Psychonauts 2
57 Achievements
1,000
25-30h
PC
Xbox One
Xbox Series
Make It Stop!
Broke all 3 Gramaphones in Fatherland Follies Details for this achievement will be revealed once unlocked
15
5.34%
How to unlock the Make It Stop! achievement in Psychonauts 2 - Definitive Guide
The Gramaphones are slightly hidden, but if you are replaying the brain and using the bubble warp guy, they are quite close to the spots he takes you:
1. The little door with a light on it right behind the car when it first comes to a stop in "The Fall of Grulovia".
2. Use Projection to enter the door behind Maligula's statue near the beginning of "Life In Exile".
3. There's a hidden door inside the giant tree trunk on the way down to your car in "Infiltrating the Psychonauts".
1. The little door with a light on it right behind the car when it first comes to a stop in "The Fall of Grulovia".
2. Use Projection to enter the door behind Maligula's statue near the beginning of "Life In Exile".
3. There's a hidden door inside the giant tree trunk on the way down to your car in "Infiltrating the Psychonauts".
8 Comments
Got the achievement, thanks!
By Apostle92627 on 03 Sep 2021 00:38
Finished the game. Revisited the level broke all three gramophones and no achievement. There are so many buggy achievements in this game.
By Joe Cobra on 22 Sep 2021 20:12
Lorsque vous visiterez l'esprit de Nick Johnsmith dans Psychonauts 2, vous aurez l'occasion d'obtenir le Succès/Trophée "Pitié, mes tympans !". Pour y parvenir, il vous suffit de détruire les 3 gramophones qui sont dissimulés dans son esprit. Si vous les avez loupé lors de votre première visite, il vous suffit de relancer le niveau nommé "Les Folies de Mère Patrie".
When you visit the mind of Nick Johnsmith in Psychonauts 2, you will have the opportunity to obtain the "Make it Stop!" Achievement/Trophy. To achieve this, you just need to destroy the 3 gramophones that are hidden in his mind. If you missed them during your first visit, you just have to restart the level called "Fatherland Follies".
When you visit the mind of Nick Johnsmith in Psychonauts 2, you will have the opportunity to obtain the "Make it Stop!" Achievement/Trophy. To achieve this, you just need to destroy the 3 gramophones that are hidden in his mind. If you missed them during your first visit, you just have to restart the level called "Fatherland Follies".
Fatherland Follies is the last level of the game. You will be on an amusement style ride and will stop in three distinct areas that you can explore. Each of these areas has a hidden gramaphone that you can destroy by attacking them.
Timestamps:
0:00 - Gramaphone #1
0:20 - Gramaphone #2
1:06 - Gramaphone #3
Timestamps:
0:00 - Gramaphone #1
0:20 - Gramaphone #2
1:06 - Gramaphone #3
Within Fatherland Follies, the last mental mindscape of Psychonauts 2, there will be an annoying theme song that will play during each phase of the attraction ride. To silence the song, you need to find all three gramaphones and break them for good.
The first gramaphone is found upon your first exit from the cart. Right behind you is a door built into one of the prop displays, where the gramaphone awaits.
The second gramaphone, found during Maligula's rise, is actually within the crypt behind the statue of Maligula. Enter it and smash the record player!
The third gramaphone is found within Gristol's scheme phase. Once you have full control over the attraction and can run through it, head back through the tree trunk that led down to the battle arena you were trapped in. Before jumping down using Mental Connection, there is a hidden door to the right in the hall that hides the last gramaphone you can break, unlocking this trophy.
The first gramaphone is found upon your first exit from the cart. Right behind you is a door built into one of the prop displays, where the gramaphone awaits.
The second gramaphone, found during Maligula's rise, is actually within the crypt behind the statue of Maligula. Enter it and smash the record player!
The third gramaphone is found within Gristol's scheme phase. Once you have full control over the attraction and can run through it, head back through the tree trunk that led down to the battle arena you were trapped in. Before jumping down using Mental Connection, there is a hidden door to the right in the hall that hides the last gramaphone you can break, unlocking this trophy.
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