Prey

Prey

58 Achievements

60-80h

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No Needles

No Needles

You completed the game without ever acquiring any Typhon power or Human ability.

0.3%

How to unlock the No Needles achievement in Prey - Definitive Guide

The good news is that this achievement isn't nearly as daunting as it seems. The bad news is that you can't hack into terminals, increase your health capacity, use psionic powers, mimic into locked rooms, repair objects, or increase your inventory.

I would very strongly suggest doing this achievement on your last playthrough, as at this point you can easily know the layout of Talos I and get things done quickly and efficiently.


Requirements:

- "No Needles" is exactly what it sounds like. No needles allowed. You CANNOT install any neuromods, whether they're Typhon-based or Human-based.
- It may be okay to install a few for a power-related achievement and load the save back to having no mods installed, but if you actively install a neuromod and continue with the game, you will NOT get the achievement during the final cutscene.
- You CAN use Psychoscope chipsets and suit chips, but only two at a time. I'd recommend the Artax Gen 1 chipset, as this will increase the longevity of your suit's boost capacity and floating time.

Loadout:

You'll only be able to upgrade your weapons in the first slots of their attributes, meaning that you'll only be able to spend 4 weapon upgrade kits on each gun instead of maxing them out. Even then, they're still pretty damn useful against the Typhon.

GLOO Gun: Since you won't be able to repair control panels with spare parts or hack into terminals to activate grav shafts, the GLOO will be your main method of traversal in high places throughout Talos I and will add a neat little platforming angle to the game.

Wrench: You can pick this up as soon as you start the game. Extremely useful for fighting off Mimics and Phantoms, which are enemies you really don't need to waste your ammo on.

Golden Gun: Can be obtained from Jada Marks' safe in the Crew Quarters by doing the "Golden Gun" sidequest. The Golden Gun is an upgraded version of the Silenced Pistol that does considerably more damage and is all-around a better weapon. It's considerably overpowered, meaning that you can take down Phantoms, Weavers, and even Nightmares in less than two mags.

Disruptor Stun Gun: I'd strongly suggest this for dealing with corrupted Operators and Technopaths, both of which are enemies who have a tendency to do massive amounts of electronic damage and kill you quickly. It should be mentioned that the Stun Gun works all ALL types of enemies in the game except for Nightmares and Cystoids, so if you want, you can just stun a Typhon and whack them to death with the Wrench.

Typhon Lure: Makes the Typhon ignore you for a good while. Helps with bum rushing through areas and distracting Nightmares.


Strategy:

- Unless it helps you get a new piece of gear, avoid side quests and stick to the main story.

- Search the station for as many weapon upgrades kits as possible to give your guns that extra bit of edge.

- Always loot any junk you find so you can recycle it into materials. Since you won't be using Psi hypos, Neuromods, or spare parts, you can still collect and recycle them. If you do this, you'll end up having way too much of every material, which means you can fabricate dozens of ammo boxes and medkits.

- Piggybacking off of that, always craft a bunch of medkits. Nothing is worse than being in the middle of a Typhon orgy and only have 54 health.

- Remember, you have a jetpack. A few double jumps can cover a lot of ground and get you out of a lot of trouble. You can also access hidden paths that allow you to avoid combat.

- Play on Easy or Normal difficulty. If you don't, that's okay, but I would suggest making this as simple as can be.

If you reach the final cutscene without having ever installed a mod, you'll instantly pop:
PreyNo NeedlesThe No Needles achievement in Prey worth 594 pointsComplete the game without ever acquiring any Typhon power or Human ability.


Thanks for the read, and please comment or give advice before downvoting.
48
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09 Jun 2017 13:33

8 Comments
It should be noted that the "Abandon Ship" ending does not count as completing the game for this achievement. [This is the path where you obtain the EP-101 escape pod card from Alex's Suite, and then depart via the escape pod on Alex's rooftop].

You need a game ending where Alex and company evaluate your performance.
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By PolityAgent on 09 Jun 2017 18:52
I am assuming that you can combine this run with either a Typhon or Human based run - Like I just finished playing with only Human Mods. So my next playthrough I can make it all the way to the end without any mods, save, finish the game (Pop cheevo) then reload and install a Typhon mod and pop the Split Affinity cheevo - Can't see any reason why I can't combine the runs
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By TheTailsEffect on 03 Oct 2017 00:10
Can this be played on the story option?
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By moonbeam451 on 23 Jan 2020 18:28
@moonbeam451 yes
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By Mr SpinelesS on 16 Feb 2020 02:36
Does it matter if you change difficulty during game?
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By MetroniumIV on 14 Feb 2022 01:33
@MetroniumIV. No. As there are no achievements tied to difficulty.

I can tip there is one safe you can get the code for and not void the cheevo. It's in Hardware and it's named the Ballistics department. You would need the first lifting perk to remove a roster to pick up a note which has the code of the safe (random number which changes from time to time) quick save before you do use a neuromod on the first skill, lift roster, read note. Quick load save, profit.
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By TheBongoFury on 28 Feb 2022 00:59
I strongly recommend doing the Disgruntled Employee side quest to get the ARTX Propulsion Gen 2 chipset from Grant Lockwood's body. Easy to set up while in Deep Storage and will save you a lot of GLOO climbing.
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By Gilbert Prime on 08 Dec 2022 19:44
Also having just won this another useful tip is, don't forget to use your recycle charges to remove obstacles to key cards, supplies and clues etc... There was 4-5 very useful occasions I used it (just pile some bodies and junk around the offending blockage and bingo key card and resources already processed (key card are indestructible BTW)).

Also combat tactic of sneak plus point blank shotgun. Or Nullwave/ EMP, run up and point blank shotgun was very effective...

Brilliant game, so many different paths and end game responses etc. Your actions really do have a major impact. The design and implementation of this game is first rate.
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By Captain Heroic on 12 Dec 2022 10:53
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While both currently posted solutions are viable, they take a full playthrough, so I went looking for something quicker. Unfortunately speedrun videos are mostly done on PC, pre-version 1.05, so you can't use Gloo Gun to clip yourself out bounds anymore, but vaulting still works.

There's a trick with the chair at the start, that I couldn't manage to do (it's in the linked speedrun), but I played the game in a quicker pace until reaching the Arboretum for the first time.

Once you arrive in the Arboretum, you can pick up the Nullwave Device, which triggers one of the ending missions. (4m10s timestamp in the video)
As soon as you're out of bounds, create a quicksave, and try to land on the objects you can pick up.
You can use a Gloo gun and shoot the plans, that you have to land on, creating a bigger platform. Some speedrunners do it this way, I managed to land on them on ~20th try without the Gloo.

Picking up one of them, activated Zero-G in my playthrough, so I couldn't vault anymore, but on the long stairway between Crew Quarters and the Bridge Gravlift I managed to clip back into the game world.

After that all you have to do is take the elevator down to Lobby, and Psychotronics, install the device, back to Arboretum and activate the Device on the Bridge.

This took around 2 hours for me (save file says 1h45m)

You can save before pressing the button on the Bridge. After getting the No Needles achievement, load the game, pick up some Neuromods (Jada Marks has one upstairs, code on her desk opens the safe in meeting room with 2 more mods inside). This way, you can have your save store a finished Human/Typhon only game, bringing you closer to

PreySplit AffinityThe Split Affinity achievement in Prey worth 593 pointsComplete the game once acquiring only Typhon powers and again acquiring only Human abilities.
25
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25 Nov 2017 13:28

12 Comments
Still works as of April 28, 2019.

This really helped cut down the time for this cheevo and I can spend more time using those lovely Typhon powers.
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By Joutja on 28 Apr 2019 16:07
Almost a perfect speed run, very nice. I managed to vault through the top of the elevator but spent over an hour trying to get back out of it at the bottom so I ended up giving up as i just couldn't clip back out. Nice find though.
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By S4W on 13 Dec 2017 04:47
This solution is incredible! It's just turned 3 full playthroughs into 2 (after some minor detouring and reloading of saves) with some of the more powerful enemies skipped on the 'No Needles' run because they're never triggered from Deep Storage.

Personally, I played up until the Arboretum as normal before grabbing the Nullwave device plan and high tailing it to the end. Then reloaded my save, popped the 'Split Affinity' achievement, reloaded again and went on a killing spree the rest of the game using whatever power ups I needed. :)

Thanks so much! clap
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By Mama Berry on 24 Mar 2018 11:00
Anyone know if this still works?
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By 緑眼のイアン on 20 Jun 2018 23:30
^ After seeing this solution I loaded up on my save towards the end of the game and was able to replicate the glitch in Arboretum. This is with the latest patch installed, I'm playing on PS4 but I assume it will work on Xbox One too.
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By RadiantViper on 21 Jun 2018 09:27
That's good to know. This is the last achievement I need for the base game before starting Mooncrash and I just finished the Typhon mods only/kill everyone/escape with Dahl playthrough so I wasn't super keen to run it all again. Thanks for the heads up!
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By 緑眼のイアン on 21 Jun 2018 17:15
To follow up: I just completed my No Needles run on PS4 in 1 hour, 11 minutes. The Arboretum glitch + Story difficulty so you can literally run past 90% of enemies = easy achievement/trophy.
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By RadiantViper on 22 Jun 2018 06:33
Yep, can confirm, it still works on Xbox as well.
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By 緑眼のイアン on 23 Jun 2018 15:15
Thank you! This saved me so much time getting "No Needles" and "Split Affinity".
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By Der Bard on 02 Dec 2018 17:38
As one who already put about 50 hours in his first playthrough I appreciate this a lot. Love the game but 3 times is overkill.
What I did is played without neuromods till the Arboretum, saved, did a quick no needles ending with your guide, then back to finish up my kill everyone/alien mopup.
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By psybOltOn on 11 Aug 2019 12:23
Confirmed that this still works as of May 2021.

It took me about 10 tries to successfully land on the item but I saved so much time! Great solution.
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By KleptoJack on 25 May 2021 05:47
I couldn't ever get the clipping to work using the two Gloo in the video.

This video (https://www.speedrun.com/prey2017/run/zxvw9lqy) uses a different approach to clip out of bounds, which I found much easier to manage, the hardest part is the elevator section, but his steps are pretty easy to follow.

Prey says I spent 2:45 on the campaign with a final save of 42 minutes. I spent ~40-60 minutes trying to two-Gloo approach, so if you're having trouble, this method may work better for you.
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By karlgschaefer on 07 May 2019 20:30
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This is a guide to fully complete the game Prey. I will be showing you how to obtain all of the game's achievements and trophies, including the collectibles for: Press Sneak, Missing Persons, Psychometry, Dear Future Self, Black Market, and TranStar Gourmand. I'll also show you how to save and kill everyone (in separate playthroughs of course) for I and It, Do No Harm, and I and Thou. In the first playthrough, I'll be showing you all of the collectibles, all miscellaneous achievements, and completing the game with no kills and in the "most empathetic" way as well as using no Neuromods for the No Needles achievement/trophy.

Afterward, I will show you where to find all of the crewmates on your second playthrough and how best to kill them for I and It and Awkward Ride Home.

**Note that for Split Affinity, you will need to reload at the end of your first playthrough and use one Typhon neuromod, then complete the last few seconds again to get that to count as your first playthrough. Then, complete your second playthrough in a new campaign slot, and make sure that you only use human neuromods throughout that playthrough.

For the I and It playthrough, be sure to keep saves outside of major areas so that you can reload if any NPCs die without you having personally killed them. There will be 42 people you need to kill, so keep checking your tracker to make sure that the count adds up.

















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29 Jul 2017 21:57

1 Comment
Awesome guides, massive help
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By C4my on 20 May 2018 21:25

During this playthrough you will avoid using any Neuromods to gain Human Abilities or learn any Typhon powers. This will make the game much harder on you. Thankfully, you can do this on Easy difficulty. Since many of the other achievements either require human abilities or Typhon powers, you won’t be able to get those during this playthrough. I saved this playthrough for last so that I’ll have a good understanding of the maps and weapon/item/enemy locations. Most enemies can be simply ran past or sneaked by, saving ammo, time, and healing items.

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During this playthrough you will avoid using any Neuromods to gain Human Abilities or learn any Typhon powers. This will make the game much harder on you. Thankfully, you can do this on Easy difficulty. Since many of the other achievements either require human abilities or Typhon powers, you won’t be able to get those during this playthrough. I saved this playthrough for last so that I’ll have a good understanding of the maps and weapon/item/enemy locations. Most enemies can be simply ran past or sneaked by, saving ammo, time, and healing items.

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Either we just don’t pump a single skill into leveling up, or you can speed up the game using this video - https://www.youtube.com/watch?v=KEVo...ature=youtu.be
There’s nothing super complicated there and you’ll save a lot of time.
5
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10 May 2017 20:04

2 Comments
To quickly get to the Data Warehouse, in the arboretum we go to the fork that leads to a descent into the residential sector. We position ourselves so that the security post is to the right, and there should be steps straight into the thickets. There you will find the body of a woman sitting in front of a chessboard. We select the note under the table. She gives us the password to the terminal in the greenhouse in the arboretum. Goes to the greenhouse. (This is near the place where we climb out at the beginning, to the right.) By entering the password, we activate the irrigation system, the telepath flies out of the greenhouse, and we also open the doors through the terminal. You need to pick up the pressure regulator. Stick to the left wall and there will be one on the workbench. After which you can go to the data storage, take on the quest to find recordings with the voice of Daniela Schou. Once in the residential section, we go to the reception and take the code for the fitness center. Afterwards we go to the cafeteria, where a voice from the speakers beckons us. Cleaning the cafeteria. We take the quest from the cook, bring him what he asks for. We are waiting for the cook to open the freezer for us. Once opened, the cook must be killed. We find the recording in the freezer and get the quest. We go to the fitness center and clean everything there. The funny thing is that Daniela will immediately give us a voice sample, and we won’t have to collect them throughout the location. In the text it looks long, but in reality it’s faster than collecting 10 transcripts.
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By npi_3pak on 31 Jul 2022 22:28
If you only want a trophy without abilities , then use Speedrun

If you want to get a trophy at the same time Split Affinity / Mixed feelings then:

  • 1] You can do the first playthrough without abilities.
1) Be sure to save the game on Talos Bridge 1 before ending the game, finish the game, get the trophy for 1 playthrough without abilities.
2) Load this save, teach the ability of typhons (For example, "Typhon Power")
3) Make a new save and finish the game.
4) We start a new game in a new save slot and now throughout the entire game we take only people’s abilities, upon completion of the second playthrough we get:
Split Affinity / Mixed Feelings
BUT , I haven’t checked whether it’s possible to get both trophies using only speedrunning. Obviously, you need to first get the opportunity to upgrade the abilities of both people and typhons in the story, and then speedrun to the finale

  • 2] Or you can take the advice of DarkLord_UFA and make it a little more interesting in terms of the first playthrough and enjoyment of the game .
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By EduardoElrick on 15 May 2017 16:19