RAGE 2

RAGE 2

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42-52h

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I am Death Incarnate!

I am Death Incarnate!

Complete the game on Ultra Nightmare Difficulty

15

0.07%

How to unlock the I am Death Incarnate! achievement in RAGE 2 - Definitive Guide

This achievement stacks with
RAGE 2NightmareThe Nightmare achievement in RAGE 2 worth 164 pointsCompleted the game on Nightmare Difficulty

This solution focuses on an NG+ run. Some tips below will apply for NG. My general advice would be to go one run through first on Easy or Normal, then NG+ on Ultra Nightmare, because to 100% the game achievement wise involves visiting most-to-all areas in the game, and for an Ultra Nightmare run you will want to keep exploration to a minimum to reduce frustration. An Ultra Nightmare NG+ run will take you about 6-10 hours, depending on your general level of luck getting through the main story without dying constantly. Once you get a feel for the difficulty this isn't too hard to clear - you will likely find clearing out bandit dens etc more frustrating than the main missions.

You take a lot more damage in this difficulty, so start practicing your defibrillator QTE and ensure you always have Health infusions close to hand. Luckily, in NG+ you carry across all weapons, ammo, cash, components, Feltrite, MB cash and Project Points.

Preparation

Important Warning: If you have already finished the game, before starting NG+, open a previous save from your first run through (you may as well make it your last save - so you can keep all the items you collected), change your difficulty to Ultra Nightmare, then get the game to autosave. When you start NG+, you will be prompted to choose a save file to base your NG+ against - select the latest one, and make sure that difficulty is set there to "Ultra Nightmare". There are multiple reports that starting NG+ on a lower difficulty and then changing the difficulty once you start NG+ to Ultra Nightmare carries a risk of not validating the achievement once you finish the game the second time.

Note that you will need to have finished the main story and opened all 12 arks before you can start NG+. Visiting Arks again in NG+ just give you weapon skins, so unless you feel the need for cosmetic upgrades, you can skip those.

If you hadn't already upgraded your health capacity to 150 via the Cyber Doctor in Wellspring, look to do that ASAP, potentially before you begin the NG+ run. You will also want to want to get your Damage buff up to the maximum (5 upgrades), and the Overdrive as high as you can (I was able to upgrade it 3 times out of 5.) You will also want your infusions and abilities fully upgraded.

An extra tip, thanks to HamsterLV: If you own the TerrorMania DLC (it's 500 Rage Coins (USD$5) to purchase in-game), completing this on easy first will give you a fully upgraded Sword which can be very useful for your Ultra Nightmare run: with its charge attack, hold cn_RT for a second, then release and it sends a ranged horizontal attack, that can kill tough regular enemies in 3 hits. It even stuns enemies and kills shield guys.
HamsterLV blazed through the game on Ultra Nightmare doing this: behing cover, charge sword, pop out, release ranged attack, pop back in. Repeat until enemies are dead, move up.

Game Play

The game breaks down into roughly 3 parts:

Part I: Meeting Marshall, Loosum and Kvasir, and completing one mission from each.

Part II: Getting to level 5 in the Marshall, Loosum and Kvasir projects.
Kvasir will likely happen naturally as you move through the map and come across data pads and ark chests, and any other icons with blue labels (such as fallen rangers.) Loosum requires you to complete orange locations, such as Automated Sentries, Gas Stations and Road Chokers. Marshall requires you to complete pink locations, which are mostly bandit dens. Level 5 for each person is 800 points, so you can pick harder targets for Marshall & Loosum to get to 800 with fewer locations that need to be explored, or if you find those too hard, do more of the easier locations.

Part III: Once you reach level 5 with each person, they will issue you one more mission each to complete. Once those are complete, you will then complete the final mission, Project Dagger.

You will want to return back to a Trade Town after each mission to restock on weapons/infusions/components. For the Part II section I found I could generally hit 2-3 locations before needing to restock (mostly for ammo).

Using the Phoenix to travel around is essential; at some of the bandit camps you can use the gatling gun and/or dual cannons to take a lot the enemies out while still in your car, then clean up the rest afterward. Note that your vehicle also takes significant damage in this difficulty.

Combat Tips

Your general combat approach will be around keeping your distance and strafing. Even Goons at close range can knock you down from 150 to 0 health in 2 or 3 shots. The Hyper Cannon becomes a defacto sniper rifle, and the Smart Rocket Launcher is also useful for taking out enemies at long range. Grav Darts are also useful and can take most (but not all) non-boss enemies in a single gravity sling shot, depending on the range.

The Slam, Vortex and Shatter abilities are also useful in various combat situations. The Slam is useful for groups of smaller, weaker enemies. Vortex is useful to give you a few moments of breathing room if you managed to capture several enemies in its pull. The Shatter ability is mostly useful for Goons who are holding shields, and in the final boss battle. At this difficulty level Shatter will not kill most enemies (unless they've been substantially weakened first.)

In Part III especially, you will begin to find Overdrive more useful. The Authority mutants that can fly/float that have energy weapons will rip you up really quickly, but the Charged Pulse Cannon + Overdrive takes care of them very quickly. Overdrive infusions even when upgraded only lasts 20-30 seconds but will definitely get you out of a jam.

Boss Tips



The achievement will pop after the credits and subsequent cut scene, after you talk to Lily and get up from the bed.

(H/T to You Stupid Pleb and Skrubits for some details above)
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04 Aug 2019 02:38

45 Comments
Im not able to say how much I hate this new achievements enough for messing with my 100%. I mean, after all the work we had now we have to finish the game again 2 times just for 45G. Please kill me with permadeath.
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By Ximarrots on 05 Aug 2019 00:51
The end boss is handing my ass to me, it's okay though, he tore me like seven new ones before he did
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By Sneaky G Wizard on 11 Jul 2021 02:41
it was so brutally ultra nightmares difficult I'd ever played. Pain in the ass!
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By on 05 Aug 2019 13:23
Damn good tips for the bosses. Thank you... I was able to get my Ultra Nightmare play-through done on NG+ in 4 hours and 7 minutes.
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By on 20 Aug 2019 05:49
Boss fight is really easy if you use overdrive stims and health stims bring some components to make more if you need. Was a breeze after that. For the cyber mechs the revolver took the shields down quick everytime and finished the back with assault rifle.
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By Lightz on 01 Jul 2022 22:52
angry
ok, beat the game for a 2nd time on NG+UN.
using the described method above, started with a proper UN save.
no achievement(s) !
angry
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By Ix x LEMON x xI on 06 Aug 2019 16:31
Oh really? Damn - I am about half way through my NG+ run. I will report back once I finish it.
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By sjpsjpsjp on 06 Aug 2019 16:50
I opened a Save that was on Nightmare already, switched it to Ultra Nightmare and saved it. I repeated that for another save and checked that both say Ultra Nightmare in the Load Menu and then chosen one of them for NG+ and it started in Ultra Nightmare, so I hope I then will get those achievements else I must assume it's bugged and needs a patch.
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By NeXuS23 on 06 Aug 2019 19:56
@NeXus23 so to confirm - you changed the difficulty in a previous saved to UN, used that file for the NG+, you finished NG+ on UN and it didn't pop? Or are you on your way to finishing NG+ on UN and just hoping that it isn't buggy?
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By sjpsjpsjp on 06 Aug 2019 20:40
@sjpsjpsjp I'm on my way to finishing NG+ on UN and hoping that it isn't buggy. I will report back as soon I finished it.
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By NeXuS23 on 06 Aug 2019 21:06
Got it; thanks
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By sjpsjpsjp on 06 Aug 2019 21:09
The warning is very appreciated, but other than that I don’t think this is a great solution. You’re just outlining the difficulty. Also, you need 800 points for each character, not 500.

Avoiding combat as much as possible and using the Icarus to get around the map quickly is everything. The lack of ammo in the final boss fight is something I’d like some input on as well.
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By Skrubits on 07 Aug 2019 07:26
@Skrubits I appreciate the feedback; I will update with the points (I had suspected I may have been wrong but wanted to verify as I pushed through my UN run) but wanted to initially capture the the warning. I take pride in writing solutions so I appreciate the feedback and also appreciate you not downvoting it. :) I hope to finish my UN run tonight or tomorrow, so will add more content.
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By sjpsjpsjp on 07 Aug 2019 15:50
There is a hiding place on the left side where the end boss cannot hit you with any of his attacks. I was attacking until I was killed, reviving with the defib, then using that brief period of invincibility to return to my spot. The only issue then became ammo, I was down to my pistol when I beat him
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By Sneaky G Wizard on 12 Jul 2021 22:36
@sjpsjpsjp
thank you for your new extended guide.
congratulations on getting the achievements.

will give this run another try after finishing my ironman run.

here is a tip you may want to add to your guide.....

Loot as many crates as you can find.
before going off to kill Cross, go to Wellspring.
only sell JUNK and MUTANT BRAINS, for cash and bullets.
purchase and max-out all 4 Crafting Materials !

hitting LEFT MENU button also pauses the action.

Craft and re-craft those INFUSIONS, especially Overdrive.

you can do this even fighting against the CROSS BOSS.
wink
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By Ix x LEMON x xI on 10 Aug 2019 11:47
Thanks @Ix x LEMON x xI. I think most people know that left menu pauses the action and they can craft on the fly. :)
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By sjpsjpsjp on 10 Aug 2019 14:40
Working in ultra nightmare now, this game crashes and cuts out audio so much I can't wait to be done with it. It's a shame because it CAN be fun at times.
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By Wookiee Hairem on 14 Aug 2019 22:12
@Wookiee Hairem I literally had none of those issues on my console (Xbox One X).
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By sjpsjpsjp on 14 Aug 2019 22:13
Maybe it's because I'm not on the xbox one x. *shrugs* It's not happening in any of my others games though.
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By Wookiee Hairem on 15 Aug 2019 00:16
Just finished had to craft grenades over and over to get his last bit of health. You guys weren't kidding about the ammo! Now for Iron man.
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By Wookiee Hairem on 15 Aug 2019 11:50
I had the same problem as Wookie, and i'm using the Xbox One X. Lots of audio crashing, the game goes completely silent and you have to restart from dashboard. Very annoying!
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By oO NiGhTbAsE Oo on 18 Aug 2019 09:52
@Ix x LEMON x xI you've had a real bad run of luck. Consider reinstalling the game?
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By sjpsjpsjp on 20 Aug 2019 17:55
ok,
started from the `very' beginning and finished my Nightmare run,
and got that achievement.
clap

changed the difficulty to UN,
created a checkpoint,
started NG+UN from that.

fingers are crossed.
wink
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By Ix x LEMON x xI on 25 Aug 2019 15:56
finally,
got it today.
headspin
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By Ix x LEMON x xI on 29 Aug 2019 01:24
Congratulations!
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By sjpsjpsjp on 03 Sep 2019 16:56
Absolutely livid right now. Beat the guy, game crashes in the stupid ass credits because it just couldn't give you the ach after beating like every other game in existence. Boot it back up... beginning of boss fight. Trash game is trash.
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By R3f1CuL on 13 Dec 2019 17:32
@R3f1CuL sorry to hear that. At least it’s a fairly quick fight once you have it down pat (and follow my tips)
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By sjpsjpsjp on 14 Dec 2019 01:07
@R3f1CuL had the same thing happen to me twice finally on the 3rd try I was able to get through the credits and unlock the achievement it's some bs
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By Bk LuCKY ChaRMS on 21 Dec 2019 11:44
Good solution +1
One comment, I found the shotgun and overdrive best bet on cross in round 1.
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By DuBear61 on 31 Dec 2019 06:46
Mercifully easy with all the upgrades until the final mission. Those Authority infantry really gave me a slapping. Had to empty all my rockets on that last room of them to keep from getting 1shot. I actually figured I'd try New Game 0 first to see how the Prestige works. Turns out all NG+ does is turn everything into a bullet sponge. Getting insta-killed before I could even get the tutorial for low health was pretty funny, though.
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By Level 75 Noob on 16 Feb 2020 01:34
The BFG saved me a lot of grief on this difficulty. It will two shot any large creature and auto cycle the boss to his next phase. The only exception here is the final boss. I had tried the hard way to only get him down to his last phase and fell off the map trying to dodge rockets. I had to do it all over again. The BFG didn't work when you had to shoot his head and would just be ignored.
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By EPSILON 616 on 26 Mar 2020 09:40
Thumbs up simply for the NG+ difficulty setting warning.

Update: this is about impossible without the BFG. I get the final boss to his third stage and have no ammo left.... Then I die...
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By Dr Marty on 04 Apr 2020 02:34
Can you use the cheats from the Wasteland Wizard to breeze through the game then turn them off right before the final mission so the achievements unlock?
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By ICE Faux Pirate on 13 Apr 2020 20:30
I highly doubt it; don't count on it unless you're prepared to make a second run through.
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By sjpsjpsjp on 13 Apr 2020 20:51
I did it without BFG, so it can be done. I am no master, but using shotgun in 1st round and lots of overdrive throughout, l finally got through.
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By DuBear61 on 16 Apr 2020 07:14
To start NG+ game on Ultra Nightmare, go to your old save, play it, change to Ultra Nightmare, then get the game to autosave. Then load NG+ from your autosave.
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By Albus Dougldore on 31 Dec 2020 22:36
Yes Albus, as I stated in the guide under "Important Warning".
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By sjpsjpsjp on 31 Dec 2020 22:47
Is there a Cliff Notes version? lol
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By MrWhite2U on 28 Jan 2021 02:41
If you own Terrormania DLC (terrible DLC, absolute creative impotence) you should complete it on easy, before starting your Ultra Nightmare playthrough, then you will have fully upgraded DLC Sword and it helped me a LOT. It's charge attack is OP, hold RT for a second, then release and it sends a ranged horizontal attack, that can kill tough regular enemies in 3 hits. It even stuns enemies and kills shield guys no problem.
I blazed through the game on Ultra Nightmare doing this: behing cover, charge sword, pop out, release ranged attack, pop back in. Repeat until enemies are dead, move up.
*also, I think completeing Terrormania gives all weapons 50% damage increase. I have it, just not sure how I got it.
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By HamsterLV on 17 Mar 2023 07:10
Useful info, @HamsterLV. I will add something about this to the guide (and credit you.)
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By sjpsjpsjp on 17 Mar 2023 16:29
The final boss is an absolute pain, I swear I went into the mission with 20 rocket rounds and they all mysteriously vanished by the boss fight.
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By MelodicVirus118 on 12 Apr 2024 18:04
Just beat the game on NG+UN.
Awarded me the `Living Nightmare' Assault Rifle skin.
But the achievement(s) haven't popped.

Yes, started my NG+ then changed to UN.
Wish I had known previously to do the UN change, then trigger autosave, before starting.
facepalm
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By Ix x LEMON x xI on 04 Aug 2019 18:13
Hi there, followed ur guide and got the chevo finally :)
Good guide 1 upvote for u!

Maybe 1 tip for the last bossfight (if u have the deluxe edition and the BFG)
The ammo problem in the last bossfight is easy to manage with the BFG (7 shots - the ammo vendor in Wellspring sells each shot for 800$).

1st Phase when the mutant has both arms on the ground and the blue cells on it are online shoot with the BFG on the first arm. After this 1 shot on the 2nd arm. Then use the Impulsecannon to bring the last stamina points of the cells down.
After Phase 1 the first Enemy Wave will spawn. Use ur slam to bring the first group into a stun for some seconds and dart all of them with the Grav-Gun and kill em. The wave from the middle of the area u can easily kill with the Impulsecannon. Same for the enemy wave from the other side of the room.
Phase 2 is also simple to handle. 2 BFG shots (1 on each cell near his shoulders) and same as phase 1 after this shot with the impulsevannon the cells down.
The enemy wave after Phase 2 is Rocket-Launcher time! Nuke the Big Authority troopers with the launcher and the small waves of enemy's before u can push with ur ability like slam instantly of the platform.
When Phase 3 begins u can shot ur last 3 BFG shots on his head when the blue cell on it glows. After this use ur biggest guns (maybe rocket launcher when u still have ammo) and kill this bastard.

Also a good idea is to farm chemical and mechanical components to the max for this fight. So u have an nearly unlimited Fundus of health Infusions for the fight since the game paused when u are in the menu to rebuild them.


Keep up the good work. And thx for ur guide! :)
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By Pthe5 on 07 Aug 2019 19:56
new DLC available...…………
the LEMON add-on
headspin

beat it again on a new NG+UN,
no achievements.
thought a 3rd time would be the charm ?!
facepalm

so,
started a new game from the beginning on Nightmare.
hopefully that achievement will pop.
roll
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By Ix x LEMON x xI on 20 Aug 2019 17:54
Alrighty, so first off. I followed the above instructions regarding the autosave method to the letter, and the achievement DID INDEED pop.
The enemies hit like trucks, but you can easily complete this in 6 or 7 hours.
For most enemies, I personally used the Feltrite Laser Launcher from the Ghost DLC. If you have it upgraded from your previous playthrough, most enemies drop you enough Feltrite to get your ammo to the max. (It took about 30 or so minutes before enemies started dropping any for me, so early game, use the other dozen weapons.) Nonetheless, it was great for every enemy type except one, The Authority. As stated above, Overdrive Infusions and the Charged Pulse Cannon were my best friend when fighting them.
Lastly, that boss fight was pathetic. I never had to use Health Infusions. It was super easy, just lengthy because of his defense. Just use Overdrive Infusions and every bit of ammo you have.
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By Rage of Onuris on 27 Jun 2020 22:30
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Just a big tip for anyone attempting this after a easy iron-man like myself.

Make sure you upgrade as much of your abilities or weapons as possible before attempting the NG+.

Due to the damage you will take from enemies it's unlikely you'll pick up much if any feltrite so upgrading once you've started your play through will be significantly harder to accomplish.

I started will only half the guns upgraded to top tier and by the end of the NG+ I still hadn't managed to finish them all due to the long range tactics the difficulty sometimes forces you to use. Longer the range the less likely you'll pick up any fallen feltrite.

One thing I completely underestimated was the use of overdrive and more importantly the upgraded overdrive stims. The final upgrade that activates overdrive combined with the ability to regenerate health will save alot of time and headaches.
They will make some parts of the game, the final boss in particular significantly easier.

Even with my poor amount of upgrades, 8 health stims I managed to defeat the end boss after god knows how many times so if your not prepared it is possible but I highly recommend setting yourself up for an easier playthrough.

I relied almost purely on using the hyper cannon to lick off a couple enemies before slowly working towards enemies with the assault rifle taking off heads as I go.
When I had to get close, I used the slug rounds of the shotgun to constantly knockback the enemies that way they won't get a chance to attack back.

One last word of warning! Watch out for enemies in a down but not out style position. The amount of times I died because someone laying on their back spraying in my direction was ridiculous!
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09 Dec 2019 06:35

I've decided to make some notes on getting this from scratch. There are spoilers as I assume this isn't your first play through else you're a maniac. The other two guides have some good advice and I will no doubt repeat some of it, so credit to those guys for their hard work, but everything here is all my own finidings. If you're up for the challenge and want to know how to start out from a fresh save like me, then I hope this will provide some useful pointers.

First of all it must be said that this is going to be very painful to begin with. You're going to need to get through the tutorial before you have any hope of making this any easier. To do so you will need to perfect your headshot game. So far, I've found the tutorial the hardest part of Rage 2 You have no perks, upgrades, abilities or the defib to help you, and the enemies you face will be tough. That's right folks dig in, put your hard hats on, because this is going to test your patience.

So down to the tutorial then. It's nails as I've said. One hit can take you down to 63 health, but more often than not you'll be down to 40 and looking at death before you've even realised you been hit. The way to approach this is to fight from a distance, remember you have no defibrillator for back up yet so death means death. You'll also notice you have no overdrive either and fighting enemies at a distance means that you'll only get a chance to pick up the odd bit of feltrite for health

Let's sum this up quickly. Remember, to beat the tutorial you will need to:
- Fight using as much range as possible.
- Learn to head shot your enemies. Enemies will take an entire clip to kill, or just a couple of bullets if you hit them in the head.
- Crouch. Enemy accuracy seems to be affected by crouching, but the difference at this point is negligible, but it's a good practice because later on you'll be crouching a lot.
- Use cover. A lot. Don't let the enemy get a bead on you, they'll quickly end your run.

Ok so you've beaten the tutorial, picked up your assault rifle and overdrive ability along the way. Now you're given the dash ability, which shouldn't be underestimated, especially when upgraded. So this is where it starts to get easier right? Well no not really. It going to be tough for a while longer yet. You'll remember from your first playthrough that the first stop is actually Highroad Block, a road choker. You could technically go around it but I urge you to stop here and complete this location. This has an enemy difficulty of 1 so should be fairly easy? *Snort* this took me a while and really hit home just what sort of challenge I was to expect. So tips then:
- Use the Phoenix to clear out the first wave. You will need to aggro the enemy by leaving the Phoenix to get the next lot of enemies to appear.
- Use the Phoenix (Yes I said it twice)
- Enter the structures to the right to get the enemies to spawn, head back to the Phoenix.
- Headshots
- Use the dash ability. After using Dash you will notice the next enemy shot usually misses and gives you a small window to focus a headshot.
- Complete the location i.e. find all storage crates and data pads.

Next up head to Gunbarrel. Pick up the quest from Marshall by all means but do not start it, you're going to need a lot of upgrades before this is close to doable. Theres a couple of things to do here, first collect the 3 bounty board missions. These are easily completed with just the Phoenix and will help you earn some early cash and feltrite for your upgrades. Next, check if you have enough feltrite to upgrade the constitution nanotrites and add a couple of perks. Each level of constitution gives you 10% bullet damage reduction, up to 40% at level 5 and you're going to need this if you hope to make much progress for Loosum's projects. Essentially, for now, you are going to be grinding for storage containers containing feltrite and cash.

Next go to the garage and purchase loads of ammo for the Phoenix. Do all 3 bounty board missions. You should be able to do these without leaving the Phoenix. A couple of times I had to get out and find enemies with the LB button and finish off them mission. Caution is advised however, one enemy can still finish you faster than you can kill them, so keep you health up, stick to cover, do not run out in the open, and keep crouched. Remember you still have no real abilities yet and you're weaker than a Fosters lager right now. Head to Wellspring and Lagoonys and pick up tasks from their job boards.

At this point I picked up Loosum's first quest, not realising that I'd have to fight enemies as soon as I entered the city hall. It wasn't too much of a problem, the goons were fairly easy here and certainly no where near as tough as the bandit camps, so if you feel confident in your headshot abilities by now go ahead and pick up this quest while you're here but be warned, you will have to do some fighting.

So, now is a good time to look at more upgrades. By now you should have a decent amount of cash. Enough for 1 or 2 items for the permanent upgrades to health, damage and overdrive. So buy some and head to the doc and permanently upgrade your health by 5%. What you also want to do is focus on completing the constitution levels before doing much else. Getting that to level 5. 40% bullet damage reduction is going to be the difference between never playing this game again, and actually making this game possible

Time for some exploration. My advice would be to start checking out the ? icons on the map in the twisted canyons. Some of these are simply exploration locations and typically yield 2-3 storage containers and and data pad. This will help you rack up the resources needed for the necessary upgrades.

I attempted the goon controlled gas station near Gunbarrel and although it took a few attempts I managed to kill all of the goons, and complete the settlement. Still at 2/5 constitution.

I attempted the level 2 bandit camp Gazcatraz at this point and had my arse handed to me repeatedly. I'm average at shooters so if you're nails, go for it, but I personally felt far to weedy to complete this.

So, time to get some arks completed. I started off going to .... To get the Shatter ability. It's the easiest ark so by all means get some practice in, but early in the game I found that Shatter wasn't that useful. What you can do with this ark is discover what to expect from future arks. Once you've fought your way to the ark itself and cleared all enemies, enter the ark, get the goods and ....oh crap more bad guys have turned up.

A good strategy here was to fight until the ark, and before entering, find all storage containers, datapads and ark chests (the latter are very important), make sure the Phoenix is ready for a speedy getaway. Enter the ark when ready, and what I found useful here was to clear the first wave of freshly arrived bad guys and make a dash for the Phoenix. Use rooftops if you can. This isn't going to work for the rocket launcher ark I'm afraid, if you head in there be prepared for a long fight back to your Phoenix. This should be doable by now, and you should be on or near 5/5 constitution.

Blackout. You'll get the shotgun on this mission, but even with all of our prep this is not going to be a cakewalk. It's easy going until you reach set of stairs, on the landing you'll have a work bench, cabinets with crafting resources and another set of stairs. You're going to get rushed. Handy for you there is an opening immediately to your left. It's easy to miss, so once again, after the final set of stairs look for this opening, head inside. There is a well with some feltrite at the bottom but for now, destroy the crates and move to the back behind the well. The muties can still hit you with ranged attacks, but you'll be safe from their melee. Which is good for you because melee is devastating, even with our perk and they don't use ranged that often. Keep baiting the muties, and run back to you hole, dealing with them from there. If I had to use my defib, I'd idle for 4 minutes to I had its use again. If you see a flaming mutie, don't had back to your hole, deal with it there and then. As long as you take the rest of the mission cautiously, you won't have a problem. Congratulations you now have access to the killed & destroy projects with a heap of points to spend. It's up to you how you spend them, but I think the no brainers are the melee hit grenades back to the sender options.

Wasteland celebrity. I dreaded this mission. Mutant Bash TV can be hard enough on easier difficulties if you haven't prepped for it. Thankfully it didn't seem to bad.

The race part of this mission is easy and doesn't require any advice.

Mutant bash then. Make sure that before you start this mission you have Kinetic Shield 3 unlocked in the constitution nanotrites tree. The first round is definitely the hardest. The rounds get easier and shorter as you go through. So, your 2 main weapons to switch will be your shotgun and assault rifle. I had the shotty upgraded with increased magazine size giving me 12 cartridges fully loaded. The trick to this is keep moving. Exploit the hell out of dash. If a mutant is coming towards you dash backward. Use the shotguns scoped fire to knock back muties, giving you plenty of space. If a mutie
jumps at you dash left or right. Prioritise the flaming muties in the tubes. If you use your defib hang around the corridors after each round to let that reset.

If you've gotten this far congratulations, the game will feel much easier from here on out. No more difficult that starting a new game+
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27 Oct 2021 22:25

Playing the game from the scratch on Ultra Nightmare will be pain and take forever to get the needed upgrades. The last boss is a huge bullet sponge so you will need as many upgrades and perks as possible. You will need to play it on New Game+ with all upgrades, that's the most important thing and ultimately your make or break.

Before starting Ultra Nightmare on NG+, make sure you have changed the difficulty to Ultra Nightmare on your last save!

- Focus only on main missions, apart from the point in the story where you have to reach level 5 with each NPC. Do this on the easiest outposts, gas stations, road blockades and goon places. Avoid Authority Sentries (one hit kill) and Muties Nest (the don't drop feltrite so you don't get your HP up) at all costs.

- Use Icarus for travelling, don't waste your time with a car or a bike.

- Make sure you Defibrillator is fully upgraded as you will be using it all the time. Don't forget about Infusions, especially the Health one. You will be using it all the time so have it upgraded to the max. Note: The Defib is a lot quicker to activate so making it very hard to max out on revives.

- When you will die you will be starting from the last checkpoint/save. This also means that the Defibrillator will be automatically restored so use it to your advantage.

- If you run out of Infusions, go buy more from dealers or just craft them. Always keep a max amount.

- You should have upgraded all skills, especially Constitution in the previous playthrough before starting this run.

- Shatter and Slam are great for fast elimination and Vortex is a great crowd control skill. Also use your barrier in tight places, because when enemies go through it they will get stunned for a couple of seconds.

- If you have other DLC's, do them before NG+ on Ultra Nightmare. The Chocking skill on is pretty good and helpful when your abilities are on cooldown, upgrading overdrive to 15x multiplier is very helpful.

- The 'Sword of Transitus' from the Terrormania DLC is a lifesaver. Fully upgraded its a great weapon and by far the most effective in the whole game. It doesn't run out of ammo, has powerful ranged and close attacks. Combined with your abilities it is very deadly. Against any of the bosses, it will do more damage in faster time than any other weapon available. A must use against the last boss.

- Best weapons are the Assault Rifle and Shotgun for normal enemies and Pulse Cannon for Crushers. Ammunition for AR and Shotgun are everywhere and for the rest of the weapons ammo will cost as they are not common.

Last Boss:

- Most of the game is very doable on Ultra Nightmare, it's the last boss that causes trouble due to being a giant bullet sponge. If you die you start over from the start.

- You need to start the fight with as much ammo as you can get for all weapons.

- Try saving as much ammo as you can during the fight. In the Phase #1 (where he smacks with this hands and you have to shoot those blue cores) use your Pistol and some less popular weapons (keep as much ammo as you can for your Aasault Rfile and Shotgun).

- Don't jump and stay in the air as you will get hit by rockets. Just run and stay on the ground.

- Max out Infusions. If you start running low just craft more from the menu which you can do mid battle.

- After Phase #1, authority enemies will show up. Use your abilities on them and for the jetpack enemies, keep your distance and avoid their line sight (hide behind those 2 big columns if you can). Shot them in the head to kill them quickly.

- After Phase #2, cyborgs will show up. This is where you have to go full throttle. Spam your rockets, use overdrive, spam abilities. You have to kill them as quick as possible as they will kill almost instantly if you don't pay attention.

- Ammo management is crucial.

- If you have the BFG as part of the DLC bundle, stock up on ammo for it and it will make short work of most enemies. It will not however kill the last boss in one hit but it will make the fight alot more manageable.

Credit to Patrickosan for these hints and tips.

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To unlock this achievement you need to complete the game on Ultra Nightmare difficulty. This can be done either as a new game or through New Game+, the latter of which is highly recommended since you carry over all of your weapons, skills, and equipment from a previous playthrough.

To do this, first you need to have a save file that has completed the final mission 'Project Dagger' and that has found all 12 of the Arks. Once you have done this, while still on this save, change the difficulty through the options to Ultra Nightmare and then save the game and exit to the menu. Now you need to select New Game+ and on here you will be given the choice of your eligible save files. Choose the save file you just made and make sure that it shows the difficulty as Ultra Nightmare. If it does not, you need to load your previous save up and change it again and force the game to save. Do not start your New Game+ unless on the screen where you choose your save file it shows the difficulty as Ultra Nightmare. If you start a New Game+ that isn't already Ultra Nightmare and have to immediately change the difficulty to Ultra Nightmare, the achievement will not unlock. It needs to be done beforehand.

Now onto actual tips for the difficulty. Make no mistake, it can be very tough especially at first. If you were used to playing on Easy or Normal this difficulty will feel almost impossible but you will soon adjust to it. Having all of the weapons and upgrades from a previous playthrough will help a lot. The Rocket Launcher is imperative for the Cyber Crusher enemies and can make short work of them. Also the Hyper Cannon serves as a powerful sniper rifle and killing from range is very useful in many circumstances, especially against the Shrouded and Authority enemies. The Goon enemies can be most easily dispatched by being aggressive, using your Slam ability and the shotgun I found to be the best way.

You will also want to make use of the injectables, the Health Infusion of course being imperative. You can go to the vendor on the left hand side of Gunbarrel as they sell all of the needed ingredients for crafting the Infusions, so between each main mission you will want to head here and stock up. Don't be afraid to spam healing during fights since you can always come back here to stock back up on ingredients. The Overdrive Infusion is also very useful: if you find yourself backed into a corner or otherwise overwhelmed, fully upgraded, the Overdrive Infusion can trigger Overdrive immediately and give you that needed boost to push past a section.

Good luck and be comforted in the knowledge that the campaign can be done in around 10 hours. You will begin outside of the tutorial if you're playing on New Game+ so from here you can fast travel to any of the towns instead of having to rediscover them, complete the four opening missions, then go back to the first area and start to clear out all of the locations so that you build the three main characters' levels up. You will need to get them all to level 5 and completing everything in the first area, the easiest area will get them to around level 3 or 4. Then just pick the easier or closest locations in the second area to get them each to level 5. After they are all at level 5, they each have one more main mission to complete. After they are done with the final mission, 'Project Dagger' will become available so complete it to unlock both "I am Death Incarnate" and "Nightmare". They both only unlock after the credits and the five or so post-game cutscenes, as you regain control of your character.

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To unlock this achievement you need to complete the game on Ultra Nightmare difficulty. This can be done either as a new game or through New Game+, the latter of which is highly recommended since you carry over all of your weapons, skills, and equipment from a previous playthrough.

To do this, first you need to have a save file that has completed the final mission 'Project Dagger' and that has found all 12 of the Arks. Once you have done this, while still on this save, change the difficulty through the options to Ultra Nightmare and then save the game and exit to the menu. Now you need to select New Game+ and on here you will be given the choice of your eligible save files. Choose the save file you just made and make sure that it shows the difficulty as Ultra Nightmare. If it does not, you need to load your previous save up and change it again and force the game to save. Do not start your New Game+ unless on the screen where you choose your save file it shows the difficulty as Ultra Nightmare. If you start a New Game+ that isn't already Ultra Nightmare and have to immediately change the difficulty to Ultra Nightmare, the achievement will not unlock. It needs to be done beforehand.

Now onto actual tips for the difficulty. Make no mistake, it can be very tough especially at first. If you were used to playing on Easy or Normal this difficulty will feel almost impossible but you will soon adjust to it. Having all of the weapons and upgrades from a previous playthrough will help a lot. The Rocket Launcher is imperative for the Cyber Crusher enemies and can make short work of them. Also the Hyper Cannon serves as a powerful sniper rifle and killing from range is very useful in many circumstances, especially against the Shrouded and Authority enemies. The Goon enemies can be most easily dispatched by being aggressive, using your Slam ability and the shotgun I found to be the best way.

You will also want to make use of the injectables, the Health Infusion of course being imperative. You can go to the vendor on the left hand side of Gunbarrel as they sell all of the needed ingredients for crafting the Infusions, so between each main mission you will want to head here and stock up. Don't be afraid to spam healing during fights since you can always come back here to stock back up on ingredients. The Overdrive Infusion is also very useful: if you find yourself backed into a corner or otherwise overwhelmed, fully upgraded, the Overdrive Infusion can trigger Overdrive immediately and give you that needed boost to push past a section.

Good luck and be comforted in the knowledge that the campaign can be done in around 10 hours. You will begin outside of the tutorial if you're playing on New Game+ so from here you can fast travel to any of the towns instead of having to rediscover them, complete the four opening missions, then go back to the first area and start to clear out all of the locations so that you build the three main characters' levels up. You will need to get them all to level 5 and completing everything in the first area, the easiest area will get them to around level 3 or 4. Then just pick the easier or closest locations in the second area to get them each to level 5. After they are all at level 5, they each have one more main mission to complete. After they are done with the final mission, 'Project Dagger' will become available so complete it to unlock both "I am Death Incarnate" and "Nightmare". They both only unlock after the credits and the five or so post-game cutscenes, as you regain control of your character.
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"Ultra Nightmare" is better and faster to complete in New Game+. But unfortunately, you cannot select the difficulty level at the start of a new game. Changing the difficulty after the start will not give you the trophy.
Here are the instructions - How to launch Ultra Nightmare in New Game+ right away:
  • Load your save on which you completed the game, go to settings and change the difficulty level to “Ultra Nightmare” .
  • Next, you need to quickly move to some point so that autosave occurs and the difficulty level changes to “Ultra Nightmare”
    (be sure to check the save information, go to the download and select the file, the difficulty level of this save is indicated there.) You can save manually, but for me personally, the difficulty did not change after that.
  • Exit to the main menu and start a New Game+ by selecting the save with “Ultra Nightmare”
Completing the game on "Ultra-Nightmare" will give you a trophy for "Nightmare" as well.
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27 Jul 2019 13:32

1 Comment
On the “Ultra Nightmare” difficulty, all battles can be easily completed with the forced inclusion of the “Fast and Furious” mode in combination with the most effective and deadly weapons against most ordinary mobs - a fiery revolver and a charged energy cannon . From time to time you can throw combat drones onto the battlefield if there are a lot of enemies. You can additionally use a rocket launcher and a hypercannon against crushers and bosses. Always keep your health injection syringes ready and afterburner . In stores you should always buy consumables for making syringes in the field: a chemical component, a mechanical part, an explosive component.
Money can be farmed by selling cars found in the wasteland. For example, to the right of the city of Trunk there is a gangster lair called “Tunnel”, where there are always four “Katala” cars. If you drive back and forth, you can earn more than $1,000 in a minute.
In the city of Source, there is a cyber doctor merchant who can increase the basic characteristics of health, damage and the Fast and the Furious mode. One upgrade requires three components: Ark Core, Life Iron, and Neural Interface. The rarest item is the neutron interface and there will always be a shortage of it for pumping even after completely clearing the game map. Always buy the Neutron Interface from merchants or make a note of the location of such a merchant for future purchase.
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By TiamaTiK on 19 Dec 2023 00:56
I advise you to go through it only in the "New Game +" mode. To do this, load your safe with the completed game (you also need to complete all the arks) and change the difficulty to “ultra-nightmare.” Then we teleport somewhere to the nearest location and wait until the autosave occurs. Then we go to the menu, select “new game +” and load this autosave and you will immediately start a new game + on ultra-nightmare. For some reason, saving manually does not work and the difficulty does not change. You will also receive an achievement for the “nightmare”.
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20 Sep 2019 04:26