Red Dead Redemption 2

Red Dead Redemption 2

51 Achievements

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Self Sufficient

Self Sufficient

You crafted 30 unique items in Story Mode.

How to unlock the Self Sufficient achievement in Red Dead Redemption 2 - Definitive Guide

This achievement requires you to craft 30 unique items. Duplicates obviously do not count. Bellow I have taken the liberty to list every craftable item in the game as per listed by the guide, as well as their ingredients:

Crafting Tool Recipes:

-Predator Bait
-Stringy Meat; Blackberry, Evergreen Huckleberry, Raspberry, or Wintergreen Berry

-Potent Herbivore Bait
- Vanilla Flower; Violet Snowdrop; Bay Bolete, Chanterelle, Parasol Mushroom, or Ram's Head

-Potent Predator Bait
-Gritty Fish Meat; Blackberry, Evergreen Huckleberry, Raspberry, or Wintergreen Berry

-Dynamite Arrow
-Arrow; Dynamite; Flight Feather

-Fire Arrow
-Arrow; Animal Fat; Flight Feather

-Improved Arrow
-Arrow; Flight Feather

-Poison Arrow
-Arrow; Oleander Sage; Flight Feather

-Small Game Arrow
-Arrow; Shotgun Shells - Regular; Flight Feather

-Volatile Dynamite
-Dynamite; Animal Fat; Any High Velocity Cartridge

-Fire Bottle
-Gin, Guarma Rum, Kentucky Bourbon, or Fine Brandy; Animal Fat

-Volatile Fire Bottle
-Moonshine; Animal Fat

-Homing Tomahawk
-Tomahawk; Owl Feather

-Improved Throwing Knife
-Throwing Knife; Eagles Feather or Hawk Feather

-Improved Tomahawk
-Tomahawk; Eagles Feather or Hawk Feather

-Poison Throwing Knife
-Throwing Knife; Oleander Sage

-Split Point Cartridge (Any ammo type but shotgun, as far as I can tell each different round counts as a new item)
-Hunting Knife; any Regular Cartridge
-Explosive Cartridge (Any ammo type but shotgun, as far as I can tell each different round counts as a new item)
-Any Express Cartridge; Animal Fat

- Incendiary Buckshot
-Shotgun Shell - Regular; Moonshine

-Explosive Slug
-Shotgun Shell - Regular; Animal Fat


Campfire Crafting Recipes:

-Potent Horse Medicine
-Ginseng; Common Bulrush

-Special Horse Medicine
-Ginseng(x2); Common Bulrush(x2); Wild Carrot(x2)

-Special Horse Reviver
-Ginseng(x2); Wild Carrot(x2); Mushroom(x2)

-Potent Horse Stimulant
-Sage; Common Bulrush

-Special Horse Stimulant
-Sage(x2); Common Bulrush(x2); Wild Carrot(x2)

-Horse Ointment
-Sage; Common Bulrush; Yarrow

-Horse Meal
-Currant(x3); Beets(x3); Hay(x3)

-Potent Health Cure
-Ginseng; Yarrow

-Special Health Cure
-Ginseng(x2); Yarrow(x2); English Mace of Milkweed(x2)

-Potent Bitters
-Sage; Burdock Root

-Special Bitters
-Sage(x2); Burdock Root(x2); Violet Snowdrop or Wild Feverfew(x2)

-Potent Snake Oil
-Indian Tobacco

-Special Snake Oil
-Indiant Tobacoo(x2); Currant or Prairie Poppy(x2)

-Potent Miracle Tonic
-Indiant Tobacco(x4); Ginseng(x4); Sage(x4)

-Special Miracle Tonic
-Currant(x6); Yarrow(x6); Burdock Root(x6)

-Cover Scent Lotion
-Scent Gland


Cooking:

-Stingy Meat
-Armadillo, Badger, Bat, Beaver, Chipmunk, Coyote, Fox, Muskrat, Opossum, Raccoon, Rat, Skunk, Snake, Squirrel

-Gritty Fish
-Bluegill, Bullhead Catfish, Channel Catfish, Longnose Gar

-Herptile Meat
-Frog, Gila Monster, Iguana, Toad, Turtle

-Gamey Bird
-Waxwing, Cardinal, Blue Jay, Condor, Cormorant, Crow, Eagle, Egret, Hawk, Hero, Look, Oriole, Owl, Pigeon, Quail, Raven, Booby, Robin, Spoonbill, Gull, Songbird, Sparrow, Vulture, Crane, Woodpecker

-Game
-Duck, Pheasant, Rabbit

-Gristly Mutton
-Goat, Ram, Sheep

-Plump Bird
-Chicken, Goose, Turkey, Rooster

-Crustacean
-Crab

-Prime Beef Joint
-Bison, Bull, Cow, Ox

-Mature Venison
-Buck, Deer, Elk, Moose, Pronghorn

-Tender Pork Loin
-Boar, Peccary, Pig

-Flaky Fish
-Redfin Pickerel, Perch, Chain Pickerel, Rock Bass, Muskie, Lake Sturgeon, Northern Pike, Largemouth Bass, Smallmouth Bass

-Succulent Fish
-Sockeye Salmon, Steelhead Trout

-Exotic Bird
-Parakeet, Parrot, Pelican

-Big Game
-Alligator, Bear, Cougar, Panther, Wolf


Any pouch upgrade, or talisman/trinket you craft also counts towards this achievement.
45
3

09 Nov 2018 06:19

5 Comments
For some items you must purchase the recipe and for some others you must find in specific places on the map.
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By netstryker on 17 Mar 2019 23:49
I found that it was easiest to just buy all the recipes from the fence whenever and then just hunt a few different animals, pick up plants, etc. You get a random array of stuff, and then just craft away, one by one.
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By Seitzz on 09 Apr 2019 15:39
Anything Pearson at the camp can craft seems to count too, not just pouches but lodging too.
My achievement unlocked crafting a cow hide ground cover.
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By Kerman7 on 02 Feb 2020 12:24
The flavored meat options (oregano, thyme, mint) all count individually. Those can be found by selecting the meat to cook and pushing left and right on the D-pad.
The seasoning provides extra benefits to a single gauge (health, stamina, or Dead-eye).
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By M1ght33 J03 on 09 Jul 2020 19:12
Can confirm that Pearson's crafting counts too. Achievement popped after getting a camp lodging upgrade from him.
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By Vermigs on 20 Oct 2020 22:49
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What you need to do is craft either at a campsite or at the base camp 30 unique items, items include cooking food, making ammunition, crafting horse materials and making new weapons, making coffee, crafting medicine etc. keep track of the items you already crafted towards this and you can unlock this early on. also I read that people have been progressing this achievement by going to the trapper and crafting legendary clothing.
24
9

01 Nov 2018 12:11

3 Comments
Buying the satchel upgrades from a fence counts toward this...also so do the trinkets and tailsmen’s
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By caddieguy02 on 07 Nov 2018 09:10
At a fence or a stable? Where do you get the trinkets and tailsmen's?
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By Chad Wilburn on 08 Nov 2018 18:03
@Chad Wilburn u get them from crafting at the fence
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By CBrip31 on 09 Dec 2018 07:49
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To unlock the Self Sufficient trophy in Red Dead Redemption 2 you need to craft thirty unique items. You can craft most items at your campsite, which you can set up out in the wild at any time by selecting the camp from the bottom of your Items wheel.

Variations on items count as unique, so you can make up numbers by crafting different variants of bullets, cook meats with different seasonings etc. Horse and human tonics count as well.

It also appears that crafting legendary trinkets at the Trapper and crafting pouch upgrades with Pearson count towards your 30.
4
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13 Nov 2018 19:57

This may come naturally while playing, as many of the challenges required for Best in the West involve a lot of unique crafting. Crafting trinkets/talismans from Legendary Animal parts (via Fences) counts towards this trophy, as well as any clothing crafting you have the Trapper do. I also highly recommend going for the Legend of the East Satchel, as not only is it an excellent item to have to help out with challenges and post-game stuff but it will also add another seven unique crafted items towards this trophy.

To craft satchels and camp decorations (via Pearson), you must first buy the leather tools from the camp ledger for $275.

[Credit to themindisacity]
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You can create items in the camp (various tonics), as well as amulets and talismans from the buyer.
5
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22 Nov 2018 23:35

Here you need to create 30 different items (food, ammunition, tonics, etc.) spamming one thing 30 times will not work
2
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06 Nov 2018 18:39

1 Comment
In addition to creating food, ammo and tonics in your mobile camp, it also counts to create items from the buyer
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By DesantnikRus on 13 Dec 2018 01:55