophy, you will want to exit the map as soon as possible. This map is a gigantic mini-game consisting of wheels you spin that randomly select two modifiers to apply to the assault wave over a 60 second period. Essentially, this is Payday's version of the game-show "Wheel of Fortune". Below is a list of the haunting possibilities from the wheel of misfortune.
- Drills – The Necrocloaker will use giant drills near the wheel area that will instantly down you if hit.
- Snipers – Snipers will spawn in pairs on the Necrocloaker, rooftops or towers.
- Dozer – An infestation of bulldozers will start spawning, including a headless dozer. The headless dozer has a tiny weak spot at the middle of his shoulders where the head was decapitated. They also have a shield on their back, making it tougher to inflict damage.
- Flames – In the area surrounding the wheel, the Necrocloaker will shoot flames down that will burn you to death if you stand in them too long.
- Smoke – Smoke will fill the map making it tough to see the enemies sneaking up upon you.
- ??? – Prepare for any of the wheels possibilities when the ??? is selected.
- Spin – The wheel will always land on this when doing the second spin so it essentially is a space filler.
- Key – Trick r' Treat? This is always a trick because the wheel never lands on it. This is a tantalizing placeholder and nothing more.
When you begin your nightmare, rush down to the first wheel and get her spinning. Play through and survive the wheel’s modifiers to acquire a keycard. You will then have to go up to the entrance of the prison and swipe the keycard to gain access to the inside. There will be a second wheel that spawns and you will have to rinse and repeat what you did at the first wheel. After grabbing your second keycard, you have the option of escaping or continuing the mission.
Rather than activating a bag moving mini-game, head upstairs to the control room where you can trigger the escape zipline. Once activated, an infinite tidal wave of pain will be unleashed until you reach the escape point of the map. Try not to get lost in the prisons maze of hallways or you will be in a world of pain. Once at the zipline, you will need to take it up to a train. If playing co-op, only two players can go at a time so it can get dicey for the one or two who may have to wait.
Push forward through the narrow passenger train to the locked door so you can prompt a C4 drop. You'll have a brief intermission before enemies infest the train. When c4 spawns, grab it and blow the locked door open as quick as possible. Once outside in the fog, you will be harassed by a barrage of special enemies on your final push to the end. Survive the journey across this platform and reach to escape point and end the nightmare.