Red Faction: Armageddon
58 Achievements
1,250
21-27h
Air Superiority
Clear a safe path to the Terraformer for Hale. (Downloadable Content)
30
How to unlock the Air Superiority achievement in Red Faction: Armageddon - Definitive Guide
There is no difficulty associated with the dlc so just play on Casual and it's a walk in the park.
Switch to thermal view so you can see a little better and hit the button if you ever need some directions.
Story related, can't be missed
To begin with, press to activate your vision mode. Around the corner from your starting position is a Force Field. To bring it down you have kill all the Red Faction soldiers, then Hale will remotely deactivate it. With the Force Field down you can now progress through the canyon, killing anything that gets in your way. Eventually you will activate a save checkpoint. Just around the corner from which is a small base that Hale will order you to destroy. Use your Missiles () to destroy the buildings and Sheva Mechs, and your Machine Gun () on the troops. Once the base has been eliminated you have to find the entrance back to the surface; the entrance will be blocked so use your Missiles on the blockage to clear it. Soon after clearing the blockage, you will arrive at a tunnel which has several thermal vents blocking your path so destroy them to allow safe passage.
At the other end of the tunnel you will trigger another checkpoint but be warned, there are a series of Machine Gun Nests on your left along with some Red Faction soldiers. Clear these out to quickly to prevent your ship from taking too much damage. Around the corner from the Machine Gun Nests is a Scout Walker that's lying in wait for you. Take it out immediately else you will be quickly killed. The Scout Walker has two attacks:
- A powerful Pulse Laser that will shred your health if it hits.
- An Arc Laser that will wipe out your shield in seconds.
The best strategy is to do hit-and-run attacks on it until you've destroyed it. On Casual you don't have to worry about Scout Walkers so much but on the harder difficulties, you will have a major fight on your hands. After destroying the Scout Walker, you will face two Sheva Mechs that are easily destroyed with your Missiles. Around the corner from here is a Machine Gun Tower so destroy it with a Missile. The following section is a tough one as you have some Red Faction soldiers, Machine Gun Towers, Sheva Mechs and two Scout Walkers to take care of. After taking care of the Scout Walkers, you will trigger a checkpoint. After triggering the checkpoint, Hale will order you to destroy four Com Towers. This is to prevent anyone from giving advanced warning of your arrival. After destroying the Com Towers, you have to destroy the generator that is powering the Force Field that's blocking your entrance to the Terraformer.
Once you've infiltrated the Terraformer you can destroy everything and everyone that gets in your way. Between you and the next checkpoint are loads of soldiers, Machine Gun Towers, and an APC so be careful. Going round the corner to the left of the APC is a Thermal Vent that's blocking your way so destroy that, then move forward to trigger the next checkpoint. Between you and the Defence Core are a series of Thermal Vents blocking your way. Destroy them to allow safe passage. Pass the final Vent is your next checkpoint.
Now for the main event! Your objective is to destroy the Power Core. To do this you have to destroy the highlighted objects until the Core self-destructs. Once the self-destruct sequence activates, you will have 1 minute to get out before you're buried alive. To escape, follow the waypoint markers then when the clock hits approx 8 seconds, you will trigger a cutscene and the trophy will pop.
This is story-related and cannot be missed. It will unlock after level 1 of the DLC.
First story achievement.
The achievement opens at the end of the first task, by destroying the core and flying away from it along the corridors on the INFERNO GX aircraft.