Potion Craft: Alchemist Simulator

Potion Craft: Alchemist Simulator

29 Achievements

1,000

40-50h

PC
Xbox One
Xbox Series
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Alchemist's Path: Chapter II

Alchemist's Path: Chapter II

Complete Chapter II of the Alchemist's Path

15

23.52%

How to unlock the Alchemist's Path: Chapter II achievement in Potion Craft: Alchemist Simulator - Definitive Guide

Requirements for Chapter II can be found in your Chapter Book (red book with the V beside your recipe book) for in-game reference, or typed out below. Bracketed information is just general game tips.

The Alchemists Path: Chapter II:
  • Pour water from the ladle to move the potion toward the center of the map (useful for saving your potions from failing by going too far into the skull and bones areas of your alchemy map or adjusting potion placement for higher tiers)
  • Create a potion with effect of tier 2 or higher (try using your water ladle if you've gone too far)
  • Create a potion with 2 different effects (create one potion effect as you would normally and instead of finishing the potion, travel to the next nearest potion effect and stoke the fire again then finish your potion)
  • Save a new recipe
  • Brew a potion from the Recipe Book (open your Recipe Book and select a saved recipe, select "Brew this recipe")
  • Haggle for a better deal
  • Reach a popularity level of 4 (the more potions you refuse, the more your popularity goes down)
  • Collect a small experience book on the Alchemy Map
  • Create Potion of Explosion*
  • Create Potion of Wild Growth*
  • Create Potion of Strength*
  • Create Potion of Dexterity*
  • Create Potion of Swiftness*
*see "ETA" supplemental guide for potion recipes

Achievement should pop after all the requirements for Chapter II are fulfilled and marked with a strike out over the task. You may have completed some of these tasks while doing Chapter I and it will already be striked out when you open Chapter II.

ETA: I didn't give potion ingredients lists for the 5 required potions in the above guide. I did not include this information because you can use multiple different ingredients to arrive at the same potion, meaning there isn't exactly a cut and paste way to make potions and its supposed to be done based on whats in your inventory. However, I've made a supplemental guide below that includes this information- but you may have to substitute ingredients if you don't have what I used.

How to Make Chapter II Potions:

1. Potion of Explosion: (Northwest of your potion starting point)

•1xBloodthorn ground just until the "X" marker reaches before the backwards bend.
•1xFirebell right in the pot, unground.
•1xBloodthorn ground just until the "X" marker reaches before the backwards bend.
•1xBloodthorn ground until the "X" marker reaches the middle of the potion symbol on your map.
(Substitute ingredients that move you northwest from the beginning and stay in between the skull walls)

2. Potion of Wild Growth: (Southeast of your starting point)

•3xLifeleaf ground completely
•1xWaterbloom ground completely
(Substitute ingredients that move you southwest. You can also brew from your healing potion recipe, if you have that saved in your recipe book)

3. Potion of Strength: (South of your starting point)

•3xTerraria ground completely
(Substitute ingredients that move you south)

4. Potion of Dexterity: (East of your starting point)

•4xWaterbloom ground completely
•1xWindbloom right in the pot, unground
(Substitute ingredients that move you east. You can also brew from the frost potion recipe, if you have that saved)

5. Potion of Swiftness: (North of your starting point)

•3xWindbloom ground completely
•1xWindbloom right into the pot, unground
(Substitute ingredients that move you northwest and stay between the skull walls)

You can also combine the effects of these potions and it will cross off both tasks, you do not need to make 5 separate potions for it to count (Strength & Wildgrowth are close together and combining both potion effects in one potion will cross off both tasks; you want to follow similar ingredients as you did for your dexterity potion as you'll need to move east from Strength to go to Wildgrowth, or use ingredients that move you southwest if you're traveling from Wildgrowth to Strength). How to travel to each potion effect may vary, browse the path of your ingredients by highlighting them in any of your menus or get a better picture of how it fits into your path by highlighting ingredients while viewing your alchemy map.

And please, no more silent downvotes. I'm very capable of answering your questions ;)
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24 Jan 2023 04:21