Pillars of Eternity: Complete Edition

Pillars of Eternity: Complete Edition

26 Achievements

1,000

97-119h

Xbox One
Xbox Series
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The Storied Adventurer

The Storied Adventurer

Completed a Minor, Average, Major, Grand, and Legendary stronghold adventure

75

0.14%

How to unlock the The Storied Adventurer achievement in Pillars of Eternity: Complete Edition - Definitive Guide

This trophy is more about luck than progress. Periodically, you receive a notification that a new adventure is available in the Castle window. You need to complete each type of adventure at least once. In theory, you can get it in one playthrough of the game, or you may not get it here, depending on your luck.
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22 Sep 2017 15:34

3 Comments
Following the hint above, regarding the prestige of the castle plus a random number from 1-50, I did not specifically upgrade the castle, keeping the prestige at 25. As a result, by the 90th turn, both a medium, a large, and a grandiose adventure fell out. But it wasn’t as small as it was.
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By TonyCarrot on 07 May 2024 14:40
The most difficult trophy in the game. There are about 60-70 quests (including White Pass). In total, you have only 10 attempts to get 5 different adventures (which is almost unrealistic, the chances of such a coincidence are very small). Considering the insanely long downloads, it’s worth preparing for quests in advance, choosing routes and uploading them via saveload.

I couldn't get long into the very first adventure. It happened at the very end of the game - I was lucky, and with high prestige, so I was ready to roll back to the middle of the game to roll. So whoever says that - pure randomness in order to get into the desired range of numbers.
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By DimaBerg on 27 Nov 2018 20:26
In fact, the trophy is not entirely about luck. The principle for dropping adventures is as follows:
When a fortress has a prestige of 1-25, then adventures do not occur at all, i.e. Do not rush to complete quests until you reach 25 fortress.
After the fortress is raised to 25, after a few “turns” (a turn in the game is the completion of quests, some quests can be advanced by 2 turns, but most by one), every 8th turn adventures will begin to appear in the fortress, and what kind of adventure will appear, depends on the prestige of the fortress + 2 random numbers that the game chooses itself from 1 to 50, so if this value is in the range:
26-50 a small adventure occurs
51-75 drops a medium adventure
76-100 - a great adventure occurs
101-125 - a grand adventure occurs
126+ - legendary adventure drops

The adventures themselves are not labeled with what they are, small, large, etc. They all have their own unique names, such as “Reach for the Stars”, etc., you need to navigate by the number of moves required to complete the adventure:
small - 1 turn to complete
average - 2 moves to complete
large - 3 moves to complete
grandiose - 4 moves to complete
legendary - 5 moves to complete

There should be no problems with the first 4 adventures, but there may be problems with the legendary one. Some people write that if the prestige of the fortress is 50, then the chance of getting a legendary adventure is 6%. I personally completed a bunch of quests with the prestige of fortress 60-64 and the legendary adventure did not appear for a very long time. I don’t know if it’s a coincidence or not, but it only came out after I killed the dragon under the Fortress and talked to the manager (fortress prestige +8). The overall prestige of the fortress became 72 and the first adventure was legendary.

The prestige of the fortress is affected by:
- Buildings in the fortress (each building has a crown icon, this is the value of how much it adds to the prestige of the fortress)
- Mercenaries (again, you need to focus on the crown icon)
- After killing Mervald, when you are asked what to do with his soul, you need to select the option “force her to leave the world” (will give +10 or +12 to the prestige of the fortress)
- In the second act, it is best to enlist the support of the knights of the forge, this will make it possible to hire a mercenary who will give +4 to the prestige of the fortress
- In the salty mast, with agility above 20 (perhaps some level of determination is still required), you can lure one of the girls into the fortress, who will give +2 to the prestige of the fortress
- After killing the dragon under the fortress, talk to the manager (+8 to the prestige of the fortress)
- There are also influential visitors to the fortress, some can be talked into staying longer, which will also give prestige, but temporary
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By mig9 on 31 Jan 2019 16:41
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The adventure takes place every 8th turn (8-16-24-32, etc.) The game randomly selects 2 numbers from 1 to 50, adds them up and adds the current prestige level. If the resulting number is 26-50 then there will be a small adventure, 51-75 - medium and so on and legendary when more than 125. These numbers are selected at the time of the previous adventure, i.e. if someone wants to get a specific adventure by saveload (minor or legendary ones themselves usually rarely come), then you need to accumulate quests in order to be able to quickly advance by 9 turns (for example, for 4 completed murder contracts, the game moves by 5 turns), will be saved on 1 turn before the adventure (for example 7, 15, 23) and quickly turn in all these quests for 9 turns, after 1 turn an adventure will always come from the same category, and on the 9th turn it’s already random
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23 Jul 2018 13:57