Pinball FX2
60 Achievements
1,500
PC
Imperial Mercenary
All imperial contracts were fulfilled in a single game on the Boba Fett table.
15
How to unlock the Imperial Mercenary achievement in Pinball FX2 - Definitive Guide
To acquire this achievement you are going to need a lot of patience and time. There are eight bounties total that you have to do for this achievement. To start the imperial bounties shoot the ball up the empire ramp in the middle of the table. You have to hit the ramp six times to spell out EMPIRE or if you're quick enough and immediately hit the ramp again while EMPIRE is blinking you can light it that way and save yourself some time. After EMPIRE is lit hit the ball up that same ramp again to watch Darth Vadar and Bobba Fett start talking. Use the bumpers to select what bounty you would like.
Now you have the choice to select a bounty from 1-5 for respect. Your goal is to spell out BOBBA FETT, so if you pick the +5 bounty and win you will get the first five letters of BOBBA FETT unlocked. +5 is harder than the others but not by much. The goal of these particular bounties is to just hit the blinking ramps and orbits on the table. And if you are successful you will unlock the amount of letters in relation to what +bounty you picked. No matter what you pick do bounties until 5 letters are done.
Spell out EMPIRE again to try for bounty 6. When the bounty starts you have 30 seconds to hit the EMPIRE orbit on the middle left. You will now have to fight a Stormtrooper and his health and yours will be displayed on the dot matrix. Hit the right missile ramp, which is lit up, and then you have 8 seconds to hit the left missile ramp to damage the storm trooper. Repeat this process until the Stormtrooper is dead and you will win the letter E.
Spell out EMPIRE again to start the next bounty. You will be tasked with setting two barrels on fire at the same time. Choose either the left or right orbit and hit it with the ball. It will open up the reverse scoop and you will need to hit that same orbit again to light the barrel on fire. To make things easier on yourself hit that same orbit again to increase the time that the barrel is on fire. Now with that hit the opposite orbit from the first one you did twice to set that barrel on fire and end the mode successfully and gain the letter T.
Spell out EMPIRE one last time and go for the last letter you need, the final T. At the start of this mode you will need to hit 4 flashing lanes. Hit each one with the ball, but be careful not to hit one you already have or that will reset that particular lane and you will have to hit it again. After all 4 are hit you will have to fight Darth Vadar. Your ball will change into a glowing orb and to defeat him you will have to sink it into the pit. This can be accessed by hitting either the empire orbit or the spinner just to the right of that. Once you hit those enough times and bring Vadars health down to 0 you will win and unlock the achievement.
Now you have the choice to select a bounty from 1-5 for respect. Your goal is to spell out BOBBA FETT, so if you pick the +5 bounty and win you will get the first five letters of BOBBA FETT unlocked. +5 is harder than the others but not by much. The goal of these particular bounties is to just hit the blinking ramps and orbits on the table. And if you are successful you will unlock the amount of letters in relation to what +bounty you picked. No matter what you pick do bounties until 5 letters are done.
Spell out EMPIRE again to try for bounty 6. When the bounty starts you have 30 seconds to hit the EMPIRE orbit on the middle left. You will now have to fight a Stormtrooper and his health and yours will be displayed on the dot matrix. Hit the right missile ramp, which is lit up, and then you have 8 seconds to hit the left missile ramp to damage the storm trooper. Repeat this process until the Stormtrooper is dead and you will win the letter E.
Spell out EMPIRE again to start the next bounty. You will be tasked with setting two barrels on fire at the same time. Choose either the left or right orbit and hit it with the ball. It will open up the reverse scoop and you will need to hit that same orbit again to light the barrel on fire. To make things easier on yourself hit that same orbit again to increase the time that the barrel is on fire. Now with that hit the opposite orbit from the first one you did twice to set that barrel on fire and end the mode successfully and gain the letter T.
Spell out EMPIRE one last time and go for the last letter you need, the final T. At the start of this mode you will need to hit 4 flashing lanes. Hit each one with the ball, but be careful not to hit one you already have or that will reset that particular lane and you will have to hit it again. After all 4 are hit you will have to fight Darth Vadar. Your ball will change into a glowing orb and to defeat him you will have to sink it into the pit. This can be accessed by hitting either the empire orbit or the spinner just to the right of that. Once you hit those enough times and bring Vadars health down to 0 you will win and unlock the achievement.
3 Comments
I think you actually only have to complete the 3 special bounties for the Empire. Getting up to "Boba F" can be accomplished by any type of mission (I'll need to confirm this). Also, it would be helpful if you included a brief statement on the extra ball exploit/cheat for the skillshot award.
In case anyone is wondering, when you successfully hit a skillshot, scroll through the list at max speed (by holding down the right analog stick ). Pressing pause will present the usual 3 second countdown. By toggling back and forth quickly with , and keeping the right stick down, you can advance the skillshot award one or two icons at a time. This will allow you to make sure that you always hit the "Light Extra Ball" award. Once that is complete, a shot up the left side "Slave 1" ramp (or a fast shot over the middle of the Sarlac Pit) will allow you to collect the extra ball. Please note, you can only collect 5 extra balls per game. Eventually, you will notice the "light extra ball" icon is no longer available as you scroll through the skillshot awards. Of course, who would need a total of 8 balls to finish this
In case anyone is wondering, when you successfully hit a skillshot, scroll through the list at max speed (by holding down the right analog stick ). Pressing pause will present the usual 3 second countdown. By toggling back and forth quickly with , and keeping the right stick down, you can advance the skillshot award one or two icons at a time. This will allow you to make sure that you always hit the "Light Extra Ball" award. Once that is complete, a shot up the left side "Slave 1" ramp (or a fast shot over the middle of the Sarlac Pit) will allow you to collect the extra ball. Please note, you can only collect 5 extra balls per game. Eventually, you will notice the "light extra ball" icon is no longer available as you scroll through the skillshot awards. Of course, who would need a total of 8 balls to finish this
By bmlortz on 09 Jan 2016 21:10
If like me you didn't read the small print and completed a mixture of Empire and Hutt missions and then realised upon beaten the wizard mode that nothing unlocked (D'OH!) then you can still get it by beating the Empire missions you missed on the second time round. I didn't do the flaming barrel mission and upon completing it this unlocked.
Thank god because having done this 3 times now I never want to play this table ever again!
Thank god because having done this 3 times now I never want to play this table ever again!
By AgentZachMorgan on 16 Jul 2015 23:57