Resident Evil 0
47 Achievements
1,000
40-50h
Xbox One
Xbox Series
I Could Shoot, You Know
Obtain all weapons.
25
0.71%
How to unlock the I Could Shoot, You Know achievement in Resident Evil 0 - Definitive Guide
There are 13 weapons in total. The most of weapons are easy to find. You will get some weapons by complete the game on normal or hard difficulty and get a specific ranking. Also one weapon is earned by playing Leech Hunter mini-game. But there are two weapons are tricky: Billy's Custom Handgun and Rebecca's Custom Handgun. This two weapons are different because Rebecca has a S.T.A.R.S gun and Billy has a Army gun. For getting this Achievement, you will have to play one playthrough and half more (use the same save file) because you have to combine the opposite handgun with other custom handgun parts. Also be sure load every Grenade Launcher's ammo type too (Napalm, explosive and acid)
Extra info: You don't need to examine, shoot or kill anything with the thirteen weapons, just picking them up and leave them. The trophy can also be achieved in Wesker Mode.
Rebecca's Handgun: Its located in Rebecca's inventory at the very beginning of the game.
Billy's Handgun: Its located in Billy's inventory at the very beginning of the game
Hunting Gun: This weapon is located in the room 101 on the top floor of the train after the bar area.
Molotov Cocktail: This weapon is found everywhere in the game. For making this weapon, you have to combine a glass bottle and a gas tank.
Knife: Billy starts out with one in his inventory. Also you can get other knife in this room. For getting in, you have to jump through the hole in the roof.
Grenade Launcher: This weapon is located in the Painting Room (Training Facility 2F). Also you can get the White Statue here. Also be sure load every Grenade Launcher's ammo type (Napalm, explosive and acid)
Shotgun: This weapon is located in the Storage room (Training Facility 1F). Also you can get the Black Statue here.
Billy's Custom Handgun: This weapon is made when you combine the handgun parts from the case found in the locker where you first fight the hunters. The code for opening the briefcase is 385.
Rebecca's Custom Handgun: This weapon is made when you combine the handgun parts from the case found in the locker where you first fight the hunters. The code for opening the briefcase is 385.
Magnum: This weapon is located in the rail car at the very end of the Laboratory Area. Its next to the corpse on the bench.
Sub-Machinegun: This weapon is earned when you complete the game on normal or hard difficulty and get an A ranking (beat it under 5 hours). It'll be in Billy’s inventory when you start a new game.
Rocket launcher: This weapon is earned when you complete the game on normal or hard difficulty and get a S ranking (beat it under 3 hours and 30 minutes). It'll be in Rebecca’s inventory when you start a new game.
Magnum revolver: This weapon is earned when you collect 91-99 or 100 gems in the Leech Hunter mini-game. Its found next to the corpse on the train in the room next to the first save room.
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Extra info: You don't need to examine, shoot or kill anything with the thirteen weapons, just picking them up and leave them. The trophy can also be achieved in Wesker Mode.
Rebecca's Handgun: Its located in Rebecca's inventory at the very beginning of the game.
Billy's Handgun: Its located in Billy's inventory at the very beginning of the game
Hunting Gun: This weapon is located in the room 101 on the top floor of the train after the bar area.
Molotov Cocktail: This weapon is found everywhere in the game. For making this weapon, you have to combine a glass bottle and a gas tank.
Knife: Billy starts out with one in his inventory. Also you can get other knife in this room. For getting in, you have to jump through the hole in the roof.
Grenade Launcher: This weapon is located in the Painting Room (Training Facility 2F). Also you can get the White Statue here. Also be sure load every Grenade Launcher's ammo type (Napalm, explosive and acid)
Shotgun: This weapon is located in the Storage room (Training Facility 1F). Also you can get the Black Statue here.
Billy's Custom Handgun: This weapon is made when you combine the handgun parts from the case found in the locker where you first fight the hunters. The code for opening the briefcase is 385.
Rebecca's Custom Handgun: This weapon is made when you combine the handgun parts from the case found in the locker where you first fight the hunters. The code for opening the briefcase is 385.
Magnum: This weapon is located in the rail car at the very end of the Laboratory Area. Its next to the corpse on the bench.
Sub-Machinegun: This weapon is earned when you complete the game on normal or hard difficulty and get an A ranking (beat it under 5 hours). It'll be in Billy’s inventory when you start a new game.
Rocket launcher: This weapon is earned when you complete the game on normal or hard difficulty and get a S ranking (beat it under 3 hours and 30 minutes). It'll be in Rebecca’s inventory when you start a new game.
Magnum revolver: This weapon is earned when you collect 91-99 or 100 gems in the Leech Hunter mini-game. Its found next to the corpse on the train in the room next to the first save room.
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11 Comments
@ZaveGaming87 All the gun unlocks from leech Hunter and speed runs appear in Wesker mode. Rebecca will start with the rocket launcher from a S rank run and Wesker with the sub machine gun from a A rank run (or A rank, it doesn’t matter). The Revolver is in the room next to the save room on the train - you need to get it there. It doesn’t need to be tied to the same save file, which is a neat bonus.
However you cannot unlock this in a single Wesker mode run, due to the custom handgun. You can only make one of them custom and even if you had done one in a Normal/Hard run for the regular game you still have to do it again in Wesker mode. Ergo, you have to load a clear file of Wesker mode to get this to count. Unfortunate but the reality of the situation.
So either:
A - speed run your completed normal game file in Once Again to get the custom parts for Billy or Rebecca’s handgun (whichever you did not upgrade in the previous run)
-or-
B - speed run your completed Wesker mode save file on once again to get the custom parts for Billy or Rebecca’s handgun (whichever you didn’t do in the first one)
However you cannot unlock this in a single Wesker mode run, due to the custom handgun. You can only make one of them custom and even if you had done one in a Normal/Hard run for the regular game you still have to do it again in Wesker mode. Ergo, you have to load a clear file of Wesker mode to get this to count. Unfortunate but the reality of the situation.
So either:
A - speed run your completed normal game file in Once Again to get the custom parts for Billy or Rebecca’s handgun (whichever you did not upgrade in the previous run)
-or-
B - speed run your completed Wesker mode save file on once again to get the custom parts for Billy or Rebecca’s handgun (whichever you didn’t do in the first one)
By TVthePunisher on 06 Nov 2022 04:01
Good guide!
By TVippy on 01 Apr 2017 13:58
This guide was translated automatically.
- You must complete the game to rank S (in less than 3.5 hours) - get a Machine gun and Rocket Launcher.
- In Leech Hunter mode, collect 100 pebbles to get Magnum Revolver.
- Upgrade Billy's Colt and Rebecca's Beretta with a set of upgrades from the locker in the Training Room, where you find the Water key (two playthroughs will be required...)
- And find along the way:
- Knife 1 and 2 (Billy will have one at the start, you will pick up the second in the room where you jump from the roof of the train to pick up one of the keys from the conductor’s case)
- Hunting Rifle (in the room before the Centurion boss)
- Shotgun (in the room with the Demon figurine in the mansion)
- Grenade Launcher (in a room with a single door unlocked by Water Key)
- Magnum (in the cable car cabin on a zombie corpse)
- Molotov cocktail (during the game, mix the canister with an empty bottle)
All weapons must be collected in one sequential save, at least two playthroughs will be required!
- In Leech Hunter mode, collect 100 pebbles to get Magnum Revolver.
- Upgrade Billy's Colt and Rebecca's Beretta with a set of upgrades from the locker in the Training Room, where you find the Water key (two playthroughs will be required...)
- And find along the way:
- Knife 1 and 2 (Billy will have one at the start, you will pick up the second in the room where you jump from the roof of the train to pick up one of the keys from the conductor’s case)
- Hunting Rifle (in the room before the Centurion boss)
- Shotgun (in the room with the Demon figurine in the mansion)
- Grenade Launcher (in a room with a single door unlocked by Water Key)
- Magnum (in the cable car cabin on a zombie corpse)
- Molotov cocktail (during the game, mix the canister with an empty bottle)
All weapons must be collected in one sequential save, at least two playthroughs will be required!
2 Comments
Clarification. In the Grenade Launcher you need to insert all three types of grenades: Explosive, Napalm, Acid.
By Rimasted on 24 Jan 2016 02:15
My speedrun, enjoy watching everyone)) https://www.youtube.com/watch?v=XtiPU_Pap1U&t=2s
By Haldova on 23 Feb 2017 08:12
This guide was translated automatically.
And to do this, you need to beat the game to rank S to get all the bonus weapons and collect all the leeches in the additional game.
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