Raving Rabbids Alive Kicking
50 Achievements
1,000
Xbox 360
They help you see in the dark
In Carrot Juice, drink 10 glasses in infinite mode.
20
How to unlock the They help you see in the dark achievement in Raving Rabbids Alive Kicking - Definitive Guide
I'd like to start off by saying you really need a 2nd person for this. So if you only have yourself don't bother trying. I personally did this with my daughter and she's only 2 years old so it wasn't that hard.
The carrot juice game is one of the party modes where you have to play with 3-16 "players". Players is in quotes because you can be all those players yourselves, but you still need a 2nd person for some of these.
Set up a party mode with 3 or more "players". You can do more if you have enough real people, but if it's just you, stick with the minimum as it will go faster.
Basically what you want to do is stick one of the "players" (I'll refer to them as the "drinking player") with all the juice you possible can. As each players turn begins you spin the wheel and you can get one of 3 options:
1) Make someone drink. This is pretty obvious, just pick the "drinking player". Unfortunately you can't make yourself drink so if you land on this with your "drinking player" you'll just have to pick someone else and move on.
2) Co-op. Pick the "drinking player" as your partner (or anyone else if you are the "drinking playing"). When you do this mode you should purposely fail so both players have to drink.
3) Vs. Pick the "drinking player" and do your best to win. If you're playing as the "drinking player" feel free to pick anyone and do your best to lose instead of win.
If all goes well it should take you just over 3 rounds to finish this achievement. You may need to play a bit more, but once the "drinking player" gets 10 drinks this should pop you can quit. When I was playing with my daughter sometimes I'd accidentally lose to her in VS (she's really good) or we'd win as co-op (she doesn't like to lose) so it took a few extra rounds.
--
An alternative would be to just play with a group of friends and this would come naturally. I am merely pointing out the most efficient way to get this. All total this took me less than 15 minutes and that was with a toddler running around.
The carrot juice game is one of the party modes where you have to play with 3-16 "players". Players is in quotes because you can be all those players yourselves, but you still need a 2nd person for some of these.
Set up a party mode with 3 or more "players". You can do more if you have enough real people, but if it's just you, stick with the minimum as it will go faster.
Basically what you want to do is stick one of the "players" (I'll refer to them as the "drinking player") with all the juice you possible can. As each players turn begins you spin the wheel and you can get one of 3 options:
1) Make someone drink. This is pretty obvious, just pick the "drinking player". Unfortunately you can't make yourself drink so if you land on this with your "drinking player" you'll just have to pick someone else and move on.
2) Co-op. Pick the "drinking player" as your partner (or anyone else if you are the "drinking playing"). When you do this mode you should purposely fail so both players have to drink.
3) Vs. Pick the "drinking player" and do your best to win. If you're playing as the "drinking player" feel free to pick anyone and do your best to lose instead of win.
If all goes well it should take you just over 3 rounds to finish this achievement. You may need to play a bit more, but once the "drinking player" gets 10 drinks this should pop you can quit. When I was playing with my daughter sometimes I'd accidentally lose to her in VS (she's really good) or we'd win as co-op (she doesn't like to lose) so it took a few extra rounds.
--
An alternative would be to just play with a group of friends and this would come naturally. I am merely pointing out the most efficient way to get this. All total this took me less than 15 minutes and that was with a toddler running around.
1 Comment
This can be done alone, used chair with jacket and 2x string for both "arms" - though rarely needed to use strings to raise arms, most of time it was enough to move behind chair, put hands up, hide behind chair and backout of range.
By Zalexzy on 01 Feb 2017 00:14