Prodeus

Prodeus

30 Achievements

1,000

15-20h

PC
Xbox One
Xbox Series
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Go Get Some Fresh Air

Go Get Some Fresh Air

Finish The Campaign With 100% On All Levels

100

0.23%

How to unlock the Go Get Some Fresh Air achievement in Prodeus - Definitive Guide

To 100% a level is to kill all enemies, find all secrets, and beat it without dying. When you select a level, you can see at the bottom which you have done (cross-hair for kills, lock for secrets, skull for no deaths). You do not have to do all 3 in one run, but if you are playing on a lower difficulty, it is pretty straightforward to do so. You must complete the level to save these medals.

100% of kills on all maps is generally pretty easy. There are occasionally enemies inside of secret areas, so I suggest getting 100% of kills and secrets in the same run to be safe. You can check if there are enemies around you left with the minimap - they are marked with red cylinders.

Some of the secrets are missable by going too far into the mission - if you collect them in the order listed, you 'll be all set.

Below is a list of all the secrets on each map, in the order of the maps.

Sacrum
1/5 After you fall down into the area with the partially opened door and collect the nexus point, the next room has what looks like 3 beds or tables. The door next to them can be interacted with to reveal a secret.
2/5 At the red key elevator, climb on top and jump over the nearby glass wall.
3/5 Immediately after secret 2, head outside and jump on the rocks next to the left and then again into a small area with armor.
4/5 Right after collecting the Shredders, drop down and turn around. There is an intractable door here with a faint "interact" symbol on it. Open it to reveal a secret ore.
5/5 After collecting the red key, immediately go left to find a ramp. Follow to the end for secret.

Research
1/5 In the opening area, behind where the portal is, go around the fence and follow the path to find a secret.
2/5 In the opening area, to the right of the switch you need to press to progress is a box. Jump onto it, then onto the ledge next to it to find some secret armor.
3/5 In the room where you open the door containing Bloaters, look behind you and shoot a switch behind a mostly closed door.
4/5 Before entering the large door mentioned in the above secret, jump on the nearby yellow crate on the left and find a small vent containing a Crawler.
5/5 After picking up the yellow keycard, the next room will have 6 columns. Behind one is a switch that open a nearby door with a medkit. You must step on the medkit to get the secret.

Fuel
1/6 Right at the start, go to the other side of the train, and shoot the target to access a secret ore.
2/6 After clearing a brief interior section, you'll be back outside. You can go down a ramp on the right or a door on the left. Go down the ramp to the end and press a button for a secret.
3/6 At the end of the ramp with exploding barrels rolling down it, double jump up to where the fiend was for a secret
4/6 Before you jump up the crates to go through the vent shaft, turn around and activate the switch to find a secret rocket launcher.
5/6 In the room with the rune, standing on the rune and facing the nexus point, the moving pistons on the right side have a switch in the corner.
6/6 In the room with sludge on both sides that has pillars than come down and crush the enemies, on the right side behind 3 red struts is a secret ore.

Wretch
1/5 At the first nexus point, jump up the little ledges to the Automap
2/5 After activating the short bridge and crossing it, go into the next set of rooms. To the right of the door is a switch - push it to access a rune.
3/5 In the sewer agitator, there is a nook on the right side with a rune and a switch to the left. Press it.
4/5 You will come to a section where you have to jump across 2 rock pillars to continue - to the left is a cave with a secret armor pickup.
5/5 After you get the nexus point at the top of the waste facility tower, hop up on the cliffs in front of you and over onto the support beam for a secret.

Chaos Generator
1/4 After destroying the shield twice, jump onto the large pillar and to the right over to a secret automap.
2/4 In the last shield area, after destroying the void reaper, go to the very back and look to the left (while facing where the void reaper was) for a switch to shoot. Take the elevator and follow the path.
3/4 Before leaving the area with the void reaper, look up and to the right for a switch on the wall to shoot.
4/4 In this same area in front of the door, jump up on a pillar and shoot the satellite with a rocket. This will open a path behind you in the second shield area. Follow it to the end for the secret.

Trial: Shotgun
1/3 Before extending the bridge after the red energy gate, drop down underneath it using the two little holes at the start to a ledge and follow to the end.
2/3 Before jumping into the exit hole, hug the left and go down a few ledges to find a secret rocket ammo
3/3 To the left of the exit hole is a ramp. Follow it all the way up to the top of the level for another secret.

Genesis Part 1
1/4 After you see The Crater displayed, go around the corner. In stead of jumping up to the next platform, go under it to the right for a secret.
2/4 In the next room, a door opens and a zombie shoots you. Go down the path to the right to hit a switch, then go behind where the box moved from for a secret.
3/4 At the bottom of the crater, a wall to your right will crumble down revealing a nexus point. To the left is a lava pool - at the back of that pool is a secret.
4/4 In the next area, you will have to activate a switch to lower a gate to continue. To the right of this switch, there is a crack in the wall. Drop down to find a secret armor.

Genesis Part 2
1/5 Get to the bottom of the lava fall area in the beginning and turn around. Go left towards a metal dam, to the right of this is a small cave.
2/5 Upon reaching the fortress, there is a target on the top left and right of the wall, on both sides of the door. Shoot them.
3/5 In the very next area, there is a small rock bridge over the lava pool. There is a platform under it with 2 health pick ups. Go down there and look directly up for a switch.
4/5 After the slayer fight, go up the elevator and turn around. Jump on the rock pillars to the right to find a small hidden area.
5/5 Before exiting the level, jump on top of the train to access a secret armor in the back left.

Trial: Shredders
1/2 At the second grinder that crushes the enemies, quickly jump onto it after shooting the switch to raise it and grab the automap. You can also get this using double jump after the grinder goes up by going up the metal ramps to the side of it.
2/2 Jump down to a cave in the lava in the last area for a secret.

Excavation
1/7 Right at the start, jump out into the lava and go right to find a switch. The secret trigger is the Rune just to the right of the box.
2/7 Drop down to the right when facing the green key building to find a switch which activates the lifts. Ride them up, press the switch and grab the armor.
3/7 In the area with the gate, go left. On the opposite side of the 2 doors is a faint switch.
4/7 On the yellow key path, some armor is obscured by a yellow shield. Bank a grenade off the lights to the right to hit the switch.
5/7 After getting the yellow key, you'll go trough a set of double doors. Immediately on the right after this door is a wall you can activate. Ride up and walk onto the bridge for the secret.
6/7 After getting the yellow key, you'll go through a room with what looks like computer terminals. In the next room you'll go down a small elevator - jump across the the health pickups and follow the tunnel.
7/7 On the green key path, you'll go up some stairs with lava, then more after. Jump out into the lava area, turn around, and shoot a grenade over the wall to unlock a secret.


Memoriam
1/1 Jump onto the grates at the very back right of the stage and look down and to the right. There is a small ledge (you can see it on the auto-map). Shoot the red-ish area to reveal a secret

Marksman
1/5 Shortly after the green energy door on the left with the key behind it, after going through a small room, stay to the right of the ledge to find a small cave.
2/5 After dropping down the yellow hole, go around the cliff to the right.
3/5 After killing the marksman, shoot the target on the wall, then activate the switches to drop the yellow shields. In the area on the left, there is a small nook with a secret ore in it.
4/5 On the way back through the level, you'll come to a green door blocking your path. Turn around from it and jump onto the open yellow create, then up to the ledge and down the path to a minigun.
5/5 To the left of the next main green door is a vent shaft. Go through it for the last secret.

Descent
1/5 Immediately upon starting, there are rocks you can climb to the left up to an Automap.
2/5 After unplugging the first plug, double jump and dash over the the Ore in the vent hole and fall down, shoot the target.
3/5 After unplugging the second plug, go in the other door before dropping down. There is a small switch on the left side near the floor.
4/5 On the same floor, one of the pillars is activatable.Opposite side of the plug - just rotate around all the pillars spamming activate until one goes up.
5/5 Immediately from the 3rd plug switch, go right down a tunnel to the end.

Hazard
1/7 After coming across the rune-locked exit portal,go right around the large rock structure after the second pad to find a small alcove
2/7 Right after the green double door, on the left side near the floor is a tiny button. Jump down where it opens.
3/7 Behind the green key switch to open the two metal doors, there is a room with some metal crates. Top left corner has a ventilation shaft to enter.
4/7 After raising the toxic level with the green switch, jump across the toxic sludge to the right and open the chest.
5/7 Make your way left of the green switch. Under the structure where a sniper spawns is a target. Shoot a grenade through the hole high above it.
6/7 After raising the sludge a last time, go left from the switch. Go through a rock archway and all the way at the back on the left side is an alcove.
7/7 After lowering the sludge and coming back outside, look down and to the right. On one of the rock structures you can see a white switch. Jump to that and activate.

Trial: Rockets
1/2 Around halfway through, you'll drop down and there will be yellow shield doors on the left. Shoot the target down the hall to disable the shield and pickup the Automap to unlock the secret.
2/2 After you blow a hole in the rock wall, shoot the next target but do not go in the opening door. Go around to the right and jump down onto the rocket ammo, then drop down again for the last secret area.

Meltdown
1/8 Once in the main structure, take the lift directly to the right of the nexus point. At the top, there is a switch in between the two green 02 walls. Press it.
2/8 Drop back down and go through the door on the yellow key side. Immediately to the left is an activateable wall with a faint symbol on it. Enter for secret.
3/8 Just forward from secret 2, look to the left of the toxic sludge. Shoot the target to extend the bridge. Cross for secret.
4/8 Through the green key door, on the left is a building with a yellow shield. Jump up on the boxes to the right and drop through the roof.
5/8 After the elevator where you are ambushed, in the next room, jump on the boxes in front of you, then across to an ore and some pickups.
6/8 Drop down where the smelter buckets are coming up from to find a secret armor.
7/8 Go back to the elevator where you were ambushed, you can now drop down into a secret.
8/8 Drop down and go to the left in the toxic sludge near secret 7 to find an alcove with rocket ammo.

The Forge
1/6 Just before the first nexus point, press a button on the back of the nearby pillar and drop down the hole.
2/6 In the room with the first marksman zombie, on the right raised platform is a switch behind a small pillar. Enter the tunnel it opens for an Ore and a secret
3/6 After activating the rising platforms, ride up and turn around to find a tunnel leading to a secret armor.
4/6 In the next room after the lift, there is a button on the column in the middle which opens a secret behind it. Drop down.
5/6 After collecting the yellow key card, jump across the lava channel and push a yellow button near a lava pit. This will activate two sets of moving platforms. Ride them up to find an opening in the wall.
6/6 From the previous secret, jump off onto ledge surrounding the room where you found the key card to the right. Follow the ledge and push the button.

Corruption
1/6 In the starting area, jump up to the ledge on the right with the 3 health pickups, then the ledge behind it, then the pillar, then into the shaft with the armor pickups.
2/6 Back right corner of the starting area, double jump up to find a tunnel with rocket ammo.
3/6 In the second area, when you activate the train on the left, go behind where it spawned to find a small secret pocket.
4/6 In the second area, on the right side in the middle, there is a small vent with red lights on both sides (the train stops below it). Shoot a grenade in to unlock a secret.
5/6 To the right of a building with a generator switch + fenced off rune is two ramps. At the top right of the first ramp is a tunnel, at the end are explosive barrels. Shoot them to reveal a secret.
6/6 At the base of the building which you have to drop through a hole in the roof for a generator switch (in the middle of the area) is a partially broken grate. Shoot it and go inside to find a secret.

Trial: Grenade
1/4 Near the beginning, there is a target on the left side in the area with the 3 column/buckets you shoot the grenades into. In between the 2nd and 3rd target of that area.
2/4 After the second elevator, there will be a ramp with a switch above it. Shooting the switch opens and area underneath the ramp, enter it to unlock a secret.
3/4 Before the SMG switch, go up the stairs to the left. There is a series of 3 targets to shoot which will unlock a secret.
4/4 After the SMG switch, only shoot the next target a little. Drop down to the right and there will be 3 switches to shoot, revealing a secret ore.

Atonement
1/4 At the very back of the main chamber, past the nexus point, in the tower with the Triforce on it, at the back is a switch to open the Ore area right next to it.
2/4 After hitting the switch and starting the data board quest, go to the path to the left (when facing the triforce tower). Turn around from the switch to activate the portal and you will see a switch above some ore. This activates a small elevator which you can ride and jump over to the secret.
3/4 After clearing 2 of the portals, you will ride an elevator up. After moving across the bridge a bit, turn around and look up and to the left. Shoot the target and go into the area it opens.
4/4 In the back of The Archive, there is a switch up on the wall. Shoot to reveal a secret.

Progenitor
1/5 When you first get scanned to enter the structure, turn around. There is a secret area to jump to on the right.
2/5 In the room where you fight the first Harbinger. Go to the right up the stairs to the back of the room. There is a small ledge you can jump to from here which will open and reveal an armor pick up.
3/5 After the 2nd Harbinger, you'll go through 2 portals and be at the top of a very long ramp. Carefully drop down right in the middle at the start for a secret.
4/5 After the 3rd Harbinger, you will come out a tunnel and shoot two yellow targets right next to each other, than another 2 on pillars to lower the sand. Turning around to face the nexus point, there is a small room on the left side next to a yellow glowing door. Secret is inside.
5/5 On the opposite side of the nexus point from secret 3, go towards the back and jump up the level here to find 2 ammo pick ups that are secret.


Hexarchy
1/2 After clearing the main room, the floor falls away. Before dropping down, jump onto the largest raised area (it does not have an ammo refiller) and then jump to the small nook on the rim of the wall. Some sand falls away to reveal an automap.
2/2 Right before the white exit portal, jump onto a ledge to the right with an ore and some pickups.

Trench
1/5 Directly at the beginning. Jump on the pillar with the blue diamond on the left.
2/5 After going down the elevator and grabbing the nexus point, jump up to the ledge on the right and just follow it to the end.
3/5 Behind the second switch you press when coming back outside (on the island with the nexus point). Drop down to find it.
4/5 In the room where you turn the beam to the right, on the left side from the switch there is a faintly glowing switch you can activate.
5/5 After you turn the beam to the right, you’ll enter a large room where you fight 3 harbingers. On the right side, you can walk up a narrow ramp to jump over to a secret ore and chaos ammo.

Space Station
1/4 Kill the 1st harbinger and ride the elevator up. Underneath the little bridge is a secret ore - just jump down to the side of the bridge to access.
2/4 Before activating the switch by the nexus point to go down to the glass walkway, go to the right. The computer screen on the middle of the right was is activatable.
3/4 After going through 1st ice room, in the room with the nexus point is an ore with a target you must grenade launcher
4/4 After the ship pulls the wall off immediately after the previous secret room and you go outside, do not activate the switch and keep going around for a secret ore

Aftermath
1/4 First area directly in front-right of you. There is a cliff with fire on top. Jump up and walk around fire to find a secret ore
2/4 Still in the first area, there is a secret ore inside the cylindrical piece of station in the middle. To the right or left of its green door is a small gap you can enter through.
3/4 Still the first area. Facing the green door from the previous secret, turn around and jump up the platform to the left and go inside to find a secret ore by the back window.
4/4 Move through the level until you come back to the starting area, but are now on a much higher ledge. There will be a nexus point. Jump to the platform to the left of the nexus point, then the right, then back over to the front left where there will be some armor and ammo pickups. This ledge is secret.

Frost
1/4 First area. On your immediate left will be a fiend. Jump up to this platform to find a secret armor in the back corner.
2/4 After getting the chaos caster, you will have to melt ice to go down the elevator shaft. On the second ledge down is a partially broken grate - shoot it several times to break it and find a secret ore.
3/4 After dropping down the elevator shaft, you will drop down one more shaft onto a nexus point. On the left side of the next room, there is a platform with some fiends on it. Jump up to find a secret armor behind the center pillar.
4/4 You will enter a room with a nexus point on the right, snow on the left and a chain gunner. Up and to the right is a small hole, jump on the supports in the middle of the room to get up and find a secret ore.

Gate to Chaos
1/5 After trying to ring the bell and failing, a path will open on the right. After a nexus point, you will come into an organic looking room with a yellow skylight. Go down through the middle of the room to find a secret ore
2/5 Continuing down this path, you will step on a pressure plate to open 2 gates and then start to climb up the castle a bit. In the second room on the right at the top of the stairs, a switch is hidden in the wall. Press to reveal a hidden ore.
3/5 Same path - you will cross a bridge. To the right is a yellow room and 6 crawlers. To the left is a tower with a broken wall. Inside the tower on the left are small ledges you use to climb up to find a secret ore.
4/5 Inside the labyrinth. From the start, go left after 2 dead ends on your left, then just follow this path to the end to find a secret ore.
5/5 After the labyrinth, you will enter a room with ramps on both sides leading up. Take the ramp on your right up to the top and turn left. There is a door here. Go into the left corner of the door and you'll hear a prompt - activate to open the door and reveal a secret ore. (Thanks to YouTube user Skyrimz_ for finding this one, was a doozy)


Zeromaster has a 100% Speedrun which is useful if my text guide can't find you the secret:
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27 Sep 2022 16:27

47 Comments
@cab2k: I'm not really sure how to describe where it is cause I went back after getting to the end of the level, but there's a room with a smallish pit in the middle with an ore at the bottom. When you drop down, 5 enemies spawn in and attack.
I remember passing a small indented wall that looks like an elevator during the level, and I'm pretty sure that's the elevator that gets you out of the hole (only activates from the bottom).
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By Karachi King on 03 Oct 2022 04:51
Don't forget to give a thumbs up if you haven't already!
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By VincibleOcean71 on 29 Sep 2022 17:58
Do you have to do them all at once? Or can it be done over multiple runs?
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By SiegfriedX on 27 Sep 2022 16:43
The separate objectives can be done separately, but you have to find all secrets in one run, for example. Same with kills. Although honestly, if you get all secrets and just play carefully, you'll almost certainly do all 3 in one run.
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By ShadowEchelon91 on 27 Sep 2022 16:49
https://www.youtube.com/watch?v=-y-H5Toby18

Just use this video. Getting every ore fragment isn't a requirement, just the medals, which you can do separately, if needed.
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By Guttapunk on 27 Sep 2022 20:32
its not exactly convenient for everyone to just watch a 3 hour speedrun
Better than nothing considering afaik there’s no other 100% secrets guide for all the 1.0 maps yet.
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By ChiflaGoodluck on 28 Sep 2022 00:24
Oh, also, should be worth pointing out that some secrets DO trigger enemy spawns -- It's not often, but secrets harbour the little tick enemies -- Meltdown has a TONNE of enemy spawns that are triggered by specific item pickups, and the one secret before the lift.

If anything, could be a good shout pointing out whether or not a secret actually HAS an enemy inside it, or if it's before a point of no return.
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By Guttapunk on 28 Sep 2022 02:27
Guide is complete, added a note about some secrets being missable and a recommendation to do kills + secrets in the same run.
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By ShadowEchelon91 on 28 Sep 2022 03:34
What a great guide, thank you!
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By JelmerF on 28 Sep 2022 08:40
Once you get all the secrets, you have to finish the level for it to count? Or can you just get a nexus point and quit the level?
What I'm missing more in my medals are the secrets.
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By DanteAlighi3ri on 29 Sep 2022 06:22
Yeah, you have to finish the level.
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By Guttapunk on 29 Sep 2022 12:04
Good call, I did not mention that. I'll edit it in.
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By ShadowEchelon91 on 29 Sep 2022 17:00
Thx a Lot @karachi
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By cab2k on 03 Oct 2022 10:41
@cab2k - 5 Missing Enemies "Gate to Chaos"
If the cannon and bell were in front of you head to the right had side of the room. Keep heading right to the blue light area and follow the path. When yo get to the nexus head slightly right and through one of the archways. As soon as you are through the archway jump over the low barrier into the pit. This is where your 5 enemies will spawn.
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By C0bbmeister on 06 Oct 2022 15:11
I have played the first mission 5 times now and always finish with 105/107 anyone else experiencing this problem? I have been thorough and taken it slow several times
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By iLoganW x on 06 Oct 2022 20:24
@Logan -- After every battle, check the automap, enemies are red cuboids -- Failing that, check secrets, every one of them, some may hide enemies, some may trigger them, same with items, you don't need to pick up the items sometimes, but if you're just brushing up after a campaign completion, just waste ammo to actually pick it up, I don't think you have to pick up an item to trigger spawns, but better safe than sorry.
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By Guttapunk on 06 Oct 2022 21:11
@Guttapunk Thanks for the advice. I've done all of the above though, besides the ammo step you mentioned but I'm not sure that will work. Worth a try though.
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By iLoganW x on 06 Oct 2022 22:10
1. Do you need all the ore? I have 100% in levels, but missing ore
2. What is ore on the mini map? its not in the legend
3. Is this missable? If I beat the campaign, can I go back and get what I missed
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By GR34TD3STR0Y3R on 07 Oct 2022 12:21
1) no. Just the secrets, kills, and no-death run.
2) iirc, its an orange cuboid, similar to guns. I'd recommend starting up a new game or something so you can see what it looks like from the get go.
3) you can return to levels after beating the final one.
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By Guttapunk on 07 Oct 2022 12:45
You don't have to actually pick up ores I mention to get the secret, they just mark the spots for some of them. Can be annoying
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By ShadowEchelon91 on 07 Oct 2022 18:01
@iLoganWx I think I've figured it out. After the 3rd secret, after going back inside you can kill an enemy in the hall, then enter a room to your left. There is a panel you can press in here that pulls the left wall down, which has your final two enemies. Took .e 5 runs to figure out.
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By NoHeroes94 on 08 Oct 2022 16:13
Does the game keep your best score on a level, so you can then replay just to collect an ore?
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By Buachaill Dona on 15 Oct 2022 16:29
Yes, but you have to get all secrets in one run.
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By ShadowEchelon91 on 18 Oct 2022 01:15
Great guide, thank you +1
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By FF Square Enix on 26 Oct 2022 09:04
Can this be done on any difficulty?
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By Drauzier123 on 30 Oct 2022 13:16
Any difficulty should work. I did it all on medium.
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By ShadowEchelon91 on 30 Oct 2022 13:44
Anyone knows, whether it works also in koop for all players? So all players get the achievemtn or just the host?
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By MurhyMarv on 01 Nov 2022 10:27
PSA on Meltdown--- You have to take the chain gun in the center open area (with green slime) in order to trigger 4 spawns. It's on a pillar that drops down and lights up after you pick up the gun. You also have to ride the sludge bucket over to where the Automap is to spawn 4 more, they won't spawn if you get up there another way.
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By Visions of Gore on 28 Nov 2022 01:13
Thanks for that one Visions of Gore, helped me find the last few I needed
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By FFX Brotherhood on 01 Jan 2023 23:07
Fantastic guide and shoutout to @Karachi King for the tip on the final level. Seems silly to have missed that same part multiple times when it's actually quite obvious.
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By Wobblo on 09 Mar 2023 23:55
up on MurhyMarv's question, anybody got the achievement in coop?
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By FreakingDirtBat on 03 Jul 2023 12:12
Why this guide is not in the runthrough ?
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By Maceteur on 06 Aug 2023 18:49
You must go into the Holoface Archive which is at the end of the Atonement levels. I missed going in there and thought my achievement had glitched. It popped after "completing" that level. There are 2 ore at the top of the steps as well.
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By Flipy Fliperson on 28 Aug 2023 06:39
Don't forget to enter the Holoface Archives. I did not and was stuck at 96% for an extra minute, wondering why. :)
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By Nesmaster on 18 Sep 2023 02:38
Is this missable or u can select level you need and go for 100 % later ?
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By JokerStayNyt on 18 Sep 2023 18:48
@ JokerStayNyt...you can replay the levels any time you want.
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By Flipy Fliperson on 18 Sep 2023 19:27
Does anyone know if you can do this while your friend is hosting?
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By TurtleCat123 on 19 Sep 2023 01:04
Does anyone know if you can do this while your friend is hosting?
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By TurtleCat123 on 19 Sep 2023 01:48
Can you quit out once you have collected the ore you’re missing? Or will you need to finish the level.
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By TheShreddedBear on 23 Sep 2023 17:11
The ore aren't actually required AFAIK - they're just directly on top of secrets a lot of times, which is why I call them out sometimes.
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By ShadowEchelon91 on 24 Sep 2023 15:53
I’m convinced that if an enemy kills another enemy you don’t get credit, and can’t get the kills completion unless you restart the level.
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By LEG3ND4RYB4D4SS on 28 Sep 2023 08:28
Do you need 100% on the trials as well?
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By caria345 on 29 Sep 2023 19:01
Another PSA for MELTDOWN that I don't see here: There are 20 enemies in the first section before you get locked out after pressing a switch behind a door with a gatling gun dude and two other enemies but more importantly... there are 120/146 enemies before getting locked in the cooling tower room for the final waves.
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By KEOLIVEatHOME on 30 Sep 2023 07:05
Great guide!
I unlocked this before starting the campaign playing co-op with a friend who got it as their last achievement at the same time. I didn't get any of the secrets or campaign completion ones though.
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By Grumpy0lLady on 02 Oct 2022 22:27
On Fuel you don't need double jump. You can use the side of the ramp and jump onto the pillar near the top to reach the secret area.
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By h3llzD0main on 21 Sep 2023 07:06
I played the level "Gate To Chaos" 4 times, I always only have 206 kills and not 211. I have all secrets. Where are the 5 enemies?
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By cab2k on 02 Oct 2022 21:20
Another PSA for MELTDOWN that I don't see here: There are 20 enemies in the first section before you get locked out after pressing a switch behind a door with a gatling gun dude and two other enemies but more importantly... there are 120/146 enemies before getting locked in the cooling tower room for the final waves.
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By KEOLIVEatHOME on 29 Sep 2023 11:52
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This requires you to complete each level without dying, collecting all secrets, and killing all enemies. Secrets and enemies are tracked on the map screen to how many and what remains. This can be done on any difficulty.

Stooge 100% Playlist (on Ultra Hard)
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To get the trophy, you must complete each level without dying, kill all enemies and find all the secrets. Conditions can be completed at a time or individually. You can choose any difficulty level. The game has 28 levels excluding stores. You can complete all story levels on easy difficulty. The number of secrets found and enemies killed can be tracked through the level map if you press the button (counter in the corner of the screen).

Video guide (en). The author of the video shows in a logical order only the location of the ore fragments and all the secret rooms. As you collect ore, trophies will be automatically received "I'm Rich" and “Imagine The Wealth” for finding 25 and 50 ore fragments.
You should buy a double jump and a dash at the store as soon as possible. These abilities are needed to collect ores and secrets in the later levels of the game.

(!) On the “Danger” map, there may be a problem in finding and killing the last enemy. After receiving the green key, you need to charmingly check the room behind the glass. Video guide (en).
(!) On the “Forge” map, there may be a problem in finding and killing the last enemies. At the beginning of the level, you need to hurry up and kill the enemies before the mechanical pillars fall and crush the enemies.
(!) On the “Reactor Failure” map, there may be a problem in finding and killing the last enemies. At the end of the level, you must first activate one key. Enemies will appear - kill them all. Then activate the second key. Enemies will appear - kill them all.
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12 Jun 2023 14:15

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in the tip above there is an inaccuracy on the last point. it doesn’t matter in what order what to do. this doesn't solve the problem. You can activate the keys at the end. solution: if at the “reactor failure” level you have difficulty clearing all the enemies, keep in mind that in the left wing of the location (where we get the green key) there are at least 2 skippable places that trigger the spawn of enemies. 1. you need to ride a trolley with green slurry - 3 flying enemies will appear. 2. activate the pillar with the minigun, pick it up (even if you don’t need it) and move to the 3 boxes on the right - 3 enemies will appear.
Video guide (en).
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By kaganaru on 10 Jan 2024 11:47