ReactorX 2

ReactorX 2

30 Achievements

5,000

0-2h

Xbox One
Xbox Series
Log in or Register to track ReactorX 2 achievements progress.
Level 10

Level 10

Complete level 10

150

84.73%

How to unlock the Level 10 achievement in ReactorX 2 - Definitive Guide

This game is easy as pie and here is the link
6
1

12 Feb 2023 22:45

Here is a video guide on my YouTube channel that has all the solutions for all 10 achievements. Easy 3 to 4 minute completion. All solutions provided with each achievement timestamp listed in the pinned comments!
5
0

02 Feb 2023 01:20

There are 30 levels in the game. The object of the game is to configure the reactors on the deactivated energy blocks. Each reactor has a preset direction with which they power the blocks. The puzzle is trying to find where each reactor goes so all the blocks are activated.

You have up to six different colored reactors. For the levels not listed below, it’s just a matter of pushing and/or pulling each reactor. If there are multiple colors in a particular level, you need to place the correct colored reactor within the same color blocks.

Levels 1-6 (Sector A)
  • In Levels 5 and 6, you first need to power up the reactors before placing them, but be careful as if you walk into the beam, you “die” and it restarts the level
Levels 7-12 (Sector B)
  • In Level 12, you first need to power up the reactors before placing them
Levels 13-20 (Sector C)
  • Starting with Level 13, you may need to repair blocks before activating them. To repair, press button-y.png
  • In Level 16, in addition to repairing blocks, you first need to power up the reactors before placing them
  • Starting with Level 17, you may need to repair damaged surfaces before moving the reactor
  • In Levels 18, 19 and 20, you need to repair both blocks and damaged surfaces
Levels 21-26 (Sector D)
  • In Level 23, you first need to repair blocks before activating them
  • In Level 25, you first need to power up the reactors before placing them
Levels 27-30 (Sector E)
  • In Level 28, you first need to power up the reactors before placing them
  • In Level 29, you first need to repair blocks before activating them
Achievements unlock for completing the first 10 levels. Completing Levels 11-30 is not necessary.

Thanks to Cheetah’s Guides for the 100% video walkthrough (timestamps in the comments):
0
0
There are 30 levels in the game. The object of the game is to configure the reactors on the deactivated energy blocks. Each reactor has a preset direction with which they power the blocks. The puzzle is trying to find where each reactor goes so all the blocks are activated.

You have up to six different colored reactors. For the levels not listed below, it’s just a matter of pushing and/or pulling each reactor. If there are multiple colors in a particular level, you need to place the correct colored reactor within the same color blocks.

Levels 1-6 (Sector A)
  • In Levels 5 and 6, you first need to power up the reactors before placing them, but be careful as if you walk into the beam, you “die” and it restarts the level
Levels 7-12 (Sector B)
  • In Level 12, you first need to power up the reactors before placing them
Levels 13-20 (Sector C)
  • Starting with Level 13, you may need to repair blocks before activating them. To repair, press button-y.png
  • In Level 16, in addition to repairing blocks, you first need to power up the reactors before placing them
  • Starting with Level 17, you may need to repair damaged surfaces before moving the reactor
  • In Levels 18, 19 and 20, you need to repair both blocks and damaged surfaces
Levels 21-26 (Sector D)
  • In Level 23, you first need to repair blocks before activating them
  • In Level 25, you first need to power up the reactors before placing them
Levels 27-30 (Sector E)
  • In Level 28, you first need to power up the reactors before placing them
  • In Level 29, you first need to repair blocks before activating them
Achievements unlock for completing the first 10 levels. Completing Levels 11-30 is not necessary.

Thanks to Cheetah’s Guides for the 100% video walkthrough (timestamps in the comments):
0
0