Red Dead Redemption

Red Dead Redemption

95 Achievements

1,500

85-111h

Xbox 360
Xbox One
Xbox Series
Log in or Register to track Red Dead Redemption achievements progress.
You rule!

You rule!

Complete all Advanced Co-Op missions.

15

How to unlock the You rule! achievement in Red Dead Redemption - Definitive Guide

This achievement is about as difficult as Normal Difficulty. The only drastic difference between both modes is the lack of Casual/Normal Aim. You are also able to now use your already unlocked arsenal from Free Roam (anyone who has moved into Legend (like myself) will be better off taking one of the preset classes) which should balance the "supposed" increased health of enemies.

Each map has its own method of mayhem, and likely a most efficient means of completion. Because of this I will list what helped me complete these missions in both Normal, and Advanced modes. Hopefully if you're having troubles completing a mission, my methods could assist at completion. I will also be listing my methods with three other players, having teammates will make for a quick completion of these missions (as long as they are able to aim).

There is a specific order that the maps cycle through, this guide doesn't follow that cycle. The six maps are Escape, Walton's Gold, Kidnapped Girl, Herd, River, and Ammunition.

I'm unsure of what denotes a Gold Medal vs. a Silver/Bronze. But after every mission completion my team and I always received a Gold. Our times for Normal Mode ranged between 5 and 10 minutes for the missions, whereas in Advanced our times ranged from 7 minutes to 22 minutes. The medal system could be based on points and/or completion time, but regardless of your completion time, unless you're getting no Kill Multipliers, your scores should always remain above 5,000 total.

Escape (Carriage/Tumbleweed)
Completion Time - 22 Minutes
Total Score - 9,870

Recommended class setup; 2 Soldiers, 2 Snipers. (1 Miner optional)

For the first portion of the mission, clear the enemies until you reach the carriages, have one person drive the Gold Carriage, and two man the carriage with the chain-gun; the remaining teammate can choose to either ride shotgun on either carriage, or ride separately.

The next portion involves riding the carriages to the U.S. Army. As soon as the radar shows red dots, stop the carriages. Everyone pick off the riders before they come close, otherwise a close-quarters shootout will likely have a teammate or two dying. Once you're past the two groups, drop off the carriages and then move on towards Tumbleweed.

When your group arrives, move up towards the left cliff and clear the snipers on the opposing side. Once you've the outer rim of Tumbleweed cleared, clear the town with the cannons. Kill the remaining scattered gang members and then ride back, once you've cleared the town.

A shootout will ensue, good luck and aim straight. Immediately after the shootout, run to Benedict Point and clear the remaining marshalls. At least one teammate ride the stage coach, while the others either ride separately, or shotgun/passenger (whatever they're comfortable with shooting from). This portion will use the same strategy as earlier in the level, once enemies appear on the radar, slow down and pick them off.

Once you've gotten closer to the bridge; if necessary, dismount your horses and slowly clear the passage to; and across the bridge, to Completion.

Walton's Gold (Mine/Holdout)
Completion Time - 7 Minutes
Total Score - 9,950

Recommended class setup; 2 Soldiers, 2 Snipers. (1 Miner optional)

This mission begins difficult. Have the two Soldiers push into the camp, while the Snipers slowly pick off snipers on the cliffs. Watch for miners throwing dynamite, and a chain-gunner near the entrance to the cave. After you've cleared the outside, move into the mine and begin making your way towards the mine cart.

A well-thrown stick of dynamite into the center of the mine will clear the majority of the miners, the remainder are in the outside path. Split the team; one clearing the outside path, the other the center and the back of the mine. A short game of Bag Grab will start, and end quickly if the entire team takes two bags, twice, to the mine cart.

Once outside, your team will have to holdout in the house next to the mine. Quickly clear the left and right sides of the house, then work your way killing the remaining miners. At two points respawns will occur. The first will be a group that runs behind the house and down next to the chain-gun, the next will run to reinforce the fallen gang members in front of the house.

If you take your time the Completion screen will show when the last enemy dies.

Kidnapped Girl (Fort Mercer/Carriage Escape)
Completion Time - 13 Minutes
Total Score - 7,600

Recommended class setup; 2 or 3 Soldiers, 2 or 1 Snipers. (1 Miner optional)

The beginning of the mission places your team in front of a chain-gunner, and Fort Mercer. Kill the gang-members in front of the gate first while the Sniper(s) pick off the enemies on the walls of the fort. Once clear, use the explosives on the door and proceed inside.

First, clear the courtyard, then split the team. Having two members head to the second floor and clear the second story of the house near the back of the fort will hasten this portion. Once the far courtyard and the corresponding house have been cleared, escort the girl to the Carriage.

As with the mission Escape, stop the carriage and pick off enemies before they reach the carriage. This carriage ride is near the difficulty of the second/last carriage ride in Escape, but can be taken a little quicker. When you are nearing the destination farm (forgot the name), slowly clear the stockades, and the cliffs with rifles, then move the carriage to its resting place.

The last portion of the mission is simple, and has you defend the girl from six to eight riders. Quickly dispatch the riders, and you'll have completed the mission.

The Herd (Pike's Basin/Cow Herding)
Completion Time - 9 Minutes
Total Score - 8,900

Recommended class setup; 3-4 Soldiers, 1-0 Snipers. (1 Miner Optional)

Use Repeaters/Sniper Rifles to clear the enemies around the cow corral. Once the gang-members, and the two spawns from the left and right hills are dead, proceed down the hill and mount your horses. Herd the 20 cattle down Pike's Basin, watching the cliff ledges as you go for enemy-spawns. After about 2 minutes, and 10-15 spawned gang-members, you should be leaving the basin.

As with the two carriage missions, this portion will have horseback enemies attempting to kill you, and the cows. Quickly dispatch them before they have the chance to shoot at the herd. Follow the marked radar until you've herded the cattle to Armadillo.

The River (Boat/Ensalida(sp?))
Completion Time - 11 Minutes
Total Score - 6,700

Recommended class setup; 2 Soldiers, 2 Snipers. (1 Miner optional)

This mission is incredibly straight forward, and simple. The first stop will have you dock, then clear your way towards a rock formation. Take your time and clear the frequently spawning enemies. Once you've arrived at the rock, jog back to the boat and start down-river. At several points while on the river; throughout the mission, enemies will spawn on the ledges near the shore, or on boats that float near your own. Dispatch the land-locked gang-members first, and/or quickly kill all of the enemies on any boat by shooting the intelligently placed explosive crate at their feet.

The next stop, will dock you next to the house you started near in Escape. A quick toss of some dynamite will easily kill anyone inside the hut. Kill the remaining enemies, then proceed back to the boat. One last stop.

When the boat docks, toss dynamite at the nearest house. Another stick tossed to the house at the center of town should also kill its inhabitants. Slowly and carefully clear the town working your way around the town in a clockwise direction, after taking a left off of the boat. Several mounted Mexican soldiers will spawn, I believe they throw dynamite/fire bombs; kill these on sight.

When the last soldier has fallen, the completion screen should appear.

Ammunition (Tesoro Azul (sp?))
Completion Time - 8 Minutes
Total Score - 8,400

Recommended class setup; 3-4 Soldiers, 1-0 Snipers. (1 Miner optional)

The last mission, and my favorite.

When the mission starts, follow the tool-tip advice of moving East. Immediately soldiers will blow the doors, and run in, two players should face each door and kill those spawns. Once these initial enemies are downed, work your way out the Eastern exit of the town, clearing the soldiers quickly (going too slow will start the cannon fire from the encampment on the hill (you don't want that)).

Work your way up the Southern hill, toward the chain-guns and mounted cannons. Quickly pick off the gunners and riflemen as you work up the hill. Once close to the encampment, a couple sticks of dynamite can easily clear the entire camp. After you've mopped up on the hill, use the cannons to kill off the remaining soldiers which should now be running towards you.

When the last soldier has fallen, you should be given your final Gold Medal, and hopefully the last achievement for this mission pack.

Hopefully you've found my tips/walk-through interesting and helpful.
37
6
23 Comments
I have completed all advanced missions several times and even have the "Mother Lode" achievement but can't get "You rule!". Is this achievement glitched or something?
0
0
By xlx Mur xlx on 26 Jun 2010 13:33
Yeah I have completed all co-op advanced missions as well. I still need two golds on two adv. missions, but it is glitched for a lot of people.
0
0
By Shemp Howard on 26 Jun 2010 15:06
Come to think of it maybe if you are dead when the mission ends you can get say a gold medal, but not a completed status. I know because I was dead when some of the missions ended. I just don't remember which ones I was dead on.
0
0
By Shemp Howard on 26 Jun 2010 15:09
got 'the mother lode' but not 'you rule!'
i could see dieing not enabling someone to complete the mission, but i've completed all advanced coop missions 3times over, and nada. AHHH!
nice guide btw..
0
0
By wackshot on 26 Jun 2010 18:32
I think it is because we did some advanced missions with friends before we did all the normal co-op missions. They will have to patch it. If you play on another hard drive and recover your gamertag you can clear your progression on the game, but I am not going to risk that because I have a lvl 50 maxed out with Zebra that I leveled a bunch to get that zebra. I guess I will wait for the patch!
0
0
By Shemp Howard on 26 Jun 2010 19:21
On my journal stats it looks like it says I have done two of the advanced missions when I know I have done them all.
0
0
By Shemp Howard on 26 Jun 2010 19:22
so when it's patched it'll just pop, or i'll have to go through the co-op again to get it?
i just want what i got.
they should give me 'petrovic' cheevo to make it up..
0
0
By wackshot on 26 Jun 2010 19:30
Prolly got to go through it again! Shoot forget Petro! I want the Wanted! in GTA4!!!
0
0
By Shemp Howard on 26 Jun 2010 20:14
Your points are based on 2 people?

6000 with 2 people is COMPLETELY different then 6000 with 4...

Also, you say 6,700 for GOLD on The River...that was your score? I have gotten 9200 and 9650 the two times I have played it so far on advanced with 4 people and have gotten Silver Twice.
0
0
By Curtieson on 29 Jun 2010 17:42
My team of 4 all used No Holds Barred class for all missions with 1 of us sniping. Got Gold with a score over of at least 8800 and missing no more than 2 enemies. Players being alive at the end of the mission didn't have any effect on medal awards. Highly recommend all 4 players and at least 2 of them at rank 40+.
0
0
By geegers x3 on 10 Sep 2010 19:29
i just need friends to do this with :O
0
0
By TouchMyMinki on 31 Oct 2010 19:43
Just got this and "The mother lode" after getting gold on "The Escape" and I noticed something that others should know. The notice came up for "The mother lode" right when the mission ended, but the notice for "You rule!" never did. However, when I went to check my unlocked achievements, it was unlocked. Something about the double unlock might mess up the achievement popup system. So if you finish the Advanced Co-Op missions and pop both of these at the same time, check your achievement list before you panic.
0
0
By Page Daemon on 19 Feb 2012 15:38
LIES!!!!!!!
0
0
By L1COOLGUY50 on 18 Nov 2012 05:19
It never unlocks for me!!!
0
0
By Drew#6849 on 25 Jun 2013 23:16
Use the buffalo rifle, it's great for damage and ammo count. It usually 2 or 1 shots and has great range.
0
0
By Seitzz on 03 Nov 2018 18:10
I'm hunger for the 100% and I’m looking for someone to boost this and all the other online achievements... if anyone else intend to do it, just message me and we help each other!
0
0
By LukzillaX on 13 May 2020 01:04
Looking to boost this one. Message me, if you're interested.
0
0
By AH Jakim Otte on 06 Jun 2021 14:00
As a note I think river highly factors in time, did it in a duo in advanced had over 9k score between us but got a silver, so i reckon the par time needs to be below 15mins and like 5k score i think
0
0
By on 21 Jun 2021 13:51
Also looking for players to boost. Hit me up
0
0
By Assass1noNERTEL on 28 Aug 2022 19:45
I never finished ammunition but this one popped today when I logged in. Suppose I still have to gold it though
0
0
By Friggin Grease on 02 Dec 2022 01:25
Hey guys! I need 3 other guys to help with this trophy. VenomInMe15 is my GT on Xbox. 4 guys makes this easy. Please help!
0
0
By VenomInMe15 on 26 Jan 2023 19:27
Looking for players to get this with - GT is FRED FTW
0
0
By FRED FTW on 30 Jul 2023 21:18
Looking for someone to do this co-op achievements with me, add me on xbox: jonas mosca, or send a message here :D
0
0
By jonas mosca on 06 Dec 2023 05:37
View all 23 comments Show less comments
This achievement is about as difficult as Normal Difficulty. The only drastic difference between both modes is the lack of Casual/Normal Aim. You are also able to now use your already unlocked arsenal from Free Roam (anyone who has moved into Legend (like myself) will be better off taking one of the preset classes) which should balance the "supposed" increased health of enemies.

Each map has its own method of mayhem, and likely a most efficient means of completion. Because of this I will list what helped me complete these missions in both Normal, and Advanced modes. Hopefully if you're having troubles completing a mission, my methods could assist at completion. I will also be listing my methods with three other players, having teammates will make for a quick completion of these missions (as long as they are able to aim).

There is a specific order that the maps cycle through, this guide doesn't follow that cycle. The six maps are Escape, Walton's Gold, Kidnapped Girl, Herd, River, and Ammunition.

I'm unsure of what denotes a Gold Medal vs. a Silver/Bronze. But after every mission completion my team and I always received a Gold. Our times for Normal Mode ranged between 5 and 10 minutes for the missions, whereas in Advanced our times ranged from 7 minutes to 22 minutes. The medal system could be based on points and/or completion time, but regardless of your completion time, unless you're getting no Kill Multipliers, your scores should always remain above 5,000 total.

Escape (Carriage/Tumbleweed)
Completion Time - 22 Minutes
Total Score - 9,870

Recommended class setup; 2 Soldiers, 2 Snipers. (1 Miner optional)

For the first portion of the mission, clear the enemies until you reach the carriages, have one person drive the Gold Carriage, and two man the carriage with the chain-gun; the remaining teammate can choose to either ride shotgun on either carriage, or ride separately.

The next portion involves riding the carriages to the U.S. Army. As soon as the radar shows red dots, stop the carriages. Everyone pick off the riders before they come close, otherwise a close-quarters shootout will likely have a teammate or two dying. Once you're past the two groups, drop off the carriages and then move on towards Tumbleweed.

When your group arrives, move up towards the left cliff and clear the snipers on the opposing side. Once you've the outer rim of Tumbleweed cleared, clear the town with the cannons. Kill the remaining scattered gang members and then ride back, once you've cleared the town.

A shootout will ensue, good luck and aim straight. Immediately after the shootout, run to Benedict Point and clear the remaining marshalls. At least one teammate ride the stage coach, while the others either ride separately, or shotgun/passenger (whatever they're comfortable with shooting from). This portion will use the same strategy as earlier in the level, once enemies appear on the radar, slow down and pick them off.

Once you've gotten closer to the bridge; if necessary, dismount your horses and slowly clear the passage to; and across the bridge, to Completion.

Walton's Gold (Mine/Holdout)
Completion Time - 7 Minutes
Total Score - 9,950

Recommended class setup; 2 Soldiers, 2 Snipers. (1 Miner optional)

This mission begins difficult. Have the two Soldiers push into the camp, while the Snipers slowly pick off snipers on the cliffs. Watch for miners throwing dynamite, and a chain-gunner near the entrance to the cave. After you've cleared the outside, move into the mine and begin making your way towards the mine cart.

A well-thrown stick of dynamite into the center of the mine will clear the majority of the miners, the remainder are in the outside path. Split the team; one clearing the outside path, the other the center and the back of the mine. A short game of Bag Grab will start, and end quickly if the entire team takes two bags, twice, to the mine cart.

Once outside, your team will have to holdout in the house next to the mine. Quickly clear the left and right sides of the house, then work your way killing the remaining miners. At two points respawns will occur. The first will be a group that runs behind the house and down next to the chain-gun, the next will run to reinforce the fallen gang members in front of the house.

If you take your time the Completion screen will show when the last enemy dies.

Kidnapped Girl (Fort Mercer/Carriage Escape)
Completion Time - 13 Minutes
Total Score - 7,600

Recommended class setup; 2 or 3 Soldiers, 2 or 1 Snipers. (1 Miner optional)

The beginning of the mission places your team in front of a chain-gunner, and Fort Mercer. Kill the gang-members in front of the gate first while the Sniper(s) pick off the enemies on the walls of the fort. Once clear, use the explosives on the door and proceed inside.

First, clear the courtyard, then split the team. Having two members head to the second floor and clear the second story of the house near the back of the fort will hasten this portion. Once the far courtyard and the corresponding house have been cleared, escort the girl to the Carriage.

As with the mission Escape, stop the carriage and pick off enemies before they reach the carriage. This carriage ride is near the difficulty of the second/last carriage ride in Escape, but can be taken a little quicker. When you are nearing the destination farm (forgot the name), slowly clear the stockades, and the cliffs with rifles, then move the carriage to its resting place.

The last portion of the mission is simple, and has you defend the girl from six to eight riders. Quickly dispatch the riders, and you'll have completed the mission.

The Herd (Pike's Basin/Cow Herding)
Completion Time - 9 Minutes
Total Score - 8,900

Recommended class setup; 3-4 Soldiers, 1-0 Snipers. (1 Miner Optional)

Use Repeaters/Sniper Rifles to clear the enemies around the cow corral. Once the gang-members, and the two spawns from the left and right hills are dead, proceed down the hill and mount your horses. Herd the 20 cattle down Pike's Basin, watching the cliff ledges as you go for enemy-spawns. After about 2 minutes, and 10-15 spawned gang-members, you should be leaving the basin.

As with the two carriage missions, this portion will have horseback enemies attempting to kill you, and the cows. Quickly dispatch them before they have the chance to shoot at the herd. Follow the marked radar until you've herded the cattle to Armadillo.

The River (Boat/Ensalida(sp?))
Completion Time - 11 Minutes
Total Score - 6,700

Recommended class setup; 2 Soldiers, 2 Snipers. (1 Miner optional)

This mission is incredibly straight forward, and simple. The first stop will have you dock, then clear your way towards a rock formation. Take your time and clear the frequently spawning enemies. Once you've arrived at the rock, jog back to the boat and start down-river. At several points while on the river; throughout the mission, enemies will spawn on the ledges near the shore, or on boats that float near your own. Dispatch the land-locked gang-members first, and/or quickly kill all of the enemies on any boat by shooting the intelligently placed explosive crate at their feet.

The next stop, will dock you next to the house you started near in Escape. A quick toss of some dynamite will easily kill anyone inside the hut. Kill the remaining enemies, then proceed back to the boat. One last stop.

When the boat docks, toss dynamite at the nearest house. Another stick tossed to the house at the center of town should also kill its inhabitants. Slowly and carefully clear the town working your way around the town in a clockwise direction, after taking a left off of the boat. Several mounted Mexican soldiers will spawn, I believe they throw dynamite/fire bombs; kill these on sight.

When the last soldier has fallen, the completion screen should appear.

Ammunition (Tesoro Azul (sp?))
Completion Time - 8 Minutes
Total Score - 8,400

Recommended class setup; 3-4 Soldiers, 1-0 Snipers. (1 Miner optional)

The last mission, and my favorite.

When the mission starts, follow the tool-tip advice of moving East. Immediately soldiers will blow the doors, and run in, two players should face each door and kill those spawns. Once these initial enemies are downed, work your way out the Eastern exit of the town, clearing the soldiers quickly (going too slow will start the cannon fire from the encampment on the hill (you don't want that)).

Work your way up the Southern hill, toward the chain-guns and mounted cannons. Quickly pick off the gunners and riflemen as you work up the hill. Once close to the encampment, a couple sticks of dynamite can easily clear the entire camp. After you've mopped up on the hill, use the cannons to kill off the remaining soldiers which should now be running towards you.

When the last soldier has fallen, you should be given your final Gold Medal, and hopefully the last achievement for this mission pack.

Hopefully you've found my tips/walk-through interesting and helpful.
36
6
23 Comments
I have completed all advanced missions several times and even have the "Mother Lode" achievement but can't get "You rule!". Is this achievement glitched or something?
0
0
By xlx Mur xlx on 26 Jun 2010 13:33
Yeah I have completed all co-op advanced missions as well. I still need two golds on two adv. missions, but it is glitched for a lot of people.
0
0
By Shemp Howard on 26 Jun 2010 15:06
Come to think of it maybe if you are dead when the mission ends you can get say a gold medal, but not a completed status. I know because I was dead when some of the missions ended. I just don't remember which ones I was dead on.
0
0
By Shemp Howard on 26 Jun 2010 15:09
got 'the mother lode' but not 'you rule!'
i could see dieing not enabling someone to complete the mission, but i've completed all advanced coop missions 3times over, and nada. AHHH!
nice guide btw..
0
0
By wackshot on 26 Jun 2010 18:32
I think it is because we did some advanced missions with friends before we did all the normal co-op missions. They will have to patch it. If you play on another hard drive and recover your gamertag you can clear your progression on the game, but I am not going to risk that because I have a lvl 50 maxed out with Zebra that I leveled a bunch to get that zebra. I guess I will wait for the patch!
0
0
By Shemp Howard on 26 Jun 2010 19:21
On my journal stats it looks like it says I have done two of the advanced missions when I know I have done them all.
0
0
By Shemp Howard on 26 Jun 2010 19:22
so when it's patched it'll just pop, or i'll have to go through the co-op again to get it?
i just want what i got.
they should give me 'petrovic' cheevo to make it up..
0
0
By wackshot on 26 Jun 2010 19:30
Prolly got to go through it again! Shoot forget Petro! I want the Wanted! in GTA4!!!
0
0
By Shemp Howard on 26 Jun 2010 20:14
Your points are based on 2 people?

6000 with 2 people is COMPLETELY different then 6000 with 4...

Also, you say 6,700 for GOLD on The River...that was your score? I have gotten 9200 and 9650 the two times I have played it so far on advanced with 4 people and have gotten Silver Twice.
0
0
By Curtieson on 29 Jun 2010 17:42
My team of 4 all used No Holds Barred class for all missions with 1 of us sniping. Got Gold with a score over of at least 8800 and missing no more than 2 enemies. Players being alive at the end of the mission didn't have any effect on medal awards. Highly recommend all 4 players and at least 2 of them at rank 40+.
0
0
By geegers x3 on 10 Sep 2010 19:29
i just need friends to do this with :O
0
0
By TouchMyMinki on 31 Oct 2010 19:43
LIES!!!!!!!
0
0
By L1COOLGUY50 on 18 Nov 2012 05:19
It never unlocks for me!!!
0
0
By Drew#6849 on 25 Jun 2013 23:16
Use the buffalo rifle, it's great for damage and ammo count. It usually 2 or 1 shots and has great range.
0
0
By Seitzz on 03 Nov 2018 18:10
I'm hunger for the 100% and I’m looking for someone to boost this and all the other online achievements... if anyone else intend to do it, just message me and we help each other!
0
0
By LukzillaX on 13 May 2020 01:04
Looking to boost this one. Message me, if you're interested.
0
0
By AH Jakim Otte on 06 Jun 2021 14:00
As a note I think river highly factors in time, did it in a duo in advanced had over 9k score between us but got a silver, so i reckon the par time needs to be below 15mins and like 5k score i think
0
0
By on 21 Jun 2021 13:51
Also looking for players to boost. Hit me up
0
0
By Assass1noNERTEL on 28 Aug 2022 19:45
I never finished ammunition but this one popped today when I logged in. Suppose I still have to gold it though
0
0
By Friggin Grease on 02 Dec 2022 01:25
Hey guys! I need 3 other guys to help with this trophy. VenomInMe15 is my GT on Xbox. 4 guys makes this easy. Please help!
0
0
By VenomInMe15 on 26 Jan 2023 19:27
Looking for players to get this with - GT is FRED FTW
0
0
By FRED FTW on 30 Jul 2023 21:18
Looking for someone to do this co-op achievements with me, add me on xbox: jonas mosca, or send a message here :D
0
0
By jonas mosca on 06 Dec 2023 05:37
Just got this and "The mother lode" after getting gold on "The Escape" and I noticed something that others should know. The notice came up for "The mother lode" right when the mission ended, but the notice for "You rule!" never did. However, when I went to check my unlocked achievements, it was unlocked. Something about the double unlock might mess up the achievement popup system. So if you finish the Advanced Co-Op missions and pop both of these at the same time, check your achievement list before you panic.
0
0
By Page Daemon on 19 Feb 2012 15:38
View all 23 comments Show less comments
This may not work. This is what happened to me. I got this achievement about an hour ago. I haven't beat all advanced co op missions, only two. I have beat all regular co op missions, and got gold on them all. I got Gold on Walton's Gold, and The Escape in advanced. After that I shut my xbox off. When I got back on later, the achievement popped. If it doesn't work I'll take this solution down. This is just my best guess at why I got it. So to summarize my theory... Gold all regular co op missions, and beat or Gold at least one Advanced Co op mission, shut down console, log back on to multiplayer.
25
3

05 Jul 2011 17:36

21 Comments
I can confirm that this just happened to both me and my gf also. Seems like a glitch indeed. Too bad it really doesn't help much since you still have to beat every mission in order to get The mother lode
0
0
By QuanticJustice on 29 Jul 2011 05:46
I can confirm that this does work.
0
0
By Disturbed XBA on 11 Sep 2011 18:47
It happened to me too today.
0
0
By I8ITackyticsI8I on 16 Sep 2011 19:41
Happened to me on standard level yesterday...Will it work on Advanced ? lol
0
0
By Yaum Guigui on 02 Jan 2012 12:51
Yeah this worked for me on the regular co op missions but not for the advanced missions.
0
0
By Almighty Allah on 04 Jan 2012 22:30
This is what happened with me for the regular co-op missions achievement :(
0
0
By CASS190684 on 11 Mar 2012 04:59
It's neat this, works, but it's not really helpful since you still need to complete the advanced missions.
0
0
By Muskrat Morris on 11 Mar 2012 18:58
Worked for me as well, but yeah, still gotta gold 4/6... sigh.
0
0
By MMMDI on 06 Jul 2012 07:53
Me too!!
0
0
By Chad Wilburn on 15 Mar 2013 12:59
Same thing happened to me. I was playing co-op last night, turned the Xbox off and then when I joined free roam tonight it popped.
0
0
By DaveKinetic on 15 Jun 2013 02:00
Happened to FalconGR Live and when I asked him what happened, mine popped. It popped when I entered the free roam.

Now if only the advanced gold popped like that for me ;)
0
0
By LuckyKant on 17 Jun 2013 13:22
Just happened to me. Got kicked from a session because of d/c and when I loaded back up this popped. Still need the gold medals though...
0
0
By o SeduLOUs o on 11 Aug 2013 13:33
so crazy, I thought I was seeing things, yeah I got it this way without even reading this solution. But I gave you a thumbs up for explaining it!
0
0
By Davis 888 on 02 Jun 2015 17:33
Haven't beaten a single advanced coop session and I just got it when going into undead overrun (XBL Private) by myself. What the living hell?
0
0
By MikeTichondrius on 05 Aug 2015 18:34
@ MikeTichondrius - Just tried. Does not work for me.
0
0
By Lord BaneJ on 23 Jul 2016 18:59
Just happened to me. I played a couple of advanced co-op alone (with 2 xboxes). Died on all of them, then turned the xbox off. Logged in to multiplayer a couple minutes later and the achievement popped. Still need to gold them all, but as far as this achievement goes I'm done
0
0
By Miojo666 on 22 Mar 2017 13:36
Yep. Happened to me as well. Still need the gold on those advanced missions though. shock
0
0
By Dr Marty on 06 Jul 2019 23:40
Dm me to boost
0
0
By nufc connor on 11 Apr 2021 09:26
I've beat them all except Ammunition, and this happened to me today. I have golded all regular missions, and golded all but The River and obviously Ammunition on advanced. Not sure why.
0
0
By Friggin Grease on 02 Dec 2022 01:27
I haven't done any co-op missions outside of advanced. Got gold on 3 one day. Played with others and got gold on 1 that I had done. Went to free roam today and got it.
0
0
By DcupsOfJustice on 01 Feb 2012 21:30
Happened to me as well.
1. had gold on all normal co-op
2. we tried every advanced co-op, but couldn't even finish a single mission (died and skipped to the next one)
3. quit mp, started again free roam and achievement unlocked.
0
0
By psybOltOn on 27 Mar 2013 21:05
View all 21 comments Show less comments

Progress through all the missions at your own pace. You will have to complete several different objectives, but you will be using the Advanced Targeting System instead.

As long as you complete the missions without failing you will be rewarded after completing all six missions.

See "The mother lode"

0
0

In order to be able to play the Co-Op missions in Advanced Mode, you must first complete all of them in Normal Mode. The Advanced missions are the exact same 6 missions and objectives from Normal mode, only a lot harder since Auto Aim is turned off, enemies will inflict a lot more damage to you and the "Bleeding out" timer will decrease a lot faster.

I recommend trying to get both this and The mother lode trophy at the same time.

0
0