Pinball FX2
100 Achievements
2,200
146-193.5h
Xbox 360
Secrets of the Lair
You have revealed the mystic secrets on the Sorcerer's Lair table!
30
How to unlock the Secrets of the Lair achievement in Pinball FX2 - Definitive Guide
This achievement requires you to finish (not win) each of the missions on the Pinball FX2 table Sorcerer's Lair.
At the top center of the table's main area are three yellow targets. These are right below the Sorcerer himself. There are arrows, one above the word STAIRWAY and another with the word CELLAR on it bellow these targets. Once you hit all three of these targets, part of the table will rise. Definitely practice this as it will not only be critical here but in other achievements as well, but more on that elsewhere.
In the risen bit of table are two holes corresponding with STAIRWAY or CELLAR. You'll be going for CELLAR to start a mission.
As for what mission will start...
If you look at the middle of the table you'll see an arc of yellow mission titles:
BEHIND THE WALLS
BONES
GATES TO THE VOID
ARACHNID ATTEND
CRAZY GHOSTS
CREEPY CELLAR
Whichever of these is highlighted at the time you hit the CELLAR hole will start. While not necessary for this achievement, you can change which is highlighted by hitting the bumpers on the left side of the table to the side of WHISPER.
The good news is that once you're through with a mission it becomes unavailable, so you don't have to worry about repeats. Like I said above, for this particular achievement you do not have to actually win the missions, just simply start it. Even if you lose a ball it still counts... but don't get in the habit of it.
As you're working through these you'll naturally learn the mission rules and become better at performing them but again, only necessary if you're going for the full 1,000.
Once you have made it through each of the missions listed above the table wheel will rise one more time and you'll be able to start the final mission. MIDNIGHT MADNESS. It's in two phases, and you'll need to get through both. The first involves trying to save Whisper and the second is a multiball. Even if you fail the first part (but keeping your ball, of course) the multiball will begin. Just finish the multiball and POP!
ENJOY YOUR ACHIEVEMENT AND HAPPY HUNTING!
At the top center of the table's main area are three yellow targets. These are right below the Sorcerer himself. There are arrows, one above the word STAIRWAY and another with the word CELLAR on it bellow these targets. Once you hit all three of these targets, part of the table will rise. Definitely practice this as it will not only be critical here but in other achievements as well, but more on that elsewhere.
In the risen bit of table are two holes corresponding with STAIRWAY or CELLAR. You'll be going for CELLAR to start a mission.
As for what mission will start...
If you look at the middle of the table you'll see an arc of yellow mission titles:
BEHIND THE WALLS
BONES
GATES TO THE VOID
ARACHNID ATTEND
CRAZY GHOSTS
CREEPY CELLAR
Whichever of these is highlighted at the time you hit the CELLAR hole will start. While not necessary for this achievement, you can change which is highlighted by hitting the bumpers on the left side of the table to the side of WHISPER.
The good news is that once you're through with a mission it becomes unavailable, so you don't have to worry about repeats. Like I said above, for this particular achievement you do not have to actually win the missions, just simply start it. Even if you lose a ball it still counts... but don't get in the habit of it.
As you're working through these you'll naturally learn the mission rules and become better at performing them but again, only necessary if you're going for the full 1,000.
Once you have made it through each of the missions listed above the table wheel will rise one more time and you'll be able to start the final mission. MIDNIGHT MADNESS. It's in two phases, and you'll need to get through both. The first involves trying to save Whisper and the second is a multiball. Even if you fail the first part (but keeping your ball, of course) the multiball will begin. Just finish the multiball and POP!
ENJOY YOUR ACHIEVEMENT AND HAPPY HUNTING!
2 Comments
Thanks for this guide it was very helpful.
By xLegend of Jay on 19 Aug 2014 19:22
Can you explain what's involved with "finishing the multiball"? Do you need to bank the three balls in the stairway?
By Wiznyatt on 07 Apr 2016 17:01
You only have to start each mission, you don't need to complete them.
Hit the 3 targets at the top of the table.
Once you hit all 3 targets the spinning disc will rise from the table. There are 2 holes to hit, hit the right hole and you start a mission. Once the mission starts, try to complete it. Finish all 6 missions, completed or not and then hit it once more into the right hole in the spinning disc and start the wizard mode, which is just for scoring points. Once it's complete you have your achievement.
The video is from the 360 version, but they are the same here too
Hit the 3 targets at the top of the table.
Once you hit all 3 targets the spinning disc will rise from the table. There are 2 holes to hit, hit the right hole and you start a mission. Once the mission starts, try to complete it. Finish all 6 missions, completed or not and then hit it once more into the right hole in the spinning disc and start the wizard mode, which is just for scoring points. Once it's complete you have your achievement.
The video is from the 360 version, but they are the same here too