Pillars of Eternity: Complete Edition
26 Achievements
1,000
97-119h
Xbox One
Xbox Series
The Storied Adventurer
Completed a Minor, Average, Major, Grand, and Legendary stronghold adventure
75
0.14%
How to unlock the The Storied Adventurer achievement in Pillars of Eternity: Complete Edition - Definitive Guide
This guide was translated automatically.
This trophy is more about luck than progress. Periodically, you receive a notification that a new adventure is available in the Castle window. You need to complete each type of adventure at least once. In theory, you can get it in one playthrough of the game, or you may not get it here, depending on your luck.
3 Comments
Following the hint above, regarding the prestige of the castle plus a random number from 1-50, I did not specifically upgrade the castle, keeping the prestige at 25. As a result, by the 90th turn, both a medium, a large, and a grandiose adventure fell out. But it wasn’t as small as it was.
By TonyCarrot on 07 May 2024 14:40
The most difficult trophy in the game. There are about 60-70 quests (including White Pass). In total, you have only 10 attempts to get 5 different adventures (which is almost unrealistic, the chances of such a coincidence are very small). Considering the insanely long downloads, it’s worth preparing for quests in advance, choosing routes and uploading them via saveload.
I couldn't get long into the very first adventure. It happened at the very end of the game - I was lucky, and with high prestige, so I was ready to roll back to the middle of the game to roll. So whoever says that - pure randomness in order to get into the desired range of numbers.
I couldn't get long into the very first adventure. It happened at the very end of the game - I was lucky, and with high prestige, so I was ready to roll back to the middle of the game to roll. So whoever says that - pure randomness in order to get into the desired range of numbers.
By DimaBerg on 27 Nov 2018 20:26
This guide was translated automatically.
The adventure takes place every 8th turn (8-16-24-32, etc.) The game randomly selects 2 numbers from 1 to 50, adds them up and adds the current prestige level. If the resulting number is 26-50 then there will be a small adventure, 51-75 - medium and so on and legendary when more than 125. These numbers are selected at the time of the previous adventure, i.e. if someone wants to get a specific adventure by saveload (minor or legendary ones themselves usually rarely come), then you need to accumulate quests in order to be able to quickly advance by 9 turns (for example, for 4 completed murder contracts, the game moves by 5 turns), will be saved on 1 turn before the adventure (for example 7, 15, 23) and quickly turn in all these quests for 9 turns, after 1 turn an adventure will always come from the same category, and on the 9th turn it’s already random